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Mon, Jun 17

Brecht Van Lommel (brecht) closed T65357: after applying a boolean mod, faces are initialized with a facemap index of 0 instead of -1 as Resolved by committing rBbe52b25d3953: Fix T65357: wrong facemap indices after applying a boolean modifier.
Mon, Jun 17, 7:39 PM · Modifiers, BF Blender
Brecht Van Lommel (brecht) closed T53581: Remesh modifier produces artifacts in sharp mode as Resolved by committing rB4cc98af3a441: Fix T53581: remesh modifier artifacts in sharp mode.
Mon, Jun 17, 7:03 PM · BF Blender, Modifiers
bassam kurdali (bassamk) added a comment to T65000: Specific File with Dynamic paint hangs on render (but renders on deleting dynamic paint canvas object).

sorry confirmed here too - it was the subdiv and not the dynamic paint (and I just didn't notice it because of the simplify setting *blush* )

Mon, Jun 17, 6:16 PM · Modifiers, BF Blender

Wed, Jun 12

Sebastian Parborg (zeddb) merged T65000: Specific File with Dynamic paint hangs on render (but renders on deleting dynamic paint canvas object) into T58191: Subdivision Surface modifier performance issues.
Wed, Jun 12, 4:43 PM · BF Blender, Modifiers
Sebastian Parborg (zeddb) merged task T65000: Specific File with Dynamic paint hangs on render (but renders on deleting dynamic paint canvas object) into T58191: Subdivision Surface modifier performance issues.
Wed, Jun 12, 4:43 PM · Modifiers, BF Blender
Sebastian Parborg (zeddb) added a comment to T65000: Specific File with Dynamic paint hangs on render (but renders on deleting dynamic paint canvas object).

I can confirm, as soon as I remove the subdiv modifier on the water, it doesn't seem to freeze anymore.
(Can also confirm that it seem to endlessly compute when I remove the simplify setting (so that the subdiv modifier is evaluated in the viewport).

Wed, Jun 12, 4:43 PM · Modifiers, BF Blender

Tue, Jun 11

Philipp Oeser (lichtwerk) triaged T53581: Remesh modifier produces artifacts in sharp mode as Confirmed, Medium priority.
Tue, Jun 11, 3:47 PM · BF Blender, Modifiers
Brecht Van Lommel (brecht) added a project to T53581: Remesh modifier produces artifacts in sharp mode: BF Blender.
Tue, Jun 11, 3:32 PM · BF Blender, Modifiers
Philipp Oeser (lichtwerk) added a revision to T53581: Remesh modifier produces artifacts in sharp mode: D5062: Fix for the T53581.
Tue, Jun 11, 3:27 PM · BF Blender, Modifiers

Mon, Jun 3

Philipp Oeser (lichtwerk) added a revision to T65357: after applying a boolean mod, faces are initialized with a facemap index of 0 instead of -1 : D5003: Fix T65357: wrong facemap indices after applying a boolean modifier.
Mon, Jun 3, 5:56 PM · Modifiers, BF Blender
Philipp Oeser (lichtwerk) triaged T65357: after applying a boolean mod, faces are initialized with a facemap index of 0 instead of -1 as Confirmed, Medium priority.

Confirmed, checking...

Mon, Jun 3, 2:02 PM · Modifiers, BF Blender

Fri, May 31

Martin Felke (scorpion81) added a reviewer for D4980: Revival of the OpenVDB Particle Mesher Modifier: Brecht Van Lommel (brecht).

since @Brecht Van Lommel (brecht) and me discussed the revival of the particlemesher in blender.chat, setting him as reviewer here.

Fri, May 31, 12:26 AM · Modifiers, BF Blender
Martin Felke (scorpion81) updated the diff for D4980: Revival of the OpenVDB Particle Mesher Modifier.

Solved the particle issue by treating the particlemesher modifier like the dynamic paint and smoke modifiers regarding particle system copy and deletion.
Fixed some crash bugs regarding loading and saving as well as copying objects with this modifier too.
Need to deal properly with Ngons still for the mask object, like using looptris or something like that.
But i think a first pass of general review may already happen.

Fri, May 31, 12:23 AM · Modifiers, BF Blender

Thu, May 30

Martin Felke (scorpion81) added a comment to D4980: Revival of the OpenVDB Particle Mesher Modifier.

add an inline comment marking the area of the problem

Thu, May 30, 7:57 PM · Modifiers, BF Blender
Martin Felke (scorpion81) planned changes to D4980: Revival of the OpenVDB Particle Mesher Modifier.

Setting on "Planned Changes" since the particle issue is to be solved yet.

Thu, May 30, 5:12 PM · Modifiers, BF Blender
Martin Felke (scorpion81) created D4980: Revival of the OpenVDB Particle Mesher Modifier.
Thu, May 30, 5:11 PM · Modifiers, BF Blender

Wed, May 29

Brecht Van Lommel (brecht) merged task T64586: Multires sculpting not visible when object is smooth shaded into T62282: Multires: normals not updating when using smooth shading.
Wed, May 29, 2:36 PM · Mesh Modeling, BF Blender: 2.8, Modifiers, BF Blender
Brecht Van Lommel (brecht) merged task T63943: Modifiers not visibe during sculpt mode. into T64333: Sculpt: mirror and other modifiers not visible in workbench sculpt mode.
Wed, May 29, 2:28 PM · Modifiers, Sculpting and Painting, BF Blender
Brecht Van Lommel (brecht) edited projects for T65000: Specific File with Dynamic paint hangs on render (but renders on deleting dynamic paint canvas object), added: Modifiers; removed Dependency Graph, Rendering, BF Blender: 2.8.
Wed, May 29, 2:28 AM · Modifiers, BF Blender

Tue, May 28

Martin Felke (scorpion81) planned changes to D4960: New Remeshing Modes for Remesh Modifier.
Tue, May 28, 11:00 AM · Modifiers, BF Blender
Brecht Van Lommel (brecht) merged T65203: Modifier Subdivision Surface Lag into T58191: Subdivision Surface modifier performance issues.
Tue, May 28, 3:09 AM · BF Blender, Modifiers

Mon, May 27

Brecht Van Lommel (brecht) added a comment to D4960: New Remeshing Modes for Remesh Modifier.

Both functions are very useful. However particle meshing should indeed be a separate modifier and submitted as a separate patch. I guess ideally OpenVDB could be used for particle remeshing too, it's probably better than our metaball code in terms of performance and control.

Mon, May 27, 11:30 PM · Modifiers, BF Blender
Philipp Oeser (lichtwerk) added a project to D4960: New Remeshing Modes for Remesh Modifier: Modifiers.
Mon, May 27, 7:51 PM · Modifiers, BF Blender

Sat, May 25

Howard Trickey (howardt) closed T64582: mirror + bevel modifier problem as Resolved by committing rBe1d1899e7290: Fix T64582: bevel spikes sometimes.
Sat, May 25, 3:47 PM · Modifiers, BF Blender
Tibor Horvath (tibor81) added a comment to T64586: Multires sculpting not visible when object is smooth shaded.

I can confirm this bug! Its very annoying. But it occours only, if faces are smooth shaded. If there are flat shaded, it works.

Sat, May 25, 12:51 PM · Mesh Modeling, BF Blender: 2.8, Modifiers, BF Blender

Thu, May 23

Ernesto Campese (RavenMask) added a comment to T64586: Multires sculpting not visible when object is smooth shaded.

Is been almost a month now, and is not even treated as an high bug... guys I use blender for sculpting too and because of this problem I'm using a older version of the program...
I would love to get the new beta with this bug fixed. Please!

Thu, May 23, 12:08 PM · Mesh Modeling, BF Blender: 2.8, Modifiers, BF Blender
Brecht Van Lommel (brecht) closed T58273: Subdivision Surface modifier is not taken to account when rendering while in edit mode as Resolved.

This appears to be working now, probably after Sergey's latest depsgraph and mesh API changes.

Thu, May 23, 1:55 AM · BF Blender, Cycles, Rendering, Modifiers

May 21 2019

Brecht Van Lommel (brecht) merged T64691: Ngons + Subdivision modifier causing massive performance issues into T60733: Subdivision Surface Performance Degrades Markedly With Non-Quad Meshes.
May 21 2019, 11:32 AM · Modifiers, BF Blender

May 19 2019

Vyacheslav (hitrpr) added a comment to T53581: Remesh modifier produces artifacts in sharp mode.

Reproduced. Blender 2.8 (18.05.2019 build)

May 19 2019, 9:14 PM · BF Blender, Modifiers

May 16 2019

Howard Trickey (howardt) added a comment to T64582: mirror + bevel modifier problem.

Thanks Philipp for doing such a nice job of isolating the problem. I confirm this problem and am working on it,

May 16 2019, 6:08 PM · Modifiers, BF Blender

May 14 2019

Philipp Oeser (lichtwerk) assigned T64582: mirror + bevel modifier problem to Howard Trickey (howardt).

Can confirm.

May 14 2019, 12:32 PM · Modifiers, BF Blender
Thomas (TomyB) added a comment to T64586: Multires sculpting not visible when object is smooth shaded.

I can confirm. Same bug here too. Multires not refreshing properly.

May 14 2019, 11:25 AM · Mesh Modeling, BF Blender: 2.8, Modifiers, BF Blender
Brecht Van Lommel (brecht) merged T64587: Slow performance with ngons with subsurface modifier on into T60733: Subdivision Surface Performance Degrades Markedly With Non-Quad Meshes.
May 14 2019, 10:54 AM · Modifiers, BF Blender
Alex (Sen) added projects to T64586: Multires sculpting not visible when object is smooth shaded: Modifiers, BF Blender: 2.8, Mesh Modeling.
May 14 2019, 9:11 AM · Mesh Modeling, BF Blender: 2.8, Modifiers, BF Blender

May 13 2019

Steve Ernst (steveernst117) added a comment to T31278: Array Modifier Start Cap and End cap does not show.

2.8 Build from May 12, 2019, Win 64 bit

May 13 2019, 8:30 PM · BF Blender, Modifiers

May 11 2019

Brecht Van Lommel (brecht) merged T64497: Boolean modifier clears Bevel Weights in the entier mesh of the modified object into T47129: new Bmesh boolean is deleting some of edges data, (Creases and Bweigh).
May 11 2019, 9:23 PM · Modifiers, BF Blender

May 8 2019

Bastien Montagne (mont29) added a comment to T54526: Data Transfer modifier's Max Distance field working strangely.

@Philipp Oeser (lichtwerk) nice catch. Wouldn’t it be even simpler to always reset that nearest->index directly in BLI_bvhtree_find_nearest_ex()? Keeping previous nearest distance there if provided makes sense, but I think item index should be always reset, at least I cannot see a case where keeping previous value would be useful?

May 8 2019, 3:58 PM · Modifiers

May 7 2019

Philipp Oeser (lichtwerk) updated subscribers of T54526: Data Transfer modifier's Max Distance field working strangely.

Had a look at this again and here are some findings:

May 7 2019, 7:53 PM · Modifiers

Apr 29 2019

Philipp Oeser (lichtwerk) added projects to T63943: Modifiers not visibe during sculpt mode.: Sculpting and Painting, Modifiers.

modifier says Hide, Mask and optimized display disabled

Apr 29 2019, 11:05 AM · Modifiers, Sculpting and Painting, BF Blender

Apr 26 2019

Sebastian Parborg (zeddb) merged T63895: Subdivision modifier don't works with my model into T60733: Subdivision Surface Performance Degrades Markedly With Non-Quad Meshes.
Apr 26 2019, 3:08 PM · Modifiers, BF Blender
Sergey Sharybin (sergey) merged T63887: Undo takes 5 seconds, even on simple scenes. into T58191: Subdivision Surface modifier performance issues.
Apr 26 2019, 2:58 PM · BF Blender, Modifiers

Apr 19 2019

Campbell Barton (campbellbarton) added a comment to D4530: Join Triangles Modifier.

@Andrew Zhou (dodeqaa) for every constructive modifier it's currently converting all data to BMesh and back - even if all of the modifier's in the stack operate on BMesh data types.

Apr 19 2019, 7:02 AM · Modifiers

Apr 17 2019

Andrew Zhou (dodeqaa) added a comment to D4530: Join Triangles Modifier.

Before getting into code review or looking into details I'd like to see example uses cases for this modifier.
Otherwise we could:

  • Postpone until nodal modifiers are supported.
  • Make this an optional post-process for the decimate modifier. -----

All BMesh operators _could_ be made into modifiers, however the modifier system isn't designed for constructive modelling (at least not with many fine grained operations).

Apr 17 2019, 11:33 AM · Modifiers

Apr 15 2019

AV (Dspazio) added a comment to D4530: Join Triangles Modifier.

Hi to All:

Apr 15 2019, 8:04 PM · Modifiers

Apr 12 2019

Campbell Barton (campbellbarton) added a comment to D4530: Join Triangles Modifier.

Modifier nodes are planned, I'd rather postpone this modifier until the new system is implemented.

Apr 12 2019, 7:59 PM · Modifiers

Apr 10 2019

Campbell Barton (campbellbarton) changed Type from Bug to To Do on T62716: Curve "solidify" modifier glitch.
Apr 10 2019, 2:03 PM · Modifiers, BF Blender

Apr 5 2019

Martin Felke (scorpion81) added a comment to D4530: Join Triangles Modifier.

Before getting into code review or looking into details I'd like to see example uses cases for this modifier.
Otherwise we could:

  • Postpone until nodal modifiers are supported.
  • Make this an optional post-process for the decimate modifier. -----

All BMesh operators _could_ be made into modifiers, however the modifier system isn't designed for constructive modelling (at least not with many fine grained operations).

Apr 5 2019, 11:31 PM · Modifiers

Apr 3 2019

Sergey Sharybin (sergey) closed T63217: Curve Modifier skipped in Cycles as Resolved by committing rBb1995e645177: Fix T63217: Curve Modifier skipped in Cycles.
Apr 3 2019, 3:38 PM · Modifiers, Rendering, Cycles, BF Blender

Apr 2 2019

Brecht Van Lommel (brecht) assigned T63217: Curve Modifier skipped in Cycles to Sergey Sharybin (sergey).
Apr 2 2019, 2:40 PM · Modifiers, Rendering, Cycles, BF Blender
Philipp Oeser (lichtwerk) added a comment to T63217: Curve Modifier skipped in Cycles.

apparently caused by rB46eb5a0b8a4f

Apr 2 2019, 2:31 PM · Modifiers, Rendering, Cycles, BF Blender
Philipp Oeser (lichtwerk) updated the task description for T63217: Curve Modifier skipped in Cycles.
Apr 2 2019, 2:18 PM · Modifiers, Rendering, Cycles, BF Blender
Philipp Oeser (lichtwerk) triaged T63217: Curve Modifier skipped in Cycles as Confirmed, Medium priority.

Can confirm.

Apr 2 2019, 2:17 PM · Modifiers, Rendering, Cycles, BF Blender

Mar 28 2019

Philipp Oeser (lichtwerk) closed T53051: Cloth Dynamic Mesh And Mesh Cache as Invalid.

Afaics you dont really have a deforming modifier preceeding the cloth modifier.
So you would have to make sure e.g. the skirt is deformed first, then cloth sim will work correctly after.
Since we dont have the original armature for the character at hand anymore [everything has been baked to mdd], we need a relationship between the mdd cache and the skirt.

Mar 28 2019, 11:19 AM · BF Blender, Modifiers
Ulysse Martin (youle) added a comment to T58273: Subdivision Surface modifier is not taken to account when rendering while in edit mode.

Or maybe it is possible to force to go in object mode before F12 rendering

Mar 28 2019, 1:22 AM · BF Blender, Cycles, Rendering, Modifiers
Ulysse Martin (youle) added a comment to T58273: Subdivision Surface modifier is not taken to account when rendering while in edit mode.

This concerns only cycles.

Mar 28 2019, 1:17 AM · BF Blender, Cycles, Rendering, Modifiers

Mar 27 2019

Campbell Barton (campbellbarton) added a comment to T62716: Curve "solidify" modifier glitch.

This has been reported before, the issue is curve scan-fill creates zero area faces that give bad normals for solidify to operate on.

Mar 27 2019, 2:37 PM · Modifiers, BF Blender
Philipp Oeser (lichtwerk) triaged T62716: Curve "solidify" modifier glitch as Confirmed, Medium priority.

Can confirm the issue.

Mar 27 2019, 1:59 PM · Modifiers, BF Blender

Mar 24 2019

Campbell Barton (campbellbarton) added a comment to D4530: Join Triangles Modifier.

Before getting into code review or looking into details I'd like to see example uses cases for this modifier.

Mar 24 2019, 9:52 PM · Modifiers

Mar 23 2019

Ish Bosamiya (ish_bosamiya) updated the diff for D4569: Vertex Group Support For Triangulate Modifier.
  • fix compilation issue with collada and alembic
Mar 23 2019, 5:14 AM · Modifiers
Ish Bosamiya (ish_bosamiya) updated the diff for D4569: Vertex Group Support For Triangulate Modifier.

removing merge conflicts from recent commit to triangulate modifier

Mar 23 2019, 5:02 AM · Modifiers
Ish Bosamiya (ish_bosamiya) updated the diff for D4530: Join Triangles Modifier.
  • add vertex group support
Mar 23 2019, 4:21 AM · Modifiers

Mar 22 2019

Brecht Van Lommel (brecht) closed D4367: Triangulate modifier add side limit.
Mar 22 2019, 6:14 PM · Modifiers, BF Blender
Jacques Lucke (JacquesLucke) added a comment to D4367: Triangulate modifier add side limit.

@Brecht Van Lommel (brecht), should this be merged, or do we come back to this patch when Blender 2.8 is released?

Mar 22 2019, 5:02 PM · Modifiers, BF Blender
Ish Bosamiya (ish_bosamiya) added a comment to D4530: Join Triangles Modifier.

How feasible is it to add a tick box to stop re-evaluating the base
mesh after the evaluated mesh has been generated and cached,
that way the modifier can still work with animation without beeing applied?

Mar 22 2019, 9:15 AM · Modifiers
Campbell Barton (campbellbarton) added a comment to D4530: Join Triangles Modifier.

If this is used in animations the tri to quad conversion will 'pop' on deformation.
Can you point to where this was requested? Were example use cases given?

Why does it have to be useful in animation, why can't we users have more ways to just model various pieces of content non-destructively (like a remove-doubles modifier which would be useful with boolean operations)?

Mar 22 2019, 12:50 AM · Modifiers
Nabil Adel (mywa880) added a comment to D4530: Join Triangles Modifier.

How feasible is it to add a tick box to stop re-evaluating the base
mesh after the evaluated mesh has been generated and cached,
that way the modifier can still work with animation without beeing applied?

Mar 22 2019, 12:18 AM · Modifiers

Mar 21 2019

Adam Friesen (ace_dragon) added a comment to D4530: Join Triangles Modifier.

If this is used in animations the tri to quad conversion will 'pop' on deformation.
Can you point to where this was requested? Were example use cases given?

Mar 21 2019, 8:35 PM · Modifiers
Ish Bosamiya (ish_bosamiya) added a project to D4569: Vertex Group Support For Triangulate Modifier: Modifiers.
Mar 21 2019, 3:34 PM · Modifiers
Bastien Montagne (mont29) closed T52873: Vertex Weight Proximity breaks Rigid Body simulation as Archived.

Yes, this is indeed a chicken & egg issue (and yes, it also happens in 2.7x). Guess we can close that as known limitation for now, then.

Mar 21 2019, 9:50 AM · Modifiers, Physics, BF Blender

Mar 20 2019

Sergey Sharybin (sergey) added a comment to T52873: Vertex Weight Proximity breaks Rigid Body simulation.

But same happens in 2.7?
This sounds like a feedback loop between rigid body simulation which needs geometry for the collisions, but geometry needs transform for modifier stack. While we can avoid some dependency cycles here, the order of updates might be wrong from users perspective. And the only user-controllable solution here would be to go node based.

Mar 20 2019, 9:24 PM · Modifiers, Physics, BF Blender
Bastien Montagne (mont29) added a comment to T52873: Vertex Weight Proximity breaks Rigid Body simulation.

Deg warning about DEG_OB_COMP_GEOMETRY relation is now fixed, but the rigid body simulation remains completely broken in 2.8 currently here (neither of the two displace modifiers work, only really moving red object works currently).

Mar 20 2019, 9:15 PM · Modifiers, Physics, BF Blender
Bastien Montagne (mont29) added a comment to T52873: Vertex Weight Proximity breaks Rigid Body simulation.

Using an empty (or center point of any object) is a valid usecase of this modifier, will check on those relations tagging.

Mar 20 2019, 8:45 PM · Modifiers, Physics, BF Blender
Sergey Sharybin (sergey) reassigned T52873: Vertex Weight Proximity breaks Rigid Body simulation from Sergey Sharybin (sergey) to Bastien Montagne (mont29).

The issue in code i saw was related on a fake dependency cycle, which is now fixed in rB099a4104788.
Now i can open the file and there is a playback going on.

Mar 20 2019, 4:42 PM · Modifiers, Physics, BF Blender
AV (Dspazio) added a watcher for Modifiers: AV (Dspazio).
Mar 20 2019, 12:59 AM

Mar 19 2019

cédric lepiller (pitiwazou) added a comment to D4367: Triangulate modifier add side limit.

Any news about this patch?

Mar 19 2019, 3:45 PM · Modifiers, BF Blender
Ish Bosamiya (ish_bosamiya) added a comment to D4530: Join Triangles Modifier.

Or the triangulate on Ngons, this is just an option to add to the triangulate modifier and it would help a lot!!!!!!

Mar 19 2019, 3:19 PM · Modifiers
Ish Bosamiya (ish_bosamiya) added a comment to D4530: Join Triangles Modifier.

If this is used in animations the tri to quad conversion will 'pop' on deformation.

Mar 19 2019, 3:16 PM · Modifiers
Frederico Martins (frederico4d) added a comment to T48583: Bevel Improvements.

Hi, It would be very useful for me to have the vertex group or any other way, to affect bevel size per vertice, something like this:


I added the image to the right click select post too, please let me know if it is not ok here, thanks!

Mar 19 2019, 3:10 PM · Modifiers, Mesh Modeling, BF Blender
Frederico Martins (frederico4d) added a comment to T62739: Bevel Weight not affecting Bevel modifier correctly.

Thank you,
that is sad for me unfortunately since there is no other way to do this in blender without just working on geometry and loosing editability :( this was a great feature for me, on this project and other stuff ive used it before (RIP).

Mar 19 2019, 2:25 PM · Modifiers, BF Blender
Howard Trickey (howardt) updated the task description for T48583: Bevel Improvements.
Mar 19 2019, 12:51 PM · Modifiers, Mesh Modeling, BF Blender
Howard Trickey (howardt) updated the task description for T48583: Bevel Improvements.
Mar 19 2019, 12:48 PM · Modifiers, Mesh Modeling, BF Blender
Howard Trickey (howardt) closed T62739: Bevel Weight not affecting Bevel modifier correctly as Invalid.

Sorry, I am closing this as "working as intended" because the code is doing what I intended: that is, it is choosing to keep widths even along their edges as a higher priority than trying to half-way meet an unmeetable set of width constraints.

Mar 19 2019, 12:47 PM · Modifiers, BF Blender
Fin O'Riordan (fin.eskimo) added a comment to D4530: Join Triangles Modifier.

+1 Great work... I hope to see this make the cut.

Mar 19 2019, 12:27 PM · Modifiers
Howard Trickey (howardt) added a comment to T62739: Bevel Weight not affecting Bevel modifier correctly.

The behavior in 2.79 is not really intended -- it is more an accidental consequence of a choice made to solve conflicting specifications.
What the specifications say is that one edge is supposed to have one particular bevel width all the way along it, and the other edge (with the adjusting weight) is supposed to have another weight all the way along it. Where they meet is a conflict. The conflict used to be solved by taking an average, which gave the smooth tapering effect you saw. But for other cases (especially when there are loops) that is not nearly good enough, so I switched to using a least-squares optimization some time in the 2.79 series (I see that you note that this was working for a while in 2.79 and then stopped working, so maybe that was when I made this switch).

Mar 19 2019, 11:58 AM · Modifiers, BF Blender
William Reynish (billreynish) triaged T62739: Bevel Weight not affecting Bevel modifier correctly as Confirmed, Medium priority.

I can reproduce the difference in behavior here.

Mar 19 2019, 11:02 AM · Modifiers, BF Blender
William Reynish (billreynish) assigned T62739: Bevel Weight not affecting Bevel modifier correctly to Howard Trickey (howardt).
Mar 19 2019, 10:55 AM · Modifiers, BF Blender
Frederico Martins (frederico4d) added a project to T62739: Bevel Weight not affecting Bevel modifier correctly: Modifiers.
Mar 19 2019, 10:36 AM · Modifiers, BF Blender

Mar 18 2019

Erick Tukuniata (erickblender) added a comment to D4530: Join Triangles Modifier.

If this is used in animations the tri to quad conversion will 'pop' on deformation.
Can you point to where this was requested? Were example use cases given?

Mar 18 2019, 6:26 PM · Modifiers
cédric lepiller (pitiwazou) added a comment to D4530: Join Triangles Modifier.

If this is used in animations the tri to quad conversion will 'pop' on deformation.
Can you point to where this was requested? Were example use cases given?

Mar 18 2019, 6:19 PM · Modifiers
Juri Unt (juri3d) added a comment to D4530: Join Triangles Modifier.

Thank you Ish for your hard work!

Mar 18 2019, 6:09 PM · Modifiers
Bastien Montagne (mont29) closed T60736: Crash when trying to select vertex while using a subdivision modifier as Invalid.

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.

Mar 18 2019, 5:20 PM · Mesh Modeling, Modifiers
Brecht Van Lommel (brecht) renamed T61845: BMesh booleans fail with holes from Boolean modifier. BMesh solver is broken to BMesh booleans fail with holes.
Mar 18 2019, 3:19 PM · BF Blender, Mesh Modeling, Modifiers
Howard Trickey (howardt) updated the task description for T48583: Bevel Improvements.
Mar 18 2019, 12:28 PM · Modifiers, Mesh Modeling, BF Blender
Marco G (marcog) added a comment to D4530: Join Triangles Modifier.

If this is used in animations the tri to quad conversion will 'pop' on deformation.
Can you point to where this was requested? Were example use cases given?

Mar 18 2019, 9:51 AM · Modifiers
Campbell Barton (campbellbarton) added a comment to D4530: Join Triangles Modifier.

If this is used in animations the tri to quad conversion will 'pop' on deformation.

Mar 18 2019, 2:58 AM · Modifiers

Mar 16 2019

Ish Bosamiya (ish_bosamiya) added a project to D4530: Join Triangles Modifier: Modifiers.
Mar 16 2019, 2:38 PM · Modifiers

Mar 15 2019

ward (gentleclockdivider) added a comment to T59333: Sub-surf is very slow on high edge-count vertex poles.

same happens with no ngons
Just insert the subdiv. on this model ( low poly )

Mar 15 2019, 6:40 PM · Modifiers, BF Blender
Brecht Van Lommel (brecht) merged T62616: belender becomes unresponsive when subdiv is inserted into T59333: Sub-surf is very slow on high edge-count vertex poles.
Mar 15 2019, 4:04 PM · Modifiers, BF Blender

Mar 13 2019

Sebastian Parborg (zeddb) merged T62522: switch between edit and object mode is very slow when subsurface modifier is active. into T58191: Subdivision Surface modifier performance issues.
Mar 13 2019, 2:47 PM · BF Blender, Modifiers

Mar 2 2019

Sebastian Parborg (zeddb) merged T62080: Simple Deform modifier in bend mode doesn't work on thin geometry into T61523: Simple deform (Bend) modifier acts wrong 2.8 13.08.2019.
Mar 2 2019, 3:00 PM · BF Blender: 2.8, Modifiers, BF Blender