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Thu, Apr 25

Brecht Van Lommel (brecht) closed D4512: Convert indentation whitespaces to user defined spaces or tabs.
Thu, Apr 25, 7:35 PM · Text Editor, BF Blender
Brecht Van Lommel (brecht) accepted D4512: Convert indentation whitespaces to user defined spaces or tabs.

I'll commit this with some tweaks for code clarity.

Thu, Apr 25, 7:33 PM · Text Editor, BF Blender

Apr 17 2019

Bruno Boaventura Scholl (brunobbs) updated the diff for D4512: Convert indentation whitespaces to user defined spaces or tabs.

Updated the function comment.

Apr 17 2019, 8:07 PM · Text Editor, BF Blender
Sybren A. Stüvel (sybren) added inline comments to D4512: Convert indentation whitespaces to user defined spaces or tabs.
Apr 17 2019, 8:51 AM · Text Editor, BF Blender

Apr 3 2019

Bruno Boaventura Scholl (brunobbs) added a comment to D4512: Convert indentation whitespaces to user defined spaces or tabs.

Hi, just as a reminder of this DIff I am bumping this thread. Sorry if this is not allowed, but it has been a while since my last diff update.

Apr 3 2019, 7:43 PM · Text Editor, BF Blender

Mar 27 2019

Bruno Boaventura Scholl (brunobbs) updated the diff for D4512: Convert indentation whitespaces to user defined spaces or tabs.

That flag free_src was there in case of reuse of the function, but I think there will not be many reuses, so removing it may be better.

Mar 27 2019, 7:22 PM · Text Editor, BF Blender
Sybren A. Stüvel (sybren) added inline comments to D4512: Convert indentation whitespaces to user defined spaces or tabs.
Mar 27 2019, 11:12 AM · Text Editor, BF Blender

Mar 25 2019

Bruno Boaventura Scholl (brunobbs) updated the diff for D4512: Convert indentation whitespaces to user defined spaces or tabs.

Changed what was suggested.

Mar 25 2019, 6:44 PM · Text Editor, BF Blender
Sybren A. Stüvel (sybren) added inline comments to D4512: Convert indentation whitespaces to user defined spaces or tabs.
Mar 25 2019, 2:58 PM · Text Editor, BF Blender

Mar 20 2019

Bruno Boaventura Scholl (brunobbs) updated the diff for D4512: Convert indentation whitespaces to user defined spaces or tabs.

I have implemented the suggestions in code style and structure.
As converting from tabs could lead to unexpected behavior, I kept the text unmodified in this case.

Mar 20 2019, 10:18 PM · Text Editor, BF Blender

Mar 19 2019

Sybren A. Stüvel (sybren) added a comment to D4512: Convert indentation whitespaces to user defined spaces or tabs.

off topic: Should I post the code as I mark the comments as done, or should I wait until every comment is solved to post?

Mar 19 2019, 9:33 AM · Text Editor, BF Blender

Mar 18 2019

Bruno Boaventura Scholl (brunobbs) added a comment to D4512: Convert indentation whitespaces to user defined spaces or tabs.

off topic: Should I post the code as I mark the comments as done, or should I wait until every comment is solved to post?

Mar 18 2019, 9:56 PM · Text Editor, BF Blender
Bruno Boaventura Scholl (brunobbs) added inline comments to D4512: Convert indentation whitespaces to user defined spaces or tabs.
Mar 18 2019, 9:14 PM · Text Editor, BF Blender

Mar 15 2019

Sybren A. Stüvel (sybren) added inline comments to D4512: Convert indentation whitespaces to user defined spaces or tabs.
Mar 15 2019, 11:45 AM · Text Editor, BF Blender
Brecht Van Lommel (brecht) added a comment to D4512: Convert indentation whitespaces to user defined spaces or tabs.

This doesn't fix the main bug in T60234: Shift+Tab only works with new text, which I think is that our indent/unindent operators should work with both tabs and spaces. But we can consider this as a change on its own.

Mar 15 2019, 11:13 AM · Text Editor, BF Blender
Sybren A. Stüvel (sybren) requested changes to D4512: Convert indentation whitespaces to user defined spaces or tabs.
Mar 15 2019, 10:35 AM · Text Editor, BF Blender

Mar 14 2019

Brecht Van Lommel (brecht) added a task to D4512: Convert indentation whitespaces to user defined spaces or tabs: T60234: Shift+Tab only works with new text.
Mar 14 2019, 3:42 PM · Text Editor, BF Blender
Brecht Van Lommel (brecht) removed a reviewer for D4512: Convert indentation whitespaces to user defined spaces or tabs: BF Blender.
Mar 14 2019, 1:36 PM · Text Editor, BF Blender
Bruno Boaventura Scholl (brunobbs) created D4512: Convert indentation whitespaces to user defined spaces or tabs.
Mar 14 2019, 1:31 PM · Text Editor, BF Blender

Jan 9 2019

Campbell Barton (campbellbarton) added a commit to T59165: Text Editor - Pasting text kills undo steps: rBea0abf52bfab: Fix T59165: Text operations fail to undo.
Jan 9 2019, 10:08 PM · Text Editor, BF Blender
Campbell Barton (campbellbarton) closed T59165: Text Editor - Pasting text kills undo steps as Resolved by committing rB9012ad155c4f: Fix T59165: Text operations fail to undo.
Jan 9 2019, 6:10 AM · Text Editor, BF Blender

Jan 1 2019

Sebastian Parborg (zeddb) added a comment to T60027: Operator Slider in 3D View Gets Interpreted as Backspace in Text Editor.

I'll close this as duplicate of T58217 . However, if the issue still remains after that one has been solved, please let us know.

Jan 1 2019, 1:11 PM · Text Editor, BF Blender
Sebastian Parborg (zeddb) merged task T60027: Operator Slider in 3D View Gets Interpreted as Backspace in Text Editor into T58217: Import bpy makes mesh duplicate when changing location.
Jan 1 2019, 1:10 PM · Text Editor, BF Blender
Zachary (AFWS) added a comment to T60027: Operator Slider in 3D View Gets Interpreted as Backspace in Text Editor.

I noticed the too. You don’t even have to use a operator. Sometimes just using the undo in 3D View makes it add, delete, or delete the entire text. It’s nearly impossible to use the text editor currently. My guess is it’s the undo/redo system, which seems to be causing a lot of issues.

Jan 1 2019, 11:47 AM · Text Editor, BF Blender
Jorijn de Graaf (bonjorno7) updated the task description for T60027: Operator Slider in 3D View Gets Interpreted as Backspace in Text Editor.
Jan 1 2019, 4:51 AM · Text Editor, BF Blender
Jorijn de Graaf (bonjorno7) updated the task description for T60027: Operator Slider in 3D View Gets Interpreted as Backspace in Text Editor.
Jan 1 2019, 4:47 AM · Text Editor, BF Blender
Jorijn de Graaf (bonjorno7) updated the task description for T60027: Operator Slider in 3D View Gets Interpreted as Backspace in Text Editor.
Jan 1 2019, 4:39 AM · Text Editor, BF Blender
Jorijn de Graaf (bonjorno7) updated the task description for T60027: Operator Slider in 3D View Gets Interpreted as Backspace in Text Editor.
Jan 1 2019, 4:38 AM · Text Editor, BF Blender
Jorijn de Graaf (bonjorno7) updated the task description for T60027: Operator Slider in 3D View Gets Interpreted as Backspace in Text Editor.
Jan 1 2019, 4:35 AM · Text Editor, BF Blender
Jorijn de Graaf (bonjorno7) added a comment to T60027: Operator Slider in 3D View Gets Interpreted as Backspace in Text Editor.
Jan 1 2019, 4:34 AM · Text Editor, BF Blender
Jorijn de Graaf (bonjorno7) added a comment to T60027: Operator Slider in 3D View Gets Interpreted as Backspace in Text Editor.

I don't know why the hash links to something, it's just the one from the blender splash screen.

Jan 1 2019, 4:30 AM · Text Editor, BF Blender
Jorijn de Graaf (bonjorno7) created T60027: Operator Slider in 3D View Gets Interpreted as Backspace in Text Editor.
Jan 1 2019, 4:28 AM · Text Editor, BF Blender

Dec 11 2018

Campbell Barton (campbellbarton) triaged T59165: Text Editor - Pasting text kills undo steps as Confirmed, Medium priority.
Dec 11 2018, 7:40 AM · Text Editor, BF Blender
Kai Jægersen (kaio) created T59165: Text Editor - Pasting text kills undo steps.
Dec 11 2018, 3:45 AM · Text Editor, BF Blender

Aug 29 2018

Mohammad Mahdi Rasooli (Mmrasooli) added a watcher for Text Editor: Mohammad Mahdi Rasooli (Mmrasooli).
Aug 29 2018, 9:19 AM

Aug 21 2018

Johnny Bergh (parapunk) added a watcher for Text Editor: Johnny Bergh (parapunk).
Aug 21 2018, 6:42 AM

May 31 2018

Vuk Gardašević (lijenstina) closed T55134: Undo in text editor will unlink text as Archived.

More than a week passed without a reply.

May 31 2018, 8:53 AM · Text Editor, BF Blender

May 22 2018

Philipp Oeser (lichtwerk) triaged T55134: Undo in text editor will unlink text as Needs Information from User priority.

Cannot reproduce unfortunately.

May 22 2018, 10:35 AM · Text Editor, BF Blender

May 20 2018

Valiant Valentine (Ikyuv) created T55134: Undo in text editor will unlink text.
May 20 2018, 4:49 PM · Text Editor, BF Blender

May 7 2018

Anderw (Arman11) added a comment to T54971: Use system pointer/cursor for edit text fields!.

+ you are talking about that graphics glitch (that square behind the mouse pointer/cursor)?
Yes

May 7 2018, 10:10 AM · Platform: macOS, OpenGL / GPU, BF Blender
Philipp Oeser (lichtwerk) triaged T54971: Use system pointer/cursor for edit text fields! as Needs Information from User priority.

Just to make sure:

May 7 2018, 9:48 AM · Platform: macOS, OpenGL / GPU, BF Blender

May 6 2018

Anderw (Arman11) created T54971: Use system pointer/cursor for edit text fields!.
May 6 2018, 2:25 PM · Platform: macOS, OpenGL / GPU, BF Blender

Feb 7 2018

Brecht Van Lommel (brecht) removed a watcher for Text Editor: <SPAMMER> (nomsje).
Feb 7 2018, 9:04 PM
<SPAMMER> (nomsje) added a watcher for Text Editor: <SPAMMER> (nomsje).
Feb 7 2018, 8:26 PM

Jan 18 2018

Narendhar Manimohan (narendhar15) added a watcher for Text Editor: Narendhar Manimohan (narendhar15).
Jan 18 2018, 4:47 AM

Jan 12 2018

Colin Basnett (cmbasnett) added a watcher for Text Editor: Colin Basnett (cmbasnett).
Jan 12 2018, 10:54 AM

Aug 15 2017

Anthony LaMantia (numlocked) added a watcher for Text Editor: Anthony LaMantia (numlocked).
Aug 15 2017, 9:17 PM

Aug 8 2017

Jacob Merrill (blueprintrandom) added a comment to T52294: 2D unscaling text in game engine!.

I have been using my own hacks to center the text and create my own text hitboxes.

Aug 8 2017, 6:48 AM · Game Engine
Sergey (colder_doog) renamed T52294: 2D unscaling text in game engine! from Low quality 2D text in game engine! to 2D unscaling text in game engine!.
Aug 8 2017, 6:31 AM · Game Engine
Sergey (colder_doog) created T52294: 2D unscaling text in game engine!.
Aug 8 2017, 6:25 AM · Game Engine

Jun 6 2017

sunding (sunding) added a watcher for Text Editor: sunding (sunding).
Jun 6 2017, 7:56 AM

Jun 5 2017

Bastien Montagne (mont29) closed T51716: Text and Undo Panel bug as Archived.

Yep, known issue with our undo system, that is considered a TODO currently. Thanks for the report anyway.

Jun 5 2017, 8:37 AM · User Interface, Text Editor, BF Blender

Jun 4 2017

Vuk Gardašević (lijenstina) added a comment to T51716: Text and Undo Panel bug.

This seems to be a long standing issue with the Undo and the Text Editor T24543 and also a ToDo in
https://wiki.blender.org/index.php/Dev:Source/Development/Todo/Editors#Text_Editor

Jun 4 2017, 9:03 PM · User Interface, Text Editor, BF Blender
Alexey (Inwader77) updated the task description for T51716: Text and Undo Panel bug.
Jun 4 2017, 7:32 PM · User Interface, Text Editor, BF Blender
Alexey (Inwader77) created T51716: Text and Undo Panel bug.
Jun 4 2017, 7:30 PM · User Interface, Text Editor, BF Blender

May 22 2017

Bastien Montagne (mont29) closed T50986: Changing settings in Add Object Settings Pane reverts latest text edits as Archived.

This is our infamous undo design limitation biting us again, Text editor has own undo for most of text editing, which does not affect global undo, and is ignored by it, so redoing 'global undo' operator reset states to previous 'global undo' point and wipes out all text editing done in-between.

May 22 2017, 10:19 PM · Text Editor, BF Blender
Dalai Felinto (dfelinto) triaged T50986: Changing settings in Add Object Settings Pane reverts latest text edits as Confirmed, Medium priority.

Confirmed. In fact it happens for any operator in the viewport in object mode. Another way of reproducing this is:

  1. Write some text
  2. Do some operation (e.g., Duplicate Object)
  3. Ctrl+Z
May 22 2017, 2:40 PM · Text Editor, BF Blender

Mar 24 2017

ronan ducluzeau (zeauro) added a comment to T50986: Changing settings in Add Object Settings Pane reverts latest text edits.

I confirm the problem on ubuntu 16.04 64bits

Mar 24 2017, 12:44 PM · Text Editor, BF Blender

Mar 18 2017

Ziggy Spooner (dudecon) updated the task description for T50986: Changing settings in Add Object Settings Pane reverts latest text edits.
Mar 18 2017, 10:20 PM · Text Editor, BF Blender
Ziggy Spooner (dudecon) updated the task description for T50986: Changing settings in Add Object Settings Pane reverts latest text edits.
Mar 18 2017, 10:18 PM · Text Editor, BF Blender

Mar 17 2017

Ziggy Spooner (dudecon) created T50986: Changing settings in Add Object Settings Pane reverts latest text edits.
Mar 17 2017, 7:54 PM · Text Editor, BF Blender

Feb 11 2017

umar haruna abdullahi (pyc0d3r) added a watcher for Text Editor: umar haruna abdullahi (pyc0d3r).
Feb 11 2017, 12:47 PM

Oct 25 2016

Vilem Duha (pildanovak) added a comment to T49800: difining an operator as text.myoperator doesn't enable setting shortcut from context menu..

the addon we are talking about is called Macro.

Oct 25 2016, 2:30 AM · Python, Text Editor, BF Blender

Oct 20 2016

Sergey Sharybin (sergey) closed T49800: difining an operator as text.myoperator doesn't enable setting shortcut from context menu. as Archived.

Thanks for the report, but it is not really a bug, but a specific behavior of how keymap matching currently works.

Oct 20 2016, 2:09 PM · Python, Text Editor, BF Blender
Vilem Duha (pildanovak) created T49800: difining an operator as text.myoperator doesn't enable setting shortcut from context menu..
Oct 20 2016, 1:27 PM · Python, Text Editor, BF Blender

Sep 4 2016

Aaron Carlisle (Blendify) added a reviewer for D1495: Multi-Cursor Text Editing: Julian Eisel (Severin).
Sep 4 2016, 8:14 PM · Text Editor
Aaron Carlisle (Blendify) added a reviewer for D1495: Multi-Cursor Text Editing: Bastien Montagne (mont29).
Sep 4 2016, 8:13 PM · Text Editor

Aug 11 2016

Campbell Barton (campbellbarton) removed a reviewer for D1495: Multi-Cursor Text Editing: Campbell Barton (campbellbarton).
Aug 11 2016, 6:08 AM · Text Editor

Mar 16 2016

Alexey (Inwader77) created T47824: Backgroung job crash.
Mar 16 2016, 5:14 PM · BF Blender, Python
Campbell Barton (campbellbarton) added a comment to T47799: Comment Uncomment shortkeys.

Yep, not real high priority.

Mar 16 2016, 2:01 AM · BF Blender, Text Editor

Mar 15 2016

Julian Eisel (Severin) changed Type from Bug to To Do on T47799: Comment Uncomment shortkeys.
Mar 15 2016, 10:28 PM · BF Blender, Text Editor
Julian Eisel (Severin) added a comment to T47799: Comment Uncomment shortkeys.

Noticed comment toggling is pretty much useless as it is (doesn't work in common cases, unusual shortcuts, missing shortcuts - as reported here, ...). So decided to improve this a bit, starting with rB0f6f1908c586c. Will do further work in temp_textedit_comment_toggling branch (probably not this week though since I'd like to focus on other stuff as long as I'm in the institute).
Meanwhile, we will handle this as ToDo.

Mar 15 2016, 10:28 PM · BF Blender, Text Editor
Aaron Carlisle (Blendify) added a project to T47799: Comment Uncomment shortkeys: BF Blender.
Mar 15 2016, 1:44 PM · BF Blender, Text Editor
Sergey Sharybin (sergey) assigned T47799: Comment Uncomment shortkeys to Julian Eisel (Severin).
Mar 15 2016, 10:06 AM · BF Blender, Text Editor
Sergey Sharybin (sergey) triaged T47799: Comment Uncomment shortkeys as Normal priority.
Mar 15 2016, 10:06 AM · BF Blender, Text Editor
Sergey Sharybin (sergey) updated subscribers of T47799: Comment Uncomment shortkeys.

@Julian Eisel (Severin), something liek this could work:

Mar 15 2016, 10:05 AM · BF Blender, Text Editor
Frode Lindeijer (Modanung) created T47799: Comment Uncomment shortkeys.
Mar 15 2016, 9:59 AM · BF Blender, Text Editor

Jan 9 2016

Campbell Barton (campbellbarton) abandoned D1716: Add wrap-around scroll to suggested auto complete in the Text Editor.
Jan 9 2016, 12:12 AM · Text Editor, User Interface
Campbell Barton (campbellbarton) commandeered D1716: Add wrap-around scroll to suggested auto complete in the Text Editor.

Committed rBf39aa170586e2d713488ad81eaec46893db0f0fe

Jan 9 2016, 12:12 AM · Text Editor, User Interface

Jan 8 2016

Julian Eisel (Severin) added projects to D1716: Add wrap-around scroll to suggested auto complete in the Text Editor: User Interface, Text Editor.
Jan 8 2016, 11:40 PM · Text Editor, User Interface

Oct 25 2015

Marcelo Mutzbauer (1xundoredo) updated the diff for D1495: Multi-Cursor Text Editing.
  • Call txt_merge_sels in delete operator
  • Code-Style:
    • rename text->n_sels to text->nsels
    • post-increment in for loop
Oct 25 2015, 3:54 PM · Text Editor

Oct 21 2015

Marcelo Mutzbauer (1xundoredo) updated the diff for D1495: Multi-Cursor Text Editing.
  • Update for latest master
  • Fix crash when reading in old files containing Texts
  • Fix crash when reading in new files created with patched build
  • Minor cleanup
Oct 21 2015, 2:23 PM · Text Editor

Oct 20 2015

Campbell Barton (campbellbarton) added a comment to D1495: Multi-Cursor Text Editing.

Where would communication take place(In this differential? Somewhere else?)

Oct 20 2015, 6:11 AM · Text Editor

Oct 19 2015

Marcelo Mutzbauer (1xundoredo) updated the diff for D1495: Multi-Cursor Text Editing.
  • Patch can be applied to latest master again
Oct 19 2015, 6:11 PM · Text Editor

Oct 1 2015

Bastien Montagne (mont29) closed T46340: Auto scrolling in text editor with upward selection not work as Resolved by committing rB066df84f730d: Fix T46340: Auto scrolling in text editor with upward selection not work..
Oct 1 2015, 3:35 PM · Text Editor, BF Blender
Bastien Montagne (mont29) claimed T46340: Auto scrolling in text editor with upward selection not work.
Oct 1 2015, 12:41 PM · Text Editor, BF Blender

Sep 28 2015

Bastien Montagne (mont29) closed T46293: text crash as Resolved by committing rBfc97204742d3: Fix T46293: Text Editor: Convert to spaces/to tabs was totally broken with….
Sep 28 2015, 10:07 AM · Text Editor

Sep 27 2015

Bastien Montagne (mont29) triaged T46293: text crash as Confirmed, Medium priority.
Sep 27 2015, 8:54 PM · Text Editor
Bastien Montagne (mont29) claimed T46293: text crash.

Yuck! that piece of code is totally ignoring non-ASCII UTF8 encoded chars (which take more than one byte)!

Sep 27 2015, 8:54 PM · Text Editor
Alexey (Inwader77) created T46293: text crash.
Sep 27 2015, 7:33 PM · Text Editor

Sep 8 2015

Marcelo Mutzbauer (1xundoredo) added a comment to D1495: Multi-Cursor Text Editing.

Where would communication take place(In this differential? Somewhere else?)
Should fixes unrelated to this feature(e.g. weird scrollbar behavior) be done in the branch?

Sep 8 2015, 12:42 PM · Text Editor

Sep 3 2015

Marcelo Mutzbauer (1xundoredo) updated the diff for D1495: Multi-Cursor Text Editing.
  • Forgot calling selection unification code in word selection operator
  • Cleaned up selection unification code(txt_merge_sels(text))
Sep 3 2015, 1:41 PM · Text Editor

Sep 2 2015

Campbell Barton (campbellbarton) added a comment to D1495: Multi-Cursor Text Editing.

Regarding the branch, I was suggesting this patch could be finished in a feature-branch. Which is a bit nicer then updating this patch (longer running projects. The merge with master would happen later, once the branch was reviewed and accepted.

Sep 2 2015, 1:20 PM · Text Editor
Marcelo Mutzbauer (1xundoredo) added a comment to D1495: Multi-Cursor Text Editing.

Looking at Scintilla, though I think it might be a useful thing, if the text editor is planned to be rewritten it might be a bad idea to do the thing twice. Took a look at the github repo, it seems like Scintilla is implemented in C++ and there is a wrapper to interface with the C code and do the drawing? I'm not sure about this, but making Scintilla work with Blender's DNA/RNA structure and C architecture might be more of hassle than just rewriting the entire thing from scratch. Plus, we might then have less trouble keeping everything in sync with their additions/fixes/improvements or providing more functionality on our own. I don't know. (Then again, Scintilla looks really powerful and we might not even have to do that)
When it comes to maintenance, I don't know if I'm familiar/experienced enough with Blender's codebase.
As it currently stands, the text editor is not really likely to be used by a developer. Working with file and especially directory structures is just a HUGE mess. As long as that problem is not addressed, developers probably won't consider writing their scripts in Blender itself. So functionality like this one might not really be interesting to anyone.
With the branch, does that mean that I should also make other improvements in the branch or should I be adding them after the merge?

Sep 2 2015, 12:57 PM · Text Editor
Campbell Barton (campbellbarton) added a comment to D1495: Multi-Cursor Text Editing.

Hi @Marcelo Mutzbauer (1xundoredo), how about this?

Sep 2 2015, 11:17 AM · Text Editor
Sergey Sharybin (sergey) added a comment to D1495: Multi-Cursor Text Editing.

I feel quite mixed about accepting patches to the Text Editor in Blender. Reasoning behind this is that we don't have strong maintainer in that are to help with all possible issues in it (and there are issues in there). And on another hand i don't mind if Blender's editor gets improved.

Sep 2 2015, 11:08 AM · Text Editor

Sep 1 2015

Campbell Barton (campbellbarton) added a comment to D1495: Multi-Cursor Text Editing.

It could be worth having http://www.scintilla.org integrated, its an editor engine which supports multiple drawing front-ends (and has multiple selection).

Sep 1 2015, 4:23 PM · Text Editor
Marcelo Mutzbauer (1xundoredo) updated the diff for D1495: Multi-Cursor Text Editing.
  • Fix cursor column updating when deleting text
Sep 1 2015, 3:40 PM · Text Editor
Marcelo Mutzbauer (1xundoredo) added a comment to D1495: Multi-Cursor Text Editing.

Okay, fixed it(problem with cursor column updating). Will update patch soon.
As for maintenance, I do agree that supporting this is a bit overkill and time is much better spent in other areas. Not sure how to proceed.

Sep 1 2015, 3:38 PM · Text Editor
Campbell Barton (campbellbarton) added a comment to D1495: Multi-Cursor Text Editing.

@Marcelo Mutzbauer (1xundoredo), it wasn't hard to redo, just add a lot of cursors and start removing text, they will overlap at some point. You can tell they overlap since when you start typing again - many characters are added from the one place.

Sep 1 2015, 3:04 PM · Text Editor