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Tue, Dec 5

Lucio Rossi (luciorossi) closed T53356: Rigify generation broken on current master as Resolved by committing rBA1f2b51562370: fix T53356: update bbone_in bbone_out props to bbone_easein bbone_easeout.
Tue, Dec 5, 2:06 PM · Addons, Animation
Lucio Rossi (luciorossi) closed T53355: Rigify UI custom props & ops not displayed after Rigify addon is disabled as Resolved by committing rBA1473e69bb8d2: fix T53355: missing Rot2Pole switch operator when Rigify is disabled.
Tue, Dec 5, 1:28 PM · Addons, Animation
Joshua Leung (aligorith) raised the priority of T53455: Track To constraint makes object disappear from Incomplete to Confirmed.

Can confirm on the provided file. This only seems to affect the "TrackTo" constraint, and not the "Damped Track" or "Locked Track"

Tue, Dec 5, 1:16 PM · Animation, BF Blender
Joshua Leung (aligorith) merged T53466: Rigify doesn't work into T53356: Rigify generation broken on current master.
Tue, Dec 5, 3:05 AM · Addons, Animation

Mon, Dec 4

melle (melletec) added a watcher for Animation: melle (melletec).
Mon, Dec 4, 6:20 PM
melle (melletec) added a watcher for Animation: melle (melletec).
Mon, Dec 4, 6:20 PM
Sergey Sharybin (sergey) closed T53421: Can't directly edit blur size in Gauss strip settings as Archived.

Thanks for the report, but this is a known limitation, see https://wiki.blender.org/index.php/Dev:Source/Development/Todo/Editors#Video_Sequencer

Mon, Dec 4, 11:39 AM · Animation, Video Sequencer, BF Blender

Thu, Nov 30

Lucio Rossi (luciorossi) added a comment to T53356: Rigify generation broken on current master.

@Joshua Leung (aligorith) the problem is with the property name and fixing it in Rigify is straightforward.

Thu, Nov 30, 9:22 AM · Addons, Animation
Campbell Barton (campbellbarton) added a comment to T53410: Playback slow with large static Text Object.

@Damjan (Atair) fixed original report, please report separate issue.

Thu, Nov 30, 6:58 AM · Animation, BF Blender
Campbell Barton (campbellbarton) closed T53410: Playback slow with large static Text Object as Resolved by committing rBdf7b9fa2eeb5: Fix T53410: 3D Text always recalculated.
Thu, Nov 30, 6:57 AM · Animation, BF Blender
Joshua Leung (aligorith) added a comment to T53356: Rigify generation broken on current master.

@Lucio Rossi (luciorossi): Could you explain how/why the rigs get broken if the setting found in the pose bone settings gets reset to 0? What exactly is the problem?

Thu, Nov 30, 4:55 AM · Addons, Animation
Joshua Leung (aligorith) merged T53423: Rigify can't generate in 2.79 Daily into T53356: Rigify generation broken on current master.
Thu, Nov 30, 4:43 AM · Addons, Animation
Campbell Barton (campbellbarton) closed T37875: Select Similar for Bones, more options as Resolved.
Thu, Nov 30, 4:32 AM · Quick Hacks, BF Blender, Animation

Wed, Nov 29

Serge Lyatin (SergeL) created T53421: Can't directly edit blur size in Gauss strip settings.
Wed, Nov 29, 2:36 PM · Animation, Video Sequencer, BF Blender
Damjan (Atair) added a comment to T53410: Playback slow with large static Text Object.

With the new depsgraph the playback lag is gone, but a new problem is introduced:
Transforming (Moving) The Textobject is now very slow / choppy.
Easily noticeable with 250+ Words

Wed, Nov 29, 1:39 AM · Animation, BF Blender

Tue, Nov 28

ronan ducluzeau (zeauro) triaged T53410: Playback slow with large static Text Object as Confirmed priority.

Confirmed on ubuntu with master 7c64e33 and official 2.79

Tue, Nov 28, 4:36 PM · Animation, BF Blender
Damjan (Atair) created T53410: Playback slow with large static Text Object.
Tue, Nov 28, 9:15 AM · Animation, BF Blender

Mon, Nov 27

Joel Godin (FloridaJo) added a comment to T53251: Armature modifier on hidden objects.

Just dummy objects. That's what I thought you meant by "alternatively, delete hidden objects. "

Mon, Nov 27, 1:07 PM · Modifiers, Animation, BF Blender
Edwin Andres Martinez Suarez (DMcCoyStudios1) added a comment to T53353: A problem with armatures in Blender.

I followed the instructions and the result, is a failrure.
Sorry, but I have to reinstall Debian and resolve this problem, because I dont have in completly form my 3D projects

Mon, Nov 27, 4:01 AM · OpenGL / Gfx, Animation, BF Blender
Mike Curdie (cmallen) added a comment to T53251: Armature modifier on hidden objects.

Played at about 5 fps,
then deleted Dummy Hair and Dummy Clothing, no difference in playback.
That was with 2.79

Mon, Nov 27, 1:15 AM · Modifiers, Animation, BF Blender
GOMES DA SILVA (peido61) added a watcher for Animation: GOMES DA SILVA (peido61).
Mon, Nov 27, 12:37 AM

Sun, Nov 26

Joel Godin (FloridaJo) added a comment to T53251: Armature modifier on hidden objects.

Played at about 5 fps,
then deleted Dummy Hair and Dummy Clothing, no difference in playback.
That was with 2.79

Sun, Nov 26, 7:57 PM · Modifiers, Animation, BF Blender
Joshua Leung (aligorith) added a project to T53353: A problem with armatures in Blender: OpenGL / Gfx.
Sun, Nov 26, 6:50 AM · OpenGL / Gfx, Animation, BF Blender
Joshua Leung (aligorith) added a comment to T53353: A problem with armatures in Blender.

@Edwin Andres Martinez Suarez (DMcCoyStudios1) Again, have you tried the setting I suggested?

Sun, Nov 26, 6:50 AM · OpenGL / Gfx, Animation, BF Blender
Joshua Leung (aligorith) merged T53395: Problem with armatures in blender into T53353: A problem with armatures in Blender.
Sun, Nov 26, 6:46 AM · OpenGL / Gfx, Animation, BF Blender

Fri, Nov 24

colin (col-one) added a revision to T37875: Select Similar for Bones, more options: D2931: Select similar for bones by action group index.
Fri, Nov 24, 7:02 PM · Quick Hacks, BF Blender, Animation

Wed, Nov 22

David N (sirseko) closed T53279: FBX export resets Rigify root/parent and IK_Stretch sliders to their defaults as Invalid.

Thanks, let me set my report to Invalid in that case. If you can't reproduce it then it might be something else that's messed up on my end. Thanks for your time.

Wed, Nov 22, 4:50 PM · Import/Export, Animation, BF Blender

Tue, Nov 21

colin (col-one) reopened T37875: Select Similar for Bones, more options as "Open".
Tue, Nov 21, 7:25 PM · Quick Hacks, BF Blender, Animation
Edwin Andres Martinez Suarez (DMcCoyStudios1) added a comment to T53353: A problem with armatures in Blender.

Ok, I update the Blender program to the latest version 2.79, and now I create this report for resolve this problem and more:

Tue, Nov 21, 6:36 PM · OpenGL / Gfx, Animation, BF Blender
premthilak (premthilak) added a watcher for Animation: premthilak (premthilak).
Tue, Nov 21, 10:33 AM

Mon, Nov 20

colin (col-one) closed T37875: Select Similar for Bones, more options as Resolved.
Mon, Nov 20, 9:32 PM · Quick Hacks, BF Blender, Animation
KiJeon (0o00o0oo) added a comment to T48136: Transformation constraint inconsistent behavior (scale).

Running into this issue again. Could this be possibly be fixed with the new depsgraph or something?

Mon, Nov 20, 8:56 PM · Animation, BF Blender
Julien DUROURE (julien) added a comment to T53355: Rigify UI custom props & ops not displayed after Rigify addon is disabled.

@Lucio Rossi (luciorossi) :
Thanks !
Don't worry, I know how to patch.

Mon, Nov 20, 4:05 PM · Addons, Animation
Lucio Rossi (luciorossi) added a comment to T53355: Rigify UI custom props & ops not displayed after Rigify addon is disabled.

@Julien DUROURE (julien)
Here's a patch solving the issue. If you don't know how to patch, I attached the two files you have to overwrite.
Please note that:

  • ui.py belongs to /rigify/rigs/limbs/ folder
  • rigify_ui_template.py is in /rigify/ main folder
Mon, Nov 20, 3:57 PM · Addons, Animation
Julien DUROURE (julien) triaged T53355: Rigify UI custom props & ops not displayed after Rigify addon is disabled as Confirmed priority.
Mon, Nov 20, 1:41 PM · Addons, Animation
Lucio Rossi (luciorossi) claimed T53355: Rigify UI custom props & ops not displayed after Rigify addon is disabled.

I can confirm the issue. I'm working on it

Mon, Nov 20, 1:29 PM · Addons, Animation
Lucio Rossi (luciorossi) claimed T53356: Rigify generation broken on current master.
Mon, Nov 20, 12:20 PM · Addons, Animation
Lucio Rossi (luciorossi) placed T53356: Rigify generation broken on current master up for grabs.

Yes I confirm it's related to https://git.blender.org/gitweb/gitweb.cgi/blender.git/commit/a819ef65c07131ddb203a55bd8dc4e3207130b64

Mon, Nov 20, 12:12 PM · Addons, Animation
Joshua Leung (aligorith) triaged T53356: Rigify generation broken on current master as Confirmed priority.
NOTE: I started looking into fixing this, and quickly found that there were quite a few occurrences of this. So, I'll leave this for you guys to handle.
Mon, Nov 20, 11:50 AM · Addons, Animation
Joshua Leung (aligorith) added a comment to T53356: Rigify generation broken on current master.

See rBa819ef65c07

Mon, Nov 20, 11:49 AM · Addons, Animation
Joshua Leung (aligorith) added a comment to T53353: A problem with armatures in Blender.

In the User Prefs -> System tab, try changing the "Selection" field to "OpenGL Occlusion Queries" instead.

Mon, Nov 20, 11:23 AM · OpenGL / Gfx, Animation, BF Blender
Bastien Montagne (mont29) removed a project from T53356: Rigify generation broken on current master: BF Blender.
Mon, Nov 20, 8:36 AM · Addons, Animation
Bastien Montagne (mont29) removed a project from T53355: Rigify UI custom props & ops not displayed after Rigify addon is disabled: BF Blender.
Mon, Nov 20, 8:36 AM · Addons, Animation
Julien DUROURE (julien) assigned T53356: Rigify generation broken on current master to Ivan Cappiello (icappiello).
Mon, Nov 20, 8:25 AM · Addons, Animation
Julien DUROURE (julien) created T53356: Rigify generation broken on current master.
Mon, Nov 20, 8:25 AM · Addons, Animation
Julien DUROURE (julien) assigned T53355: Rigify UI custom props & ops not displayed after Rigify addon is disabled to Ivan Cappiello (icappiello).
Mon, Nov 20, 8:19 AM · Addons, Animation
Julien DUROURE (julien) created T53355: Rigify UI custom props & ops not displayed after Rigify addon is disabled.
Mon, Nov 20, 8:18 AM · Addons, Animation
Julien DUROURE (julien) triaged T53353: A problem with armatures in Blender as Incomplete priority.

Please follow our submission template and guidelines and make a complete, valid bug report, with required info, precise description of the issue, precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.

Mon, Nov 20, 8:01 AM · OpenGL / Gfx, Animation, BF Blender

Sun, Nov 19

Joshua Leung (aligorith) closed T53300: Bone Extrude via Ctrl + clic is not done from active bone tail as Resolved by committing rB6f578740ef1b: Fix T53300: Bone Extrude via Ctrl + Click is not done from active bone tail.
Sun, Nov 19, 2:55 PM · Animation, BF Blender
Joshua Leung (aligorith) added a comment to T53300: Bone Extrude via Ctrl + clic is not done from active bone tail.

Confirmed and fixed now.

Sun, Nov 19, 2:55 PM · Animation, BF Blender
Bastien Montagne (mont29) closed T53268: Baking Camera Focal Length Curve - Inconsistencies & Workaround as Resolved.

@Joshua Leung (aligorith) Now e can close, FBX & cameras are already known and have own task (T45176)…

Sun, Nov 19, 2:41 PM · Animation, BF Blender
Joshua Leung (aligorith) added a comment to T53268: Baking Camera Focal Length Curve - Inconsistencies & Workaround.

@Bastien Montagne (mont29) Unless you want to keep this report open to deal with any FBX export issues for camera stuff, I suggest closing this report now?

Sun, Nov 19, 2:13 PM · Animation, BF Blender
Joshua Leung (aligorith) closed T53229: Graph Editor sampling key frames issue as Resolved by committing rBcda05639dff6: Fix T53229: "Sample Keyframes" errors with multiple pairs of keyframes selected.
Sun, Nov 19, 2:09 PM · Animation, BF Blender
Joshua Leung (aligorith) closed T53229: Graph Editor sampling key frames issue, a subtask of T53268: Baking Camera Focal Length Curve - Inconsistencies & Workaround, as Resolved.
Sun, Nov 19, 2:09 PM · Animation, BF Blender
Joshua Leung (aligorith) closed T52917: Locked markers can be moved in dopesheet with selecting keyframes with the crtl, mouse left short cut as Invalid.

Following the instructions provided, I couldn't reproduce any problems here.

Sun, Nov 19, 1:46 PM · BF Blender, Animation

Sat, Nov 18

Campbell Barton (campbellbarton) updated the task description for T37875: Select Similar for Bones, more options.
Sat, Nov 18, 3:49 AM · Quick Hacks, BF Blender, Animation

Tue, Nov 14

Julien DUROURE (julien) triaged T53279: FBX export resets Rigify root/parent and IK_Stretch sliders to their defaults as Incomplete priority.

Yes, I checked with "hand_ik.L", that is your active bone on provided file.

Tue, Nov 14, 8:24 AM · Import/Export, Animation, BF Blender

Mon, Nov 13

David N (sirseko) added a comment to T53279: FBX export resets Rigify root/parent and IK_Stretch sliders to their defaults.

Hi, Did you look at the "hand_ik.L" bone specifically? The other side seems to be working fine.

Mon, Nov 13, 5:31 PM · Import/Export, Animation, BF Blender
Julien DUROURE (julien) added a comment to T53279: FBX export resets Rigify root/parent and IK_Stretch sliders to their defaults.

Can't reproduce here (Windows 10, 2.79). Sliders did'nt change after export.

Mon, Nov 13, 5:03 PM · Import/Export, Animation, BF Blender
Bastien Montagne (mont29) added a comment to T53268: Baking Camera Focal Length Curve - Inconsistencies & Workaround.

Yeah, camera issue is still open, no idea what's happening with this one (totally confusing that it’s the only object type to have that issue it seems :( ).

Mon, Nov 13, 12:22 PM · Animation, BF Blender
Sergey Sharybin (sergey) closed T53307: EXCEPTION_ACCESS_VIOLATION as Archived.

Thanks for the report, but animation nodes are not in the official blender repository (not atm at least), so we can not fix anything in there. You need to contact author of the addon instead.

Mon, Nov 13, 11:31 AM · Nodes, Animation, BF Blender

Nov 13 2017

Steve McDonald (enginpost) updated the task description for T53307: EXCEPTION_ACCESS_VIOLATION.
Nov 13 2017, 3:22 AM · Nodes, Animation, BF Blender
Steve McDonald (enginpost) updated the task description for T53307: EXCEPTION_ACCESS_VIOLATION.
Nov 13 2017, 2:59 AM · Nodes, Animation, BF Blender
Steve McDonald (enginpost) updated the task description for T53307: EXCEPTION_ACCESS_VIOLATION.
Nov 13 2017, 1:13 AM · Nodes, Animation, BF Blender
Steve McDonald (enginpost) created T53307: EXCEPTION_ACCESS_VIOLATION.
Nov 13 2017, 1:12 AM · Nodes, Animation, BF Blender

Nov 12 2017

Koichi Yamagishi (odieburger) added a comment to T53229: Graph Editor sampling key frames issue.

Thank you Peter and Joshua for the solution. That works perfectly. The reason why I need that is to mirror animation for characters. In order to mirror tons of keyframes on tons of function curves at one time, I've found that I have to sample all of the function curves before I mirror them.

Nov 12 2017, 3:27 AM · Animation, BF Blender
Colin Levy (effstops) added a comment to T53268: Baking Camera Focal Length Curve - Inconsistencies & Workaround.

Thanks so much for looking into this Joshua!

Nov 12 2017, 2:19 AM · Animation, BF Blender

Nov 11 2017

ronan ducluzeau (zeauro) triaged T53300: Bone Extrude via Ctrl + clic is not done from active bone tail as Confirmed priority.

Issue confirmed on ubuntu 16.04 with official 2.79 and master e389ae9
It looks like E is stopping update of Active Bone for Ctrl Click.

Nov 11 2017, 9:08 PM · Animation, BF Blender
Julien DUROURE (julien) assigned T53300: Bone Extrude via Ctrl + clic is not done from active bone tail to Joshua Leung (aligorith).
Nov 11 2017, 5:17 PM · Animation, BF Blender
Julien DUROURE (julien) created T53300: Bone Extrude via Ctrl + clic is not done from active bone tail.
Nov 11 2017, 5:16 PM · Animation, BF Blender
Gary Wright II (cleverthings) removed a watcher for Animation: Gary Wright II (cleverthings).
Nov 11 2017, 4:01 PM
Bastien Montagne (mont29) added a comment to T53268: Baking Camera Focal Length Curve - Inconsistencies & Workaround.

I need an FBX but the exporter (and importer) is broken for animation.

Nov 11 2017, 2:39 PM · Animation, BF Blender
Joshua Leung (aligorith) added a comment to T53268: Baking Camera Focal Length Curve - Inconsistencies & Workaround.

Ok, to clarify, I'm going to make sure there is a way to bake camera focus (and basically, anything that isn't transforms on an object or bone).

Nov 11 2017, 1:40 PM · Animation, BF Blender
Ton Roosendaal (ton) added a comment to T53268: Baking Camera Focal Length Curve - Inconsistencies & Workaround.

This is a bit confusing now. Are we talking about a way to bake camera focus, or are there issues with export of baked actions in general, or both? :)

Nov 11 2017, 1:32 PM · Animation, BF Blender
ronan ducluzeau (zeauro) added a comment to T53268: Baking Camera Focal Length Curve - Inconsistencies & Workaround.

What is the status of the .chan exporter ?

Nov 11 2017, 12:04 PM · Animation, BF Blender
Colin Levy (effstops) added a comment to T53268: Baking Camera Focal Length Curve - Inconsistencies & Workaround.

Would you look at that. Haha, that's very good to know - thanks for pointing that out!

Nov 11 2017, 3:48 AM · Animation, BF Blender

Nov 9 2017

Joshua Leung (aligorith) added a project to T53268: Baking Camera Focal Length Curve - Inconsistencies & Workaround: Animation.
Nov 9 2017, 10:35 PM · Animation, BF Blender
Joshua Leung (aligorith) added a comment to T53229: Graph Editor sampling key frames issue.

While investigating this yesterday, I realised that there is a workaround. Instead of selecting all the points covering the range you want to sample, just select the first and last keyframes of that range (e.g. the first and last keyframe, leaving out anything in between).

Nov 9 2017, 10:34 PM · Animation, BF Blender
David N (sirseko) added a project to T53279: FBX export resets Rigify root/parent and IK_Stretch sliders to their defaults: Import/Export.
Nov 9 2017, 8:38 PM · Import/Export, Animation, BF Blender
David N (sirseko) created T53279: FBX export resets Rigify root/parent and IK_Stretch sliders to their defaults.
Nov 9 2017, 5:06 PM · Import/Export, Animation, BF Blender

Nov 8 2017

Joshua Leung (aligorith) added a parent task for T53229: Graph Editor sampling key frames issue: T53268: Baking Camera Focal Length Curve - Inconsistencies & Workaround.
Nov 8 2017, 9:32 PM · Animation, BF Blender

Nov 7 2017

Gary Wright II (cleverthings) added a comment to T53266: Using AI to Automate Dialogue Animation of 3D Mesh Character Models.

It didn't seem to fit in anywhere else, and since most of the code existed in separate pieces - I thought this might have been the best place to start the discussion. I'll head over to the resources you mentioned at the other sites. THANK YOU for all the hard work you all do to make Blender so awesome!

Nov 7 2017, 11:41 PM · Addons, Animation
nBurn (nBurn) closed T53266: Using AI to Automate Dialogue Animation of 3D Mesh Character Models as Archived.

Interesting proposal, but this type of discussion would be better suited for the Blender mailing lists (maybe bf-committers or bf-funboard) or a more general Blender / Blender feature discussion board (like rightclickselect or blender artists).

Nov 7 2017, 11:30 PM · Addons, Animation
Gary Wright II (cleverthings) created T53266: Using AI to Automate Dialogue Animation of 3D Mesh Character Models.
Nov 7 2017, 8:41 PM · Addons, Animation
Gary Wright II (cleverthings) added a watcher for Animation: Gary Wright II (cleverthings).
Nov 7 2017, 4:14 PM

Nov 5 2017

Mike Curdie (cmallen) created T53251: Armature modifier on hidden objects.
Nov 5 2017, 6:00 AM · Modifiers, Animation, BF Blender

Nov 4 2017

Campbell Barton (campbellbarton) closed T53243: No more UI feedback with animated channels, or disabled properties e.g. as Resolved.

Fixed in master rB25f56d7a7bc72e0029d561ff142682c59979c7fd

Nov 4 2017, 6:00 AM · Animation, User Interface, BF Blender

Nov 3 2017

Bastien Montagne (mont29) renamed T53243: No more UI feedback with animated channels, or disabled properties e.g. from No more UI feedback with animated channels to No more UI feedback with animated channels, or disabled properties e.g..
Nov 3 2017, 5:10 PM · Animation, User Interface, BF Blender
Bastien Montagne (mont29) added a comment to T53243: No more UI feedback with animated channels, or disabled properties e.g..

Note that it also affects other graphical feedback (like the 'disabled' status of properties…).

Nov 3 2017, 5:10 PM · Animation, User Interface, BF Blender
Bastien Montagne (mont29) assigned T53243: No more UI feedback with animated channels, or disabled properties e.g. to Campbell Barton (campbellbarton).

Comes from rB3ec4d0b51bf3a7672 it seems, so think that one is for you @Campbell Barton (campbellbarton) ;)

Nov 3 2017, 3:43 PM · Animation, User Interface, BF Blender
Bastien Montagne (mont29) triaged T53243: No more UI feedback with animated channels, or disabled properties e.g. as Unbreak Now! priority.

Confirmed, not sure when that broke, will bisect…

Nov 3 2017, 2:37 PM · Animation, User Interface, BF Blender
Serge Lyatin (SergeL) added a comment to T53234: NLA's "animated strip time" greying out playback scale.

But if you change scale in opposite direction, like <2 it does affect keyframe values of Animated Strip Time.

Nov 3 2017, 8:38 AM · Animation, User Interface, BF Blender
Joshua Leung (aligorith) closed T53234: NLA's "animated strip time" greying out playback scale as Invalid.

Not a bug.

Nov 3 2017, 4:20 AM · Animation, User Interface, BF Blender

Nov 2 2017

Peter Boos (PGTART) added a comment to T53229: Graph Editor sampling key frames issue.

Well it is solvable, also...

Nov 2 2017, 7:36 PM · Animation, BF Blender
Serge Lyatin (SergeL) created T53234: NLA's "animated strip time" greying out playback scale.
Nov 2 2017, 3:54 PM · Animation, User Interface, BF Blender
Joshua Leung (aligorith) added a project to T53229: Graph Editor sampling key frames issue: Animation.
Nov 2 2017, 12:03 PM · Animation, BF Blender

Nov 1 2017

Joshua Leung (aligorith) closed D2796: Fix for T48988 - Enabling bbone easing for posemode.
Nov 1 2017, 2:42 AM · Animation

Oct 31 2017

Thomas (Anudiz) added a comment to D2796: Fix for T48988 - Enabling bbone easing for posemode.

This should be good to go now.
If there's anything else to be done, please let me know.

Oct 31 2017, 2:59 PM · Animation

Oct 27 2017

Thomas (Anudiz) updated the diff for D2796: Fix for T48988 - Enabling bbone easing for posemode.

Corrected minor problems

Oct 27 2017, 8:10 PM · Animation
Joshua Leung (aligorith) added a comment to D2796: Fix for T48988 - Enabling bbone easing for posemode.

Here are just a few small comments on the code. I'll give the patch a try later today - all going well, I don't see any further big problems, or at least nothing I can't quicky fix :)

Oct 27 2017, 5:41 AM · Animation