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Benjamin (51423benam) triaged T54293: Calculate Mass does not take object scaling into account as Confirmed priority.
Sat, Apr 21, 1:28 PM · BF Blender
Benjamin (51423benam) added a comment to T54293: Calculate Mass does not take object scaling into account.

Is there any work on this at the moment? It seems to be dead somehow.

Sat, Apr 21, 12:46 PM · BF Blender
John Luke Gibson (eaterjolly) added a comment to T54708: Segfault .
$ sudo lshw -C video
[sudo] password for john: 
  *-display               
       description: VGA compatible controller
       product: RS480 [Radeon Xpress 200 Series]
       vendor: Advanced Micro Devices, Inc. [AMD/ATI]
       physical id: 5
       bus info: pci@0000:01:05.0
       version: 00
       width: 32 bits
       clock: 66MHz
       capabilities: pm vga_controller bus_master cap_list rom
       configuration: driver=radeon latency=64 mingnt=8
       resources: irq:17 memory:d8000000-dfffffff ioport:ee00(size=256) memory:fddf0000-fddfffff memory:fdd00000-fdd1ffff

Rather stay open source with the driver tbh.

Sat, Apr 21, 9:26 AM · BF Blender
Joerg Mueller (nexyon) added a comment to T54418: VSE: audio clipping/distorted after render.
  1. You have to know what you want to do... If you can do the audio editing in Blender, do it there, if not use some other program.
Sat, Apr 21, 8:08 AM · Video Sequencer, Audio, BF Blender
Z K (ikamenov) created T54751: blender audio not working on linux.
Sat, Apr 21, 2:41 AM · BF Blender
Christopher Anderssarian (Christopher_Anderssarian) added a comment to T54418: VSE: audio clipping/distorted after render.

@Cerbyo (Kite) I'll post on the BSE.

Sat, Apr 21, 12:39 AM · Video Sequencer, Audio, BF Blender

Yesterday

Cerbyo (Kite) added a comment to T54418: VSE: audio clipping/distorted after render.

So this is what I'm getting from all this:

  1. The 32 channels of the blender vse are called channels but they aren't the same as audio channels (aka mono being 1, stereo 2 channel).
Fri, Apr 20, 11:47 PM · Video Sequencer, Audio, BF Blender
LazyDodo (LazyDodo) closed T54749: e5bb234f643 will not compile on Fedora 27 64-bit as Invalid.

What not to report here

  • Feature requests, see the developer contact page.
  • Items that are already on our To Do list.
  • Compile or build issues, ask on #blendercoders or mail bf-committers.
Fri, Apr 20, 10:35 PM · BF Blender
Jason Bergmann (mtdew365) created T54749: e5bb234f643 will not compile on Fedora 27 64-bit.
Fri, Apr 20, 10:30 PM · BF Blender
Daniel Salazar (zanqdo) added a comment to T54340: Numpad problems in laptop.

Thank you for taking the time. This is what I get with --debug-events from a single Ctrl+ operation (select more in edit mode):

Fri, Apr 20, 9:04 PM · BF Blender
Vaughan Ling (heavypoly) added a comment to T54734: Alembic Import does not respect remap relative.

I found more detail on the problem:

Fri, Apr 20, 7:10 PM · BF Blender
Tomas Dostal (stanley82) added a comment to T54745: Clear rotate on child object rotation does not reset the rotation relatively to parent, but always to absolute 0.

Also important to mention, that:

Fri, Apr 20, 4:59 PM · BF Blender
Tomas Dostal (stanley82) created T54745: Clear rotate on child object rotation does not reset the rotation relatively to parent, but always to absolute 0.
Fri, Apr 20, 4:49 PM · BF Blender
Philipp Oeser (lichtwerk) assigned T54743: Full screen texture paint crash to Campbell Barton (campbellbarton).

Hi Julien :)

Fri, Apr 20, 4:00 PM · BF Blender
Philipp Oeser (lichtwerk) claimed T54325: Shrink/Fatten "Offset Even" can not be used as default.

Confirming on first sight, but need to have a closer look later

Fri, Apr 20, 3:47 PM · BF Blender
Julien Kaspar (JulienKaspar) created T54743: Full screen texture paint crash.
Fri, Apr 20, 3:40 PM · BF Blender
william willybid (willybid) updated the task description for T54741: Snap doesn't work properly every time.
Fri, Apr 20, 3:26 PM · BF Blender
william willybid (willybid) updated the task description for T54741: Snap doesn't work properly every time.
Fri, Apr 20, 3:25 PM · BF Blender
william willybid (willybid) added a comment to T54741: Snap doesn't work properly every time.

Thanks for the fast answer.
Sorry, I understand your point of view and I need to be more precise: the important part for the issue in object of the video I'm referring to in the main post is just the first part (3.30 minutes more or less). Following the video is very clear what is the problem I think every artist faces with blender snap weird behavior.
For the blender attached file: after watching the video I'm pretty sure that there is no need of it because the video in object per se is far more clear than a generic blend file with some entities in it.
Thanks again for comprehension.

Fri, Apr 20, 3:20 PM · BF Blender
LazyDodo (LazyDodo) triaged T54741: Snap doesn't work properly every time as Incomplete priority.

"I'm not going to attach a .blend cause i think it's common, also here's a 30+ minute video for you to watch" is not a great way to report a bug.

Fri, Apr 20, 2:34 PM · BF Blender
william willybid (willybid) updated the task description for T54741: Snap doesn't work properly every time.
Fri, Apr 20, 2:21 PM · BF Blender
william willybid (willybid) updated the task description for T54741: Snap doesn't work properly every time.
Fri, Apr 20, 2:19 PM · BF Blender
william willybid (willybid) updated the task description for T54741: Snap doesn't work properly every time.
Fri, Apr 20, 2:16 PM · BF Blender
william willybid (willybid) created T54741: Snap doesn't work properly every time.
Fri, Apr 20, 2:11 PM · BF Blender
Sergey Sharybin (sergey) added a comment to T54341: Particle Instance doesn't preserve edge data.

@Philipp Oeser (lichtwerk), this is something what we should support indeed. Mind looking into this? Shouldn't be hard to add support :)

Fri, Apr 20, 1:41 PM · Modifiers, BF Blender
Philipp Oeser (lichtwerk) triaged T54346: Maximize error as Incomplete priority.

Cannot reproduce

Fri, Apr 20, 1:13 PM · BF Blender
Philipp Oeser (lichtwerk) changed Type from Bug to To Do on T54341: Particle Instance doesn't preserve edge data.
Fri, Apr 20, 1:04 PM · Modifiers, BF Blender
Philipp Oeser (lichtwerk) claimed T54341: Particle Instance doesn't preserve edge data.

This is a limitation to the current Particle Instance modifier (not a bug though).

Fri, Apr 20, 1:04 PM · Modifiers, BF Blender
Philipp Oeser (lichtwerk) claimed T54321: User cannot select multiple curve point with stylus..

Sorry, was absent for quite some time, will take care [soonish]

Fri, Apr 20, 11:11 AM · BF Blender
Philipp Oeser (lichtwerk) raised the priority of T54579: Significant differences in rendering hairs on different hardware platform from Incomplete to Needs Triage.
Fri, Apr 20, 10:59 AM · BF Blender
Philipp Oeser (lichtwerk) closed T54574: Blender will not render with Tesla V100 using either Cuda 9.0 or Cuda 9.1 as Archived.

Since last information it has been 7 or more days, due to the policy of our bug tracker we will have to archive the report until the requested information is given.

Fri, Apr 20, 10:58 AM · BF Blender
Philipp Oeser (lichtwerk) closed T54080: text as Archived.

Since last asking for information it has been 7 or more days, due to the policy of our bug tracker we will have to archive the report until the requested information is given.

Fri, Apr 20, 10:55 AM · BF Blender
Philipp Oeser (lichtwerk) added a comment to T53621: Surface Book 2 pen pressure sensitivity issue.

@Christian Hoffman (Dramock) : is this still relevant? Has above link solved this?

Fri, Apr 20, 10:50 AM · Platform: Windows, BF Blender
Philipp Oeser (lichtwerk) added a comment to T54708: Segfault .

Most likely a driver bug then, what GPU is this? Have you tried upgrading the driver (or tried different versions)?

Fri, Apr 20, 10:43 AM · BF Blender
Philipp Oeser (lichtwerk) added a project to T54460: Custom vertex normals ignored when baking normals from cycles: Cycles.
Fri, Apr 20, 10:37 AM · Cycles, BF Blender
Philipp Oeser (lichtwerk) added a project to T54718: CUDA error: Cycles.
Fri, Apr 20, 10:36 AM · Cycles, BF Blender
Philipp Oeser (lichtwerk) changed Type from Bug to To Do on T54349: Python exception typing units into a spinner that accepts units.
Fri, Apr 20, 10:32 AM · Python, BF Blender
Philipp Oeser (lichtwerk) claimed T54349: Python exception typing units into a spinner that accepts units.

I'll put that on my desk for the time being.

Fri, Apr 20, 10:32 AM · Python, BF Blender
Philipp Oeser (lichtwerk) triaged T54734: Alembic Import does not respect remap relative as Incomplete priority.

Cannot reproduce (unless I am misunderstanding something here).

Fri, Apr 20, 10:19 AM · BF Blender
Philipp Oeser (lichtwerk) closed T54478: Emissive Shader Animated Strength Crash as Resolved.

reg. the dopesheet performance and animated materials: Is this still with the Material Preview (or any other rendering view) open? [that would be expected behaviour then].

Fri, Apr 20, 9:21 AM · BF Blender
Hazuki Aoi (hazukiaoi) added a project to T54733: When use Copy Transforms Constraint Export FBX animation offset: Addons.
Fri, Apr 20, 5:57 AM · Import/Export, Addons
Vaughan Ling (heavypoly) updated the task description for T54734: Alembic Import does not respect remap relative.
Fri, Apr 20, 5:54 AM · BF Blender
Vaughan Ling (heavypoly) updated the task description for T54734: Alembic Import does not respect remap relative.
Fri, Apr 20, 5:54 AM · BF Blender
Vaughan Ling (heavypoly) renamed T54734: Alembic Import does not respect remap relative from Alembic Does not respect relative paths to Alembic Import does not respect remap relative.
Fri, Apr 20, 5:53 AM · BF Blender
Vaughan Ling (heavypoly) created T54734: Alembic Import does not respect remap relative.
Fri, Apr 20, 5:49 AM · BF Blender
Hazuki Aoi (hazukiaoi) created T54733: When use Copy Transforms Constraint Export FBX animation offset.
Fri, Apr 20, 5:47 AM · Import/Export, Addons

Thu, Apr 19

LazyDodo (LazyDodo) closed T54732: OpenShadingLanguage-1.7.5 failed to compile as Invalid.

from the bug submission page.

Thu, Apr 19, 11:06 PM · BF Blender
Phillip Kinsley (bobby_draco) created T54732: OpenShadingLanguage-1.7.5 failed to compile.
Thu, Apr 19, 10:41 PM · BF Blender
Philipp Oeser (lichtwerk) added a comment to T54358: Group instantiation problem with mesh objects created in inactive scene..

Confirming the issue on first sight.

Thu, Apr 19, 10:27 PM · BF Blender
Philipp Oeser (lichtwerk) triaged T54340: Numpad problems in laptop as Incomplete priority.

Also: could you confirm such a key-combination is working properly in any other software?
(cant think of a good example, but e.g. in a text editor like atom.io... I think you get what I mean?)

Thu, Apr 19, 9:51 PM · BF Blender
Philipp Oeser (lichtwerk) added a comment to T54340: Numpad problems in laptop.

Dont have such hardware at hand.
So these combinations of numpad + modifierkey dont show up when you launch with --debug-events?

Thu, Apr 19, 9:32 PM · BF Blender
Philipp Oeser (lichtwerk) closed T54730: interactive primitive in blender 2.8 as Invalid.

You mean the Poly Build Tool? I think this is (like many things in 2.8) still subject to change.
Anyways, this tracker is for reporting bugs and not for asking (support) questions or requesting features.

Thu, Apr 19, 9:16 PM · BF Blender
Philipp Oeser (lichtwerk) triaged T54729: bugs everywhere as Incomplete priority.

Please follow our submission template and guidelines and make a complete, valid bug report, with required info, precise description of the issue, precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.
A guideline for making a good bug report can be found here: https://wiki.blender.org/index.php/Dev:Doc/Process/Bug_Reports
Also there seem to be multiple unrelated issues at hand here.

Thu, Apr 19, 9:06 PM · BF Blender
Mr Zak (MrZak) created T54731: Baked normal map from highpoly to lowpoly is too pale unless baking to new image.
Thu, Apr 19, 7:03 PM · BF Blender
Vyacheslav (Ghostil) created T54730: interactive primitive in blender 2.8.
Thu, Apr 19, 6:49 PM · BF Blender
Dimitro (dimailer) added a comment to T54295: Missing CUDA Computing Device.

Vuk, thank you for the answer!

Thu, Apr 19, 6:49 PM · BF Blender
eredar (eredar) created T54729: bugs everywhere.
Thu, Apr 19, 6:00 PM · BF Blender
Amir (Warrior) added a comment to T54314: Contents of "Viewer Node" image block do not get updated .

@Philipp Oeser (lichtwerk) @Jeroen Bakker (jbakker) Thanks for investigating this more. I also remember at some point when I was accessing the pixels directly through "Viewer Node" image block and stored them on disk. What I realized however was the pixels were sort of rotated. I remember the depth map rendering that I got was shown 90 degrees rotated. So I have a request from you: I would appreciate if you can provide a nice Python API that allows people to easily access the rendering results without having to store the renderings on disk. Maybe bpy.ops.render.render() could take an argument like keepInMemory=True. Then people can access the rendering results through something like renderings = np.array(bpy.ops.render.results). The should also account for having a couple of output nodes. For instance, if in the node editor I have 5 Viewer nodes, renderings should be a 5 x 4 x resolution x resolution tensor.

Thu, Apr 19, 5:41 PM · Python, Nodes, Cycles, BF Blender
Hoang Duy Tran (hoangduytran) added a comment to T54719: Letter 'S' with different meaning in different context cannot be used in a multi-lingual environment.

Actually, I include the latest .blend file to help you, the loaded UI should have both windows opened to let you see the effects, all you need to do is to drop the 'blender.mo' file and change the language to 'Vietnamese' (Tiếng Việt) :

Thu, Apr 19, 4:35 PM · BF Blender, Translations
Hoang Duy Tran (hoangduytran) added a comment to T54719: Letter 'S' with different meaning in different context cannot be used in a multi-lingual environment.

I include the .blend file to save someone the process of rigging and setting up to see the mocap 'Fixes'

Thu, Apr 19, 4:28 PM · BF Blender, Translations
Philipp Oeser (lichtwerk) claimed T54459: Animation Jitter: Rigged Character with FBX Export.

Confirmed on first sight, will have a look shortly.
Note: I checked by exporting with the settings the report suggest, resulting in

Thu, Apr 19, 3:19 PM · Import/Export, Addons, Animation
Skylyn Bilén (skyliner369) added a comment to T54478: Emissive Shader Animated Strength Crash.

It no longer crashes, however a relatively small amount of key frames on the dope sheet starts to chug considerably if materials are animated. However, upon choosing animated objects without animated materials, the same number of key frames will run much smoother.

Thu, Apr 19, 2:52 PM · BF Blender
John Luke Gibson (eaterjolly) added a comment to T54708: Segfault .

blender-softwaregl runs blender !!

Thu, Apr 19, 2:47 PM · BF Blender
Philipp Oeser (lichtwerk) closed T54542: Fly Mode Motion Speed Too Fast When Scene Unit Scale Changed as Archived.

While it might not be the perfect default speed in every situation (which is hard to predict depending on your model scaling etc), you can:

Thu, Apr 19, 2:36 PM · BF Blender
Philipp Oeser (lichtwerk) triaged T54478: Emissive Shader Animated Strength Crash as Incomplete priority.

Cant get it to crash, one thing you didnt mention: Have you tried 2.79b? Or the latest build from https://builder.blender.org/download?

Thu, Apr 19, 2:06 PM · BF Blender
Philipp Oeser (lichtwerk) changed Type from Bug to To Do on T54314: Contents of "Viewer Node" image block do not get updated .
Thu, Apr 19, 1:30 PM · Python, Nodes, Cycles, BF Blender
Philipp Oeser (lichtwerk) claimed T54314: Contents of "Viewer Node" image block do not get updated .

Interesting problem.

Thu, Apr 19, 1:30 PM · Python, Nodes, Cycles, BF Blender
Alexander Gavrilov (angavrilov) added a project to T54724: Workflow improvements for creating Animation Loops: User Interface.
Thu, Apr 19, 1:28 PM · Animation, User Interface
Alexander Gavrilov (angavrilov) triaged T54724: Workflow improvements for creating Animation Loops as Normal priority.
Thu, Apr 19, 1:21 PM · Animation, User Interface
Philipp Oeser (lichtwerk) changed Type from Bug to To Do on T53768: Pixels and resolution not for multilayer EXR and Render Result.
Thu, Apr 19, 1:08 PM · Rendering, Python, BF Blender
Philipp Oeser (lichtwerk) reopened T53768: Pixels and resolution not for multilayer EXR and Render Result as "Open".

also added to TODO here: https://wiki.blender.org/index.php/Dev:Source/Development/Todo/Scripting
Will have look again if time permits

Thu, Apr 19, 1:08 PM · Rendering, Python, BF Blender
Joshua Leung (aligorith) added projects to T54719: Letter 'S' with different meaning in different context cannot be used in a multi-lingual environment: Translations, BF Blender.
Thu, Apr 19, 11:29 AM · BF Blender, Translations
Philipp Oeser (lichtwerk) reopened T54517: Startup Bug as "Open".
Thu, Apr 19, 10:07 AM · BF Blender
Danijel Boskovic (DBTessel) created T54718: CUDA error.
Thu, Apr 19, 10:02 AM · Cycles, BF Blender
Sergey Sharybin (sergey) added a comment to T54708: Segfault .

@John Luke Gibson (eaterjolly), can you compile in debug mode and run blender from gdb to get more meaningful backtrace?

Thu, Apr 19, 10:02 AM · BF Blender
Vuk Gardašević (lijenstina) merged T54717: nVidia GPU not detected into T54295: Missing CUDA Computing Device.
Thu, Apr 19, 9:10 AM · BF Blender
John Luke Gibson (eaterjolly) added a comment to T54708: Segfault .

Little difference:

Thu, Apr 19, 8:34 AM · BF Blender
Vuk Gardašević (lijenstina) added a project to T54716: Corner Pin adds blur to an input image?: BF Blender.
Thu, Apr 19, 8:15 AM · BF Blender
Corey (blankski) added a comment to T54517: Startup Bug.

Hey Philipp, sorry for the long reply- Finals are approaching. I didn't get an error running from the command line with -d, it just didn't boot as usual. I've disabled Kapersky entirely. I tried booting from factory settings to no avail. I also have tried running through OpenGL with no luck, it is the same outcome. I do know that it worked prior to installing my 1070 ti on my integrated graphics- of course it ran terribly. I disabled my graphics card and made sure my integrated graphics drivers were up to date. Any other ideas?

Thu, Apr 19, 6:12 AM · BF Blender

Wed, Apr 18

Troy Sobotka (sobotka) added a comment to T54551: Color Picker in Texture Nodes defaults to first view transform.

This is a different issue regarding transformation order, but alas.

Wed, Apr 18, 5:03 PM · BF Blender
Sergey Sharybin (sergey) updated subscribers of T54708: Segfault .

Building blender as module is not very official feature, and i'm not sure why logging will be attempted to be initialized twice. This is more a question to @Campbell Barton (campbellbarton).

Wed, Apr 18, 3:48 PM · BF Blender
Philipp Oeser (lichtwerk) triaged T54410: "Add simple UVs" unwrap different in Blender 2.79 from master as Confirmed priority.

Confirming it's caused by above mentioned commit. @Campbell Barton (campbellbarton): feel free to assign to me and I'll try my luck :)

Wed, Apr 18, 3:38 PM · BF Blender: Regressions, BF Blender
LazyDodo (LazyDodo) assigned T54708: Segfault to Sergey Sharybin (sergey).

@Sergey Sharybin (sergey) mind taking a peek here?

Wed, Apr 18, 3:36 PM · BF Blender
Philipp Oeser (lichtwerk) assigned T54482: Uniform scale using Scale 3D manipulator is extremely sensitive to Julian Eisel (Severin).

Still dont think this is a bug (as this is working as designed), but I feel your pain and leave this open so it doesnt get lost..., assigning @Julian Eisel (Severin) here to have a final word.

Wed, Apr 18, 2:39 PM · User Interface, BF Blender
Philipp Oeser (lichtwerk) triaged T54544: "copy materials to others" not paste current active obj material, when material link as "object" as Normal priority.
Wed, Apr 18, 2:30 PM · BF Blender
Philipp Oeser (lichtwerk) changed Type from Bug to To Do on T54703: Alembic Export of Metaball Particle System.
Wed, Apr 18, 1:05 PM · Alembic, BF Blender
Philipp Oeser (lichtwerk) added a comment to T54703: Alembic Export of Metaball Particle System.

not sure it's the best place, but also added to TODO here

Wed, Apr 18, 1:05 PM · Alembic, BF Blender
Fin O'Riordan (fin.eskimo) added a comment to T54703: Alembic Export of Metaball Particle System.

Thank you for your time anyway.

Wed, Apr 18, 1:05 PM · Alembic, BF Blender
Sybren A. Stüvel (sybren) added a comment to T54703: Alembic Export of Metaball Particle System.

I agree that this is not a bug but a known limitation.

Wed, Apr 18, 12:38 PM · Alembic, BF Blender
Sybren A. Stüvel (sybren) added a project to T54703: Alembic Export of Metaball Particle System: Alembic.
Wed, Apr 18, 12:38 PM · Alembic, BF Blender
Philipp Oeser (lichtwerk) triaged T54583: Corruption in Default Scene Primitive as Incomplete priority.

Dont have issues in your provided .blend
Think there are two issues to solve here:

Wed, Apr 18, 12:22 PM · BF Blender
Philipp Oeser (lichtwerk) assigned T54397: “Surface Deform”-modifier is overwriting the whole modifier stack to Luca Rood (LucaRood).

Hi there,

Wed, Apr 18, 11:52 AM · Modifiers, BF Blender
Dalai Felinto (dfelinto) moved T46059: Asset Project: Workflow & UI from Reviewing to Done on the Code Quest board.
Wed, Apr 18, 10:41 AM · Code Quest, BF Blender, User Interface
Dalai Felinto (dfelinto) moved T54642: Asset Project - UI - Asset Browser from Reviewing to Done on the Code Quest board.
Wed, Apr 18, 10:41 AM · Code Quest, BF Blender, User Interface
Dalai Felinto (dfelinto) moved T46059: Asset Project: Workflow & UI from Done to Reviewing on the Code Quest board.
Wed, Apr 18, 10:38 AM · Code Quest, BF Blender, User Interface
Dalai Felinto (dfelinto) moved T54642: Asset Project - UI - Asset Browser from Done to Reviewing on the Code Quest board.
Wed, Apr 18, 10:38 AM · Code Quest, BF Blender, User Interface
Sergey Sharybin (sergey) closed T54551: Color Picker in Texture Nodes defaults to first view transform as Archived.

Not only this issue is already reported, system behaves according to its current design.

Wed, Apr 18, 10:27 AM · BF Blender
Philipp Oeser (lichtwerk) assigned T54551: Color Picker in Texture Nodes defaults to first view transform to Sergey Sharybin (sergey).

Hi @Troy Sobotka (sobotka), noticed this has been unanswered for quit some time.
Issue adds up to already existing T41287.

Wed, Apr 18, 10:18 AM · BF Blender
Philipp Oeser (lichtwerk) closed T54703: Alembic Export of Metaball Particle System as Archived.

Afaik, blenders alembic exporter does not support particle dupli objects and only exports points. (see the manual)
For mesh objects you can use a particle instance modifier [that will export OK], but unfortunately this is not available for metaballs.

Wed, Apr 18, 10:05 AM · Alembic, BF Blender
John Luke Gibson (eaterjolly) added a comment to T54708: Segfault .

Interestingly: attempted building bpy from source.

$ python3
Python 3.5.2 (default, Nov 23 2017, 16:37:01) 
[GCC 5.4.0 20160609] on linux
Type "help", "copyright", "credits" or "license" for more information.
>>> import bpy
Color management: using fallback mode for management
bpy: couldnt find 'scripts/modules', blender probably wont start.
Freestyle: couldn't find 'scripts/freestyle/modules', Freestyle won't work properly.
ImportError: No module named 'bpy_types'
ImportError: No module named 'bpy_types'
pyrna_srna_ExternalType: failed to find 'bpy_types' module
ImportError: No module named 'bpy_types'
ImportError: No module named 'bpy_types'
pyrna_srna_ExternalType: failed to find 'bpy_types' module
ImportError: No module named 'bpy_types'
pyrna_srna_ExternalType: failed to find 'bpy_types' module
F0418 03:39:48.776191 31765 utilities.cc:322] Check failed: !IsGoogleLoggingInitialized() You called InitGoogleLogging() twice!
*** Check failure stack trace: ***
    @     0x7f2b0472cb5d  google::LogMessage::Fail()
    @     0x7f2b0472e973  google::LogMessage::SendToLog()
    @     0x7f2b0472c6ed  google::LogMessage::Flush()
    @     0x7f2b0472f35e  google::LogMessageFatal::~LogMessageFatal()
    @     0x7f2b04734b62  google::glog_internal_namespace_::InitGoogleLoggingUtilities()
    @     0x7f2b0467f32d  libmv_initLogging
    @     0x7f2b02fc270c  main_python_enter
    @     0x7f2b033bf77d  bpy_module_delay_init
    @     0x7f2b033bf7dd  dealloc_obj_dealloc
    @           0x5a0189  PyDict_SetItem
    @           0x5a114c  PyDict_SetItemString
    @           0x51ffb6  PyModule_AddObject
    @           0x6100db  _PyImport_LoadDynamicModuleWithSpec
    @           0x610538  (unknown)
    @           0x4e9c36  PyCFunction_Call
    @           0x53dbbb  PyEval_EvalFrameEx
    @           0x540199  (unknown)
    @           0x53c1d0  PyEval_EvalFrameEx
    @           0x53b7e4  PyEval_EvalFrameEx
    @           0x53b7e4  PyEval_EvalFrameEx
    @           0x53b7e4  PyEval_EvalFrameEx
    @           0x53b7e4  PyEval_EvalFrameEx
    @           0x540f9b  PyEval_EvalCodeEx
    @           0x4ebd23  (unknown)
    @           0x5c1797  PyObject_Call
    @           0x5c257a  _PyObject_CallMethodIdObjArgs
    @           0x5260c8  PyImport_ImportModuleLevelObject
    @           0x61025d  PyImport_ImportModuleLevel
    @     0x7f2b033d03c2  bpy_import_test
    @     0x7f2b033d079a  BPy_init_modules
    @     0x7f2b033bfd19  BPY_python_start
    @     0x7f2b02fcffc5  WM_init
Aborted (core dumped)
Wed, Apr 18, 9:42 AM · BF Blender