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abhijeet Sharma (shrofers) created T69032: automatically closing .
Thu, Aug 22, 7:38 AM · BF Blender
eldee smith (eldee) created T69031: Python - '3D View Generic' keymap returns inconsistent results depending on how you access the keymap..
Thu, Aug 22, 6:39 AM · BF Blender
Ruedy Stacher (Ruuds) updated the task description for T69013: Keymap Menu Hotkey Change registers wrong keys (Swiss German Keyboard layout).
Thu, Aug 22, 6:36 AM · BF Blender
Slay (slayerdude) added a comment to T68855: Texture is not visible in solid view with sculpt mode activated.

i cannot confirm this problem on linux Blender 2.80 f6cb5f54494e AMD FX8350, 16GB DDR3, GTX690 2+2 GB VRam- Nvidia drivers 435.17
IMO active sculpt object is showed in a kind of matcap to speedup sculpting operations, other selected object are show with texture

Thu, Aug 22, 6:02 AM · BF Blender
Arto Kitula (akitula) added a comment to T68243: Python misconfiguration in Mac build.

Wait for buildbot to be able to build new one, it should have the new one.

Thu, Aug 22, 4:29 AM · Platform: macOS, Python, BF Blender
Joe Williamsen (jwilliamsen) created T69030: Faceted geometry in Cycles along edges of shadows.
Thu, Aug 22, 4:15 AM · BF Blender
Jason (j-c-c-2) added a comment to T68243: Python misconfiguration in Mac build.

Console states 3.7.0. That was from a version of Blender downloaded again today, 22 August. Do I need to try that again or go elsewhere for a 'new' build? Thanks.

Thu, Aug 22, 4:05 AM · Platform: macOS, Python, BF Blender
Gavin Scott (Zoot) added a comment to T68853: Outliner Popovers Design.

Here are my comments from the DevTalk thread about the current 2.81 layout (some of which are already being addressed here):

Thu, Aug 22, 4:01 AM · BF Blender, User Interface
Joe Williamsen (jwilliamsen) created T69029: EEVEE doesn't correctly render two SSS materials mixed with a mask.
Thu, Aug 22, 3:49 AM · BF Blender
Arto Kitula (akitula) added a comment to T68243: Python misconfiguration in Mac build.

Check python console and if the version is 3.7.4, your build is up to date.

Thu, Aug 22, 3:24 AM · Platform: macOS, Python, BF Blender
Jimmy Gunawan (enzyme69) created T69028: Voxel Remesh is not respecting Shapekeys.
Thu, Aug 22, 3:13 AM · BF Blender
Amr Younis (youam50) added a comment to T68958: wireframe shadows.

i agree playing with some parameters as you mentioned will tune the shadows a bit.

Thu, Aug 22, 2:57 AM · Eevee, BF Blender
BlackCloud (BlackCloud) added a comment to T69015: New Denoising feature in compositor is killing details.

I tried it and it froze my PC because I don't have that amount of RAM.

Thu, Aug 22, 2:34 AM · BF Blender
Simon Occomore (CubeRepublic) created T69026: No contextual menus for dimensions on transform shelf.
Thu, Aug 22, 2:09 AM · BF Blender
Robert Basler (onemanmmo) created T69025: Collada Schema Violation.
Thu, Aug 22, 2:06 AM · BF Blender
John Paul Anthony G. Dela Cruz (johnpdelacruz26) added a comment to T67395: Wireframes not showing up in orthographic view (edit mode blender 2.8 candidate no.2).

Hello guys. I have found some temporary fix to the bug. The wireframes will somehow appear if your try to make a new window division. The only thing though is you have to adjust it until some of the wireframes shows up. All the wireframes were visible after opening two window subdivisions and adjusting them. The wireframes showed up but you may have to do this all the time just to make all the wireframes visible while editing in orthographic mode.

Thu, Aug 22, 1:59 AM · Mesh Modeling, GPU / Viewport, User Interface, BF Blender
Sam Mousa (Mrqozy) added a comment to T60094: Render crash when using Python API to modify object data in frame_change_pre handler.

please fix this!
flip fluids is a must for any water sim in blender, the internal fluid simulation engine is a pain.
its a shame blender devs haven't fixed this bug already.

Thu, Aug 22, 1:42 AM · Python, Rendering, BF Blender
Cenek Strichel (cenda) created T69024: Escape key can not be binded.
Thu, Aug 22, 1:33 AM · BF Blender
Cenek Strichel (cenda) added a comment to T69023: Cancel gizmo is still working, even it is deactivated.

It looks that Generic Gizmo Tweak doesn't use custom hotkey. With this settings (move with RMB, cancel with LMB) I can not use cancel of the movement:

Thu, Aug 22, 1:29 AM · BF Blender
Dalai Felinto (dfelinto) updated the task description for T68991: Fisheye / panorama in EEVEE.
Thu, Aug 22, 1:26 AM · Eevee, BF Blender
Dalai Felinto (dfelinto) added a comment to T68991: Fisheye / panorama in EEVEE.

That's the kind if the idea (warped cubemap) same as we once did in the BGE. There is no way of using Cycles full raytracing method. It also facilitates overscanning.

Thu, Aug 22, 1:25 AM · Eevee, BF Blender
Cenek Strichel (cenda) created T69023: Cancel gizmo is still working, even it is deactivated.
Thu, Aug 22, 1:18 AM · BF Blender
Campbell Barton (campbellbarton) added a comment to T68888: Mesh support for n-gons with holes.

@Ivo van der Lans (Ivo) it's a valid point, the counter to this would be that well designed tools would minimize confusion for the user.

Thu, Aug 22, 1:12 AM · Mesh Modeling, BF Blender
Cenek Strichel (cenda) created T69022: Lost hotkey with save preset.
Thu, Aug 22, 1:04 AM · BF Blender
-- (zgorg) added a comment to T68727: autokey in dopesheet activated but setting not visible.

in a sense this is a bug if you have still a setting on and don't have access to it.

Thu, Aug 22, 12:50 AM · User Interface, Animation, BF Blender
Ulyses (Yoolie) placed T69019: Vertex Normal Tools not working/buggy up for grabs.
Thu, Aug 22, 12:40 AM · BF Blender
Ulyses (Yoolie) created T69021: Subdivision Surface Modifier Extremely laggy in edit mode on small-ish Mesh (15k tris).
Thu, Aug 22, 12:40 AM · BF Blender
-- (zgorg) closed T68726: Particles>render>extra>unborn as Invalid.
Thu, Aug 22, 12:37 AM · BF Blender
-- (zgorg) added a comment to T68726: Particles>render>extra>unborn.

indeed , I forgot a word in my sentence and I can't find the same situation again. so close it plz. my mistake sorry

Thu, Aug 22, 12:37 AM · BF Blender
Julian Eisel (Severin) updated the task description for T68995: VR input integration and mapping.
Thu, Aug 22, 12:31 AM · GPU / Viewport, BF Blender
Ulyses (Yoolie) added a project to T69019: Vertex Normal Tools not working/buggy: BF Blender.
Thu, Aug 22, 12:30 AM · BF Blender
nope thank (justchaos) created T69018: using a deleted hdri causes blender to crash.
Thu, Aug 22, 12:25 AM · BF Blender
Ivo van der Lans (Ivo) added a comment to T68991: Fisheye / panorama in EEVEE.

Instead of the Cycles panoramic algorithms, wouldn’t EEVEE be better off by rendering onto a skybox whose faces are only then mapped onto an equirectangular, fish=eye, or whatever panorama? The implementation for such method seems soooo much simpler (even for Cycles?). As a bonus, the pixels at the poles (and corners) receive a more fair #samples compared to the ones at the equator. As another bonus, the skybox could be outputted directly into a game-engine friendly image format. Also, the remapping phase could be supported by the compositor or a custom OSL script. Just an Idea.

Thu, Aug 22, 12:23 AM · Eevee, BF Blender
Julian Eisel (Severin) updated the task description for T68998: Virtual Reality (XR/VR/AR/MR).
Thu, Aug 22, 12:22 AM · GPU / Viewport, BF Blender
-- (zgorg) created T69017: Edge split modifier generating an error in background in Sculpt Mode .
Thu, Aug 22, 12:22 AM · BF Blender
Julian Eisel (Severin) updated the task description for T68994: VR design / usability.
Thu, Aug 22, 12:20 AM · GPU / Viewport, BF Blender
Jesreel Marciano (Nightkeeper) created T69016: Error in every click.
Thu, Aug 22, 12:15 AM · BF Blender
Steffen Vetne (Steffenvy) added a comment to T69010: Scrolling when trying to drag in outliner.

I've found that in most apps and OS's you can't scroll when dragging, you have to move the cursor near the extremes of the screen and then it automatically scrolls at a (slow) rate. In blender thankfully it is possible to take control of that pace, but this is a case that I quite often struggle with if I start scrolling slightly before moving the cursor (which happens in large hierarchies).

Thu, Aug 22, 12:12 AM · User Interface, BF Blender
Julian Eisel (Severin) updated the task description for T68998: Virtual Reality (XR/VR/AR/MR).
Thu, Aug 22, 12:09 AM · GPU / Viewport, BF Blender
William Reynish (billreynish) added a comment to T62971: File Browser UI.

Now the IO operator controls are moved to the right sidebar, which now display all the IO controls in a consistent way:

Thu, Aug 22, 12:00 AM · User Interface, BF Blender

Yesterday

Ivo van der Lans (Ivo) added a comment to T68888: Mesh support for n-gons with holes.

I’m sorry for disturbing your discussion here (please keep it going), Taking my first steps in mesh modeling, I already find it difficult to get my head around triangles, normals, n-gons, degenerate stuff-stuff, co-planarity. If suddenly a hole appears in my mesh because some tool or modifier decided that it should an can do that, I would be hopelessly lost on a mental picture of what a non-coplanar (?) hole in my n-gon even means and what effect it will behave under further operations; let alone if it is somehow degenerate (?). Could I still enjoy playing with geometry which such beasts around?

Wed, Aug 21, 11:53 PM · Mesh Modeling, BF Blender
YAFU (YAFU) added a comment to T69015: New Denoising feature in compositor is killing details.

Please read starting from here:
https://blenderartists.org/t/intel-open-image-denoise-released-for-2-81/1144893/115

Wed, Aug 21, 11:40 PM · BF Blender
BlackCloud (BlackCloud) updated the task description for T69015: New Denoising feature in compositor is killing details.
Wed, Aug 21, 11:24 PM · BF Blender
BlackCloud (BlackCloud) created T69015: New Denoising feature in compositor is killing details.
Wed, Aug 21, 11:21 PM · BF Blender
bassam kurdali (bassamk) added a comment to T69014: object coordinate (using an empty) in Cycles volumetric shader not moving with object in linked/instanced group..

I'm not 100% sure this is a bug. would need a depsgraph or cycles dev (or both) to comment.

Wed, Aug 21, 11:09 PM · BF Blender
bassam kurdali (bassamk) created T69014: object coordinate (using an empty) in Cycles volumetric shader not moving with object in linked/instanced group..
Wed, Aug 21, 11:08 PM · BF Blender
Ruedy Stacher (Ruuds) updated the task description for T69013: Keymap Menu Hotkey Change registers wrong keys (Swiss German Keyboard layout).
Wed, Aug 21, 10:54 PM · BF Blender
Ruedy Stacher (Ruuds) renamed T69013: Keymap Menu Hotkey Change registers wrong keys (Swiss German Keyboard layout) from Keymap Menu Hotkey Change registers wrong keys (Swiss Keyboard layout) to Keymap Menu Hotkey Change registers wrong keys (Swiss German Keyboard layout).
Wed, Aug 21, 10:53 PM · BF Blender
Ruedy Stacher (Ruuds) created T69013: Keymap Menu Hotkey Change registers wrong keys (Swiss German Keyboard layout).
Wed, Aug 21, 10:51 PM · BF Blender
William Reynish (billreynish) added a comment to T69010: Scrolling when trying to drag in outliner.

On Mac at least, this is not considered a drag operation, and in many other OS's and apps.

Wed, Aug 21, 10:42 PM · User Interface, BF Blender
Jason (j-c-c-2) added a comment to T68243: Python misconfiguration in Mac build.

Also wanted to check whether this really was a Blender issue or the BlenderGIS add-on, after all?

Wed, Aug 21, 10:33 PM · Platform: macOS, Python, BF Blender
Jason (j-c-c-2) added a comment to T68243: Python misconfiguration in Mac build.

Hi. Still the same error I'm afraid. Latest grab attached. I'm a little confused why it appears to be trying to look for a local folder on ‘brecht's’ drive when that would be impossible. Good luck... again. Thanks.

Wed, Aug 21, 10:32 PM · Platform: macOS, Python, BF Blender
Cliff Hansen (mistercliff) created T69012: Axis glitching.
Wed, Aug 21, 10:24 PM · BF Blender
Pavel (Vitaro) added a comment to T69009: Quick menu.

Sorry, but i already don't want reset Settings =)
(restore settings from more early version of the Blender)

Wed, Aug 21, 10:22 PM · User Interface, BF Blender
Stephen Swaney (stiv) raised the priority of T68992: Animation not working using a file from version 2.79b to version 2.8 from Needs Information from User to Needs Triage by Developer.
Wed, Aug 21, 10:19 PM · Animation, BF Blender
Philipp Oeser (lichtwerk) added a project to T69009: Quick menu: User Interface.

Not sure if I understand correctly:

Wed, Aug 21, 10:16 PM · User Interface, BF Blender
Philipp Oeser (lichtwerk) added a project to T69010: Scrolling when trying to drag in outliner: User Interface.

Not sure about the first one, tested a couple UIs here, some do in fact consider scrolling as a immediate change in cursor position (thus start dragging -- QTCreator tree view), some dont (nautilus tree view, GTK tree view).
However all of them allow to drag after scrolling stopped.

Wed, Aug 21, 10:09 PM · User Interface, BF Blender
Philipp Oeser (lichtwerk) added a project to T67646: eevee - unconnected Subsurface Scattering node makes whole material not working: Eevee.
Wed, Aug 21, 9:58 PM · Eevee, BF Blender
Philipp Oeser (lichtwerk) added projects to T67654: Particle Settings Title in Properties Panel Won't Update Until Mouse Over: Physics, User Interface.
Wed, Aug 21, 9:57 PM · User Interface, Physics, BF Blender
Philipp Oeser (lichtwerk) added a comment to T67711: Crash when selecting Smoke Domain Material on Cycles.

This was fixed by rBb4051db4fc3a

Wed, Aug 21, 9:56 PM · BF Blender
Samuel Partridge (CertifiedDoc) added a comment to T60043: macOS viewport lagging.

I have the same issue. It does not exist in 2.79b, but it persists in both the 2.8 release and the 2.8.1 build from 2019-08-21.
2011 Macbook Pro
OS: Mac OS High Sierra 10.13.6
CPU: 2.2 GHz Intel Core i7 2720 QM
GPU: Intel HD 3000, AMD HD 6750M

Wed, Aug 21, 9:53 PM · Platform: macOS, GPU / Viewport, BF Blender
Shrugga (Shrugga) added a comment to T37027: blender only displays white blank screen on startup.

I am having this issue too. I loaded Blender 2.8 then tried 2.79b both have a solid whiter box.

Wed, Aug 21, 9:51 PM · BF Blender, Platform: Windows
Steffen Vetne (Steffenvy) created T69010: Scrolling when trying to drag in outliner.
Wed, Aug 21, 9:47 PM · User Interface, BF Blender
Philipp Oeser (lichtwerk) added projects to T67712: Cryptomatte passes in wrong order: Compositing, Nodes.
Wed, Aug 21, 9:46 PM · Nodes, Compositing, BF Blender
Philipp Oeser (lichtwerk) added a project to T67718: Point density texture crashes: Cycles.
Wed, Aug 21, 9:42 PM · Cycles, BF Blender
Philipp Oeser (lichtwerk) added a project to T67720: Smoke Cache deleted when hiding the smoke domain: Physics.
Wed, Aug 21, 9:41 PM · Physics, BF Blender
Philipp Oeser (lichtwerk) added a project to T67724: Textures on metaballs have different scale in Eevee and Cycles: Cycles.
Wed, Aug 21, 9:41 PM · Cycles, BF Blender
Philipp Oeser (lichtwerk) added a project to T67732: metadata "Include Labels" checkbox doesn't work when "Use Strip Metadata" is checked: Video Sequencer.
Wed, Aug 21, 9:39 PM · Video Sequencer, BF Blender
Philipp Oeser (lichtwerk) added a project to T67739: Freezed when resize new added metaball: Mesh Modeling.
Wed, Aug 21, 9:34 PM · Mesh Modeling, BF Blender
Philipp Oeser (lichtwerk) added projects to T67741: World Editor Mapping node does not update if one of viewports is in Look Dev Mode: Eevee, GPU / Viewport.
Wed, Aug 21, 9:34 PM · GPU / Viewport, Eevee, BF Blender
Philipp Oeser (lichtwerk) added projects to T67753: Alpha BLEND and SHADOW together cause crash: Eevee, GPU / Viewport.
Wed, Aug 21, 9:31 PM · GPU / Viewport, Eevee, BF Blender
Philipp Oeser (lichtwerk) added a project to T67756: Strange drag-drop when opening an image from the shader editor and the open dialog is in thumbnail mode: User Interface.
Wed, Aug 21, 9:27 PM · User Interface, BF Blender
Philipp Oeser (lichtwerk) added a project to T68374: 2d paint curves are not using view transform orientation for handle rotation in texture paint and sculpt modes: Sculpting and Painting.
Wed, Aug 21, 9:25 PM · Sculpting and Painting, BF Blender
Philipp Oeser (lichtwerk) added projects to T67763: 2D mask brush not working: User Interface, Sculpting and Painting.
Wed, Aug 21, 9:21 PM · Sculpting and Painting, User Interface, BF Blender
Philipp Oeser (lichtwerk) added a project to T67770: Gpencil + clipping 0.5m = heavy glitches: Grease Pencil.
Wed, Aug 21, 9:15 PM · Grease Pencil, BF Blender
Philipp Oeser (lichtwerk) added a project to T67799: The "Spin" and "Screw" tools are not well implemented as classic operators: User Interface.
Wed, Aug 21, 9:14 PM · User Interface, BF Blender
Philipp Oeser (lichtwerk) added projects to T67829: Cycles shaders show up in EEVEE list (Properties > Material tab > Surface panel): Rendering, User Interface.

It is also the other way around (you can e.g. see Shader To RGB in cycles), so it is a general issue of uiTemplateNodeView I guess

Wed, Aug 21, 9:12 PM · User Interface, Rendering, BF Blender
Pavel (Vitaro) created T69009: Quick menu.
Wed, Aug 21, 9:10 PM · User Interface, BF Blender
Philipp Oeser (lichtwerk) added a project to T67831: Icons disappear in gizmos: User Interface.
Wed, Aug 21, 9:05 PM · User Interface, BF Blender
Philipp Oeser (lichtwerk) added a project to T67832: Background images ignore View transform: GPU / Viewport.
Wed, Aug 21, 9:03 PM · GPU / Viewport, BF Blender
Philipp Oeser (lichtwerk) added a project to T67839: viewport material transparency faces goes through objects with in front option enabled: GPU / Viewport.
Wed, Aug 21, 9:02 PM · GPU / Viewport, BF Blender
Philipp Oeser (lichtwerk) added a project to T67861: Bug? No snapping pie menu for Grease Pencil Edit Mode: User Interface.
Wed, Aug 21, 9:00 PM · User Interface, BF Blender
Philipp Oeser (lichtwerk) added a comment to T69008: Cannot load in Image Textures.

Well.. it is looking here //..\..\..\ASSETS\txt_dlazdice_01_v1.png
Thats 3 folders up from where your blend file is, then the ASSETS folder, inside should be txt_dlazdice_01_v1.png

Wed, Aug 21, 8:58 PM · BF Blender
Shawn Hollahan (Shawnee) updated the task description for T68913: Wacom Cintiq Issue.
Wed, Aug 21, 8:55 PM · BF Blender
matc (matc) added a comment to T68144: Boolean Difference works like Boolean Union - modifier bug.

Steps to reproduce the file:

  1. Delete everything from default scene
  2. Add Cylinder
  3. Add Cube (Will not work with default cube.)
  4. Scale Cube by 3
  5. Scale Cube by 0.5 along Z axis
  6. (optional, but better visibility) Set Cube 'Viewport Display' to 'Display As: Wire'
  7. Add Boolean modifier to Cylinder with 'Target: Cube'
  8. Move Cube along Z axis (somewhere between -0.5m and 1.5m)

Note: Order of steps does not really matter, but the scaling dimensions are somehow crucial.

Wed, Aug 21, 8:53 PM · Modifiers, Mesh Modeling, BF Blender
Philipp Oeser (lichtwerk) added projects to T69007: Class naming issue: Python, Add-ons.
Wed, Aug 21, 8:52 PM · Add-ons, Python, BF Blender
Foxner (Foxner) updated the task description for T69005: Cycles crashes and doesn't work until Blender is restarted..
Wed, Aug 21, 8:51 PM · Cycles, Rendering, BF Blender
Philipp Oeser (lichtwerk) added projects to T69006: OIDN: RAM increases proportionally with each Denoise node used: Compositing, Nodes.
Wed, Aug 21, 8:49 PM · Nodes, Compositing, BF Blender
Philipp Oeser (lichtwerk) added projects to T69005: Cycles crashes and doesn't work until Blender is restarted.: Rendering, Cycles.
Wed, Aug 21, 8:49 PM · Cycles, Rendering, BF Blender
Philipp Oeser (lichtwerk) added a comment to T69004: Weight Paint - Fix Deform crash.

This is already fixed in current master, see T67973, please try a new build.

Wed, Aug 21, 8:47 PM · Sculpting and Painting, BF Blender
Philipp Oeser (lichtwerk) added projects to T69002: Blender cannot save the two-column layout of toolbar in the 3D Viewport: User Interface, Blender File.
Wed, Aug 21, 8:38 PM · Blender File, User Interface, BF Blender
Philipp Oeser (lichtwerk) added a comment to T68842: light not casting shadows at all.

Well this is really not a place to ask about blender usage, please use one of these for this:
https://www.blender.org/Community/

Wed, Aug 21, 8:37 PM · Rendering, Eevee, BF Blender
Omar Ahmad (OmarSquircleArt) updated the task description for T68823: GSoC 2019 - Cycles/EEVEE Improvements.
Wed, Aug 21, 8:33 PM · Nodes, Rendering, Cycles, BF Blender
Philipp Oeser (lichtwerk) added a comment to T69000: Hair particle system refresh and crash problem .

This is the backtracke for deleting a whole particle, then Undo (cannot reproduce an Undo crash if I only delete a particle key...)
There, some ParticleCacheKey is broken...

Wed, Aug 21, 8:27 PM · Dependency Graph, Physics, BF Blender
Campbell Barton (campbellbarton) added a comment to T68888: Mesh support for n-gons with holes.

We could have basic support for holes, eg: keep the mesh structure virtually the same as it is now, only adding flags to denote holes (add a flag for a complex polygon, and a flag for polygons after it to be used as holes).

Wed, Aug 21, 8:25 PM · Mesh Modeling, BF Blender
Elan Evans (elanevans86) added a comment to T68842: light not casting shadows at all.

I have attached a jpeg of what im seeing on my screen. I circled in red the point that i want to cast light and the values of it. I want shadows to be cast on the figure that I created. Thank you for looking into this for me.

Wed, Aug 21, 8:25 PM · Rendering, Eevee, BF Blender
todd doehring (tcdabemis) added a comment to T68840: 2.8 Metaballs update 'NEVER' is not working, seems to *always* update even with NEVER selected.

Thank you for the info about 'FAST'. That explains another problem.

Wed, Aug 21, 8:20 PM · Dependency Graph, Mesh Modeling, BF Blender
Philipp Oeser (lichtwerk) added a comment to T69000: Hair particle system refresh and crash problem .

Blender, you keep confusing me.

Wed, Aug 21, 8:19 PM · Dependency Graph, Physics, BF Blender
Mik Fis (charmingacorn) created T69008: Cannot load in Image Textures.
Wed, Aug 21, 8:06 PM · BF Blender
Alberto Velázquez (dcvertice) added a comment to T68970: Slower response of Blender due to click event in "left click" keymap..

LOL. Clicking on a bunch of vertices one by one at a high speed is dumb imo, I'd use circle select or something else. There are much faster selection methods for this.
As stated before, not a bug.

Wed, Aug 21, 8:03 PM · BF Blender