Page MenuHome
Feed Advanced Search

Today

Campbell Barton (campbellbarton) closed T61480: Add rename popup in the 3D View to replace the old Item panel as Resolved.

Committed rBbd1299f6a4398e06db00d77f9ea7382f9e7bcf53 closing.

Thu, Mar 21, 1:20 PM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) closed T61480: Add rename popup in the 3D View to replace the old Item panel, a subtask of T56950: UI Paper Cuts (Parent Task), as Resolved.
Thu, Mar 21, 1:20 PM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) updated the task description for T55194: Shortcut Keys Changed in 2.8x.
Thu, Mar 21, 1:13 PM · User Interface, Code Quest, BF Blender: 2.8
Campbell Barton (campbellbarton) updated the task description for T55194: Shortcut Keys Changed in 2.8x.
Thu, Mar 21, 1:04 PM · User Interface, Code Quest, BF Blender: 2.8
Sebastian Parborg (zeddb) assigned T62417: Poorly visible mouse cursor in Edit Mode when activated High Dynamic Range (HDR) and Wide Color Gamut (WCG) in Windows 10. to Brecht Van Lommel (brecht).
Thu, Mar 21, 12:37 PM · User Interface, BF Blender: 2.8, BF Blender
Pablo Vazquez (pablovazquez) added a comment to T61480: Add rename popup in the 3D View to replace the old Item panel.

Suggest this:

  • F4 opens file context menu (as F2 did).
  • Add Preferences (So F4, PKey still opens preferences).
  • Window context menu is a submenu.
Thu, Mar 21, 12:36 PM · User Interface, BF Blender: 2.8
Brecht Van Lommel (brecht) closed T62811: Blender 2.80.51: Pen pointer snap-to sensitivity option as Archived.

Thanks for the suggestion, but we do not handle them on this website:
https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests

Thu, Mar 21, 11:10 AM · User Interface, BF Blender: 2.8
blendaluva changed Type from Bug to Design on T62811: Blender 2.80.51: Pen pointer snap-to sensitivity option.
Thu, Mar 21, 10:45 AM · User Interface, BF Blender: 2.8
Antonio Vazquez (antoniov) closed T62802: Blender 2.80.51 Outliner Layer Sorting Opposite Of Layer and TimeLine Views as Resolved by committing rBb346a7c0df38: Fix T62802: Layer order inverted in Outliner.
Thu, Mar 21, 9:29 AM · Grease Pencil, BF Blender: 2.8
Antonio Vazquez (antoniov) claimed T62802: Blender 2.80.51 Outliner Layer Sorting Opposite Of Layer and TimeLine Views.
Thu, Mar 21, 9:26 AM · Grease Pencil, BF Blender: 2.8
Andrei Nadin (AnadinX) added a comment to T61480: Add rename popup in the 3D View to replace the old Item panel.

Return is very macOS friendly that has my vote :)

Thu, Mar 21, 9:19 AM · User Interface, BF Blender: 2.8
blendaluva edited projects for T62802: Blender 2.80.51 Outliner Layer Sorting Opposite Of Layer and TimeLine Views, added: BF Blender: 2.8, Grease Pencil; removed BF Blender.
Thu, Mar 21, 9:11 AM · Grease Pencil, BF Blender: 2.8
William Reynish (billreynish) added a comment to T61480: Add rename popup in the 3D View to replace the old Item panel.

Just another nudge to say, if we are having trouble fitting it onto the F-keys, I’ve used it with Return, it it seems to work nicely this way.

Thu, Mar 21, 8:58 AM · User Interface, BF Blender: 2.8

Yesterday

Campbell Barton (campbellbarton) reopened T61480: Add rename popup in the 3D View to replace the old Item panel as "Open".
Wed, Mar 20, 11:54 PM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) reopened T61480: Add rename popup in the 3D View to replace the old Item panel, a subtask of T56950: UI Paper Cuts (Parent Task), as Open.
Wed, Mar 20, 11:54 PM · User Interface, BF Blender: 2.8
Brecht Van Lommel (brecht) renamed T62794: Principled BSDF base color alpha value is not reflected in viewport with alpha blend from `Principled BSDF` shader `Base Color` `Alpha` value is not reflected in viewport with `Alpha Blend` to Principled BSDF base color alpha value is not reflected in viewport with alpha blend.
Wed, Mar 20, 11:38 PM · BF Blender
Brecht Van Lommel (brecht) triaged T62794: Principled BSDF base color alpha value is not reflected in viewport with alpha blend as Confirmed, Low priority.

Color sockets in Cycles and Eevee do not actually have an alpha value, this is a leftover from old Blender Internal code. This needs to be cleaned up in the UI still. For transparency you should mix with the Transparent BSDF.

Wed, Mar 20, 11:38 PM · BF Blender
Brecht Van Lommel (brecht) merged T58281: Wrong result with alpha for Principled BSDF base color into T62794: Principled BSDF base color alpha value is not reflected in viewport with alpha blend.
Wed, Mar 20, 11:36 PM · BF Blender
William Reynish (billreynish) added a comment to T61588: Add Material Slot selection to Shader Editor.

@Hans Goudey (HooglyBoogly) it would work exactly like changing the active material slot inside Material Properties.

Wed, Mar 20, 11:34 PM · User Interface, BF Blender: 2.8
Dan Sinni (DanSinni) added a project to T62794: Principled BSDF base color alpha value is not reflected in viewport with alpha blend: BF Blender: 2.8.
Wed, Mar 20, 11:30 PM · BF Blender
Hans Goudey (HooglyBoogly) added a comment to T61588: Add Material Slot selection to Shader Editor.

I want to take this on!

Wed, Mar 20, 10:49 PM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) added a comment to T61480: Add rename popup in the 3D View to replace the old Item panel.

We could but there was a plan to keep this middle block free for people to bind their own keys.

Wed, Mar 20, 10:33 PM · User Interface, BF Blender: 2.8
Mal Duffin (mal_cando) added a comment to T58044: Issue with adding hair to rigid body.

@Sergey Sharybin (sergey) - I see you just fixed another issue with rigid bodies and particles, could you have a look at this one too?

Wed, Mar 20, 9:10 PM · BF Blender: 2.8, Physics
William Reynish (billreynish) added a comment to T57918: Left Click Select tweaks and fixes.

@Dan Pool (dpdp) yes. We also should make it so you can click to select and shift-click to select more even when clicking on top of the gizmos.

Wed, Mar 20, 8:59 PM · User Interface, BF Blender: 2.8
Dan Pool (dpdp) added a comment to T57918: Left Click Select tweaks and fixes.

Since this issue occurs only when you try to do multiple selection right ? Why not de-activate or hide the gizmo when hold shift ? It can be a good way to fix it what you think ?

Wed, Mar 20, 8:45 PM · User Interface, BF Blender: 2.8
Antonio Vazquez (antoniov) added a comment to T62778: Crash On weight Paint mode.

Can't reproduce it on Windows 10 RTX2080 TI

Wed, Mar 20, 6:30 PM · BF Blender: 2.8, BF Blender
Brecht Van Lommel (brecht) added a comment to T61480: Add rename popup in the 3D View to replace the old Item panel.

Can we put the file menu on F5, F6, F7 or F8? I think we still need a quick shortcut for link/append at least.

Wed, Mar 20, 5:44 PM · User Interface, BF Blender: 2.8
Sebastian Parborg (zeddb) triaged T62778: Crash On weight Paint mode as Needs Information from User priority.

Your driver is severely outdated. Please download and install the latest nvidia drivers and try again.

Wed, Mar 20, 5:28 PM · BF Blender: 2.8, BF Blender
Campbell Barton (campbellbarton) added a comment to T62778: Crash On weight Paint mode.

Cant redo:

  • OS: Linux 5.0.2-arch1-1-ARCH
  • REV: f08910e7b28722c76263c0017e81db4d7773337b
  • GPU: GeForce GTX 1080
Wed, Mar 20, 3:32 PM · BF Blender: 2.8, BF Blender
William Reynish (billreynish) raised the priority of T62778: Crash On weight Paint mode from Needs Information from User to Needs Triage by Developer.

Still cannot reproduce a crash here.

Wed, Mar 20, 3:22 PM · BF Blender: 2.8, BF Blender
alon abrany (aabrany) added a comment to T62778: Crash On weight Paint mode.

1.switch from object to weight Paint mode
2.started painting, and in some point blender crash

Wed, Mar 20, 3:20 PM · BF Blender: 2.8, BF Blender
Sergey Sharybin (sergey) closed T61759: Dynamic paint smudge crash as Resolved by committing rB08efcefb4705: Fix T61759: Dynamic paint smudge crash.
Wed, Mar 20, 2:57 PM · BF Blender: 2.8
William Reynish (billreynish) triaged T62778: Crash On weight Paint mode as Needs Information from User priority.

Cannot reproduce a crash here.

Wed, Mar 20, 2:47 PM · BF Blender: 2.8, BF Blender
alon abrany (aabrany) added a project to T62778: Crash On weight Paint mode: BF Blender: 2.8.
Wed, Mar 20, 2:45 PM · BF Blender: 2.8, BF Blender
William Reynish (billreynish) updated the task description for T56950: UI Paper Cuts (Parent Task).
Wed, Mar 20, 2:39 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) renamed T57685: Add Save Before Closing to File -> New & File -> Open from Add Save Before Closing to File -> New to Add Save Before Closing to File -> New & File -> Open.
Wed, Mar 20, 2:39 PM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) updated the task description for T56950: UI Paper Cuts (Parent Task).
Wed, Mar 20, 2:37 PM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) closed T61480: Add rename popup in the 3D View to replace the old Item panel as Resolved.
Wed, Mar 20, 2:36 PM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) closed T61480: Add rename popup in the 3D View to replace the old Item panel, a subtask of T56950: UI Paper Cuts (Parent Task), as Resolved.
Wed, Mar 20, 2:36 PM · User Interface, BF Blender: 2.8
Victor V Green II (Sleeper_G) closed T62628: explosions as Resolved.

I fixed the issue. I just had to turn my quality steps down to 2.

Wed, Mar 20, 1:56 PM · Rendering, Platform: Windows, BF Blender: 2.8, Physics, Eevee
Campbell Barton (campbellbarton) updated the task description for T55194: Shortcut Keys Changed in 2.8x.
Wed, Mar 20, 1:41 PM · User Interface, Code Quest, BF Blender: 2.8
Christophe (StroBlend) added a comment to T57918: Left Click Select tweaks and fixes.
Wed, Mar 20, 12:25 PM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) added a comment to T57918: Left Click Select tweaks and fixes.

Since this issue occurs only when you try to do multiple selection right ? Why not de-activate or hide the gizmo when hold shift ? It can be a good way to fix it what you think ?

Wed, Mar 20, 9:44 AM · User Interface, BF Blender: 2.8
Christophe (StroBlend) added a comment to T57918: Left Click Select tweaks and fixes.

Since this issue occurs only when you try to do multiple selection right ? Why not de-activate or hide the gizmo when hold shift ? It can be a good way to fix it what you think ?

Wed, Mar 20, 9:34 AM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) merged T62414: 3D Viewport: ToolShelf Hitbox blocks Orbit MMB into T61554: Region Overlap: Input is blocked .
Wed, Mar 20, 7:13 AM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) added a revision to T61480: Add rename popup in the 3D View to replace the old Item panel: D4559: Convenience renaming popup (T61480).
Wed, Mar 20, 5:12 AM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) added a comment to T61480: Add rename popup in the 3D View to replace the old Item panel.

While there are some exceptions Blender mostly doesn't attempt to follow key bindings for the platform (it gets far too complicated).

Wed, Mar 20, 3:29 AM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) updated the task description for T61480: Add rename popup in the 3D View to replace the old Item panel.
Wed, Mar 20, 1:28 AM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) updated the task description for T61480: Add rename popup in the 3D View to replace the old Item panel.
Wed, Mar 20, 1:28 AM · User Interface, BF Blender: 2.8

Tue, Mar 19

William Reynish (billreynish) added a comment to T57208: 3D Cursor Tool Todo.

@Hans Goudey (HooglyBoogly) That sums it up pretty well.

Tue, Mar 19, 8:03 PM · BF Blender: 2.8, User Interface, Code Quest
Hans Goudey (HooglyBoogly) added a comment to T57208: 3D Cursor Tool Todo.

I think I agree with Dan here, although there are good reasons on both sides. I'll try to sum them up here:

Tue, Mar 19, 7:57 PM · BF Blender: 2.8, User Interface, Code Quest
YuanQing(Brent) Liu (TeaCrab131) added a comment to T61480: Add rename popup in the 3D View to replace the old Item panel.

While the F2 file menu is handy, overall this may be more useful for renaming.

Tue, Mar 19, 5:14 PM · User Interface, BF Blender: 2.8
Clément Foucault (fclem) claimed T62580: Blender 2.8. Shadow glitch in viewport (and same in Workbench render at once).

This is an issue with the workbench shadow and degenerate triangle threshold.

Tue, Mar 19, 4:59 PM · BF Blender: 2.8, BF Blender
Sergey Sharybin (sergey) closed T62622: Blender 2.8 - viewport does not show changes in animated vertex positions without clicking a viewport shading button every time as Resolved by committing rB85685c7bdc6f: Fix T62622: Animating vertex does not update viewport.
Tue, Mar 19, 4:01 PM · BF Blender: 2.8, BF Blender
Brecht Van Lommel (brecht) updated subscribers of D2566: Experimental external tooltips.

@Dirk Draic (Ninja3), just leave a comment, no need to edit the description:

Tue, Mar 19, 3:26 PM · BF Blender: 2.8
Brecht Van Lommel (brecht) updated the summary of D2566: Experimental external tooltips.
Tue, Mar 19, 3:25 PM · BF Blender: 2.8
Dirk Draic (Ninja3) updated the summary of D2566: Experimental external tooltips.
Tue, Mar 19, 3:09 PM · BF Blender: 2.8
Jeroen Bakker (jbakker) closed T60820: Render artifacts; NoAA or 5, 11 Samples viewport render as Resolved by committing rB84fe4cdcb37c: Workbench: Support Odd Number Of AA Samples.
Tue, Mar 19, 2:59 PM · BF Blender: 2.8, BF Blender
Christian Brinkmann (poor) added a comment to T61480: Add rename popup in the 3D View to replace the old Item panel.

Inspiration: Wrote a very similar operator long time ago: https://github.com/p2or/blender-viewport-rename based on a question on stackexchange to rename all objects (and their datablocks) within the selection via Ctrl+R hotkey which fits pretty well and is easy to use. Cheers!

Tue, Mar 19, 2:39 PM · User Interface, BF Blender: 2.8
Duarte Farrajota Ramos (duarteframos) added a comment to T61480: Add rename popup in the 3D View to replace the old Item panel.

When one is making an effort to rename things and keep a scene tidy it is a frequent action to rename both the object and the data at the same time so having both in the same dialog would definitely save quite some clicking around for two very related actions.

Tue, Mar 19, 2:13 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) added a comment to T61480: Add rename popup in the 3D View to replace the old Item panel.

I don't have a strong opinion re the hotkey. Someone suggested Return, which is used in some apps, and in Blender it's basically free, so it seemed like an obvious candidate.

Tue, Mar 19, 1:54 PM · User Interface, BF Blender: 2.8
Jeroen Bakker (jbakker) added a revision to T60820: Render artifacts; NoAA or 5, 11 Samples viewport render: D4546: Workbench: Support Odd Number Of AA Samples.
Tue, Mar 19, 10:37 AM · BF Blender: 2.8, BF Blender
Bastien Montagne (mont29) raised the priority of T61912: Baking normal errors when auto smooth enabled from Needs Information from User to Confirmed, Medium.
Tue, Mar 19, 10:31 AM · BF Blender: 2.8, BF Blender
Philipp Oeser (lichtwerk) closed T61719: Vertex Weight assigning to bone Issues in 2.8 as Archived.

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.

Tue, Mar 19, 9:24 AM · BF Blender: 2.8, BF Blender
Campbell Barton (campbellbarton) updated subscribers of T61480: Add rename popup in the 3D View to replace the old Item panel.

Looking ahead how might this change or be extended in the future?

Tue, Mar 19, 1:46 AM · User Interface, BF Blender: 2.8

Mon, Mar 18

Bastien Montagne (mont29) closed T61471: Blender 2.8: Shader node - Linking to Materiel Output/Volume causes a crash of Blender as Archived.

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.

Mon, Mar 18, 9:39 PM · BF Blender: 2.8, BF Blender
Bastien Montagne (mont29) closed T57647: Z fighting when lowering unit scale as Archived.

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.

Mon, Mar 18, 9:17 PM · OpenGL / Gfx, BF Blender: 2.8
Bastien Montagne (mont29) closed T61161: Blender 2.8 crashes when deleting track. as Archived.

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.

Mon, Mar 18, 9:16 PM · BF Blender: 2.8
William Reynish (billreynish) closed T62665: Auto inset keyframes defect. as Invalid.

Blender inserts keyframes on all axes by default. Just stop using Only Insert Needed, which is does exactly the opposite of what you are looking for.

Mon, Mar 18, 8:07 PM · BF Blender: 2.8, Animation, BF Blender
jianzwan (jianzwan) added a comment to T62665: Auto inset keyframes defect..

It is not bug.
I mean, I want 'move on one axis, insert keyframes on location xyz. I rotate on one axis, insert keyframes on rotation xyz. I scale on one axis, insert keyframes on scale xyz.
The Only Insert Needed option --- I have to insert keyframes on location xyz every times.
The Only Insert Available option--- When I move location , it insert keyframes in all available channel. . I don't want to insert keyframes in all channels.
No option can meet needs now.

Mon, Mar 18, 6:09 PM · BF Blender: 2.8, Animation, BF Blender
Bastien Montagne (mont29) closed T61070: Blender 2.80 renaming parent directory of .blend files to "New Folder" as Invalid.

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.

Mon, Mar 18, 5:57 PM · BF Blender: 2.8, BF Blender
Bastien Montagne (mont29) closed T59757: Blender 2.8 Sculpt Lag as Invalid.

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.

Mon, Mar 18, 5:23 PM · BF Blender: 2.8, BF Blender
Sebastian Parborg (zeddb) assigned T62622: Blender 2.8 - viewport does not show changes in animated vertex positions without clicking a viewport shading button every time to Sergey Sharybin (sergey).

@Sergey Sharybin (sergey) I'm guessing this is depsgraph related. As always, feel free to reassign.

Mon, Mar 18, 1:18 PM · BF Blender: 2.8, BF Blender
Campbell Barton (campbellbarton) closed T58025: Circle Select stays with either Select or deselect entire time it's open. as Resolved.

Resolved since rB8d8d113b7379b96d8cd9440f4e1f87524a418fef

Mon, Mar 18, 8:40 AM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) closed T58025: Circle Select stays with either Select or deselect entire time it's open., a subtask of T56950: UI Paper Cuts (Parent Task), as Resolved.
Mon, Mar 18, 8:40 AM · User Interface, BF Blender: 2.8
Dan Pool (dpdp) added a comment to T57208: 3D Cursor Tool Todo.

I don’t understand why such a huge portion of the screen is meant to remain blank. It makes perfect sense to have properties associated with the tool available in the top bar. Many programs use this area in such a way. Blender seems insistent on hiding settings in so many places that the user is required to hunt around the interface for related tools and settings. If a convenient space exists, why leave it empty for most tools? Given the virtual lack of utility, the top bar makes very little sense; it is simply wasted space.

Mon, Mar 18, 5:08 AM · BF Blender: 2.8, User Interface, Code Quest
Campbell Barton (campbellbarton) added a comment to T57208: 3D Cursor Tool Todo.

Would rather not add these settings.

Mon, Mar 18, 4:32 AM · BF Blender: 2.8, User Interface, Code Quest
Hans Goudey (HooglyBoogly) updated subscribers of T57208: 3D Cursor Tool Todo.

Oops -_- I didn't mean to add Campbell also, sorry.

Mon, Mar 18, 4:12 AM · BF Blender: 2.8, User Interface, Code Quest
Hans Goudey (HooglyBoogly) claimed T57208: 3D Cursor Tool Todo.

I've made most of the changes here:


Remaining:

  1. Redraw after cursor is placed. (Right now it only repaints after a cursor drag action.
  2. Add reset button for location.
Mon, Mar 18, 4:09 AM · BF Blender: 2.8, User Interface, Code Quest
Campbell Barton (campbellbarton) renamed T61259: macOS: CTRL+R and MagicMouse from CTRL+R and MagicMouse to macOS: CTRL+R and MagicMouse.
Mon, Mar 18, 3:31 AM · Platform: macOS, BF Blender: 2.8
Kent Davis (mac4kent) added a comment to T61259: macOS: CTRL+R and MagicMouse.

March 17, 2019
I am wait for you to process to answer and fix. @Chris Evans (mgchris) but take your time to inspect.

Mon, Mar 18, 2:06 AM · Platform: macOS, BF Blender: 2.8
Brecht Van Lommel (brecht) closed T61974: the modified select box has a bug as Archived.

Closing due to lack of information to investigate the issue, we can reopen it if the information is provided.

Mon, Mar 18, 12:00 AM · BF Blender: 2.8, BF Blender

Sun, Mar 17

William Reynish (billreynish) triaged T62665: Auto inset keyframes defect. as Needs Information from User priority.

Read the report many times over, but cannot understand the issue or see where the bug is.

Sun, Mar 17, 10:54 PM · BF Blender: 2.8, Animation, BF Blender
Victor V Green II (Sleeper_G) edited projects for T62628: explosions, added: BF Blender: 2.8, Platform: Windows, Rendering; removed BF Blender.

I don't know what to expect here. Will someone be explaining to me what what to do about mt issue?

Sun, Mar 17, 10:00 PM · Rendering, Platform: Windows, BF Blender: 2.8, Physics, Eevee
Sharan Ranjit (SharanRanjit) updated the diff for D4479: Remember the last display mode in File Browser..

Okay so I have made the changes as @Brecht Van Lommel (brecht) mentioned. Also I do agree with @William Reynish (billreynish) that it keeps it simple and changes done are is to understand. But if it is really necessary to keep it globally per file type, some more details would be helpful as I'm not sure about text and properties editor.

Sun, Mar 17, 6:02 PM · BF Blender: 2.8, User Interface
Pierre Tufenkjian (PiettroJewelry) added a comment to T54963: Industry Compatible Keymap.

For Gizmo or Gimbol , we using for move or rotation or scaling like first we click in G for moving and than for Shift X,Y,Z, for can make same cordinate make play to move instead of this we can use Gimbol logo there is on it in Blender 2.8 Shift X,Y,Z, button for can move or rotate or scaling , i mean not the arrow i mean between arrow the square in Gimbol which you let to move any direction in same axis , as before we click on Spacebar and than G or R or S for using Gimbol now when i click on Spacebar and G or R or S i see Toggle bar Left Hide and Shown , i mean we cant using Gimbol . Its important for can using Gimbol as shortcut hotkeys as before .
Thank you.

Sun, Mar 17, 2:40 PM · User Interface, BF Blender: 2.8, Code Quest

Sat, Mar 16

stefano severi (Tetone) added a comment to T59802: Preferences window opening behind main window when in fullscreen mode.

I can confirm that Ruslan said. I have the same behavior. For me, when you put in full screen, the main windows is set for always on top.

Sat, Mar 16, 10:31 PM · User Interface, Platform: Windows, BF Blender: 2.8, BF Blender
jianzwan (jianzwan) created T62665: Auto inset keyframes defect..
Sat, Mar 16, 9:35 PM · BF Blender: 2.8, Animation, BF Blender
stephen leger (stephen_leger) added a comment to T59119: Archipack meshes not showing on list.

This is no more required in 1.2.81 for blender 2.8,
setup action does copy factory presets in user profile folder, witch is a writable location for regular user.

Sat, Mar 16, 5:16 PM · BF Blender: 2.8, Addons
Allard (Allard88) added a comment to T59119: Archipack meshes not showing on list.

DId you run the programme in Administration mode? that helped for me...

Sat, Mar 16, 5:11 PM · BF Blender: 2.8, Addons
Ruslan (rs2128) added a comment to T59802: Preferences window opening behind main window when in fullscreen mode.

Same issue. It happens not only for preference window but I guess for all minor windows (for exemple Render - F12)
win 10 - 64 bit / NVIDIA GeForce GTX 560 [last driver version] / 2.80, dbfbd6b9043d, 2019-03-16

Sat, Mar 16, 3:31 PM · User Interface, Platform: Windows, BF Blender: 2.8, BF Blender
Brecht Van Lommel (brecht) merged T62656: Blender 2.8. Fullscreen mode hides all minor windows [Preference/Render] when you сalled them into T59802: Preferences window opening behind main window when in fullscreen mode.
Sat, Mar 16, 3:27 PM · User Interface, Platform: Windows, BF Blender: 2.8, BF Blender
Brecht Van Lommel (brecht) merged task T62656: Blender 2.8. Fullscreen mode hides all minor windows [Preference/Render] when you сalled them into T59802: Preferences window opening behind main window when in fullscreen mode.
Sat, Mar 16, 3:27 PM · BF Blender: 2.8, BF Blender
db (phocomelus) added a comment to T62656: Blender 2.8. Fullscreen mode hides all minor windows [Preference/Render] when you сalled them.

Already reported here: T59802

Sat, Mar 16, 3:20 PM · BF Blender: 2.8, BF Blender
Ruslan (rs2128) renamed T62656: Blender 2.8. Fullscreen mode hides all minor windows [Preference/Render] when you сalled them from Fullscreen mode hides all minor windows [Preference/Render] when you сalled them to Blender 2.8. Fullscreen mode hides all minor windows [Preference/Render] when you сalled them.
Sat, Mar 16, 2:24 PM · BF Blender: 2.8, BF Blender
Ivan Cappiello (icappiello) added a project to T62565: conflict with how Blender is sampling OSX input/stroke events: BF Blender: 2.8.
Sat, Mar 16, 8:02 AM · Sculpting and Painting, Grease Pencil, BF Blender
Julien DUROURE (julien) added a comment to T57918: Left Click Select tweaks and fixes.

In Pose mode + Weight Painting, selection of bones is now on CTRL + LMB,
but how to select multiple bones ? Seems SHIFT + CTRL + LMB doesn't work

Sat, Mar 16, 7:38 AM · User Interface, BF Blender: 2.8
Rupesh (Rupesh) added a comment to T55787: Blender 2.8 Crash on start - wont event open.
Sat, Mar 16, 4:12 AM · OpenGL / Gfx, Platform: Windows, BF Blender: 2.8
Jacob Morris (BlendingJake) added a project to T62622: Blender 2.8 - viewport does not show changes in animated vertex positions without clicking a viewport shading button every time: BF Blender: 2.8.
Sat, Mar 16, 2:59 AM · BF Blender: 2.8, BF Blender
Victor V Green II (Sleeper_G) claimed T62628: explosions.
Sat, Mar 16, 12:23 AM · Rendering, Platform: Windows, BF Blender: 2.8, Physics, Eevee