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Howard Trickey (howardt) added a comment to T57850: Crash Bevel Modifier with Vertex Group.

I too confirm the crash and will work on fixing it.

Fri, Nov 16, 2:51 PM · BF Blender: 2.8
William Reynish (billreynish) added a comment to T57863: Can't enable Node Wrangler addon.

Node Wrangler needs to be updated to be put in the Sidebar here.

Fri, Nov 16, 2:50 PM · BF Blender: 2.8
William Reynish (billreynish) created T57870: Scaling keyframes in Graph Editor causes crash.
Fri, Nov 16, 2:47 PM · BF Blender: 2.8, BF Blender
Bastien Montagne (mont29) added a comment to T57861: Object.ray_cast (and all RNA functions using "ob->runtime") broken in Blender 2.80.

Imho there is no bug here… that has more to see with how blender/depsgraph/CoW work now in 2.8. Original data (from Main, of bpy.data in python) is not supposed to have evaluated stuff, although we do 'backport' a few things for objects…

Fri, Nov 16, 2:47 PM · BF Blender: 2.8
Daniel Rigler (dddstudio) added a comment to T57477: Switching between edit mode, and particle edit mode consistently crashes..

Thanks Sergey!
Can't wait to try it.

Fri, Nov 16, 2:32 PM · Physics, BF Blender: 2.8
Sergey Sharybin (sergey) closed T57477: Switching between edit mode, and particle edit mode consistently crashes. as Resolved by committing rBbe405495a9cf: Fix T57477: Switching between edit mode, and particle edit mode crashes.
Fri, Nov 16, 2:23 PM · Physics, BF Blender: 2.8
Marcus Papathoma (machieb) added a comment to T57857: Collections, objects visibility and local view.

After reading the proposal carfully I now have some questions.

Fri, Nov 16, 2:17 PM · BF Blender: 2.8
stephen leger (stephen_leger) created T57868: bmesh.ops.bevel crash (Segfault).
Fri, Nov 16, 12:53 PM · BF Blender: 2.8, BF Blender
Philipp Oeser (lichtwerk) closed T57863: Can't enable Node Wrangler addon as Resolved by committing rBA88b34670b8c6: Fix T57863: Can't enable Node Wrangler addon.
Fri, Nov 16, 12:51 PM · BF Blender: 2.8
Marcus Papathoma (machieb) added a comment to T57857: Collections, objects visibility and local view.

Sounds good, maybe you can then add a button somewhere in the viewport for new users (like the aktive camera icon in the top right)?!
@Dalai Felinto (dfelinto): As I understand the prosal, the visibility of objects in viewlayers would then be controlled by the set exclude/dynamic override of collections?

Fri, Nov 16, 12:27 PM · BF Blender: 2.8
Philipp Oeser (lichtwerk) raised the priority of T57653: Crash when i switch from edit mode to sculpt mode from Incomplete to Needs Triage.

Someone here on windows that can debug this?

Fri, Nov 16, 12:26 PM · BF Blender: 2.8, Platform: Windows
Philipp Oeser (lichtwerk) renamed T57861: Object.ray_cast (and all RNA functions using "ob->runtime") broken in Blender 2.80 from Object.ray_cast broken in Blender 2.80 to Object.ray_cast (and all RNA functions using "ob->runtime") broken in Blender 2.80.
Fri, Nov 16, 12:21 PM · BF Blender: 2.8
Philipp Oeser (lichtwerk) reassigned T57861: Object.ray_cast (and all RNA functions using "ob->runtime") broken in Blender 2.80 from Philipp Oeser (lichtwerk) to Bastien Montagne (mont29).

Hm, seems like since the removal of DerrivedMesh from RNA (rB79615c5adb46) there are a couple of issues.
Checked rna_object_api() and all RNA functions using ob->runtime fail.

Fri, Nov 16, 12:20 PM · BF Blender: 2.8
Brecht Van Lommel (brecht) added a comment to T57857: Collections, objects visibility and local view.

@Dalai Felinto (dfelinto), I guess the difference would be in resetting the view matrix, which is part of local view. We could also make it so / only changes visibility for the current viewport, and H/Shift+H/Alt+H do it for all viewports.

Fri, Nov 16, 12:20 PM · BF Blender: 2.8
Marcus Papathoma (machieb) added a comment to T57857: Collections, objects visibility and local view.

If the / key would work as a toogle wouldn´t it be more effective in case of performance? I don´t know how blender is handling this. Doing an inverse selection operation followed by a hide operation sounds compute intensive, if you have lots of objects in the scene. I work in the automobile industrie where I have 10000+ geometries in blender. In my opinion local view should be with good performance.

Fri, Nov 16, 12:13 PM · BF Blender: 2.8
Dalai Felinto (dfelinto) added a comment to T57857: Collections, objects visibility and local view.

One thing that I'm not sure is the / key behaviour. My suggestion would be to not work as a toggle, instead to simply work as a contrived Ctrl+I followed by H. Otherwise what will be the difference between Alt+H and the second time you press the / key?

Fri, Nov 16, 11:39 AM · BF Blender: 2.8
Marcus Papathoma (machieb) added a comment to T57857: Collections, objects visibility and local view.

@Dalai Felinto (dfelinto), thanks for you answer, I trust your proposal to be useful in every days work. Thanks for you your hard work! Can you implement the search option for hidden/invisible objects in the outliner, or is it a paper cut? In the moment there are only search options for visible, all, active and selected objects.

Fri, Nov 16, 11:31 AM · BF Blender: 2.8
Dalai Felinto (dfelinto) added a comment to T57857: Collections, objects visibility and local view.

@Marcus Papathoma (machieb) yes, the screen icon will be available. Indeed it is the first point of this proposal: "1. In the outliner we only keep the screen and render visibility option (...)"

Fri, Nov 16, 11:26 AM · BF Blender: 2.8
Marcus Papathoma (machieb) added a comment to T57857: Collections, objects visibility and local view.

@Brecht Van Lommel (brecht), thanks for your advice. Will the screen icon in the outliner be available if the proposal in this thread is realized? Would it be hard to implement a search option for hidden/invisible objects in the outliner. In the moment there are only search options for visible, all, active and selected objects?

Fri, Nov 16, 11:21 AM · BF Blender: 2.8
Sergey Sharybin (sergey) updated subscribers of T57583: Assert when moving object parented to curve vertex.

This is nothing to do with the relations, it is to do with the copies and access to evaluated/original data (internal project codename "COW FIASCO" :)

Fri, Nov 16, 10:47 AM · BF Blender: 2.8
Philipp Oeser (lichtwerk) claimed T57861: Object.ray_cast (and all RNA functions using "ob->runtime") broken in Blender 2.80.

Confirmed, will have a look...

Fri, Nov 16, 10:42 AM · BF Blender: 2.8
Sergey Sharybin (sergey) closed T57566: Blender 2.8 crashes with the new multires. WITH_OPENSUBDIV_MODIFIER ON as Resolved by committing rB50ba4762f685: Fix T57566: Blender 2.8 crashes with the new multires.
Fri, Nov 16, 10:34 AM · BF Blender: 2.8, BF Blender
Brecht Van Lommel (brecht) added a comment to T57857: Collections, objects visibility and local view.

@Marcus Papathoma (machieb), when you disable objects or collections for the viewport in the outliner (the screen icon), they are not unhidden on Alt+H. Not saying this is exactly what you are asking for, but there is a mechanism to hide objects more permanently.

Fri, Nov 16, 10:26 AM · BF Blender: 2.8
Marcus Papathoma (machieb) added a comment to T57857: Collections, objects visibility and local view.

The local view (isolate selected) feature is very important!
Please make the visibility/local view setting as it is useful! When you have lots of geometry in the scene you often need to just focus on one object.
Make it at least like in Blender 2.79 where hitting the / key sets the object to local view, when you hit the / key you get out of local view. Objects that were hidden in the viewport remain hidden.
In the moment in blender 2.80 you have to unhide everything (alt h) to get out of local view, which ruins the scene configuration.

Fri, Nov 16, 10:18 AM · BF Blender: 2.8
Den (Bit) created T57867: Сrash when using undo with GP object.
Fri, Nov 16, 10:16 AM · BF Blender: 2.8
KiJeon (0o00o0oo) added a comment to T56510: Blender 2.8 Splash Screen Design.

I like how the splash screen is shaping up. I saw the following shot on Blenderartists: [image]

Fri, Nov 16, 9:55 AM · User Interface, BF Blender: 2.8
Ludvik Koutny (rawalanche) added a comment to T54943: Blender 2.8 Defaults.

@Ludvik Koutny (rawalanche): I'm not sure what you mean. If you use any of the transform tools, you drag and release to translate. The action ends when the user releases the mouse button.

Fri, Nov 16, 9:52 AM · BF Blender: 2.8, User Interface, Code Quest
Philipp Oeser (lichtwerk) triaged T57859: Grease pencil sorting issues (backfacing/doublesided) as Normal priority.
Fri, Nov 16, 9:29 AM · BF Blender: 2.8, Restricted Project
Philipp Oeser (lichtwerk) claimed T57863: Can't enable Node Wrangler addon.

confirmed, caused by rB48c137ad5d5, will have a look...

Fri, Nov 16, 9:22 AM · BF Blender: 2.8
Judah King (joerex) updated the task description for T57863: Can't enable Node Wrangler addon.
Fri, Nov 16, 5:27 AM · BF Blender: 2.8
Judah King (joerex) renamed T57863: Can't enable Node Wrangler addon from Can't enable node wrangler addon to Can't enable Node Wrangler addon.
Fri, Nov 16, 5:25 AM · BF Blender: 2.8
Judah King (joerex) created T57863: Can't enable Node Wrangler addon.
Fri, Nov 16, 5:24 AM · BF Blender: 2.8
Kofi Garbrah (kgarbrah) edited projects for T57861: Object.ray_cast (and all RNA functions using "ob->runtime") broken in Blender 2.80, added: BF Blender: 2.8; removed BF Blender.
Fri, Nov 16, 5:04 AM · BF Blender: 2.8
Aaron Carlisle (Blendify) closed T57006: Remove BGE docs, a subtask of T55018: Documentation for 2.8 (WIP), as Resolved.
Fri, Nov 16, 3:43 AM · Code Quest, BF Blender: 2.8, Documentation
Pablo Dobarro (pablodp606) added a revision to T57722: LookDev Preview spheres get clipped when the viewport is tall or wide: D3948: Fix LookDev Preview spheres get clipped when the viewport is tall or wide.
Fri, Nov 16, 2:57 AM · User Interface, BF Blender: 2.8
Clément Foucault (fclem) closed T57620: Loop normals display not working if have custom split normals as Resolved by committing rBa915da221fa8: Edit Mesh: Fixes display of custom normals.
Fri, Nov 16, 12:45 AM · BF Blender: 2.8

Yesterday

William Reynish (billreynish) added a comment to T57857: Collections, objects visibility and local view.

@Dalai Felinto (dfelinto) and I discussed various option on IRC on how best to add local view (/ key) and per-viewport visibility in a way that doesn't add even more complexity, and this seemed like probably the simplest way.

Thu, Nov 15, 11:29 PM · BF Blender: 2.8
William Reynish (billreynish) updated the task description for T57857: Collections, objects visibility and local view.
Thu, Nov 15, 11:19 PM · BF Blender: 2.8
Brecht Van Lommel (brecht) added a comment to T57857: Collections, objects visibility and local view.

This all sounds good to me.

Thu, Nov 15, 11:16 PM · BF Blender: 2.8
William Reynish (billreynish) claimed T57857: Collections, objects visibility and local view.
Thu, Nov 15, 11:11 PM · BF Blender: 2.8
Dalai Felinto (dfelinto) updated the task description for T57857: Collections, objects visibility and local view.
Thu, Nov 15, 10:55 PM · BF Blender: 2.8
Dalai Felinto (dfelinto) triaged T57857: Collections, objects visibility and local view as Normal priority.
Thu, Nov 15, 10:49 PM · BF Blender: 2.8
Jonathan Lampel (jonathanl) added a comment to T57732: Crash after rendering large scene.

Ok, after digging into this more I narrowed down the issue. I think it has less to do with Cycles rendering and more to do with materials. @Philipp Oeser (lichtwerk) Here's a scene with just the tree assets that should run on any machine. They have no modifiers, no particle systems, and are not really that dense of meshes. However, blender will immediately crash if you head to the materials tab in the properties editor.

Thu, Nov 15, 10:44 PM · Rendering, BF Blender: 2.8, BF Blender
Campbell Barton (campbellbarton) closed T57843: Annotations Bug as Resolved by committing rB8ecc51e87fd0: Keymap: remove 3D cursor keymap.
Thu, Nov 15, 9:59 PM · Restricted Project, Platform: Mac OS X, BF Blender: 2.8
Jurek (solartistic) closed T57828: Crash - hair dynamic playback as Resolved.
Thu, Nov 15, 9:42 PM · Physics, BF Blender: 2.8
Jurek (solartistic) added a comment to T57828: Crash - hair dynamic playback.

It seems to be fixed :)

Thu, Nov 15, 9:41 PM · Physics, BF Blender: 2.8
Peter Fog (tintwotin) added a comment to T57688: Remember the last display mode in File Browser..

For inspiration a discussion on StackExchange on the topic of this papercut:
https://blender.stackexchange.com/questions/23159/how-to-make-the-file-manager-default-to-sorting-by-modification-date

Thu, Nov 15, 9:15 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) added a comment to T54943: Blender 2.8 Defaults.

@Manuel Grad (manitwo): Yes I think that makes sense. I added these two items to the list..

Thu, Nov 15, 9:14 PM · BF Blender: 2.8, User Interface, Code Quest
Philipp Oeser (lichtwerk) raised the priority of T57796: bug importing shared particle systems from 2.79b to 2.80 from Incomplete to Needs Triage.
Thu, Nov 15, 9:04 PM · BF Blender: 2.8, BF Blender
Alaska (Alaska) added a comment to T57841: Backfacing transparency appears black in GPU (OpenCL) rendering - Cycles.

The Vega 8 GPU is running driver version 17.7
The RX 570 is running diver version 18.10.2

Thu, Nov 15, 8:31 PM · BF Blender: 2.8, Cycles, BF Blender
Alaska (Alaska) updated the task description for T57841: Backfacing transparency appears black in GPU (OpenCL) rendering - Cycles.
Thu, Nov 15, 8:25 PM · BF Blender: 2.8, Cycles, BF Blender
William Reynish (billreynish) updated the task description for T54943: Blender 2.8 Defaults.
Thu, Nov 15, 7:47 PM · BF Blender: 2.8, User Interface, Code Quest
William Reynish (billreynish) updated the task description for T56950: UI Paper Cuts (Parent Task).
Thu, Nov 15, 7:35 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) triaged T57855: Drag and drop to set parent in the Outliner should work when dragging multiple objects as Normal priority.
Thu, Nov 15, 7:35 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) updated the task description for T56744: Proposal: Improving Brush Workflow in Blender.
Thu, Nov 15, 7:22 PM · User Interface, BF Blender: 2.8
Sergey Sharybin (sergey) closed T57854: Disable viewport visibility crash as Resolved by committing rB113a70808c21: Fix T57854: Disable viewport visibility crash.
Thu, Nov 15, 6:29 PM · Blender Studio, BF Blender: 2.8
Mal Duffin (mal_cando) added a comment to T57608: Crash on very simple physics scene baking.

Hi Sergey,

Thu, Nov 15, 6:21 PM · Physics, BF Blender: 2.8
Julien Kaspar (JulienKaspar) moved T57854: Disable viewport visibility crash from Backlog to Bugs on the Blender Studio board.
Thu, Nov 15, 6:15 PM · Blender Studio, BF Blender: 2.8
Julien Kaspar (JulienKaspar) created T57854: Disable viewport visibility crash.
Thu, Nov 15, 6:15 PM · Blender Studio, BF Blender: 2.8
Sergey Sharybin (sergey) closed T57608: Crash on very simple physics scene baking as Resolved.

There is a lot of crashes fixed by rBd3c08b1aa62, which is also confirmed by artists here at the studio. I also can not reproduce the crash with steps in this report.

Thu, Nov 15, 5:27 PM · Physics, BF Blender: 2.8
William Reynish (billreynish) added a comment to T56744: Proposal: Improving Brush Workflow in Blender.

@Charlie Jolly (charlie): Yes, I'd love to see a proposal on how to handle this in a general consistent way in all the modes.

Thu, Nov 15, 5:01 PM · User Interface, BF Blender: 2.8
Charlie Jolly (charlie) added a comment to T56744: Proposal: Improving Brush Workflow in Blender.

Context popup: It's worth seeing how Heavypoly uses his own popup menu when working with GP on his YouTube channel. The popup is more efficient and eliminates multiple clicks, especially considering that he uses a pen almost exclusively.

Thu, Nov 15, 4:59 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) added a comment to T56744: Proposal: Improving Brush Workflow in Blender.

@Craig Jones (craig_jones): Yes I think that should be possible by setting the brush list to All Tools and then viewing your Favourites. This would give you a list of favourite brushes across all your tools.

Thu, Nov 15, 3:14 PM · User Interface, BF Blender: 2.8
Pablo Vazquez (pablovazquez) added a comment to T57852: Edit Mesh: X-Mirror/Topology Mirror not working.

Oh it's not tagged, that's why. I did a search for it with the Blender2.8 tag and found nothing :)

Thu, Nov 15, 3:14 PM · BF Blender: 2.8
Craig Jones (craig_jones) added a comment to T56744: Proposal: Improving Brush Workflow in Blender.

Looking forward to the artist favorites sorting for the brushes, as this would be very helpful toward keeping workflows already done in 2.79 - have to ask if we will be able to access favorites across tools? Current state of dev makes sense but limits access from the Tool panel in the Properties editor, but if we could have a way to group brushes from different tools together as a tool kit set, that would be fast.

Thu, Nov 15, 3:11 PM · User Interface, BF Blender: 2.8
Philipp Oeser (lichtwerk) triaged T57852: Edit Mesh: X-Mirror/Topology Mirror not working as Confirmed priority.

There is D3869 already (and kind of WIP/WorkInDiscussion atm.)

Thu, Nov 15, 3:09 PM · BF Blender: 2.8
Philipp Oeser (lichtwerk) assigned T57850: Crash Bevel Modifier with Vertex Group to Howard Trickey (howardt).

Can confirm the crash.

Thu, Nov 15, 3:04 PM · BF Blender: 2.8
Pablo Vazquez (pablovazquez) renamed T57852: Edit Mesh: X-Mirror/Topology Mirror not working from Edit Mesh: X-Mirror not working to Edit Mesh: X-Mirror/Topology Mirror not working.
Thu, Nov 15, 2:57 PM · BF Blender: 2.8
Pablo Vazquez (pablovazquez) created T57852: Edit Mesh: X-Mirror/Topology Mirror not working.
Thu, Nov 15, 2:57 PM · BF Blender: 2.8
Ludvik Koutny (rawalanche) added a comment to T57843: Annotations Bug.

Hmm, to add further flavour, changing the 3D Cursor to Click makes it so it doesn't move under your mouse cursor. This may be a bit more difficult to fix than I thought.

Thu, Nov 15, 2:49 PM · Restricted Project, Platform: Mac OS X, BF Blender: 2.8
Sergey Sharybin (sergey) lowered the priority of T57828: Crash - hair dynamic playback from Normal to Incomplete.

Eh.. meant incomplete, needs user input :)

Thu, Nov 15, 2:29 PM · Physics, BF Blender: 2.8
Sergey Sharybin (sergey) lowered the priority of T57828: Crash - hair dynamic playback from Confirmed to Normal.

Is it still an issue with rBcdfc128267c?

Thu, Nov 15, 2:29 PM · Physics, BF Blender: 2.8
William Reynish (billreynish) added a comment to T57843: Annotations Bug.

Hmm, to add further flavour, changing the 3D Cursor to Click makes it so it doesn't move under your mouse cursor. This may be a bit more difficult to fix than I thought.

Thu, Nov 15, 2:19 PM · Restricted Project, Platform: Mac OS X, BF Blender: 2.8
Philipp Oeser (lichtwerk) assigned T57843: Annotations Bug to Campbell Barton (campbellbarton).
Thu, Nov 15, 2:17 PM · Restricted Project, Platform: Mac OS X, BF Blender: 2.8
pan beep (beep) added a comment to T57823: Error/glitch while rendering on CUDA GPU – GTX 980Ti with experimental builds.

Thanks for the fix! Now the rendering is ok.

Thu, Nov 15, 2:16 PM · BF Blender: 2.8, Platform: Mac OS X, Cycles, BF Blender
Sergey Sharybin (sergey) closed T57848: Transforming large linked instances freezes Blender as Resolved by committing rBcdfc128267c3: Fix T57848: Transforming large linked instances freezes Blender.
Thu, Nov 15, 1:56 PM · Blender Studio, BF Blender: 2.8
William Reynish (billreynish) updated subscribers of T57843: Annotations Bug.

Ok, I've located the issue. For the 3D Cursor tool keymap, Set 3D Cursor (view3d.cursor3d) is set to Press rather than Click. If changed to Click, the D key now works again.

Thu, Nov 15, 1:51 PM · Restricted Project, Platform: Mac OS X, BF Blender: 2.8
Sergey Sharybin (sergey) claimed T57848: Transforming large linked instances freezes Blender.
Thu, Nov 15, 1:45 PM · Blender Studio, BF Blender: 2.8
Philipp Oeser (lichtwerk) added a comment to T57841: Backfacing transparency appears black in GPU (OpenCL) rendering - Cycles.

Cannot reproduce (but am on linux with 970m).
Which driver version is this? (Have you tried other driver versions?)

Thu, Nov 15, 1:43 PM · BF Blender: 2.8, Cycles, BF Blender
Catalin (giakaama) created T57850: Crash Bevel Modifier with Vertex Group.
Thu, Nov 15, 12:49 PM · BF Blender: 2.8
Bastien Montagne (mont29) closed T57831: Crash with multi-select / delete of the same object in Collection outliner as Resolved by committing rBd2c41293a010: Fix T57831: Crash with multi-select / delete of the same object in Collection….
Thu, Nov 15, 12:27 PM · BF Blender: 2.8
Bastien Montagne (mont29) added a comment to T57831: Crash with multi-select / delete of the same object in Collection outliner.

@Philipp Oeser (lichtwerk) why do you keep assigning to me stuff on which I did not work? This is not related to T51625 nor rBf783efd1279a, the issue here is due to new 2.8 ability to put a same object in many collections (and hence have it selected several times in the outliner)…

Thu, Nov 15, 12:15 PM · BF Blender: 2.8
William Reynish (billreynish) updated the task description for T56744: Proposal: Improving Brush Workflow in Blender.
Thu, Nov 15, 12:02 PM · User Interface, BF Blender: 2.8
Philipp Oeser (lichtwerk) triaged T57835: GPencil Textured-fill layer opacity not working as Confirmed priority.
Thu, Nov 15, 11:41 AM · Restricted Project, BF Blender: 2.8
Christopher Anderssarian (Christopher_Anderssarian) edited projects for T57845: Workspaces Issue, added: BF Blender: 2.8; removed BF Blender.
Thu, Nov 15, 11:21 AM · BF Blender: 2.8
Julien Kaspar (JulienKaspar) moved T57848: Transforming large linked instances freezes Blender from Backlog to Bugs on the Blender Studio board.
Thu, Nov 15, 11:19 AM · Blender Studio, BF Blender: 2.8
Julien Kaspar (JulienKaspar) created T57848: Transforming large linked instances freezes Blender.
Thu, Nov 15, 11:18 AM · Blender Studio, BF Blender: 2.8
Naseem Shanbour (Naseem) added a watcher for BF Blender: 2.8: Naseem Shanbour (Naseem).
Thu, Nov 15, 11:18 AM
Hadrien Brissaud (hadrien) added a comment to T56744: Proposal: Improving Brush Workflow in Blender.

Hey, this is obviously going in the right direction, but I would like to add this : having tool presets appear in the viewport toolbar would be fantastic (in a tab, or in a retractable part of the region).

Thu, Nov 15, 11:16 AM · User Interface, BF Blender: 2.8
Brecht Van Lommel (brecht) raised the priority of T57834: 2.8 Armature Rig Missing Bones/Broken from Normal to Confirmed.
Thu, Nov 15, 11:14 AM · BF Blender: 2.8
Philipp Oeser (lichtwerk) assigned T57834: 2.8 Armature Rig Missing Bones/Broken to Clément Foucault (fclem).

Can confirm some custom bone shapes are missing a refresh to draw correctly.

Thu, Nov 15, 11:09 AM · BF Blender: 2.8
Brecht Van Lommel (brecht) closed T57844: the auto refresh of image sequence dosen't work as Archived.

Thanks for the report, it's a known To Do item.

Thu, Nov 15, 11:06 AM · Images & Movies, Video Sequencer, BF Blender: 2.8
eric (ebi) added a comment to T57843: Annotations Bug.

Sorry about the video issue. looks it is working on my safari browser but not on other browsers :/

Thu, Nov 15, 11:04 AM · Restricted Project, Platform: Mac OS X, BF Blender: 2.8
William Reynish (billreynish) added a comment to T57843: Annotations Bug.

The D key for annotate does work if you use any of the other tools, other than the 3D Cursor tool. It's probably a keymap issue.

Thu, Nov 15, 10:44 AM · Restricted Project, Platform: Mac OS X, BF Blender: 2.8
Christopher Anderssarian (Christopher_Anderssarian) edited projects for T57843: Annotations Bug, added: BF Blender: 2.8, Platform: Mac OS X, Restricted Project; removed BF Blender.

What key map are you using and what editor type are you trying to annotate on?

Thu, Nov 15, 10:43 AM · Restricted Project, Platform: Mac OS X, BF Blender: 2.8
William Reynish (billreynish) closed T54902: Make Vertex Painting work consistently with the active tools, a subtask of T54941: After-Code Quest, as Resolved.
Thu, Nov 15, 10:40 AM · Code Quest, BF Blender: 2.8
William Reynish (billreynish) added a comment to D3926: Patch for T57723 Add all Material options to Material Editor.

Yes it's inconsistent that this panel is called Options in Eevee, but Settings in Cycles. Ideally we should pick the same name. I slightly prefer 'Options' here, because everything else is also a setting. These things are like extra options.

Thu, Nov 15, 10:30 AM · BF Blender: 2.8
Philipp Oeser (lichtwerk) assigned T57831: Crash with multi-select / delete of the same object in Collection outliner to Bastien Montagne (mont29).

Regarding the crash:

Thu, Nov 15, 10:29 AM · BF Blender: 2.8
Christopher Anderssarian (Christopher_Anderssarian) edited projects for T57844: the auto refresh of image sequence dosen't work, added: BF Blender: 2.8, Video Sequencer, Images & Movies; removed BF Blender.
Thu, Nov 15, 10:28 AM · Images & Movies, Video Sequencer, BF Blender: 2.8
William Reynish (billreynish) triaged T57846: Clip Editor toolbar as Normal priority.
Thu, Nov 15, 10:22 AM · BF Blender: 2.8, User Interface, Code Quest