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Today

Bastien Montagne (mont29) added a comment to D10533: Fix T85981: Undo on linked rig with overrides loses custom shapes.

OK will do

Fri, Feb 26, 4:32 PM · Core
Philipp Oeser (lichtwerk) placed T85981: Undo on linked rig with overrides loses custom shapes up for grabs.
Fri, Feb 26, 3:54 PM · Core, BF Blender
Philipp Oeser (lichtwerk) added a comment to D10533: Fix T85981: Undo on linked rig with overrides loses custom shapes.

If people create dependencies on their bone shape objects, then those should be overridden, there is nothing wrong here.

If this includes the bone shape objects themselves, then this contradicts the explicit removal of tagging, right? Also: "custom_shape" should not be PROPOVERRIDE_NO_COMPARISON then, right?

Fri, Feb 26, 3:44 PM · Core
Philipp Oeser (lichtwerk) changed the status of T86015: Crash undoing in certain scenario (disabling Global Undo) from Needs Triage to Confirmed.
Fri, Feb 26, 2:19 PM · Core, BF Blender
Bastien Montagne (mont29) added a comment to D10533: Fix T85981: Undo on linked rig with overrides loses custom shapes.

Not sure why custom shape object needs to be parented to anything? That does not look like the right thing to do to me in a decent rig, would expect those bone shape objects to remain isolated in a hidden sub-collection or something like that...

Fri, Feb 26, 12:45 PM · Core
Eugene Du (APEC) added a comment to T61209: Always write unused IDs on save.

Just checked, and indeed when we mark asset it become a fake user, so why need to store all trash data? - unclear.

Fri, Feb 26, 12:10 PM · Core, User Interface, BF Blender
Paul Kotelevets (1D_Inc) added a comment to T61209: Always write unused IDs on save.

Asset Browser allows you to simply view some data, and that's it, its presence cannot affect the saving of unused data in the file.

Fri, Feb 26, 11:58 AM · Core, User Interface, BF Blender
Eugene Du (APEC) added a comment to T61209: Always write unused IDs on save.

As I understood it's because with new Asset Browser we need to store for example unused material with it nodes and not be purged after close blender.

Fri, Feb 26, 11:52 AM · Core, User Interface, BF Blender
Paul Kotelevets (1D_Inc) added a comment to T61209: Always write unused IDs on save.

I think it's like turning an automatic transmission into a manual.
The manual purge solution is familiar from the Autodesk family of products and all of their longstanding problems.

Fri, Feb 26, 11:46 AM · Core, User Interface, BF Blender
Philipp Oeser (lichtwerk) added a comment to D10533: Fix T85981: Undo on linked rig with overrides loses custom shapes.

The relation is to the parent (in the example file, the custom bone shape Widget is parented to Wgt_grp -- and the bug only occurs if Widget is actually parented, without parenting, this is fine)
So an MainIDRelationsEntry is created for that, with its i`d_pointer.to` set to Wgt_grp.
Happens from BKE_main_relations_create / object_foreach_id / BKE_LIB_FOREACHID_PROCESS(data, object->parent and there seems nothing wrong with that.

Fri, Feb 26, 11:40 AM · Core
fin (finirpar) added a comment to T61209: Always write unused IDs on save.

This whole proposal looks strange. It looks like you are trying to design a part of the engine without considering the whole engine.

Fri, Feb 26, 11:07 AM · Core, User Interface, BF Blender
Philipp Oeser (lichtwerk) added a comment to D10533: Fix T85981: Undo on linked rig with overrides loses custom shapes.

What would be interesting is to know what relation causes that re-tagging ?

will check

Fri, Feb 26, 9:45 AM · Core
Bastien Montagne (mont29) moved T85981: Undo on linked rig with overrides loses custom shapes from Backlog to Blender 2.93 on the Core board.
Fri, Feb 26, 9:32 AM · Core, BF Blender
Bastien Montagne (mont29) requested changes to D10533: Fix T85981: Undo on linked rig with overrides loses custom shapes.

Thanks for the patch, but this cannot be a proper solution, if the bone shape object is added back in the override set by lib_override_hierarchy_dependencies_recursive_tag, it's that it actually needs to be overridden to satisfy other relationships.

Fri, Feb 26, 9:31 AM · Core

Yesterday

Philipp Oeser (lichtwerk) updated the task description for T85981: Undo on linked rig with overrides loses custom shapes.
Thu, Feb 25, 4:16 PM · Core, BF Blender
Philipp Oeser (lichtwerk) added a project to D10533: Fix T85981: Undo on linked rig with overrides loses custom shapes: Core.
Thu, Feb 25, 4:15 PM · Core
Philipp Oeser (lichtwerk) added a revision to T85981: Undo on linked rig with overrides loses custom shapes: D10533: Fix T85981: Undo on linked rig with overrides loses custom shapes.
Thu, Feb 25, 4:15 PM · Core, BF Blender
Philipp Oeser (lichtwerk) claimed T85981: Undo on linked rig with overrides loses custom shapes.
Thu, Feb 25, 4:01 PM · Core, BF Blender
Philipp Oeser (lichtwerk) changed the status of T85981: Undo on linked rig with overrides loses custom shapes from Needs Triage to Confirmed.

Can confirm, will have a quick look.

Thu, Feb 25, 2:34 PM · Core, BF Blender
Bastien Montagne (mont29) moved T85752: Collection Instance Crash when instancing collections with disabled subcollections from Backlog to bcon3: Bugs on the BF Blender (2.93) board.
Thu, Feb 25, 12:03 PM · BF Blender (2.93), Core
Bastien Montagne (mont29) renamed T69169: Improve handling of embedded data-blocks (root nodetrees and master collections) from Improve embedded nodetree/master collection storage & handling to Improve handling of embedded data-blocks (root nodetrees and master collections).
Thu, Feb 25, 11:38 AM · Animation & Rigging, Nodes & Physics, Core, BF Blender

Wed, Feb 24

Bastien Montagne (mont29) closed T85947: objects from appended scenes are added to current scene as well (if they are directly under the Scene Collection in the source file) as Resolved by committing rB8f6fd07b5465: Fix T85947: Missing check of master collection for objects being instanced..
Wed, Feb 24, 2:16 PM · Core, BF Blender
Bastien Montagne (mont29) added a comment to T85947: objects from appended scenes are added to current scene as well (if they are directly under the Scene Collection in the source file).

See add_loose_object_data_to_scene in readfile.c

Wed, Feb 24, 2:08 PM · Core, BF Blender
Bastien Montagne (mont29) changed the subtype of T85947: objects from appended scenes are added to current scene as well (if they are directly under the Scene Collection in the source file) from "Report" to "Bug".

Think we are once again suffering from the embedded ID plague... My guess would be, when we check if a linked Object is used somewhere, we forget to check for usages from master collections of scenes...

Wed, Feb 24, 2:07 PM · Core, BF Blender
Philipp Oeser (lichtwerk) changed the status of T85947: objects from appended scenes are added to current scene as well (if they are directly under the Scene Collection in the source file) from Needs Triage to Confirmed.

Havent checked code, but this is not expected behavior, right @Bastien Montagne (mont29)?

Wed, Feb 24, 12:19 PM · Core, BF Blender

Tue, Feb 23

Bastien Montagne (mont29) updated the task description for T83811: Library Override: Investigate Resync Improvements..
Tue, Feb 23, 2:32 PM · Core, BF Blender (2.93)
Bastien Montagne (mont29) moved T85807: Curve with bevel radius appears black after using Redo Panel (undo issue). from Backlog to Bugs on the Core board.
Tue, Feb 23, 2:30 PM · Core, BF Blender
Bastien Montagne (mont29) updated the task description for T85872: PyAPI issues after recent changes to add compatibility with Python 3.10.
Tue, Feb 23, 2:11 PM · Python API, Core, BF Blender (2.93)
Bastien Montagne (mont29) added a comment to T85807: Curve with bevel radius appears black after using Redo Panel (undo issue)..

Can confirm that adding a DEG_id_tag_update_ex(bmain, &ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION); to rna_Main_objects_new also fixes the issue, think all those RNA new ID functions should do some recalc tagging in fact?

Tue, Feb 23, 12:44 PM · Core, BF Blender
Bastien Montagne (mont29) added a comment to T85807: Curve with bevel radius appears black after using Redo Panel (undo issue)..

Note that BKE_object_add_only_object (which is called from RNA object creation) does not set any recalc flag, while higher-level functions like BKE_object_add_for_data (which gets called from Editor code, including operators, when creating a new object) does flag new object with ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION...

Tue, Feb 23, 12:36 PM · Core, BF Blender
Bastien Montagne (mont29) updated subscribers of T85807: Curve with bevel radius appears black after using Redo Panel (undo issue)..

Think this is an update flag issue... But am still trying to figure out what exactly is going on here, this is fairly weird. Could also be a missing bit in depsgraph update?

Tue, Feb 23, 12:28 PM · Core, BF Blender
Bastien Montagne (mont29) updated the task description for T85872: PyAPI issues after recent changes to add compatibility with Python 3.10.
Tue, Feb 23, 12:06 PM · Python API, Core, BF Blender (2.93)
Bastien Montagne (mont29) updated the task description for T85872: PyAPI issues after recent changes to add compatibility with Python 3.10.
Tue, Feb 23, 12:06 PM · Python API, Core, BF Blender (2.93)
Robert Moore (robmoore) added a comment to T68068: Text editor undo system, undo step limiting behavior.
~/blender/blender$ ack undo|wc -l
2628
Tue, Feb 23, 9:53 AM · Core, Restricted Project, Text Editor, BF Blender

Mon, Feb 22

Robert Moore (robmoore) added a comment to T68068: Text editor undo system, undo step limiting behavior.

An Undo modal/dialog could help. Its "Tagged Undo" subsystem/layer/tree/table could use time-stamps and context tags to distinguish undo actions. This way, for example, Text Editor events wouldn't have to be undone just so that 3D-View actions can be undone, even if they took place about the same time. Not all undoable actions show up in the Info area, so for this implementation, 'Alt+z' would display a dialog of user input events, listed by tag (context) columns, with check boxes in each action cell and for each individual context-based event group.

Mon, Feb 22, 10:49 PM · Core, Restricted Project, Text Editor, BF Blender
Juan Hernandez (ArmoredWolf) updated the task description for T85807: Curve with bevel radius appears black after using Redo Panel (undo issue)..
Mon, Feb 22, 8:06 PM · Core, BF Blender
Juan Hernandez (ArmoredWolf) updated the task description for T85807: Curve with bevel radius appears black after using Redo Panel (undo issue)..
Mon, Feb 22, 8:05 PM · Core, BF Blender
Bastien Montagne (mont29) edited projects for T85752: Collection Instance Crash when instancing collections with disabled subcollections, added: BF Blender (2.93); removed BF Blender.
Mon, Feb 22, 6:43 PM · BF Blender (2.93), Core
Bastien Montagne (mont29) moved T85752: Collection Instance Crash when instancing collections with disabled subcollections from Backlog to Blender 2.93 on the Core board.
Mon, Feb 22, 6:43 PM · BF Blender (2.93), Core
Sergey Sharybin (sergey) added a comment to T85752: Collection Instance Crash when instancing collections with disabled subcollections.

@Bastien Montagne (mont29), the builder frees IDs which are no longer in the depsgraph, so this is kind of expected I think.

Mon, Feb 22, 6:01 PM · BF Blender (2.93), Core
Germano Cavalcante (mano-wii) changed the status of T85807: Curve with bevel radius appears black after using Redo Panel (undo issue). from Needs Triage to Confirmed.

In my case the curve turns flat gray:

Mon, Feb 22, 4:25 PM · Core, BF Blender
Campbell Barton (campbellbarton) closed T85872: PyAPI issues after recent changes to add compatibility with Python 3.10 as Resolved.
Mon, Feb 22, 1:03 PM · Python API, Core, BF Blender (2.93)
Campbell Barton (campbellbarton) updated the task description for T85872: PyAPI issues after recent changes to add compatibility with Python 3.10.
Mon, Feb 22, 1:03 PM · Python API, Core, BF Blender (2.93)
Bastien Montagne (mont29) updated subscribers of T85752: Collection Instance Crash when instancing collections with disabled subcollections.

@Sergey Sharybin (sergey) or @Sybren A. Stüvel (sybren) may have an insight here? Looks like`DEG_graph_relations_update` builds then frees some data that is later being accessed by draw code?

Mon, Feb 22, 12:46 PM · BF Blender (2.93), Core
Bastien Montagne (mont29) added a comment to T85752: Collection Instance Crash when instancing collections with disabled subcollections.

Another interesting ASAN crash report:

Mon, Feb 22, 12:43 PM · BF Blender (2.93), Core
Campbell Barton (campbellbarton) updated the task description for T85872: PyAPI issues after recent changes to add compatibility with Python 3.10.
Mon, Feb 22, 12:34 PM · Python API, Core, BF Blender (2.93)
Campbell Barton (campbellbarton) updated the task description for T85872: PyAPI issues after recent changes to add compatibility with Python 3.10.
Mon, Feb 22, 12:33 PM · Python API, Core, BF Blender (2.93)
Bastien Montagne (mont29) moved T85872: PyAPI issues after recent changes to add compatibility with Python 3.10 from Backlog to Blender 2.93 on the Core board.
Mon, Feb 22, 12:31 PM · Python API, Core, BF Blender (2.93)
Bastien Montagne (mont29) updated the task description for T85872: PyAPI issues after recent changes to add compatibility with Python 3.10.
Mon, Feb 22, 12:23 PM · Python API, Core, BF Blender (2.93)
Bastien Montagne (mont29) updated the task description for T85872: PyAPI issues after recent changes to add compatibility with Python 3.10.
Mon, Feb 22, 12:22 PM · Python API, Core, BF Blender (2.93)
Bastien Montagne (mont29) changed the subtype of T85872: PyAPI issues after recent changes to add compatibility with Python 3.10 from "Report" to "Bug".
Mon, Feb 22, 12:21 PM · Python API, Core, BF Blender (2.93)
Bastien Montagne (mont29) added projects to T85872: PyAPI issues after recent changes to add compatibility with Python 3.10: BF Blender (2.93), Core, Python API.
Mon, Feb 22, 12:21 PM · Python API, Core, BF Blender (2.93)

Sun, Feb 21

Julian Eisel (Severin) added a comment to D10332: Code quality: Use ID-type callback to get an ID's preview-image.

I personally do think that const-correctness is important, especially if we want to port our code base to C++. If we don't have const-correctness in these lower level functions, we won't get it in the higher level ones. I think the overhead of just a little function is neglectable.

Sun, Feb 21, 5:51 PM · Core

Fri, Feb 19

Bastien Montagne (mont29) moved T85797: Refactor and simplify Image (paint) undo code from Backlog to Long-Term - Official on the Core board.
Fri, Feb 19, 5:02 PM · Sculpt, Paint & Texture, Core, BF Blender
Bastien Montagne (mont29) changed the subtype of T85797: Refactor and simplify Image (paint) undo code from "Report" to "Design".
Fri, Feb 19, 5:01 PM · Sculpt, Paint & Texture, Core, BF Blender
Bastien Montagne (mont29) changed the status of T85797: Refactor and simplify Image (paint) undo code from Needs Triage to Confirmed.
Fri, Feb 19, 5:01 PM · Sculpt, Paint & Texture, Core, BF Blender
Henrik Dick (weasel) added a comment to T85752: Collection Instance Crash when instancing collections with disabled subcollections.

you can also enable it again here! Very unexpected!

Why is this so unexpected?

Fri, Feb 19, 3:11 PM · BF Blender (2.93), Core
Philipp Oeser (lichtwerk) added a comment to T85752: Collection Instance Crash when instancing collections with disabled subcollections.

you can also enable it again here! Very unexpected!

Fri, Feb 19, 12:09 PM · BF Blender (2.93), Core
Philipp Oeser (lichtwerk) triaged T85752: Collection Instance Crash when instancing collections with disabled subcollections as High priority.

Not sure if we should enter collection_object_cache_fill a second time at all?
After all the LayerCollection is excluded, but not familiar enough with the mechanisms that sync flags between Collections and LayerCollections (or whether they should be checked here)
If we enter a second time, child collection related memory is garbled

Fri, Feb 19, 12:08 PM · BF Blender (2.93), Core
Philipp Oeser (lichtwerk) changed the status of T85752: Collection Instance Crash when instancing collections with disabled subcollections from Needs Triage to Confirmed.

Makes me wonder why this has not been reported before, but yes, can confirm, will check on this.

Fri, Feb 19, 11:27 AM · BF Blender (2.93), Core

Thu, Feb 18

Demeter Dzadik (Mets) merged T85761: Driver vanishing with Ctrl + Z into T82404: Library Overrides: Shader drivers stop working after save and reload.
Thu, Feb 18, 11:12 AM · Core, BF Blender

Wed, Feb 17

Philipp Oeser (lichtwerk) closed T85610: File Thumbnails have wrong materials as Invalid.

@Germano Cavalcante (mano-wii): sorry for not checking code here.

Wed, Feb 17, 10:04 AM · Core, BF Blender
Germano Cavalcante (mano-wii) added a comment to T85610: File Thumbnails have wrong materials.

What's happening is that the thumbnail now displays the material in solid preview mode.
I suspect that behavior has changed with rBb219ae4498ef: Fix T79077: Off-screen rendering ignores shading argument, which is a fix and therefore the expected behavior is the current one and not the previous one.
This seems to be confirmed in the blend_file_thumb function which has OB_SOLID as the draw_type.

Wed, Feb 17, 12:20 AM · Core, BF Blender

Tue, Feb 16

Harley Acheson (harley) added a comment to T73267: File thumbnails don't always show rendered result.

Note that the thumbnail is updated every time the file is saved. A workbench-style thumbnail only takes a second or two, while one with materials and textures could take a very long time... every time you hit "save". So there is some tradeoff here between quality and time. I did some experimenting with using random object colors and found them to be good previews that were very fast to create: https://developer.blender.org/D9404

Tue, Feb 16, 11:34 PM · Core, BF Blender
Gilberto Rodrigues (gilberto_rodrigues) added a comment to T73267: File thumbnails don't always show rendered result.

Just a note that in Blender 2.81 it made the rendered thumbnail when there was no camera, but now it doesn't anymore.

Tue, Feb 16, 11:12 PM · Core, BF Blender
Aaron Carlisle (Blendify) removed a parent task for T55362: Blender development todo list -- Tools (migrated from wiki): T55361: Blender development todo list (Parent task).
Tue, Feb 16, 7:52 PM · Core, BF Blender, Images & Movies, Pipeline, Assets & I/O, Modeling, Compositing, Physics, Sculpt, Paint & Texture
Aaron Carlisle (Blendify) removed a project from T55362: Blender development todo list -- Tools (migrated from wiki): Documentation.

This task should be split up into smaller more specific tasks.

Tue, Feb 16, 7:29 PM · Core, BF Blender, Images & Movies, Pipeline, Assets & I/O, Modeling, Compositing, Physics, Sculpt, Paint & Texture
Bastien Montagne (mont29) edited projects for D6408: Unify blend file thumbnail extraction, added: Core; removed Datablocks and Libraries, Pipeline, Assets & I/O.
Tue, Feb 16, 6:41 PM · Core
Bastien Montagne (mont29) edited projects for D8807: RNA: Better validation for float UI step size, added: Core; removed Pipeline, Assets & I/O.
Tue, Feb 16, 6:41 PM · Core
Bastien Montagne (mont29) edited projects for D6484: Fix broken python nodes API and user counting on ungrouping, added: Core; removed Pipeline, Assets & I/O.
Tue, Feb 16, 6:41 PM · Core, Python API, Nodes & Physics, BF Blender, Add-ons (BF-Blender), Nodes
Bastien Montagne (mont29) edited projects for D4402: LZ4 Compression for blend file IO, added: Core; removed Pipeline, Assets & I/O.
Tue, Feb 16, 6:40 PM · Core, BF Blender
Bastien Montagne (mont29) edited projects for D10007: Guarded allocator: Sanity check MEM_dupallocN() gets valid pointer passed, added: Core; removed Pipeline, Assets & I/O.
Tue, Feb 16, 6:40 PM · Core
Bastien Montagne (mont29) edited projects for D9946: UI: Default duplicate operator for data-block selectors, added: Core; removed Pipeline, Assets & I/O.
Tue, Feb 16, 6:40 PM · Core, User Interface
Bastien Montagne (mont29) updated subscribers of D7511: CollectionProperty: Keyframe Insert Using Element Name.
Tue, Feb 16, 6:39 PM · BF Blender, Core, Animation & Rigging, Python API
Bastien Montagne (mont29) edited projects for D7511: CollectionProperty: Keyframe Insert Using Element Name, added: BF Blender; removed BF Blender (2.92).
Tue, Feb 16, 6:39 PM · BF Blender, Core, Animation & Rigging, Python API
Bastien Montagne (mont29) edited projects for D7511: CollectionProperty: Keyframe Insert Using Element Name, added: Core; removed Pipeline, Assets & I/O.
Tue, Feb 16, 6:39 PM · BF Blender, Core, Animation & Rigging, Python API
Bastien Montagne (mont29) removed a reviewer for D9849: fix preserving user selected exclude-state of nested collections.: User Interface.
Tue, Feb 16, 6:38 PM · Core, User Interface
Bastien Montagne (mont29) removed reviewers for D9697: Refactor IDProperty UI data storage: Pipeline, Assets & I/O, Python API.
Tue, Feb 16, 6:38 PM · Python API, Core
Bastien Montagne (mont29) edited projects for D9697: Refactor IDProperty UI data storage, added: Core, Python API; removed Pipeline, Assets & I/O.
Tue, Feb 16, 6:38 PM · Python API, Core
Bastien Montagne (mont29) edited projects for D10332: Code quality: Use ID-type callback to get an ID's preview-image, added: Core; removed Pipeline, Assets & I/O.
Tue, Feb 16, 6:37 PM · Core
Bastien Montagne (mont29) edited projects for D9599: Preserve Layer Collections During Sync, added: Core; removed Pipeline, Assets & I/O.
Tue, Feb 16, 6:37 PM · Core
Bastien Montagne (mont29) moved T43998: New shapekey features potentially destroy mesh shape on old files on tab-tab from Backlog to Known Issues on the Core board.
Tue, Feb 16, 6:33 PM · Core, Modeling, BF Blender
Bastien Montagne (mont29) moved T50423: Adding new hook while in Edit mode breaks when trying to undo/redo the operator from Backlog to Known Issues on the Core board.
Tue, Feb 16, 6:32 PM · Core, Animation & Rigging, Modifiers, BF Blender
Bastien Montagne (mont29) moved T63174: Copying scene unhides hidden collections from Backlog to Known Issues on the Core board.
Tue, Feb 16, 6:32 PM · Core, User Interface, BF Blender
Bastien Montagne (mont29) moved T63367: Undo doesn't consider changes in modifier when object is in edit mode from Backlog to Known Issues on the Core board.
Tue, Feb 16, 6:32 PM · Core, BF Blender
Bastien Montagne (mont29) moved T63434: Undoing the removal of a vertex group in edit mode changes other vertex groups and doesnt bring the removed vertex group back from Backlog to Known Issues on the Core board.
Tue, Feb 16, 6:32 PM · Core, Modeling, BF Blender
Bastien Montagne (mont29) moved T65633: Vertex Weight Assignment on Lattices cannot be undone from Backlog to Known Issues on the Core board.
Tue, Feb 16, 6:32 PM · Core, BF Blender
Bastien Montagne (mont29) moved T70584: Heavy EXR images use too much memory when loading them (e.g. multi-threaded thumbnail generation causes swapping) from Backlog to Known Issues on the Core board.
Tue, Feb 16, 6:32 PM · Core, Images & Movies, BF Blender
Bastien Montagne (mont29) moved T71895: Undo doesn't consider changes in nodetree when object is in edit mode from Backlog to Known Issues on the Core board.
Tue, Feb 16, 6:31 PM · Core, BF Blender
Bastien Montagne (mont29) moved T71980: Undo unavailable for Remove Vertex Group in edit mode from Backlog to Known Issues on the Core board.
Tue, Feb 16, 6:31 PM · Core, BF Blender
Bastien Montagne (mont29) moved T72197: Effect of Collection order on Linking with scaled proxy armature from Backlog to Known Issues on the Core board.
Tue, Feb 16, 6:31 PM · Core, Animation & Rigging, BF Blender
Bastien Montagne (mont29) moved T72317: Cloning materials with too smart ShaderNodeCustomGroup breaks user counters of both source and target nodes from Backlog to Known Issues on the Core board.
Tue, Feb 16, 6:31 PM · Nodes & Physics, Core, Python API, Nodes, BF Blender
Bastien Montagne (mont29) moved T72579: Copypasting material is broken for `NodeCustomGroup` nodes from Backlog to Known Issues on the Core board.
Tue, Feb 16, 6:31 PM · Nodes & Physics, Core, Python API, Nodes, BF Blender
Bastien Montagne (mont29) moved T72659: Making 'singleuser' for a group with too smart NodeCustomGroup breaks user counters of both source and target nodes from Backlog to Known Issues on the Core board.
Tue, Feb 16, 6:31 PM · Nodes & Physics, Core, Nodes, BF Blender
Bastien Montagne (mont29) moved T73250: Override Library will always return to Object Mode after saving file in Pose Mode from Backlog to Known Issues on the Core board.
Tue, Feb 16, 6:31 PM · Core, BF Blender
Bastien Montagne (mont29) moved T73267: File thumbnails don't always show rendered result from Backlog to Known Issues on the Core board.
Tue, Feb 16, 6:31 PM · Core, BF Blender
Bastien Montagne (mont29) moved T75013: Incorrect order in undo stack when switching between Object Mode and Edit Mode from Backlog to Known Issues on the Core board.
Tue, Feb 16, 6:31 PM · Core, Modeling, BF Blender
Bastien Montagne (mont29) moved T75541: Modifiers added in edit mode are undone out of order if you go back to object mode from Backlog to Known Issues on the Core board.
Tue, Feb 16, 6:31 PM · Core, BF Blender
Bastien Montagne (mont29) moved T78476: Armature Proxy: constraints [e.g. Shrinkwrap] not working well with Objects in linked Collection from Backlog to Known Issues on the Core board.
Tue, Feb 16, 6:31 PM · Core, Animation & Rigging, BF Blender
Bastien Montagne (mont29) moved T79953: Bone groups disappear in linked file from Backlog to Known Issues on the Core board.
Tue, Feb 16, 6:30 PM · Core, Animation & Rigging, BF Blender