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Campbell Barton (campbellbarton) updated the task description for T63745: Sculpt, Paint, Texture Module.
Sun, Apr 21, 6:48 AM · Sculpting and Painting, BF Blender
Brecht Van Lommel (brecht) updated the task description for T63745: Sculpt, Paint, Texture Module.
Sun, Apr 21, 3:40 AM · Sculpting and Painting, BF Blender
Brecht Van Lommel (brecht) added a project to T63745: Sculpt, Paint, Texture Module: Sculpting and Painting.
Sun, Apr 21, 3:40 AM · Sculpting and Painting, BF Blender
Brecht Van Lommel (brecht) edited Description on Sculpting and Painting.
Sun, Apr 21, 3:39 AM

Sat, Apr 20

Campbell Barton (campbellbarton) added a comment to T63746: Add fade option for mask display in sculpt mode.

Thanks, committed with edits so it matches vertex/texture paint opacity.

Sat, Apr 20, 12:06 PM · Blender Studio, Sculpting and Painting
Campbell Barton (campbellbarton) closed T63746: Add fade option for mask display in sculpt mode as Resolved by committing rBf2792e91f034: 3D View: add opacity for sculpt mask display.
Sat, Apr 20, 12:05 PM · Blender Studio, Sculpting and Painting
Pablo Dobarro (pablodp606) added a comment to T63746: Add fade option for mask display in sculpt mode.

I added this feature to the sculpt-mode-features branch rBbc7068c4b9130a00116cef52fd5cc27926a63717

Sat, Apr 20, 12:13 AM · Blender Studio, Sculpting and Painting

Fri, Apr 19

Campbell Barton (campbellbarton) triaged T63746: Add fade option for mask display in sculpt mode as Confirmed, Low priority.
Fri, Apr 19, 7:37 PM · Blender Studio, Sculpting and Painting

Thu, Apr 11

Sebastian Parborg (zeddb) merged T63461: Normals don't update while sculpting under these conditions into T62282: Smooth Shading in sculpting mode does not update correctly when deactivate Overlays..
Thu, Apr 11, 12:35 PM · Sculpting and Painting, BF Blender

Sat, Apr 6

nBurn (nBurn) added a comment to T62565: conflict with how Blender is sampling OSX input/stroke events.

Not sure why you assigned this, @Antonio Vazquez (antoniov) doesn't even have a mac for testing as far as I know.

Sat, Apr 6, 9:15 PM · Sculpting and Painting, Grease Pencil, BF Blender
Ivan Cappiello (icappiello) added a comment to T62565: conflict with how Blender is sampling OSX input/stroke events.

@Brecht Van Lommel (brecht) actually any macbook pro from 2016 to now has a forcetouch trackpad you can use to test it with inklet. This shares the same osx input and stroke event as astropad on ipad.
It’s very hard to believe that there isn’t any developer out there using a recent macbook pro.

Sat, Apr 6, 3:18 PM · Sculpting and Painting, Grease Pencil, BF Blender
Brecht Van Lommel (brecht) added a comment to T62565: conflict with how Blender is sampling OSX input/stroke events.

I don't know of any developer with this kind of hardware, so no one currently.

Sat, Apr 6, 3:13 PM · Sculpting and Painting, Grease Pencil, BF Blender
Ivan Cappiello (icappiello) added a comment to T62565: conflict with how Blender is sampling OSX input/stroke events.

@Brecht Van Lommel (brecht) who can this be assigned to?

Sat, Apr 6, 3:07 PM · Sculpting and Painting, Grease Pencil, BF Blender
Brecht Van Lommel (brecht) added a comment to T62565: conflict with how Blender is sampling OSX input/stroke events.

Not sure why you assigned this, @Antonio Vazquez (antoniov) doesn't even have a mac for testing as far as I know.

Sat, Apr 6, 3:04 PM · Sculpting and Painting, Grease Pencil, BF Blender
Brecht Van Lommel (brecht) placed T62565: conflict with how Blender is sampling OSX input/stroke events up for grabs.
Sat, Apr 6, 3:04 PM · Sculpting and Painting, Grease Pencil, BF Blender
nBurn (nBurn) assigned T62565: conflict with how Blender is sampling OSX input/stroke events to Antonio Vazquez (antoniov).
Sat, Apr 6, 3:00 PM · Sculpting and Painting, Grease Pencil, BF Blender

Tue, Apr 2

Philipp Oeser (lichtwerk) merged T63192: Sculp Mode in Wireframe show the mesh in triangles into T60700: Triangulated polygons in Sculpt Mode.
Tue, Apr 2, 10:49 AM · OpenGL / GPU, Sculpting and Painting, BF Blender
Philipp Oeser (lichtwerk) merged task T63192: Sculp Mode in Wireframe show the mesh in triangles into T60700: Triangulated polygons in Sculpt Mode.
Tue, Apr 2, 10:49 AM · OpenGL / GPU, Sculpting and Painting, BF Blender
Philipp Oeser (lichtwerk) added a comment to T63192: Sculp Mode in Wireframe show the mesh in triangles.

Duplicate of T60700

Tue, Apr 2, 10:48 AM · OpenGL / GPU, Sculpting and Painting, BF Blender
Philipp Oeser (lichtwerk) added projects to T63192: Sculp Mode in Wireframe show the mesh in triangles: Sculpting and Painting, OpenGL / GPU.
Tue, Apr 2, 10:48 AM · OpenGL / GPU, Sculpting and Painting, BF Blender
Philipp Oeser (lichtwerk) assigned T60700: Triangulated polygons in Sculpt Mode to Clément Foucault (fclem).
Tue, Apr 2, 10:48 AM · OpenGL / GPU, Sculpting and Painting, BF Blender

Sat, Mar 30

Alexey (Inwader77) added a project to T63131: Assign material in vertex paint mode: Sculpting and Painting.
Sat, Mar 30, 4:58 PM · Sculpting and Painting, Addons

Wed, Mar 27

Neil (neilish) added a comment to T62565: conflict with how Blender is sampling OSX input/stroke events.

I'm new to blender from 2D land and have the same issue. I think I've added myself for updates?

Wed, Mar 27, 6:24 AM · Sculpting and Painting, Grease Pencil, BF Blender

Tue, Mar 26

Brecht Van Lommel (brecht) reassigned T62282: Smooth Shading in sculpting mode does not update correctly when deactivate Overlays. from Clément Foucault (fclem) to Jeroen Bakker (jbakker).
Tue, Mar 26, 1:35 PM · Sculpting and Painting, BF Blender

Mon, Mar 25

Clément Foucault (fclem) added a comment to T62282: Smooth Shading in sculpting mode does not update correctly when deactivate Overlays..

It looks like normals are not being recalculated for some reason.

Mon, Mar 25, 4:29 PM · Sculpting and Painting, BF Blender

Mar 20 2019

Clément Foucault (fclem) closed T58225: Wireframe slider doesn't work in Sculpt mode as Archived.

This is not supported because of performance and new drawing code.

Mar 20 2019, 9:51 PM · BF Blender, Sculpting and Painting

Mar 19 2019

Philipp Oeser (lichtwerk) closed T60447: Weird behavior with texture and brush as Invalid.

This was also the case in 2.79 (brush color was also multiplied by brush texture)

Mar 19 2019, 4:32 PM · Sculpting and Painting, BF Blender

Mar 18 2019

Bastien Montagne (mont29) closed T61452: Dyntopo frequently deactivating during sculpting as Archived.

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.

Mar 18 2019, 9:24 PM · Sculpting and Painting, BF Blender

Mar 17 2019

Paul (rice) added a comment to D3594: New sculpting brush cursor.

Great job overall. Thanks Pablo.
Ive tested your improvements and ive found that you have changed behavior of cursor ring.
Right now when im making stroke, the outer ring that shows size of brush dissapears. I think that this is not a good idea. I understand that you try to mimic zbrush but from user perspective its always nice to know how big brush is and how big can become with max pressure. Right now im unable to judge this. So im asking for a little revert to 2.79 behavior with new surface normal behavior (its basicly, same as 3dCoat) or a little checkbox would do the job just fine.
Another thing is that if you enable tablet pressure sensitivity button (next to radius bar), while stroking outer ring is visible (thats good) but does not follow surface normals.

Mar 17 2019, 7:58 PM · Sculpting and Painting

Mar 16 2019

Brecht Van Lommel (brecht) removed a project from T62565: conflict with how Blender is sampling OSX input/stroke events: BF Blender: 2.8.
Mar 16 2019, 10:51 AM · Sculpting and Painting, Grease Pencil, BF Blender
Ivan Cappiello (icappiello) added a project to T62565: conflict with how Blender is sampling OSX input/stroke events: BF Blender: 2.8.
Mar 16 2019, 8:02 AM · Sculpting and Painting, Grease Pencil, BF Blender
Clément Foucault (fclem) closed T60339: shading error in sculpt mode as Resolved.

This seems to have been fixed.

Mar 16 2019, 3:10 AM · OpenGL / GPU, Sculpting and Painting, BF Blender

Mar 14 2019

William Reynish (billreynish) added a comment to T62565: conflict with how Blender is sampling OSX input/stroke events.

Tested with Duet Display instead of Astropad. Same issue. So it seems not to be an issue with Astropad itself, but probably an issue in Blender itself.

Mar 14 2019, 12:10 PM · Sculpting and Painting, Grease Pencil, BF Blender
William Reynish (billreynish) triaged T62565: conflict with how Blender is sampling OSX input/stroke events as Confirmed, Medium priority.

I can confirm the issue here, using an iPad Pro as input:

Mar 14 2019, 11:27 AM · Sculpting and Painting, Grease Pencil, BF Blender
Ivan Cappiello (icappiello) updated subscribers of T62565: conflict with how Blender is sampling OSX input/stroke events.
Mar 14 2019, 10:53 AM · Sculpting and Painting, Grease Pencil, BF Blender
Ivan Cappiello (icappiello) added projects to T62565: conflict with how Blender is sampling OSX input/stroke events: Grease Pencil, Sculpting and Painting.
Mar 14 2019, 10:53 AM · Sculpting and Painting, Grease Pencil, BF Blender

Mar 13 2019

Pablo Dobarro (pablodp606) added a comment to D3594: New sculpting brush cursor.

@Jun Mizutani (jmztn) Thanks! I added it to the sculpt-mode-features branch

Mar 13 2019, 5:09 PM · Sculpting and Painting

Mar 11 2019

Jacques Lucke (JacquesLucke) assigned T62427: Change the subdivision algorithm in multires sculpts artifacts in my mesh. to Sergey Sharybin (sergey).

If this is an inherit limitation of the method, it might be best to make it harder to change the subdivision type after subdividing.

Mar 11 2019, 10:25 AM · Sculpting and Painting, BF Blender

Mar 10 2019

Enrique Barranco (ebarranco) added a project to T62427: Change the subdivision algorithm in multires sculpts artifacts in my mesh.: Sculpting and Painting.
Mar 10 2019, 8:12 PM · Sculpting and Painting, BF Blender

Mar 9 2019

Jun Mizutani (jmztn) added a comment to D3594: New sculpting brush cursor.
In D3594#97225, @Pablo Dobarro (pablodp606) wrote: Currently, you need to change this value for every brush, and this needs to be fixed for the final version. I don't know why the default value is not taken into account, maybe we need to update the startup.blend file with new brushes that have this value set by default?
Mar 9 2019, 8:55 AM · Sculpting and Painting

Mar 8 2019

Jacques Lucke (JacquesLucke) closed T61953: Extreme Memory Leak when i paint on 1 texture with 2 materials as Archived.

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.

Mar 8 2019, 12:48 PM · Sculpting and Painting, BF Blender: 2.8, BF Blender
Campbell Barton (campbellbarton) merged task T62333: Weight Paint Mode Crashes Randomly When Switching To It (75% of the time) into T62231: Add Sphere, adjust Rings, Crash.
Mar 8 2019, 4:36 AM · Animation, Sculpting and Painting

Mar 7 2019

Jared Herman (Aternias) edited projects for T62333: Weight Paint Mode Crashes Randomly When Switching To It (75% of the time), added: Sculpting and Painting, Animation; removed Addons.
Mar 7 2019, 11:32 PM · Animation, Sculpting and Painting
lars nilsson (synok) renamed T62288: Bug when scaling an object in the Sculpt workspace from Rare, nonreproducable bug when scaling an object in the Sculpt workspace to Bug when scaling an object in the Sculpt workspace.
Mar 7 2019, 10:55 PM · Sculpting and Painting, Addons
Antonio Vazquez (antoniov) added a comment to T58465: brush lag in texture painting.

Mar 7 2019, 8:57 PM · BF Blender, Sculpting and Painting
Antonio Vazquez (antoniov) added a comment to T58465: brush lag in texture painting.

Mar 7 2019, 8:53 PM · BF Blender, Sculpting and Painting
Antonio Vazquez (antoniov) added a comment to T58465: brush lag in texture painting.

Here the result in VS2017. I hope this help you.

Mar 7 2019, 8:50 PM · BF Blender, Sculpting and Painting
Oscar Dario Franco (scardario) added a comment to T58465: brush lag in texture painting.

Hi, I can confirm that the performance improves a lot by setting the threads to 1.

Mar 7 2019, 8:49 PM · BF Blender, Sculpting and Painting
Antonio Vazquez (antoniov) added a comment to T58465: brush lag in texture painting.

I have tested in a very new PC with Windows 10:

Mar 7 2019, 8:46 PM · BF Blender, Sculpting and Painting
William Reynish (billreynish) added a comment to T58465: brush lag in texture painting.

Cannot reproduce this issue on macOS, even on a low specced laptop. What resolution is your texture?

Mar 7 2019, 8:30 PM · BF Blender, Sculpting and Painting
Jose Moreno (Parabox) added a comment to T58465: brush lag in texture painting.

Hi, I used 1 thread in the performance options and the stroke is a lot smoother but still persist a little lag, also this happens in sculpt mode. I used a subdivided cube for the test (No Dyntopo) and this is the result

Mar 7 2019, 8:24 PM · BF Blender, Sculpting and Painting
Steve Warner (stevewarner) added a comment to T58465: brush lag in texture painting.

The Thread option will only be visible if you're using Cycles as your renderer. So switch your rendering engine and you'll be able to reduce your threads. After that, you can switch back to Eevee and it should work fine.

Mar 7 2019, 4:06 PM · BF Blender, Sculpting and Painting
Clément Foucault (fclem) placed T58465: brush lag in texture painting up for grabs.
Mar 7 2019, 3:14 PM · BF Blender, Sculpting and Painting
Jun Mizutani (jmztn) added a comment to D3594: New sculpting brush cursor.

This patch will make Sculpt Mode menu "Brush/Reset Brush" work as expected.

Mar 7 2019, 2:55 PM · Sculpting and Painting
Sebastian Parborg (zeddb) merged T62291: strange sculpting bug with multires , only updates when ovelay tab is turned on into T62282: Smooth Shading in sculpting mode does not update correctly when deactivate Overlays..
Mar 7 2019, 11:31 AM · Sculpting and Painting, BF Blender
Sebastian Parborg (zeddb) merged T62292: multires + sculpt does not update when object is set to smooth shading and viewport overlay is turned off into T62282: Smooth Shading in sculpting mode does not update correctly when deactivate Overlays..
Mar 7 2019, 11:30 AM · Sculpting and Painting, BF Blender
Sebastian Parborg (zeddb) merged T62290: strange sculpting bug with multires , only updates when ovelay tab is turned off into T62282: Smooth Shading in sculpting mode does not update correctly when deactivate Overlays..
Mar 7 2019, 11:29 AM · Sculpting and Painting, BF Blender
Sergey Sharybin (sergey) reassigned T62282: Smooth Shading in sculpting mode does not update correctly when deactivate Overlays. from Sergey Sharybin (sergey) to Clément Foucault (fclem).

Overlays is not something i can control from sculpt/multires.

Mar 7 2019, 11:25 AM · Sculpting and Painting, BF Blender
Sebastian Parborg (zeddb) assigned T62282: Smooth Shading in sculpting mode does not update correctly when deactivate Overlays. to Sergey Sharybin (sergey).
Mar 7 2019, 11:15 AM · Sculpting and Painting, BF Blender
Sebastian Parborg (zeddb) merged T62227: Stroke lag in texture paint with Geforce GTX 1080 ti into T58465: brush lag in texture painting.
Mar 7 2019, 10:40 AM · BF Blender, Sculpting and Painting
Oscar Dario Franco (scardario) added a comment to T58465: brush lag in texture painting.

I can't find the thread option and I'm having performance problems in the viewport when trying to paint, to the point it's difficult to even make a line.
I have no problem when painting on the Image editor, it behaves smoothly.

Mar 7 2019, 5:42 AM · BF Blender, Sculpting and Painting

Mar 6 2019

lars nilsson (synok) updated the task description for T62288: Bug when scaling an object in the Sculpt workspace.
Mar 6 2019, 11:44 PM · Sculpting and Painting, Addons
lars nilsson (synok) added a project to T62288: Bug when scaling an object in the Sculpt workspace: Sculpting and Painting.
Mar 6 2019, 11:42 PM · Sculpting and Painting, Addons
Enrique Barranco (ebarranco) added a project to T62282: Smooth Shading in sculpting mode does not update correctly when deactivate Overlays.: Sculpting and Painting.
Mar 6 2019, 9:35 PM · Sculpting and Painting, BF Blender

Mar 4 2019

ThinkingPolygons (ThinkingPolygons) added a comment to D3594: New sculpting brush cursor.
In D3594#101059, @Erick Tukuniata (erickblender) wrote: Please provide a build so people can test and give feedback.
Mar 4 2019, 11:17 PM · Sculpting and Painting
Erick Tukuniata (erickblender) added a comment to D3594: New sculpting brush cursor.

If Pablo made the promise to fix any issues his sculpting patches bring up (as opposed to leaving it to the core team), then I don't see why it shouldn't be committed, especially as there's nothing in dev. discussion mentioning a feature freeze.

My opinion anyway.

Mar 4 2019, 11:10 PM · Sculpting and Painting
Adam Friesen (ace_dragon) added a comment to D3594: New sculpting brush cursor.

If Pablo made the promise to fix any issues his sculpting patches bring up (as opposed to leaving it to the core team), then I don't see why it shouldn't be committed, especially as there's nothing in dev. discussion mentioning a feature freeze.

Mar 4 2019, 10:50 PM · Sculpting and Painting
mankysee (mankysee) added a comment to D3594: New sculpting brush cursor.

Since there are still so many todo's and unfinished features for 2.8x, would hold off on this feature until after 2.80 initial release.

Mar 4 2019, 9:17 PM · Sculpting and Painting
ThinkingPolygons (ThinkingPolygons) added a comment to D3594: New sculpting brush cursor.

hold off on this feature until after 2.80 initial release.

Mar 4 2019, 8:28 PM · Sculpting and Painting
Brecht Van Lommel (brecht) closed T50831: Texture Paint 'Bleed' is angled along UV edges as Resolved.

Solved by @Luca Rood (LucaRood) in rB871248a77d8a: Fix texture paint UV dilation algorithm and rB10d9a2494fc5: Texture Paint: round corners of dilated UV seams.

Mar 4 2019, 5:36 PM · Sculpting and Painting, BF Blender
Ruslan (Loner) added a comment to D3594: New sculpting brush cursor.

Since there are still so many todo's and unfinished features for 2.8x, would hold off on this feature until after 2.80 initial release.

That is, this function will not be in the initial version 2.8?

Mar 4 2019, 3:59 PM · Sculpting and Painting
Campbell Barton (campbellbarton) added a comment to D3594: New sculpting brush cursor.

Since there are still so many todo's and unfinished features for 2.8x, would hold off on this feature until after 2.80 initial release.

Mar 4 2019, 2:54 PM · Sculpting and Painting
Pablo Dobarro (pablodp606) added a comment to D3594: New sculpting brush cursor.

@William Reynish (billreynish) I would like to have a code review, I can always make small changes to the functionality in the future if that is needed.

Mar 4 2019, 2:39 PM · Sculpting and Painting
William Reynish (billreynish) added a comment to D3594: New sculpting brush cursor.

@Pablo Dobarro (pablodp606) Given the enormous value of what you are doing here, I just want to make sure this is followed up on. Do you have all you need to proceed, or do you need developers to review?

Mar 4 2019, 1:53 PM · Sculpting and Painting

Mar 2 2019

Luca Rood (LucaRood) added a revision to T50831: Texture Paint 'Bleed' is angled along UV edges: D4437: Round corners for dilated UVs when texture painting.
Mar 2 2019, 2:46 AM · Sculpting and Painting, BF Blender
Luca Rood (LucaRood) added a revision to T50831: Texture Paint 'Bleed' is angled along UV edges: D4436: Fix texture paint UV dilation algorithm.
Mar 2 2019, 2:45 AM · Sculpting and Painting, BF Blender

Mar 1 2019

Brecht Van Lommel (brecht) merged task T57606: Simple sculpting changes in Solid ( and Wireframe ) are not reflected in LookDev or Rendered mode into T58890: Sculpt Mode not updating in LookDev or Rendered .
Mar 1 2019, 5:32 AM · OpenGL / GPU, BF Blender, Sculpting and Painting
Brecht Van Lommel (brecht) closed T60323: Painting Weight Crash as Archived.

Following bug tracker policy, closing report after 7 days due to insufficient information to investigate further. We can reopen the report if more information is provided.

Mar 1 2019, 4:36 AM · Sculpting and Painting, BF Blender

Feb 28 2019

Brecht Van Lommel (brecht) closed T47000: Texture paint problem with soft bush gradients as Resolved.

This appears to be fixed.

Feb 28 2019, 3:44 PM · Sculpting and Painting, BF Blender

Feb 26 2019

Sebastian Parborg (zeddb) triaged T61953: Extreme Memory Leak when i paint on 1 texture with 2 materials as Needs Information from User priority.

I can't reproduce this, can you try the latest blender beta?

Feb 26 2019, 4:18 PM · Sculpting and Painting, BF Blender: 2.8, BF Blender
Brecht Van Lommel (brecht) merged task T61973: Sculpting mesh in blender 2.80 - in material viewport does not update at the same time into T58890: Sculpt Mode not updating in LookDev or Rendered .
Feb 26 2019, 3:08 PM · Sculpting and Painting, Mesh Modeling, BF Blender: 2.8, BF Blender
Szymon Warunek (szymi) added a comment to T61973: Sculpting mesh in blender 2.80 - in material viewport does not update at the same time.

Feb 26 2019, 11:54 AM · Sculpting and Painting, Mesh Modeling, BF Blender: 2.8, BF Blender
Szymon Warunek (szymi) created T61973: Sculpting mesh in blender 2.80 - in material viewport does not update at the same time.
Feb 26 2019, 11:48 AM · Sculpting and Painting, Mesh Modeling, BF Blender: 2.8, BF Blender

Feb 25 2019

Damien Monteillard (lastrodamo) updated the task description for T61953: Extreme Memory Leak when i paint on 1 texture with 2 materials.
Feb 25 2019, 10:09 PM · Sculpting and Painting, BF Blender: 2.8, BF Blender
Damien Monteillard (lastrodamo) created T61953: Extreme Memory Leak when i paint on 1 texture with 2 materials.
Feb 25 2019, 10:03 PM · Sculpting and Painting, BF Blender: 2.8, BF Blender
Daniel Paul (DaPaulus) added a comment to T51133: Bad performance with texture painting depending on multi-thread settings.

I can confirm that

Feb 25 2019, 12:35 PM · Sculpting and Painting, BF Blender

Feb 19 2019

Brecht Van Lommel (brecht) merged task T61040: Object scale seems to be applied twice to Dyntopo Constant Detail into T61702: Mesh collapses when sculpting with dyntopo.
Feb 19 2019, 3:57 PM · Sculpting and Painting, BF Blender

Feb 16 2019

Pablo Dobarro (pablodp606) added a comment to D3594: New sculpting brush cursor.

@Pablo Vazquez (pablovazquez) The brush presets need to be updated to include the normal radius default value. Also, the grab brush preview on low poly meshes is a little bit weird, but it can not be done properly without an unnecessary hack.
Regarding optimizations, maybe adding Monte Carlo sampling only for the cursor is not worth it. If a computer can not run the cursor in real time it will not be able to sculpt. Furthermore, the cursor is disabled when a stroke is active, so sculpting performance should not be affected.
I think the rest of the functionality should be fine right now.

Feb 16 2019, 11:54 PM · Sculpting and Painting
Erick Tukuniata (erickblender) added a comment to D3594: New sculpting brush cursor.

Can someone share a build or did you guys check this in dyntopo?

Feb 16 2019, 11:43 PM · Sculpting and Painting
Pablo Vazquez (pablovazquez) added a comment to D3594: New sculpting brush cursor.

Seems like most issues are solved now, looking great!

Feb 16 2019, 11:18 PM · Sculpting and Painting
Pablo Dobarro (pablodp606) updated the diff for D3594: New sculpting brush cursor.

Fix cursor preview size on translated objects

Feb 16 2019, 11:11 PM · Sculpting and Painting

Feb 12 2019

Metin Seven (MetinSeven) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

Thanks, I'll do so more tests as soon as the furious deadline monster is not breathing fire into my neck anymore. 🙂

Feb 12 2019, 2:23 PM · Sculpting and Painting, BF Blender
Sebastian Parborg (zeddb) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

There will probably be multiple developers looking into this. So public files are preferred,
There is no rush. So see if you can reproduce this with a file from scratch and let me know how it goes.

Feb 12 2019, 2:22 PM · Sculpting and Painting, BF Blender
Metin Seven (MetinSeven) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

One more observation: Dyntopo being switched off occurs only when I smooth with individual strokes. So I hold down Shift, then I stroke, lift the pen, go back to the start position, stroke again, and so on, in a very fast pace, and holding Shift all the time.

Feb 12 2019, 2:18 PM · Sculpting and Painting, BF Blender
Metin Seven (MetinSeven) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

One more detail: my main 3D view window is split into three parts: at the bottom there are two Image Editor views with reference images. I don't know if that is of any importance, but I thought to mention it.

Feb 12 2019, 2:11 PM · Sculpting and Painting, BF Blender
Metin Seven (MetinSeven) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

I've just tried on a subdivided cube, but can't reproduce it. It's probably a specific problem. It might also have to do with the length of a session. In other words: more risk of the issue occurring as you've been sculpting for a longer time.

Feb 12 2019, 2:09 PM · Sculpting and Painting, BF Blender
Sebastian Parborg (zeddb) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

Can't you reproduce this on the default cube?

Feb 12 2019, 2:00 PM · Sculpting and Painting, BF Blender
Metin Seven (MetinSeven) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

Hi Sebastian,

Feb 12 2019, 1:52 PM · Sculpting and Painting, BF Blender
Sebastian Parborg (zeddb) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

Can you attach a simple .blend file that I can use to reproduce this?
That way we can be sure that I'm using the same settings as you do.

Feb 12 2019, 1:50 PM · Sculpting and Painting, BF Blender
Metin Seven (MetinSeven) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

I've sculpted some more, and it just happened again, while the Blob brush was active, and I performed a lot of fast strokes while holding Shift to smooth.

Feb 12 2019, 1:46 PM · Sculpting and Painting, BF Blender