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Pablo Dobarro (pablodp606) changed the status of T90236: Move brush with topology enabled does not work correctly from Needs Triage to Confirmed.
Tue, Jul 27, 8:58 PM · Sculpt, Paint & Texture, BF Blender
Pablo Dobarro (pablodp606) changed the status of T90235: Smooth brush has no effect on vertex with two edges from Needs Triage to Confirmed.
Tue, Jul 27, 8:58 PM · Sculpt, Paint & Texture, BF Blender

Mon, Jul 26

Germano Cavalcante (mano-wii) changed the status of T90105: Texture Paint tools lead to incorrect colors on bright HDR textures in 3D from Needs Triage to Needs Information from Developers.

Thanks for the report and for indicating a possible fix.
Personally I think it's a bug. Maybe the developer didn't foresee that a texture might have "off-range" values.
But I'll leave the final decision to the Sculpt, Paint & Texture team.

Mon, Jul 26, 8:39 PM · Sculpt, Paint & Texture, BF Blender
Malinguaggi (Voguart) added a comment to T90144: Radial repeat not work with front face only.

I am in factory default settings.
I did the same test on version 2.79b and there is no problem.

Mon, Jul 26, 7:43 AM · Sculpt, Paint & Texture, BF Blender
Pratik Borhade (PratikPB2123) changed the status of T90120: Image editor Paint mode brush display bug from Needs Triage to Confirmed.
Mon, Jul 26, 6:41 AM · Sculpt, Paint & Texture, BF Blender
Pratik Borhade (PratikPB2123) changed the status of T90144: Radial repeat not work with front face only from Needs Triage to Needs Information from User.

Finaly this repetition dont work

Thanks for the report. Not sure I understand the issue. With front faces only option enabled it is possible for me to repeat the strokes.

Mon, Jul 26, 3:17 AM · Sculpt, Paint & Texture, BF Blender

Sun, Jul 25

Malinguaggi (Voguart) updated the task description for T90144: Radial repeat not work with front face only.
Sun, Jul 25, 10:37 PM · Sculpt, Paint & Texture, BF Blender
Malinguaggi (Voguart) added a project to T90144: Radial repeat not work with front face only: Sculpt, Paint & Texture.
Sun, Jul 25, 10:20 PM · Sculpt, Paint & Texture, BF Blender

Sat, Jul 24

Philipp Oeser (lichtwerk) closed T89922: Edit Voxel Size sculpt operator can not be accessed though user interface as Archived.

I think this should be closed then.

Sat, Jul 24, 5:18 PM · Sculpt, Paint & Texture, User Interface, BF Blender
Richard Antalik (ISS) changed the status of T90089: Multires the Apply Base add to Quick Favorites can't change mesh. from Needs Triage to Confirmed.
Sat, Jul 24, 7:42 AM · Sculpt, Paint & Texture, BF Blender

Fri, Jul 23

Philipp Oeser (lichtwerk) reopened T87725: Multires disp bake doesn't smooth UV as "Needs Triage".
Fri, Jul 23, 4:16 PM · Sculpt, Paint & Texture, BF Blender
Gurra (Gurra) added a comment to T87725: Multires disp bake doesn't smooth UV.

I have been away and hadn't had time to check this. And giving me only a week to answer after having to wait three months for a reply myself is a bit unfair tbh :)

Fri, Jul 23, 3:50 PM · Sculpt, Paint & Texture, BF Blender
Philipp Oeser (lichtwerk) added a comment to D10851: Fix T86940: sculpt automasking facesets option crashes on meshes without faces.

Abandoned D10966: Prevent changing to sculptmode on faceless mesh objects, need to check this one again if it covers all operators mentioned there.

Fri, Jul 23, 3:39 PM · Sculpt, Paint & Texture
Philipp Oeser (lichtwerk) abandoned D10966: Prevent changing to sculptmode on faceless mesh objects.

OK, makes sense, this would be handled in a different patch then, thx checking.

Fri, Jul 23, 3:38 PM · User Interface, Modeling, Sculpt, Paint & Texture

Thu, Jul 22

Philipp Oeser (lichtwerk) closed T87725: Multires disp bake doesn't smooth UV as Archived.

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thu, Jul 22, 5:42 PM · Sculpt, Paint & Texture, BF Blender

Wed, Jul 21

spam (pcsoftguru) added a comment to T74780: Parts of the mesh disappear in Sculpt and in Edit mode but not in objec.
Wed, Jul 21, 9:11 AM · Sculpt, Paint & Texture, BF Blender

Tue, Jul 20

Pratik Borhade (PratikPB2123) placed T87821: Sculpt mode: annotation and unhide conflicts with Multiresolution modifier up for grabs.
Tue, Jul 20, 12:59 PM · Sculpt, Paint & Texture, BF Blender
Philipp Oeser (lichtwerk) merged T89646: Blender freezes and crash on color fill into T75284: Huge memory usage when trying to paint on UVs far ouside the 0-1 range.
Tue, Jul 20, 12:53 PM · Sculpt, Paint & Texture, BF Blender
Bastien Montagne (mont29) added a project to T85797: Refactor and simplify Image (paint) undo code: Restricted Project.
Tue, Jul 20, 9:41 AM · Restricted Project, Sculpt, Paint & Texture, Core, BF Blender
Richard Antalik (ISS) merged T89974: Mesh overlays covers and hide Grease Pencil strokes into T85207: Grease pencil strokes are incorrectly blended with geometry in draw mode (depending on 'Fade Inactive Geometry' setting).
Tue, Jul 20, 6:03 AM · EEVEE & Viewport, Grease Pencil, Sculpt, Paint & Texture, BF Blender
ThinkingPolygons (ThinkingPolygons) added a comment to T89922: Edit Voxel Size sculpt operator can not be accessed though user interface.

this interactive widget is very similar to those other ones like for example when you press "F" to adjust the brush radius, so it kinda doesn't make sense to have a button or something else in the UI to call it... imho...

Tue, Jul 20, 4:37 AM · Sculpt, Paint & Texture, User Interface, BF Blender
Germano Cavalcante (mano-wii) changed the status of T89885: Blender crashes when using detail flood fill (dyntopo) from Confirmed to Needs Information from User.

The mesh is corrupted. It has duplicate faces.

Tue, Jul 20, 12:54 AM · Modeling, Sculpt, Paint & Texture, BF Blender

Mon, Jul 19

Pablo Dobarro (pablodp606) added a comment to T89922: Edit Voxel Size sculpt operator can not be accessed though user interface.

I also don't think this should be exposed in a menu. This is a similar case as the WM operator for changing the radius and strength of the brush with the F key, which is also not exposed in menus.

Mon, Jul 19, 5:01 PM · Sculpt, Paint & Texture, User Interface, BF Blender
Philipp Oeser (lichtwerk) added a project to T89885: Blender crashes when using detail flood fill (dyntopo) : Modeling.

There a many double vertices in the mesh.
All is fine if you run Mesh > Cleanup > Merge by Distance prior.
Without this, pbvh_bmesh_face_remove can act on garbage PBVHNode returned by pbvh_bmesh_node_from_face

Mon, Jul 19, 12:52 PM · Modeling, Sculpt, Paint & Texture, BF Blender
Pratik Borhade (PratikPB2123) changed the status of T89885: Blender crashes when using detail flood fill (dyntopo) from Needs Triage to Confirmed.
Mon, Jul 19, 11:40 AM · Modeling, Sculpt, Paint & Texture, BF Blender
Philipp Oeser (lichtwerk) changed the status of T89922: Edit Voxel Size sculpt operator can not be accessed though user interface from Needs Triage to Needs Information from Developers.

There are many "convenience" operators that can set/adjust settings in an (additional) way to the (already exposed) raw setting.
I would tend to not have this covered by the convention that all operators need to be accessible via menus.

Mon, Jul 19, 10:56 AM · Sculpt, Paint & Texture, User Interface, BF Blender

Fri, Jul 16

Jesse Yurkovich (deadpin) abandoned D11009: Fix T70356: ImBuf upscaling fails if original width or height are 1.

A different fix was committed.

Fri, Jul 16, 9:21 AM · Images & Movies, Sculpt, Paint & Texture, VFX & Video
Campbell Barton (campbellbarton) closed T70356: Scaling up 1x1 pixel image reads past buffer bounds as Resolved by committing rB38131cc5e565: Fix T70356: Scaling up 1x1 pixel image reads past buffer bounds.
Fri, Jul 16, 8:59 AM · Python API, Sculpt, Paint & Texture, Images & Movies, BF Blender

Thu, Jul 15

Philipp Oeser (lichtwerk) added a comment to T89880: overlay.show_paint_wire doesn't work anymore.

Yeah, thx noting, think this can be safely merged (updated the other report a bit to reflect this scenario here)

Thu, Jul 15, 4:54 PM · EEVEE & Viewport, Sculpt, Paint & Texture, BF Blender
Philipp Oeser (lichtwerk) merged task T89880: overlay.show_paint_wire doesn't work anymore into T89545: Weight / Vertex paint mode "Show Wireframe" is not working.
Thu, Jul 15, 4:53 PM · EEVEE & Viewport, Sculpt, Paint & Texture, BF Blender
Pratik Borhade (PratikPB2123) added a comment to T89880: overlay.show_paint_wire doesn't work anymore.

@Philipp Oeser (lichtwerk) , looks similar to T89545: Weight / Vertex paint mode "Show Wireframe" is not working

Thu, Jul 15, 4:48 PM · EEVEE & Viewport, Sculpt, Paint & Texture, BF Blender
Philipp Oeser (lichtwerk) updated the task description for T88385: overlay.show_paint_wire doesn't work in vertex paint modes depending on edit mode selection.
Thu, Jul 15, 4:41 PM · EEVEE & Viewport, User Interface, Sculpt, Paint & Texture, BF Blender
Philipp Oeser (lichtwerk) changed the status of T89880: overlay.show_paint_wire doesn't work anymore from Needs Triage to Confirmed.

@Jeroen Bakker (jbakker) : mind checking?

Thu, Jul 15, 4:40 PM · EEVEE & Viewport, Sculpt, Paint & Texture, BF Blender
Philipp Oeser (lichtwerk) updated the task description for T88385: overlay.show_paint_wire doesn't work in vertex paint modes depending on edit mode selection.
Thu, Jul 15, 4:32 PM · EEVEE & Viewport, User Interface, Sculpt, Paint & Texture, BF Blender
Philipp Oeser (lichtwerk) added a comment to T88385: overlay.show_paint_wire doesn't work in vertex paint modes depending on edit mode selection.

Note: This now changed again in rB44d2479dc36f: Refactor: DRW Mesh Extractor: Join the extractors in a same loop (now it does not draw at all)

Thu, Jul 15, 4:32 PM · EEVEE & Viewport, User Interface, Sculpt, Paint & Texture, BF Blender
Jesse Yurkovich (deadpin) merged T89868: Blender crash when showing thumbnail of a strongly skewed .exr image into T70356: Scaling up 1x1 pixel image reads past buffer bounds.
Thu, Jul 15, 11:28 AM · Python API, Sculpt, Paint & Texture, Images & Movies, BF Blender

Tue, Jul 13

Julien Kaspar (JulienKaspar) accepted D11880: Expose Sculpt Symmetrize Merge Threshold Property In UI.

Since it seems to be an issue to use the Adjust Last Operation panel like in Edit Mode to expose the threshold slider I'm fine with adding it to the UI in the symmetry options.
But yes, I don't think anyone will use this slider much. The mirror modifier gives faster live feedback to tweak the threshold.
But it's still good to at least have the option in sculpt mode exposed somewhere like this.

Tue, Jul 13, 5:01 PM · Sculpt, Paint & Texture
Philipp Oeser (lichtwerk) changed the status of T87725: Multires disp bake doesn't smooth UV from Needs Triage to Needs Information from User.

Not totally sure I understand correctly.
If the resulting image is used in a displace modifier, the result seems to be expected? (cannot spot any artifacts here):


Tue, Jul 13, 1:55 PM · Sculpt, Paint & Texture, BF Blender

Mon, Jul 12

Joseph Eagar (joeedh) added a comment to D11880: Expose Sculpt Symmetrize Merge Threshold Property In UI.

In that case we might want to change the threshold to a lower value, 0.001 is a bit too much if you're making characters to metric scale.

Mon, Jul 12, 6:37 PM · Sculpt, Paint & Texture
Pratik Borhade (PratikPB2123) updated the task description for T87821: Sculpt mode: annotation and unhide conflicts with Multiresolution modifier.
Mon, Jul 12, 8:00 AM · Sculpt, Paint & Texture, BF Blender
Pratik Borhade (PratikPB2123) renamed T87821: Sculpt mode: annotation and unhide conflicts with Multiresolution modifier from Sculpt mode: annotation and unhide conflicts to Sculpt mode: annotation and unhide conflicts with Multiresolution modifier.
Mon, Jul 12, 6:45 AM · Sculpt, Paint & Texture, BF Blender
Pratik Borhade (PratikPB2123) updated the task description for T87821: Sculpt mode: annotation and unhide conflicts with Multiresolution modifier.
Mon, Jul 12, 6:43 AM · Sculpt, Paint & Texture, BF Blender
Pratik Borhade (PratikPB2123) renamed T87821: Sculpt mode: annotation and unhide conflicts with Multiresolution modifier from Sculpt mode: annotation eraser and unhide conflict to Sculpt mode: annotation and unhide conflicts.
Mon, Jul 12, 6:22 AM · Sculpt, Paint & Texture, BF Blender
Pratik Borhade (PratikPB2123) added a comment to T87821: Sculpt mode: annotation and unhide conflicts with Multiresolution modifier.
Mon, Jul 12, 6:21 AM · Sculpt, Paint & Texture, BF Blender
Pratik Borhade (PratikPB2123) changed the status of T87821: Sculpt mode: annotation and unhide conflicts with Multiresolution modifier from Needs Triage to Confirmed.

@Vyacheslav (hitrpr) , problem appears in 2.92 also.

Mon, Jul 12, 5:37 AM · Sculpt, Paint & Texture, BF Blender

Sun, Jul 11

Pablo Dobarro (pablodp606) added a reviewer for D11880: Expose Sculpt Symmetrize Merge Threshold Property In UI: Julien Kaspar (JulienKaspar).

The reason this was not exposed before is because it leads to bad usability as sculpt mode does not support redoing operations in real time. In order to use this property, you need to symmetrize the mesh, check the mesh for errors, tweak the value randomly (without seeing a preview of the result), undo, symmetrize again and repeat. At that point, I would say that it is more useful to just use the regular mirror modifier and tweak the threshold there with real time feedback.
I would rather have a second opinion on this. @Julien Kaspar (JulienKaspar)

Sun, Jul 11, 6:03 PM · Sculpt, Paint & Texture
Joseph Eagar (joeedh) requested review of D11880: Expose Sculpt Symmetrize Merge Threshold Property In UI.
Sun, Jul 11, 11:30 AM · Sculpt, Paint & Texture
Joseph Eagar (joeedh) added a comment to T71899: Sculpt move tool is applied when clicking within negative space of UI, regardless of active sculpt tool.

I can no longer reproduce this in 2.93.0.

When I click inside the negative space it no longer transforms the whole model, rather it activates the current brush and behaves as if I'd clicked in any other open space in the viewport, which I wouldn't consider a bug and it may be the intended behavior.

The only minor inconsistency I found is that the mouse cursor doesn't change to a crosshair when starting a sculpt operation from inside the side panel.

Sun, Jul 11, 10:26 AM · Sculpt, Paint & Texture, BF Blender

Sat, Jul 10

Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T71899: Sculpt move tool is applied when clicking within negative space of UI, regardless of active sculpt tool.

It still happens in 3.0, tho I noted that its a bit harder to reproduce, the areas that are affected are different now.

Sat, Jul 10, 7:18 PM · Sculpt, Paint & Texture, BF Blender
Erik B (scarabus) added a comment to T71899: Sculpt move tool is applied when clicking within negative space of UI, regardless of active sculpt tool.

I can no longer reproduce this in 2.93.0.

Sat, Jul 10, 10:42 AM · Sculpt, Paint & Texture, BF Blender
Will (WCN) added a comment to T89647: "Cursor Extrude Vertex" causes source vertex to snap.

The current behaviour also projects even if the source vertex isn't even on the screen/view frustum, which naturally leads to some rather unpredictable behaviour.

Sat, Jul 10, 4:17 AM · Sculpt, Paint & Texture, Modeling, BF Blender

Fri, Jul 9

Jesse Yurkovich (deadpin) added a comment to T77989: UDIM Textures: support for different file name schemes.

Yes, most software allows placeholders to be used inside a filename detailing where the udim information can be extracted from. Some examples are supported by OpenImageIO directly: https://openimageio.readthedocs.io/en/master/texturesys.html#udim-and-texture-atlases

Fri, Jul 9, 9:50 PM · Images & Movies, Sculpt, Paint & Texture, BF Blender
Robert Rioux (riouxr) added a comment to T77989: UDIM Textures: support for different file name schemes.

I just saw how Pixar addresses the different naming conventions in Renderman. It's actually better than Maya.

Fri, Jul 9, 9:34 PM · Images & Movies, Sculpt, Paint & Texture, BF Blender
Tomasz Kaye (bitbutter) added projects to T89751: Grease pencil and texture paint: strokes don't reflect pressure changes when drawn in 2nd viewport: Grease Pencil, Sculpt, Paint & Texture.
Fri, Jul 9, 9:42 AM · Sculpt, Paint & Texture, Grease Pencil, BF Blender

Thu, Jul 8

Sybren A. Stüvel (sybren) moved T69760: Undo/Adjust Last Operation: vertex and weightpaint operators undo more then they should (change back any setting changed prior to execution) from Bugs to Known Issues on the Animation & Rigging board.
Thu, Jul 8, 3:06 PM · Restricted Project, Core, Animation & Rigging, Sculpt, Paint & Texture, BF Blender

Tue, Jul 6

s12a (s12a) added a comment to T83697: Rotate sculpting brush may have an incorrect pen pressure behavior.

Here is a demonstration of the issue, using Blender 2.93 LTS with factory settings. For further clarity, the brush falloff was set to "Constant".

Tue, Jul 6, 8:57 PM · Sculpt, Paint & Texture, BF Blender
Nicholas Rishel (nicholas_rishel) added a project to T83697: Rotate sculpting brush may have an incorrect pen pressure behavior: Sculpt, Paint & Texture.

Follow up to our discussion in chat: we clarified that the issue is OS independent.

Tue, Jul 6, 8:13 PM · Sculpt, Paint & Texture, BF Blender

Mon, Jul 5

Zsolt Kántor (Borington) added a comment to T84229: Box Trim tool is very slow.

It quickly ate up 5 GB of system RAM on a mesh of 24k faces. First I thought maybe symmetry caused the cutter shape to be too complex but that's not the case. The two cuts are applied separately. 2.93 LTS and the newest 3.0 master alpha.

Mon, Jul 5, 7:36 PM · Performance, Sculpt, Paint & Texture, BF Blender
Will (WCN) added a comment to T89647: "Cursor Extrude Vertex" causes source vertex to snap.

That's odd.

Mon, Jul 5, 3:17 PM · Sculpt, Paint & Texture, Modeling, BF Blender
Germano Cavalcante (mano-wii) changed the status of T89647: "Cursor Extrude Vertex" causes source vertex to snap from Confirmed to Needs Information from Developers.

Apparently it's intentional:
https://developer.blender.org/diffusion/B/browse/master/source/blender/editors/mesh/editmesh_extrude.c$870

/* also project the source, for retopo workflow */

Mon, Jul 5, 3:10 PM · Sculpt, Paint & Texture, Modeling, BF Blender

Sun, Jul 4

Rosario Rosato (R2792) added a comment to T67997: Retopology in Blender.

PolyQuilt is a great tool with the latest features.

Sun, Jul 4, 11:16 PM · Modeling, Sculpt, Paint & Texture, User Interface, BF Blender
Jamell Moore (JamellMoore) updated the task description for T88646: Texture Paint Color Picker Interpreted as Gamma Corrected.
Sun, Jul 4, 5:05 PM · Sculpt, Paint & Texture, BF Blender
Jamell Moore (JamellMoore) updated the task description for T88646: Texture Paint Color Picker Interpreted as Gamma Corrected.
Sun, Jul 4, 5:03 PM · Sculpt, Paint & Texture, BF Blender
Pratik Borhade (PratikPB2123) merged T89640: Issue when undo action after snake hook sculpt into T80174: When sculpting with dyntopo using undo hides random parts of the geometry.
Sun, Jul 4, 2:23 PM · Sculpt, Paint & Texture, BF Blender
Pratik Borhade (PratikPB2123) merged T88119: Sculpting with Dyntopo redo bug into T80174: When sculpting with dyntopo using undo hides random parts of the geometry.
Sun, Jul 4, 2:14 PM · Sculpt, Paint & Texture, BF Blender

Fri, Jul 2

Pablo Dobarro (pablodp606) changed the status of T89603: Parenting breaks extract operations in sculpt mode from Needs Triage to Confirmed.
Fri, Jul 2, 6:02 PM · Sculpt, Paint & Texture, BF Blender
楊景貴 (issac) added a comment to T89544: The tools panel suddenly disappears in engraving mode..

I don’t know if I provided the question in this way. Is it correct? What information is needed?

Fri, Jul 2, 4:07 AM · User Interface, Sculpt, Paint & Texture, BF Blender

Wed, Jun 30

Pratik Borhade (PratikPB2123) changed the status of T89544: The tools panel suddenly disappears in engraving mode. from Needs Triage to Confirmed.

Can confirm. (Also: replicable without interfering with the keymap settings)

Wed, Jun 30, 6:42 AM · User Interface, Sculpt, Paint & Texture, BF Blender

Jun 27 2021

Pascal (PMA33) added a comment to T79684: Very slow brushstroke in Blender 2.91 compared with older Blender version.

Hi again, no progress in painting since I posted here, mesh editing has been improved lot for heavy meshes, it is time to work on the texture painting performance too no? Once again painting in medium poly mesh (4 millions tris) on a 8k texture is very laborious, it strongly depends about the zoom factor, a tiny zoom variation during painting can results in horrible lag making quality painting impossible. The brush radius could help but it is referring to the screen size, so the real amount of texels we are painting is continuously changing. Please consider to do something for this issue, I thing now is a real issue considering the new performances in mesh editing, thanks.

Jun 27 2021, 5:54 PM · Sculpt, Paint & Texture, BF Blender

Jun 25 2021

Vyacheslav (hitrpr) added a comment to T83412: 2.91 - Undo in Sculpt Mode switches tool to inflate brush (specific to attached file).

Any tool jumps back to scrape in this file. Blender 3.0 Alpha

Jun 25 2021, 5:37 PM · Sculpt, Paint & Texture, BF Blender
Ankit Meel (ankitm) updated the task description for T86744: Cannot sculpt under masked geometry 2.92.
Jun 25 2021, 4:53 PM · Sculpt, Paint & Texture, BF Blender
Ankit Meel (ankitm) changed the status of T86744: Cannot sculpt under masked geometry 2.92 from Needs Triage to Confirmed.
Jun 25 2021, 4:52 PM · Sculpt, Paint & Texture, BF Blender
Vyacheslav (hitrpr) added a comment to T76988: Dyntopo: detail flood fill ruins initial curvature.

poke
Any ideas?

Jun 25 2021, 1:07 PM · Sculpt, Paint & Texture, BF Blender

Jun 24 2021

Pablo Dobarro (pablodp606) changed the status of T89414: Crash while using the Cloth Filter brush with collisions enabled from Needs Triage to Confirmed.
Jun 24 2021, 7:34 PM · Sculpt, Paint & Texture, BF Blender
Pablo Dobarro (pablodp606) added a revision to T89414: Crash while using the Cloth Filter brush with collisions enabled: D11692: Fix T89414: Crash and broken Sculpt Cloth simulation when using a collider in the active object.
Jun 24 2021, 7:33 PM · Sculpt, Paint & Texture, BF Blender
Fen (chemicalcrux) added a project to T89414: Crash while using the Cloth Filter brush with collisions enabled: Sculpt, Paint & Texture.

I can confirm this on the 3.0.0 alpha.

Jun 24 2021, 7:22 PM · Sculpt, Paint & Texture, BF Blender
Bastien Montagne (mont29) added a project to T69760: Undo/Adjust Last Operation: vertex and weightpaint operators undo more then they should (change back any setting changed prior to execution): Restricted Project.
Jun 24 2021, 12:40 PM · Restricted Project, Core, Animation & Rigging, Sculpt, Paint & Texture, BF Blender
Bastien Montagne (mont29) added a project to T85012: Weight paint symmetry undone with stroke: Restricted Project.
Jun 24 2021, 12:40 PM · Restricted Project, Core, Sculpt, Paint & Texture, BF Blender
Robert Guetzkow (rjg) renamed T89164: Crash in sculpt mode using "Draw" brush and holding Shift from EXCEPTION_ACCESS_VIOLATION in sculpt mode to Crash in sculpt mode using "Draw" brush and holding Shift.
Jun 24 2021, 11:27 AM · Sculpt, Paint & Texture, BF Blender
Robert Guetzkow (rjg) updated the task description for T89164: Crash in sculpt mode using "Draw" brush and holding Shift.
Jun 24 2021, 11:21 AM · Sculpt, Paint & Texture, BF Blender
Robert Guetzkow (rjg) changed the status of T89164: Crash in sculpt mode using "Draw" brush and holding Shift from Needs Information from User to Confirmed.
Jun 24 2021, 11:21 AM · Sculpt, Paint & Texture, BF Blender
Robert Guetzkow (rjg) updated the task description for T89164: Crash in sculpt mode using "Draw" brush and holding Shift.
Jun 24 2021, 11:17 AM · Sculpt, Paint & Texture, BF Blender
Robert Guetzkow (rjg) updated the task description for T89164: Crash in sculpt mode using "Draw" brush and holding Shift.
Jun 24 2021, 11:11 AM · Sculpt, Paint & Texture, BF Blender
Balazs Oszvald (psnsgr) added a comment to T89164: Crash in sculpt mode using "Draw" brush and holding Shift.

Ok, so the crash happened for me always when using smoothing with the basic "draw" brush. I managed to create a .blend where the crash can be reproduced constantly and without too much effort .
Load the attached .blend, hold down SHIFT and do a few rapid dots (NOT strokes!) with your stylus (NOT mouse) over the area marked in the image.



I have reproduced it on different Windows systems using Blender 2.93.0, with different Wacom tablets (Intuos 3, Intuos, Cintiq).

Jun 24 2021, 9:50 AM · Sculpt, Paint & Texture, BF Blender

Jun 23 2021

Balazs Oszvald (psnsgr) added a comment to T89164: Crash in sculpt mode using "Draw" brush and holding Shift.

The crash happens in this function: https://developer.blender.org/diffusion/B/browse/master/source/blender/editors/sculpt_paint/sculpt_smooth.c$213

Thank you, that is valuable help for me!

Jun 23 2021, 8:02 PM · Sculpt, Paint & Texture, BF Blender
Germano Cavalcante (mano-wii) added a comment to T89164: Crash in sculpt mode using "Draw" brush and holding Shift.

The crash happens in this function: https://developer.blender.org/diffusion/B/browse/master/source/blender/editors/sculpt_paint/sculpt_smooth.c$213
But we still don't know what the source of the problem is.

Jun 23 2021, 7:36 PM · Sculpt, Paint & Texture, BF Blender
Balazs Oszvald (psnsgr) added a comment to T89164: Crash in sculpt mode using "Draw" brush and holding Shift.

All crash-logs show that the crash happens in do_enhance_details_brush_task_cb_ex.

Can you direct me what kind of function it is? I would be more than happy to catch this bug.

Jun 23 2021, 7:16 PM · Sculpt, Paint & Texture, BF Blender
Pablo Dobarro (pablodp606) closed D11626: Voxel Remesher: Make smooth shading output automatic.
Jun 23 2021, 6:46 PM · Sculpt, Paint & Texture
Pablo Dobarro (pablodp606) closed T89221: Broken symmetry as Resolved by committing rB6e4b9f5836cd: Fix T89221: Sculpt tools symmetry failing with non symmetrical meshes.
Jun 23 2021, 6:26 PM · Sculpt, Paint & Texture, BF Blender
Pablo Dobarro (pablodp606) closed D11642: Fix T89221: Sculpt tools symmetry failing with non symmetrical meshes.
Jun 23 2021, 6:26 PM · Sculpt, Paint & Texture
Robert Guetzkow (rjg) added a comment to T89164: Crash in sculpt mode using "Draw" brush and holding Shift.

Likely the same underlying issue as T85135

Jun 23 2021, 5:58 PM · Sculpt, Paint & Texture, BF Blender
Germano Cavalcante (mano-wii) changed the status of T89164: Crash in sculpt mode using "Draw" brush and holding Shift from Needs Triage to Needs Information from User.

All crash-logs show that the crash happens in do_enhance_details_brush_task_cb_ex.
But without reproducible steps, unfortunately we can't triage this as a complete bug report.

Jun 23 2021, 5:08 PM · Sculpt, Paint & Texture, BF Blender

Jun 22 2021

Nicholas Rishel (nicholas_rishel) closed T87499: Windows pen input design as Resolved.

Closed with 6f158f834dcf

Jun 22 2021, 10:13 PM · Platform: Windows, Grease Pencil, Sculpt, Paint & Texture

Jun 18 2021

Fen (chemicalcrux) added a comment to T77036: Sculpting: Shape Keys: Sculpting should show the mesh using a shape key value of 1.

It is useful to sculpt with multiple shape keys enabled: this is vital for making relative shape-keys.

Jun 18 2021, 9:13 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) accepted D11626: Voxel Remesher: Make smooth shading output automatic.

Seems to work exactly like expected. @Pablo Dobarro (pablodp606) But you should also ideally implement the same change for the dyntopo settings.
In there is also still a toggle for smooth shading that should be handled the same way as the remesher.

Jun 18 2021, 2:18 PM · Sculpt, Paint & Texture
Jacques Lucke (JacquesLucke) accepted D11626: Voxel Remesher: Make smooth shading output automatic.

There is another place where use_remesh_smooth_normals is used as well, that has to be removed.

Jun 18 2021, 11:16 AM · Sculpt, Paint & Texture
Jacques Lucke (JacquesLucke) accepted D11642: Fix T89221: Sculpt tools symmetry failing with non symmetrical meshes.
Jun 18 2021, 10:49 AM · Sculpt, Paint & Texture
Pratik Borhade (PratikPB2123) changed the status of T89221: Broken symmetry from Needs Information from User to Confirmed.
Jun 18 2021, 5:08 AM · Sculpt, Paint & Texture, BF Blender
Pratik Borhade (PratikPB2123) added a project to T89252: Interface. Sculpt mode, checkbox title not react to click: User Interface.
Jun 18 2021, 2:12 AM · User Interface, Sculpt, Paint & Texture, BF Blender
Pratik Borhade (PratikPB2123) triaged T89252: Interface. Sculpt mode, checkbox title not react to click as Low priority.
Jun 18 2021, 2:11 AM · User Interface, Sculpt, Paint & Texture, BF Blender