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Sergey Sharybin (sergey) accepted D11182: Clamp cycles preview area to camera bounds when passepartout is set to 1.

Sorry, disregard the previous comment. Was confused between Camera, BlenderCamera, and BL::Camera. From testing it seems to work fine.
Wouldn't mind second pair of eyes though.

Tue, May 18, 9:51 AM · Render & Cycles, Cycles
Paul Muns (dznwks) added a comment to T70856: Blender crashes when I log in/wake the display.

I need to amend my previous with the fact that I have updated the operating system one or more times and that an Apple update may have affected this outcome. I am running the current updated Big Sur from the screen capture:

Tue, May 18, 4:29 AM · Render & Cycles, Cycles, Platform: macOS, BF Blender
Paul Muns (dznwks) added a comment to T70856: Blender crashes when I log in/wake the display.

Phillip,
I am optimistic after just downloading << Blender-3.0.0-0e581f619670-macOS.app>> and trying everything I could think of to get Blender to crash. I am still using the same equipment of when I first reported the bug. I turned the screensaver to sleep after 1 minute and minimized Blender and after waking the screen Blender worked normally. I did some preemptory screen blanks and waited several minutes before coming back on with a key press knowing the screen saver would have come on. It won't crash. Let's see if others have the same experience !
Paul

Tue, May 18, 2:44 AM · Render & Cycles, Cycles, Platform: macOS, BF Blender

Mon, May 17

Brecht Van Lommel (brecht) merged task T87253: when hiding and unhiding object cycles randomly crashes into T87793: OptiX driver crashes when hiding/showing objects in rendered view.
Mon, May 17, 8:08 PM · Cycles, BF Blender
Brecht Van Lommel (brecht) closed T88166: Render denoise defaults to blank - ctd on render as Archived.

Thanks for the report, but are not handling bug reports for cycles-x (or any other branch for that matter). There are too many known issues that will be resolved still.

Mon, May 17, 8:02 PM · Cycles
Sergey Sharybin (sergey) requested changes to D11182: Clamp cycles preview area to camera bounds when passepartout is set to 1.
Mon, May 17, 6:40 PM · Render & Cycles, Cycles
Joao Cartucho (cartucho) added a comment to T54314: Contents of "Viewer Node" image block do not get updated .

If this bug got fixed it would greatly benefit my [[ VisionBlender add-on| https://github.com/Cartucho/vision_blender ]].

Mon, May 17, 5:09 PM · Python API, Render & Cycles, Nodes, Cycles, BF Blender
Philipp Oeser (lichtwerk) merged T88348: Blender crashes every time my Mac comes out of sleep into T70856: Blender crashes when I log in/wake the display.
Mon, May 17, 4:19 PM · Render & Cycles, Cycles, Platform: macOS, BF Blender
Sergey Sharybin (sergey) updated subscribers of D11182: Clamp cycles preview area to camera bounds when passepartout is set to 1.

There are some minor things we can address before committing the change, but overall I think is a good and useful improvement.
Not sure if @Brecht Van Lommel (brecht) wants to have a pass of review here as well?

Mon, May 17, 11:57 AM · Render & Cycles, Cycles
Iyad Ahmed (iyadahmed2001) updated the diff for D11267: Shader Nodes: Tileable Voronoi.

Update Tileable property description

Mon, May 17, 10:54 AM · Cycles, Render & Cycles, Nodes, EEVEE & Viewport
Iyad Ahmed (iyadahmed2001) updated the summary of D11267: Shader Nodes: Tileable Voronoi.
Mon, May 17, 5:55 AM · Cycles, Render & Cycles, Nodes, EEVEE & Viewport

Sun, May 16

Charlie Jolly (charlie) updated the task description for T72337: Shader Node Additions.
Sun, May 16, 11:46 AM · EEVEE & Viewport, Render & Cycles, Cycles, Nodes
Iyad Ahmed (iyadahmed2001) updated the diff for D11267: Shader Nodes: Tileable Voronoi.

Added Braces to single line ifs

Sun, May 16, 2:10 AM · Cycles, Render & Cycles, Nodes, EEVEE & Viewport
michael campbell (3di) added a comment to T54314: Contents of "Viewer Node" image block do not get updated .

oh man, what a show stopping problem. Can anyone recommend a good python package for controlling the mouse that works on windows, mac and linux without the user having to grant any permissions at OS level?

Sun, May 16, 2:02 AM · Python API, Render & Cycles, Nodes, Cycles, BF Blender
Iyad Ahmed (iyadahmed2001) updated the diff for D11267: Shader Nodes: Tileable Voronoi.
Sun, May 16, 1:13 AM · Cycles, Render & Cycles, Nodes, EEVEE & Viewport
Iyad Ahmed (iyadahmed2001) updated the diff for D11267: Shader Nodes: Tileable Voronoi.
Sun, May 16, 1:02 AM · Cycles, Render & Cycles, Nodes, EEVEE & Viewport
Iyad Ahmed (iyadahmed2001) added a comment to D11267: Shader Nodes: Tileable Voronoi.
Sun, May 16, 1:01 AM · Cycles, Render & Cycles, Nodes, EEVEE & Viewport
Iyad Ahmed (iyadahmed2001) added reviewers for D11267: Shader Nodes: Tileable Voronoi: Cycles, EEVEE & Viewport.
Sun, May 16, 12:55 AM · Cycles, Render & Cycles, Nodes, EEVEE & Viewport

Wed, May 12

xieyundong (xyd) removed a watcher for Cycles: xieyundong (xyd).
Wed, May 12, 7:24 PM
xieyundong (xyd) added a watcher for Cycles: xieyundong (xyd).
Wed, May 12, 7:23 PM
Sergey Sharybin (sergey) updated the task description for T87837: Cycles X - Restoring Features.
Wed, May 12, 6:23 PM · BF Blender (2.90), Cycles, Render & Cycles
Sergey Sharybin (sergey) added a comment to T71253: Shadow catcher refactor to support indirect light.

Just for the record, the shadow catcher has been refactored in the cycles-x branch and the support of indirect light should be there. There are still some remaining topics about the shadow catcher mentioned in T87837. We are working on them.

Wed, May 12, 5:54 PM · Render & Cycles, Cycles, BF Blender
Sergey Sharybin (sergey) updated the task description for T87837: Cycles X - Restoring Features.
Wed, May 12, 4:19 PM · BF Blender (2.90), Cycles, Render & Cycles
Alaska (Alaska) closed T88217: Shader Displacement not showing up in Cycles X as Archived.

We are currently not taking bug reports for Cycles-X on developer.blender.org. Hence why I'm archiving your report.

Wed, May 12, 11:01 AM · Rendering, Cycles, BF Blender
jacopo (volto) added projects to T88217: Shader Displacement not showing up in Cycles X: Cycles, Rendering.
Wed, May 12, 8:46 AM · Rendering, Cycles, BF Blender

Tue, May 11

Brecht Van Lommel (brecht) closed D10936: Adjust integration weights for random walk BSSRDF Path kernel..
Tue, May 11, 10:55 PM · Render & Cycles, Cycles
Brecht Van Lommel (brecht) accepted D10936: Adjust integration weights for random walk BSSRDF Path kernel..

This looks correct.

Tue, May 11, 10:24 PM · Render & Cycles, Cycles
Brecht Van Lommel (brecht) added a comment to T64620: Random Walk SSS in Principled BSDF gives very dark result for small subsurface inputs.

Note this was improved in rBaed9b6faee39: Fix some Cycles random walk SSS precision issues with small radius but not fully fixed.

Tue, May 11, 10:22 PM · Cycles, Render & Cycles, BF Blender
Chris Eveleigh (whyohme) added a comment to D10936: Adjust integration weights for random walk BSSRDF Path kernel..

FYI, this behaviour is not seen in cycles-x. I've not finished reading the code so I'm not yet certain how it's been fixed.

Tue, May 11, 5:58 PM · Render & Cycles, Cycles
Pratik Borhade (PratikPB2123) added a reviewer for D10936: Adjust integration weights for random walk BSSRDF Path kernel.: Render & Cycles.
Tue, May 11, 2:46 PM · Render & Cycles, Cycles
Pratik Borhade (PratikPB2123) added a project to D10936: Adjust integration weights for random walk BSSRDF Path kernel.: Render & Cycles.
Tue, May 11, 2:46 PM · Render & Cycles, Cycles

Mon, May 10

Derek Nord (TheTomato) updated the task description for T88166: Render denoise defaults to blank - ctd on render.
Mon, May 10, 4:03 AM · Cycles
Derek Nord (TheTomato) renamed T88166: Render denoise defaults to blank - ctd on render from render denoise default to nothing - ctd on render to Render denoise defaults to blank - ctd on render.
Mon, May 10, 4:02 AM · Cycles
Iyad Ahmed (iyadahmed2001) renamed T88151: Eevee: math wrap and floor, AMD Driver precision issues from Eevee: wrong results for wrap and floor math with AMD GPU Windows to Eevee: math wrap and floor, AMD Driver precision issues.
Mon, May 10, 3:07 AM · EEVEE & Viewport, BF Blender
Iyad Ahmed (iyadahmed2001) added a comment to T88151: Eevee: math wrap and floor, AMD Driver precision issues.

Multiple people with non-AMD/non-Windows tested and the issue was not happening for them

Mon, May 10, 1:07 AM · EEVEE & Viewport, BF Blender
Iyad Ahmed (iyadahmed2001) renamed T88151: Eevee: math wrap and floor, AMD Driver precision issues from Eevee: wrong results for wrap and floor math with AMD Windows to Eevee: wrong results for wrap and floor math with AMD GPU Windows.
Mon, May 10, 12:58 AM · EEVEE & Viewport, BF Blender
Iyad Ahmed (iyadahmed2001) updated the task description for T88151: Eevee: math wrap and floor, AMD Driver precision issues.
Mon, May 10, 12:28 AM · EEVEE & Viewport, BF Blender
Iyad Ahmed (iyadahmed2001) renamed T88151: Eevee: math wrap and floor, AMD Driver precision issues from Eevee: wrong results for wrap math operation with AMD Windows to Eevee: wrong results for wrap and floor math with AMD Windows.
Mon, May 10, 12:23 AM · EEVEE & Viewport, BF Blender
Iyad Ahmed (iyadahmed2001) renamed T88151: Eevee: math wrap and floor, AMD Driver precision issues from Wrap math operation: Different results for Eevee and Cycles to Eevee: wrong results for wrap math operation with AMD Windows.
Mon, May 10, 12:23 AM · EEVEE & Viewport, BF Blender

Sun, May 9

Iyad Ahmed (iyadahmed2001) added projects to T88151: Eevee: math wrap and floor, AMD Driver precision issues: EEVEE & Viewport, Cycles.
Sun, May 9, 10:40 PM · EEVEE & Viewport, BF Blender
Pratik Borhade (PratikPB2123) added a reviewer for D11182: Clamp cycles preview area to camera bounds when passepartout is set to 1: Render & Cycles.
Sun, May 9, 1:29 PM · Render & Cycles, Cycles
nicholas (nik77) added a watcher for Cycles: nicholas (nik77).
Sun, May 9, 12:35 AM

Sat, May 8

Brecht Van Lommel (brecht) updated the task description for T87837: Cycles X - Restoring Features.
Sat, May 8, 8:24 PM · BF Blender (2.90), Cycles, Render & Cycles
Brecht Van Lommel (brecht) updated the task description for T87837: Cycles X - Restoring Features.
Sat, May 8, 8:24 PM · BF Blender (2.90), Cycles, Render & Cycles
Brecht Van Lommel (brecht) updated the task description for T87837: Cycles X - Restoring Features.
Sat, May 8, 3:33 PM · BF Blender (2.90), Cycles, Render & Cycles

Fri, May 7

Brecht Van Lommel (brecht) added a comment to T87836: Cycles X - GPU Performance.

Current progress on trying to eliminate the megakernel is in P2111, still not where I want it to be.

Fri, May 7, 9:53 PM · Cycles, Render & Cycles
Sergey Sharybin (sergey) updated the task description for T87837: Cycles X - Restoring Features.
Fri, May 7, 5:27 PM · BF Blender (2.90), Cycles, Render & Cycles
Luya Tshimbalanga (luya) added a comment to T88042: depsgraph crashed with python 3.9.

Testing with the binary Blender 2.930 Beta. Rendering with cycle engine seems fine with the tested RyzenGraphic file originally from AMD.
It would be interesting to get the source file and see if the resulted

Fri, May 7, 5:02 PM · Render & Cycles, Cycles
Philipp Oeser (lichtwerk) changed the status of T87887: Splash 2.92 file crashes (assert fails) when rendering with GPU from Needs Triage to Confirmed.

Seeing this as well.

Fri, May 7, 4:26 PM · Cycles, Render & Cycles, BF Blender
Kdaf (Kdaf) updated the diff for D11182: Clamp cycles preview area to camera bounds when passepartout is set to 1.
  • Remove useless line
Fri, May 7, 2:39 PM · Render & Cycles, Cycles
Agustin (SonidosEnArmonia) added a comment to T87726: Split kernel error: failed to load kernel_lamp_emission on 2.93+.

Until amd or blender fixes this, I suggest you try this:
Go into render view until you get the kernel errors. THen click on solid mode and wait several minutes until blender responds. It may seem its not responsive but it might be compiling the renders under the hood. After some minutes the kernels might be compiled and you blender becomes responsive again. Go again into render mode and it should work ( or maybe you should do this a couple of times. Volumetrics though don't work no matter what you do in my exp.

Fri, May 7, 12:38 PM · Rendering, Render & Cycles, Cycles, BF Blender
Robert Guetzkow (rjg) merged T87687: Python problem with "Denoising Data" checkbox in "Layer properties"->Passes into T69803: Cycles Python tooltip path is not complete.
Fri, May 7, 9:15 AM · Tracker Curfew, Python API, Cycles, BF Blender

Thu, May 6

Germano Cavalcante (mano-wii) merged task T87726: Split kernel error: failed to load kernel_lamp_emission on 2.93+ into T84461: Cycles: Split kernel error with OpenCL.
Thu, May 6, 9:56 PM · Rendering, Render & Cycles, Cycles, BF Blender
Germano Cavalcante (mano-wii) added a comment to T87726: Split kernel error: failed to load kernel_lamp_emission on 2.93+.

Thanks for the report.
We are aware of this problem.
It has been reported before in T84461: Cycles: Split kernel error with OpenCL.

Thu, May 6, 9:56 PM · Rendering, Render & Cycles, Cycles, BF Blender
Kdaf (Kdaf) added a project to D11182: Clamp cycles preview area to camera bounds when passepartout is set to 1: Render & Cycles.
Thu, May 6, 7:58 PM · Render & Cycles, Cycles
Germano Cavalcante (mano-wii) added a comment to T79836: Cycles slowdown and disk reading issues with large textures.

This seems to be a duplicate of T79836: Cycles slowdown and disk reading issues with large textures

Thu, May 6, 7:26 PM · Cycles, BF Blender
Philipp Oeser (lichtwerk) updated the task description for T88042: depsgraph crashed with python 3.9.
Thu, May 6, 2:51 PM · Render & Cycles, Cycles
Philipp Oeser (lichtwerk) changed the status of T88042: depsgraph crashed with python 3.9 from Needs Triage to Needs Information from User.

Not sure how much this is related to the Depsgraph.
Not sure how much this is related to the AMD GPU.

Thu, May 6, 2:47 PM · Render & Cycles, Cycles
Kdaf (Kdaf) retitled D11182: Clamp cycles preview area to camera bounds when passepartout is set to 1 from Clamp render area to camera borders when passepartout is set to 1 to Clamp cycles preview area to camera bounds when passepartout is set to 1.
Thu, May 6, 2:28 PM · Render & Cycles, Cycles
Philipp Oeser (lichtwerk) updated the task description for T88042: depsgraph crashed with python 3.9.
Thu, May 6, 2:26 PM · Render & Cycles, Cycles

Wed, May 5

Luya Tshimbalanga (luya) created T88042: depsgraph crashed with python 3.9.
Wed, May 5, 3:20 AM · Render & Cycles, Cycles
Brecht Van Lommel (brecht) updated the task description for T87836: Cycles X - GPU Performance.
Wed, May 5, 12:00 AM · Cycles, Render & Cycles

Tue, May 4

Krystian Zajdel (enenra) added a comment to T87724: Segmentation Fault when rendering with Cycles on 2.92.

System Information
Operating system: Linux-5.12.1-custom-x86_64-AMD_Ryzen_5_5600X_6-Core_Processor-with-slackware-14.2 64 Bits
Graphics card: AMD Radeon (TM) RX 480 Graphics (POLARIS10, DRM 3.40.0, 5.12.1-custom, LLVM 11.1.0) AMD 4.6 (Core Profile) Mesa 21.0.3

Tue, May 4, 8:22 PM · Rendering, Render & Cycles, Cycles, BF Blender
Krystian Zajdel (enenra) added a comment to T87726: Split kernel error: failed to load kernel_lamp_emission on 2.93+.

System Information
Operating system: Linux-5.12.1-custom-x86_64-AMD_Ryzen_5_5600X_6-Core_Processor-with-glibc2.33 64 Bits
Graphics card: AMD Radeon (TM) RX 480 Graphics (POLARIS10, DRM 3.40.0, 5.12.1-custom, LLVM 11.1.0) AMD 4.6 (Core Profile) Mesa 21.0.3

Tue, May 4, 8:18 PM · Rendering, Render & Cycles, Cycles, BF Blender
Brecht Van Lommel (brecht) updated the task description for T87836: Cycles X - GPU Performance.
Tue, May 4, 3:49 PM · Cycles, Render & Cycles
Brecht Van Lommel (brecht) updated the task description for T87836: Cycles X - GPU Performance.
Tue, May 4, 3:49 PM · Cycles, Render & Cycles
Mikhail Matrosov (ktdfly) added inline comments to D11065: Reduce shadow terminator artifacts.
Tue, May 4, 3:42 PM · Cycles
Mikhail Matrosov (ktdfly) updated the diff for D11065: Reduce shadow terminator artifacts.
Tue, May 4, 3:41 PM · Cycles
Brecht Van Lommel (brecht) updated the task description for T87836: Cycles X - GPU Performance.
Tue, May 4, 3:24 PM · Cycles, Render & Cycles
Brecht Van Lommel (brecht) updated the task description for T87836: Cycles X - GPU Performance.
Tue, May 4, 3:24 PM · Cycles, Render & Cycles
Brecht Van Lommel (brecht) updated the task description for T87836: Cycles X - GPU Performance.
Tue, May 4, 3:23 PM · Cycles, Render & Cycles
Brecht Van Lommel (brecht) moved T87837: Cycles X - Restoring Features from Backlog to Short Term Projects on the Render & Cycles board.
Tue, May 4, 3:21 PM · BF Blender (2.90), Cycles, Render & Cycles
Brecht Van Lommel (brecht) moved T87839: Cycles X - New Features and Changes from Backlog to Short Term Projects on the Render & Cycles board.
Tue, May 4, 3:21 PM · BF Blender (2.90), Cycles, Render & Cycles
Brecht Van Lommel (brecht) moved T87836: Cycles X - GPU Performance from Cycles Performance to Short Term Projects on the Render & Cycles board.
Tue, May 4, 3:21 PM · Cycles, Render & Cycles
Brecht Van Lommel (brecht) closed T82583: Cycles split kernel optimizations as Archived.

Task superseded by T87836: Cycles X - GPU Performance.

Tue, May 4, 3:20 PM · Cycles, Render & Cycles
Brecht Van Lommel (brecht) moved T82193: Cycles regression testing for GPU devices from Short Term Projects to Cycles Performance on the Render & Cycles board.
Tue, May 4, 3:19 PM · Cycles, Render & Cycles
Brecht Van Lommel (brecht) moved T76259: Cycles OpenImageDenoise improvements from Short Term Projects to Cycles Performance on the Render & Cycles board.
Tue, May 4, 3:19 PM · Render & Cycles, Cycles
Brecht Van Lommel (brecht) moved T73778: Cycles: Embree improvements from Short Term Projects to Cycles Performance on the Render & Cycles board.
Tue, May 4, 3:19 PM · Render & Cycles, Cycles
Brecht Van Lommel (brecht) moved T74581: Adaptive Sampling Improvements from Short Term Projects to Cycles Performance on the Render & Cycles board.
Tue, May 4, 3:18 PM · BF Blender (2.90), Render & Cycles, Cycles
Brecht Van Lommel (brecht) moved T78011: Cycles: blue-noise dithered sampling from Short Term Projects to Cycles Performance on the Render & Cycles board.
Tue, May 4, 3:18 PM · BF Blender (2.91), Cycles, Render & Cycles
Brecht Van Lommel (brecht) moved T68919: Scrambling distance from Short Term Projects to Cycles Performance on the Render & Cycles board.
Tue, May 4, 3:18 PM · Render & Cycles, Cycles
Brecht Van Lommel (brecht) updated the task description for T74581: Adaptive Sampling Improvements.
Tue, May 4, 3:18 PM · BF Blender (2.90), Render & Cycles, Cycles
Brecht Van Lommel (brecht) updated the task description for T76259: Cycles OpenImageDenoise improvements.
Tue, May 4, 3:17 PM · Render & Cycles, Cycles
Mikhail Matrosov (ktdfly) added a comment to D11065: Reduce shadow terminator artifacts.

As you can imagine, if you shift the ray way above the surface it can fly over another object and its shadow will disappear.

Tue, May 4, 1:30 PM · Cycles
Jeducious (jameshcrowther) added a watcher for Cycles: Jeducious (jameshcrowther).
Tue, May 4, 2:32 AM

Mon, May 3

Brecht Van Lommel (brecht) added a comment to D10594: Cycles: Added a spread parameter to area lights..

The comment was indeed wrong, I fixed it now to be:

integrate cos(x) * (1 - tan(x) * tan(a)) * sin(x) from x = 0 to pi/2 - a

Which yields:

1/4 (2 + 2 a tan(a) - π tan(a))
Mon, May 3, 10:48 PM · Cycles, Render & Cycles
Brecht Van Lommel (brecht) added a comment to D11065: Reduce shadow terminator artifacts.

Thanks for the details. I'll run some tests in production scenes to see what the impact is.

Mon, May 3, 5:17 PM · Cycles
Alaska (Alaska) merged T87994: shadow catcher problem. when i am using this that plane is not going to transparent.. into T87837: Cycles X - Restoring Features.
Mon, May 3, 12:09 AM · BF Blender (2.90), Cycles, Render & Cycles

Sat, May 1

Mikhail Matrosov (ktdfly) added a comment to D11065: Reduce shadow terminator artifacts.

You don't actually need to offset the ray on a triangle facing the light (to save calculations). On the other hand, if the cutoff is set to zero, in some cases you can notice on a triangle, that switches from a properly lit to a terminated state, a shadow that suddenly disappears or jumps. To make this behavior smooth and less noticeable, cutoff is used to set fading out width. At the same time there are some ill cases that require offset on a close to be terminated triangles, and that is where the cutoff comes handy.

Sat, May 1, 11:13 PM · Cycles
Mikhail Matrosov (ktdfly) updated the diff for D11065: Reduce shadow terminator artifacts.
Sat, May 1, 10:35 PM · Cycles
Nana Beniako (Roggii) added a watcher for Cycles: Nana Beniako (Roggii).
Sat, May 1, 9:28 PM

Fri, Apr 30

zak morgan (zipy124) added a comment to T87724: Segmentation Fault when rendering with Cycles on 2.92.

I am also getting a segmentation fault when using cycles, however under CPU rendering not GPU. Running fedora 33 (kernel 5.11.13-200.fc33.x86_64) on an Intel® Core™ i5-8350U CPU under wayland.

Fri, Apr 30, 11:21 PM · Rendering, Render & Cycles, Cycles, BF Blender
Brecht Van Lommel (brecht) updated the task description for T87836: Cycles X - GPU Performance.
Fri, Apr 30, 8:24 PM · Cycles, Render & Cycles
Brecht Van Lommel (brecht) added a comment to T87836: Cycles X - GPU Performance.

The megakernel was a clear win with CUDA when we added it to speed up the last 2% of paths. But benchmarking this with OptiX now it's a mixed bag:

                              no-megakernel                 cycles-x                      
bmw27.blend                   10.0372                       10.0984                       
classroom.blend               13.3341                       13.3774                       
pabellon.blend                7.34786                       7.3563                        
monster.blend                 8.51194                       9.12812                       
barbershop_interior.blend     9.55334                       9.77131                       
junkshop.blend                12.8547                       13.2737                       
pvt_flat.blend                14.8002                       13.0439
Fri, Apr 30, 8:22 PM · Cycles, Render & Cycles
Brecht Van Lommel (brecht) added a comment to T87836: Cycles X - GPU Performance.

In a simple queue based system with fixed queue size for each kernel, memory usage increases as the number of kernels goes up, and much of the queue memory remains unused. However it does have the benefit that memory reads/writes may be faster due to coalescing.

Fri, Apr 30, 7:33 PM · Cycles, Render & Cycles
Brecht Van Lommel (brecht) updated the task description for T87837: Cycles X - Restoring Features.
Fri, Apr 30, 4:47 PM · BF Blender (2.90), Cycles, Render & Cycles
Brecht Van Lommel (brecht) updated the task description for T87837: Cycles X - Restoring Features.
Fri, Apr 30, 4:47 PM · BF Blender (2.90), Cycles, Render & Cycles
Alaska (Alaska) merged T87931: Blender cycles X shadow catcher doesn't work into T87837: Cycles X - Restoring Features.
Fri, Apr 30, 11:19 AM · BF Blender (2.90), Cycles, Render & Cycles

Thu, Apr 29

Brecht Van Lommel (brecht) updated the task description for T87837: Cycles X - Restoring Features.
Thu, Apr 29, 8:43 PM · BF Blender (2.90), Cycles, Render & Cycles
Brecht Van Lommel (brecht) closed T87317: Cycles Standalone: Issue with shader nodes as Resolved by committing rB39226cd437c4: Fix T87317: Cycles XML parsing broken after bugfix for initialization order.
Thu, Apr 29, 7:16 PM · Cycles