Page MenuHome
Feed Advanced Search

Sat, Apr 20

Brecht Van Lommel (brecht) added a comment to T54504: Cycles Displacement node not automatically inserted in older files when linking.

No, T62415 is already open to handle that same case.

Sat, Apr 20, 9:33 PM · Cycles, BF Blender
Vilem Duha (pildanovak) added a comment to T54504: Cycles Displacement node not automatically inserted in older files when linking.

This bug T59766 was closed as duplicate of this one, however was certainly not resolved by this. Should I reopen T59766?

Sat, Apr 20, 9:16 PM · Cycles, BF Blender

Tue, Apr 16

Brecht Van Lommel (brecht) added a comment to T63608: Denoiser 'noisy image' does not contain all not-denoised data.

Normally you would denoise all the components, together not a subset of them. So then this works fine.

Tue, Apr 16, 6:10 PM · BF Blender: 2.8, Cycles, BF Blender

Mon, Apr 15

Acrivec Cevirca (Acrivec) added a comment to T63608: Denoiser 'noisy image' does not contain all not-denoised data.

@Brecht Van Lommel (brecht) so what's the point of 'noisy image' for now? We either can render denoised image, or without denoiser. If I render something for 9 hours and denoiser will throw me out a glitch I can't get the before-denoising image and do anything with that. All the time is wasted...

Mon, Apr 15, 10:21 PM · BF Blender: 2.8, Cycles, BF Blender
Eneko Castresana Vara (ecv) added a comment to D3743: Tiled Voronoi Noise : Cycles, Eevee and OSL.

Maybe I did something really stupid, but I couldn't apply the patch to the recent master, and neither could I figure out what was the last commit this patch would work on, so I manually (and a bit painfully) introduced the changes and managed to make it build after fixing a few implicit conversions which appear to be disallowed by the compiler options (taking warnings as errors, I think).

Mon, Apr 15, 9:05 PM · Cycles, Eevee, BF Blender: 2.8
Brecht Van Lommel (brecht) closed T63608: Denoiser 'noisy image' does not contain all not-denoised data as Archived.

While this may be a useful improvement, this is not considered a bug. The denoising passes only contain the selected components.

Mon, Apr 15, 8:35 PM · BF Blender: 2.8, Cycles, BF Blender
Stefan Werner (swerner) updated the diff for D4676: Cycles: Improved sampling for sphere lights..
  • Cycles: Added const to some variables.
Mon, Apr 15, 11:27 AM · Cycles
Stefan Werner (swerner) added a comment to D4676: Cycles: Improved sampling for sphere lights..

Both RenderMan and Arnold have sphere lights that emit to the outside only.
RenderMan render:

Mon, Apr 15, 10:48 AM · Cycles
Eneko Castresana Vara (ecv) added a comment to D3743: Tiled Voronoi Noise : Cycles, Eevee and OSL.

Excuse my noobishness, did I get right that this diff didn't get committed as of yet? When can we expect it if so?
Thanks

Mon, Apr 15, 10:25 AM · Cycles, Eevee, BF Blender: 2.8
Acrivec Cevirca (Acrivec) added projects to T63608: Denoiser 'noisy image' does not contain all not-denoised data: Cycles, BF Blender: 2.8.
Mon, Apr 15, 12:09 AM · BF Blender: 2.8, Cycles, BF Blender

Sun, Apr 14

Robert Brian (robertbrian) updated the task description for T63588: Cycles does need recalculate MIP after modifying a material.
Sun, Apr 14, 7:40 PM · Cycles, Addons, BF Blender
Robert Brian (robertbrian) added a comment to T63588: Cycles does need recalculate MIP after modifying a material.

Sun, Apr 14, 7:38 PM · Cycles, Addons, BF Blender
Brecht Van Lommel (brecht) triaged T63564: Cycles GPU slow at skipping over unused code as Normal priority.
Sun, Apr 14, 2:10 PM · Cycles
Sebastian Parborg (zeddb) updated subscribers of T63564: Cycles GPU slow at skipping over unused code.

@Brecht Van Lommel (brecht) bug or not?

Sun, Apr 14, 2:08 PM · Cycles
Brecht Van Lommel (brecht) triaged T63588: Cycles does need recalculate MIP after modifying a material as Needs Information from User priority.

Please mention Blender version, attach a .blend and provide exact steps to redo.

Sun, Apr 14, 1:41 PM · Cycles, Addons, BF Blender
Robert Brian (robertbrian) added projects to T63588: Cycles does need recalculate MIP after modifying a material: Addons, Cycles.
Sun, Apr 14, 10:05 AM · Cycles, Addons, BF Blender

Sat, Apr 13

Robert Brian (robertbrian) added a project to T63564: Cycles GPU slow at skipping over unused code: Cycles.
Sat, Apr 13, 11:19 AM · Cycles
Marco Alamia (Macro) requested review of D3998: Cycle Bake - Average Normals for projection.

Hi there,

Sat, Apr 13, 3:12 AM · Cycles, BF Blender

Fri, Apr 12

Stefan Werner (swerner) added a comment to D4676: Cycles: Improved sampling for sphere lights..
Fri, Apr 12, 8:00 PM · Cycles
Thomas Dinges (dingto) added a reviewer for D4676: Cycles: Improved sampling for sphere lights.: Cycles.
Fri, Apr 12, 5:24 PM · Cycles
Sergey Sharybin (sergey) added a comment to D4676: Cycles: Improved sampling for sphere lights..

If desired, I can also change it to make the sphere a double-sided emitter by switching to uniform sampling when the shading point is inside the sphere (this is what PBRT does).

Fri, Apr 12, 4:46 PM · Cycles
Stefan Werner (swerner) added a comment to D4676: Cycles: Improved sampling for sphere lights..

If desired, I can also change it to make the sphere a double-sided emitter by switching to uniform sampling when the shading point is inside the sphere (this is what PBRT does).

Fri, Apr 12, 4:15 PM · Cycles
Stefan Werner (swerner) added a comment to D4676: Cycles: Improved sampling for sphere lights..

There is a slight performance hit from the more complex sampling.
Haven't done extensive benchmarking, but a test scene I measured went from 58s -> 59s CPU render time.

Fri, Apr 12, 4:13 PM · Cycles
Stefan Werner (swerner) added a project to D4676: Cycles: Improved sampling for sphere lights.: Cycles.
Fri, Apr 12, 4:10 PM · Cycles
Brecht Van Lommel (brecht) reassigned T58251: Blender ignores linked meshes when rendering in Cycles from Brecht Van Lommel (brecht) to Sergey Sharybin (sergey).
Fri, Apr 12, 9:36 AM · BF Blender, Rendering, Cycles

Thu, Apr 11

Bastien Montagne (mont29) closed T55011: Incorrect wave texture visualization as Archived.

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.

Thu, Apr 11, 12:08 PM · Cycles, BF Blender

Wed, Apr 10

Sebastian Parborg (zeddb) merged T63379: Incorrect curves transform on parented curve objects & instancing visibility problem into T61389: Curves + Array Modifier with Object Offset transform incorrect in Cycles when using Collections.
Wed, Apr 10, 3:12 PM · Cycles, BF Blender
Acrivec Cevirca (Acrivec) added a comment to T61389: Curves + Array Modifier with Object Offset transform incorrect in Cycles when using Collections.

It seems to be connected to T63379.

Wed, Apr 10, 2:43 AM · Cycles, BF Blender

Tue, Apr 9

Mandeep (mandeep) added a watcher for Cycles: Mandeep (mandeep).
Tue, Apr 9, 10:51 PM
Muhammad Radifar (radifar) added a comment to T60462: Blender 2.8 (various versions) crashes in GPU animation rendering (many card types), both eevee and cycles.

After another testing with various settings I found another interesting thing. Somehow, when I set Render > Display Mode > Keep User Interface and using minimum layout (3D viewport, shader editor, and Outliner) EEVEE rendering perfectly fine (in ordinary setting it keeps crashing before 50 frames). I haven't tried this method with Cycles though.

Tue, Apr 9, 6:43 PM · Cycles, Eevee, BF Blender
Brecht Van Lommel (brecht) triaged T63287: CUDA fails to reinitialize as Normal priority.
Tue, Apr 9, 1:35 PM · Cycles, BF Blender: 2.8, BF Blender
Brecht Van Lommel (brecht) raised the priority of T58251: Blender ignores linked meshes when rendering in Cycles from Confirmed, Medium to Confirmed, High.
Tue, Apr 9, 1:26 PM · BF Blender, Rendering, Cycles
Jan Vetulani (jasiuek) added a comment to D3998: Cycle Bake - Average Normals for projection.

Would this fix this T59362?

Yes, it gives you a tool to fix that.

The way the original asset is setup will generate those results, that can't be fixed. If the geometrical normal is bent your TBN is bent and the colors are not flat.
If you straighten the normals though you get flat colors, but in the current blender you also get an incorrect projection and bad seams in the normal map. With the average normal for projection you fix the projection.
I have attached what I did to get the desired results.

Tue, Apr 9, 11:45 AM · Cycles, BF Blender
Lukas Stockner (lukasstockner97) updated the diff for D4644: fix denoiser negative index crash in CPU kernels.

I'm just going ahead and updating this with my fix, the history should still be there so we could go back to your fix.

Tue, Apr 9, 5:11 AM · Cycles

Mon, Apr 8

haaput (haaput) added a comment to T41179: Cycles Voxel Data Node Mockup.

Thanks @Caetano (Caetano). I managed to get it working using blender renderer. So now half of my project is rendered using blender renderer and other half using cycles! Its not ideal, but works for now.

Mon, Apr 8, 4:37 PM · BF Blender, Cycles

Sun, Apr 7

Brecht Van Lommel (brecht) added a comment to T41179: Cycles Voxel Data Node Mockup.

As I explained earlier in this task, I don't think this is the right approach. It makes optimizations and some features difficult, volumes should be a type of object rather than a shader. I expect a native volume object type will be added in one of the releases after 2.80.

Sun, Apr 7, 11:13 AM · BF Blender, Cycles

Sat, Apr 6

Caetano (Caetano) added a comment to T41179: Cycles Voxel Data Node Mockup.

@haaput (haaput) no further work that I've heard of, although if you have a particular use case you'd like to solve, I might be of help to find a workaround.

Sat, Apr 6, 9:24 PM · BF Blender, Cycles
Marin Myftiu (mm25) added a comment to T60462: Blender 2.8 (various versions) crashes in GPU animation rendering (many card types), both eevee and cycles.

Same issue here. And what is interesting is, when I change the thread from 4 (max) to 3, it significantly increase the amount of frame rendered before it crashed (around 2-4 times the number of frame). Using both CPU + GPU for rendering.

My system is:
Kubuntu 18.04
Intel Core i5 3570
DDR3 4 GB
NVIDIA GT 730 GDDR5 1 GB
Blender version: 2.80 Daily build (tried new build almost every week since february)

Sat, Apr 6, 8:46 AM · Cycles, Eevee, BF Blender
Muhammad Radifar (radifar) added a comment to T60462: Blender 2.8 (various versions) crashes in GPU animation rendering (many card types), both eevee and cycles.

Same issue here. And what is interesting is, when I change the thread from 4 (max) to 3, it significantly increase the amount of frame rendered before it crashed (around 2-4 times the number of frame). Using both CPU + GPU for rendering.

Sat, Apr 6, 6:02 AM · Cycles, Eevee, BF Blender

Fri, Apr 5

haaput (haaput) added a comment to T41179: Cycles Voxel Data Node Mockup.

@Caetano (Caetano) is this still pending? Hey @Brecht Van Lommel (brecht) I see this is assigned to you. If you are busy I can try to give it a shot next month but I don't have any experience with blender code base so I'll need some help with this.

Fri, Apr 5, 8:23 PM · BF Blender, Cycles
Acrivec Cevirca (Acrivec) added a comment to T63313: Access violation - CUDA crashes Blender.

Yes, it works with disabled experimenal features.

Fri, Apr 5, 6:52 PM · Cycles, BF Blender: 2.8, BF Blender
Mohamed Sakr (msakr) added a comment to D4644: fix denoiser negative index crash in CPU kernels.

Can you figure out why the indices are negative in the first place?

Fri, Apr 5, 6:39 PM · Cycles
Mohamed Sakr (msakr) added a comment to D4644: fix denoiser negative index crash in CPU kernels.

This seems like a workaround more than a fix for the real issue.

I would expect it to only loop over pixels within bounds, not use zero for pixels outside of bounds.

Can you figure out why the indices are negative in the first place?

Fri, Apr 5, 5:22 PM · Cycles
Brecht Van Lommel (brecht) added a comment to T63313: Access violation - CUDA crashes Blender.

The only change between these builds was in adaptive subdivision, where it was not subdividing with the right detail in some cases. It may be that this caused finer subdivision and resulting higher memory usage, after which it runs out of memory for denoising.

Fri, Apr 5, 5:18 PM · Cycles, BF Blender: 2.8, BF Blender
Brecht Van Lommel (brecht) added a comment to D4644: fix denoiser negative index crash in CPU kernels.

This seems like a workaround more than a fix for the release issue.

Fri, Apr 5, 4:40 PM · Cycles
LazyDodo (LazyDodo) resigned from D4644: fix denoiser negative index crash in CPU kernels.
Fri, Apr 5, 4:37 PM · Cycles
Acrivec Cevirca (Acrivec) added a revision to T63313: Access violation - CUDA crashes Blender: D4644: fix denoiser negative index crash in CPU kernels.
Fri, Apr 5, 4:33 PM · Cycles, BF Blender: 2.8, BF Blender
Acrivec Cevirca (Acrivec) added a task to D4644: fix denoiser negative index crash in CPU kernels: T63313: Access violation - CUDA crashes Blender.
Fri, Apr 5, 4:33 PM · Cycles
Acrivec Cevirca (Acrivec) added a comment to T63313: Access violation - CUDA crashes Blender.

Yes, I'm using denoising - after disabling blender stopped crashing. Turning on again - crashing.

Fri, Apr 5, 4:26 PM · Cycles, BF Blender: 2.8, BF Blender
Brecht Van Lommel (brecht) triaged T63313: Access violation - CUDA crashes Blender as Needs Information from User priority.
  • Please attach a .blend file to reproduce the issue.
  • Are you using GPU or CPU + GPU rendering?
Fri, Apr 5, 4:05 PM · Cycles, BF Blender: 2.8, BF Blender
Acrivec Cevirca (Acrivec) added projects to T63313: Access violation - CUDA crashes Blender: BF Blender: 2.8, Cycles.
Fri, Apr 5, 3:59 PM · Cycles, BF Blender: 2.8, BF Blender
Sebastian Parborg (zeddb) assigned T63287: CUDA fails to reinitialize to Brecht Van Lommel (brecht).
Fri, Apr 5, 12:10 PM · Cycles, BF Blender: 2.8, BF Blender
Loren Osborn (linux_dr) updated the diff for D4602: BROKEN [WIP]: Minimal Viable Product: Proposed Voronoi Texture enhancements.

Working proof of concept before any significant changes:

  • Added Voronoi vector output [builds but untested]
  • BROKEN: renamed new broken Voronoi output to Offset
  • Fixed the issues identified by bzztploink
Fri, Apr 5, 7:14 AM · Cycles, Nodes
Aleksey (mastermind) added a comment to T60462: Blender 2.8 (various versions) crashes in GPU animation rendering (many card types), both eevee and cycles.

Not sure if this is still a problem for some people but I did make one change. I had the default folder for renders changed to another drive. When I switch it back to the tmp folder I rendered fine for a full 250 frames. Can't way for sure if it's related to the folder or because I was rendering less intensive projects or not.

Fri, Apr 5, 12:07 AM · Cycles, Eevee, BF Blender

Thu, Apr 4

Brecht Van Lommel (brecht) merged T63285: Adaptive subdivision modifier not copied to other objects into T49585: Linking subsurf modifier with adaptive checked.
Thu, Apr 4, 11:44 PM · Cycles
Acrivec Cevirca (Acrivec) added a project to T63287: CUDA fails to reinitialize: Cycles.
Thu, Apr 4, 11:26 PM · Cycles, BF Blender: 2.8, BF Blender
Mohamed Sakr (msakr) added a project to D4644: fix denoiser negative index crash in CPU kernels: Cycles.
Thu, Apr 4, 4:54 PM · Cycles
Brecht Van Lommel (brecht) closed T56542: freestyle stroke material test fails. as Resolved.
Thu, Apr 4, 4:45 AM · BF Blender, Freestyle, Cycles

Wed, Apr 3

Mark Gardner (ut_markle) added a comment to T60462: Blender 2.8 (various versions) crashes in GPU animation rendering (many card types), both eevee and cycles.


Here's the blend I was using. Again, it appears that the problem comes when I change the default folder for renders to another drive. I've changed it back to the system tmp folder and and rendering without problem

Wed, Apr 3, 9:32 PM · Cycles, Eevee, BF Blender
Sergey Sharybin (sergey) closed T63217: Curve Modifier skipped in Cycles as Resolved by committing rBb1995e645177: Fix T63217: Curve Modifier skipped in Cycles.
Wed, Apr 3, 3:38 PM · Modifiers, Rendering, Cycles, BF Blender

Tue, Apr 2

Brecht Van Lommel (brecht) assigned T63217: Curve Modifier skipped in Cycles to Sergey Sharybin (sergey).
Tue, Apr 2, 2:40 PM · Modifiers, Rendering, Cycles, BF Blender
Philipp Oeser (lichtwerk) added a comment to T63217: Curve Modifier skipped in Cycles.

Apparently just broken recently, bisecting... (assume rB64c8d72ef1a?)
good rBb936d
bad rB17c15

Tue, Apr 2, 2:31 PM · Modifiers, Rendering, Cycles, BF Blender
Philipp Oeser (lichtwerk) updated the task description for T63217: Curve Modifier skipped in Cycles.
Tue, Apr 2, 2:18 PM · Modifiers, Rendering, Cycles, BF Blender
Philipp Oeser (lichtwerk) triaged T63217: Curve Modifier skipped in Cycles as Confirmed, Medium priority.

Can confirm.

Tue, Apr 2, 2:17 PM · Modifiers, Rendering, Cycles, BF Blender

Mon, Apr 1

Brecht Van Lommel (brecht) raised the priority of T62415: inconsistency in shader nodes when opening .blend vs. append in 2.8. Node conversion skipped when object is appended. from Confirmed, Medium to Confirmed, High.
Mon, Apr 1, 1:52 PM · Nodes, Cycles, BF Blender
Loren Osborn (linux_dr) added inline comments to D4602: BROKEN [WIP]: Minimal Viable Product: Proposed Voronoi Texture enhancements.
Mon, Apr 1, 12:18 PM · Cycles, Nodes
Loren Osborn (linux_dr) updated subscribers of D4602: BROKEN [WIP]: Minimal Viable Product: Proposed Voronoi Texture enhancements.

@Clément Foucault (fclem), I see that you touched this code recently. I would value any advice you have to offer.

Mon, Apr 1, 6:17 AM · Cycles, Nodes

Fri, Mar 29

Brecht Van Lommel (brecht) merged T63084: Cycles - Panoramic lenses break bump mapping into T56355: bump map off/wrong for panoramic camera.
Fri, Mar 29, 12:45 PM · Cycles, BF Blender

Thu, Mar 28

Brecht Van Lommel (brecht) closed T60735: Cycles renders only first duplivert when mesh has generative modifier as Resolved by committing rB06805251478c: Fix T60735: Cycles render hangs with vertex instancing..
Thu, Mar 28, 8:05 PM · BF Blender, Cycles
Bastien Montagne (mont29) added a comment to T60735: Cycles renders only first duplivert when mesh has generative modifier.

Agree with @Sergey Sharybin (sergey), overhead should be neglectable, and this is by far the simplest and safest solution.

Thu, Mar 28, 11:37 AM · BF Blender, Cycles
Sergey Sharybin (sergey) added a comment to T60735: Cycles renders only first duplivert when mesh has generative modifier.

@Brecht Van Lommel (brecht), think creating a shallow copy is the cleanest and the most isolated solution: only needs to be done in a single place of modifier stack evaluation.

Thu, Mar 28, 11:13 AM · BF Blender, Cycles
Loren Osborn (linux_dr) added inline comments to D4602: BROKEN [WIP]: Minimal Viable Product: Proposed Voronoi Texture enhancements.
Thu, Mar 28, 4:07 AM · Cycles, Nodes
Ulysse Martin (youle) added a comment to T58273: Subdivision Surface modifier is not taken to account when rendering while in edit mode.

Or maybe it is possible to force to go in object mode before rendering

Thu, Mar 28, 1:22 AM · BF Blender, Cycles, Rendering, Modifiers
Ulysse Martin (youle) added a comment to T58273: Subdivision Surface modifier is not taken to account when rendering while in edit mode.

This concerns only cycles.

Thu, Mar 28, 1:17 AM · BF Blender, Cycles, Rendering, Modifiers
LazyDodo (LazyDodo) added a comment to D4602: BROKEN [WIP]: Minimal Viable Product: Proposed Voronoi Texture enhancements.

Not sure if this is all of them, but at-least these are the ones i remember fixing.

Thu, Mar 28, 1:11 AM · Cycles, Nodes

Wed, Mar 27

Brecht Van Lommel (brecht) closed T63023: World Nodes Window Coordinates break with Orthographic Cameras. as Resolved by committing rBc263ccf250b5: Fix T63023: wrong Eevee window coordinates for background..
Wed, Mar 27, 10:33 PM · BF Blender, Rendering, Eevee, Cycles
Brecht Van Lommel (brecht) triaged T63023: World Nodes Window Coordinates break with Orthographic Cameras. as Confirmed, Medium priority.

Cyc

Wed, Mar 27, 10:29 PM · BF Blender, Rendering, Eevee, Cycles
LazyDodo (LazyDodo) added a comment to D4602: BROKEN [WIP]: Minimal Viable Product: Proposed Voronoi Texture enhancements.

Applies cleanly now, thanks!

Wed, Mar 27, 10:26 PM · Cycles, Nodes
Loren Osborn (linux_dr) added a comment to D4602: BROKEN [WIP]: Minimal Viable Product: Proposed Voronoi Texture enhancements.

This relates to this devtalk page: Need help modifying texture node (attempting Voronoi enhancement)

Wed, Mar 27, 10:05 PM · Cycles, Nodes
Loren Osborn (linux_dr) updated the diff for D4602: BROKEN [WIP]: Minimal Viable Product: Proposed Voronoi Texture enhancements.
  • Added Voronoi vector output [builds but untested]
  • BROKEN: renamed new broken Voronoi output to Offset
Wed, Mar 27, 10:00 PM · Cycles, Nodes
LazyDodo (LazyDodo) added a comment to D4602: BROKEN [WIP]: Minimal Viable Product: Proposed Voronoi Texture enhancements.

patch doesn't apply cleanly, a few errors i can fix, but this many is pushing it, try resubmitting your patch with arcanist using arc diff --update D4602

Wed, Mar 27, 8:47 PM · Cycles, Nodes
Brecht Van Lommel (brecht) added a reviewer for D4602: BROKEN [WIP]: Minimal Viable Product: Proposed Voronoi Texture enhancements: Cycles.
Wed, Mar 27, 8:41 PM · Cycles, Nodes
Loren Osborn (linux_dr) created D4602: BROKEN [WIP]: Minimal Viable Product: Proposed Voronoi Texture enhancements.
Wed, Mar 27, 8:20 PM · Cycles, Nodes
Brecht Van Lommel (brecht) added a project to T63023: World Nodes Window Coordinates break with Orthographic Cameras.: BF Blender.
Wed, Mar 27, 8:00 PM · BF Blender, Rendering, Eevee, Cycles
Cam (Ortho_Cam) edited projects for T63023: World Nodes Window Coordinates break with Orthographic Cameras., added: Cycles, Eevee, Rendering; removed Addons.
Wed, Mar 27, 7:59 PM · BF Blender, Rendering, Eevee, Cycles
Brecht Van Lommel (brecht) updated subscribers of T60735: Cycles renders only first duplivert when mesh has generative modifier.

In 2.7, CDDM_from_template, cddm_copy and maybe more functions would create CD_ORIGINDEX on the original derivedmesh. This makes things work mostly automatic without modifiers having to do anything.

Wed, Mar 27, 4:31 PM · BF Blender, Cycles
Philipp Oeser (lichtwerk) closed T60960: Crash when editing 'Resolution' value of 'Point Density' node as Resolved.

Since this seems to be fixed in master, I guess we can close this one...

Wed, Mar 27, 12:48 PM · Nodes, Cycles, BF Blender
Martín Sanchez (Martincho84) added a comment to T55011: Incorrect wave texture visualization.

I will download the last build of 2.79 and do tests

Wed, Mar 27, 1:01 AM · Cycles, BF Blender

Tue, Mar 26

Brecht Van Lommel (brecht) triaged T54579: Significant differences in rendering hairs on different hardware platform as Normal priority.
Tue, Mar 26, 3:32 PM · Cycles, BF Blender
Brecht Van Lommel (brecht) merged task T62771: Cycles motion vector pass not synced correctly into T62775: 2.8 Vector render layer pass not working .
Tue, Mar 26, 12:26 PM · Cycles, BF Blender

Mar 24 2019

Brecht Van Lommel (brecht) merged T62881: 2.80 ignores hair root and tip radius if the object appended or linked from 2.79 file into T62415: inconsistency in shader nodes when opening .blend vs. append in 2.8. Node conversion skipped when object is appended..
Mar 24 2019, 1:54 PM · Nodes, Cycles, BF Blender

Mar 22 2019

Brecht Van Lommel (brecht) added a comment to T37953: Separate sun lamp size as angular diameter.

@Tim Stullich (tstullich), search for SUN in source/blender/draw/engines/eevee.

Mar 22 2019, 5:28 PM · BF Blender, Cycles, Quick Hacks, Rendering
Brecht Van Lommel (brecht) claimed T62829: floating windows on Cycles and Region Overlap.

The mention is fine, it's just linking to the commit that matches your build.

Mar 22 2019, 4:06 PM · User Interface, BF Blender: 2.8, Cycles, BF Blender
Brecht Van Lommel (brecht) triaged T60462: Blender 2.8 (various versions) crashes in GPU animation rendering (many card types), both eevee and cycles as Needs Information from User priority.

We still need to have one example .blend to reproduce the problem.

Mar 22 2019, 12:04 PM · Cycles, Eevee, BF Blender
Marcus Papathoma (machieb) added a comment to T60462: Blender 2.8 (various versions) crashes in GPU animation rendering (many card types), both eevee and cycles.

For your information, I rendered lots of different sequences in cycles on many computers in our company during the last week. No crash during rendering.

Mar 22 2019, 11:56 AM · Cycles, Eevee, BF Blender
Francesco Yoshi Gobbo (FraYoshi) added projects to T62829: floating windows on Cycles and Region Overlap: Cycles, BF Blender: 2.8, User Interface.
Mar 22 2019, 4:05 AM · User Interface, BF Blender: 2.8, Cycles, BF Blender

Mar 21 2019

Krzysztof (zgrzys) added a comment to T57841: Backfacing transparency appears black in GPU (OpenCL) rendering - Cycles.

I have the same problem
ubuntu 18.04
amd pro driver 18.50
amd Fx 8150 + RX 580
when I use "life render" on GPU it works fine
when press f12 it goes black both sides (I use plane, not cube)

Mar 21 2019, 8:23 PM · Cycles, BF Blender
Tim Stullich (tstullich) added a comment to T37953: Separate sun lamp size as angular diameter.

@Brecht Van Lommel (brecht) I was able to work on implementing some backwards compatibility logic in version_update.py and now I need to work on integrating the above changes into Eevee, as you had mentioned. Where would I start to look into making changes for Eevee?

Mar 21 2019, 6:44 PM · BF Blender, Cycles, Quick Hacks, Rendering
Jeroen Bakker (jbakker) triaged T55011: Incorrect wave texture visualization as Needs Information from User priority.
Mar 21 2019, 3:10 PM · Cycles, BF Blender

Mar 20 2019

Brecht Van Lommel (brecht) closed T56234: Artifacts when render in Hybrid mode in version 2.8 as Resolved.

The macOS CUDA issues should be all solved now, CUDA 9.2 has a bug and we are now using 10.1.

Mar 20 2019, 11:27 PM · Cycles, BF Blender