Page MenuHome
Feed Advanced Search

Today

Brecht Van Lommel (brecht) closed T66111: Animated light size not updating in Cycles rendered view as Resolved by committing rB4f386999ea92: Fix T66111: animated lights not updating in Cycles.
Wed, Jun 26, 3:07 PM · Cycles, Dependency Graph, Animation, Rendering, BF Blender
Philipp Oeser (lichtwerk) added projects to T66111: Animated light size not updating in Cycles rendered view: Rendering, Animation, Dependency Graph, Cycles.

Can confirm this, same is true for Color and Power.

Wed, Jun 26, 12:48 PM · Cycles, Dependency Graph, Animation, Rendering, BF Blender

Sun, Jun 23

LazyDodo (LazyDodo) added a comment to T66026: CTest/Cycles subdiv related failures .

Just pulled, it's fixed now.

Sun, Jun 23, 12:41 AM · BF Blender, Cycles
Brecht Van Lommel (brecht) added a comment to T66026: CTest/Cycles subdiv related failures .

Possibly solved by rBae6300a8b74b: Fix T66022: crash adding subdivision surface modifier to some meshes, though I could not reproduce the crash.

Sun, Jun 23, 12:11 AM · BF Blender, Cycles

Sat, Jun 22

Brecht Van Lommel (brecht) added a project to T66026: CTest/Cycles subdiv related failures : BF Blender.
Sat, Jun 22, 11:45 PM · BF Blender, Cycles
LazyDodo (LazyDodo) updated the task description for T66026: CTest/Cycles subdiv related failures .
Sat, Jun 22, 8:38 PM · BF Blender, Cycles
LazyDodo (LazyDodo) edited projects for T66026: CTest/Cycles subdiv related failures , added: Cycles; removed BF Blender.
Sat, Jun 22, 8:16 PM · BF Blender, Cycles

Thu, Jun 20

Alex Strand (astrand130) added a comment to D4971: added emission strength to the principled BSDF node..

Apologies for the inactivity. I've been dealing with classes. Once 2.80 releases I'll make sure to get the backwards compatibility finished and address any remaining issues so it can make it into 2.81.

Thu, Jun 20, 7:15 PM · Nodes, Rendering, Cycles, Eevee
LazyDodo (LazyDodo) edited projects for T65964: Cycles/Ctest : OSL Failing tests., added: Cycles; removed BF Blender.
Thu, Jun 20, 6:43 PM · Cycles
Tobiasz Karoń (unfa) added a comment to T42056: Cycles: Unknown seams appear on normal baking texture..

I think I've found out what's the problem.
It was my error - I didn't use the the Narmal Map node to fed the texture into the Shader - it needs that to interpret the Normals in relation to the UV map - once I did it, it's shaded properly.

Thu, Jun 20, 4:21 PM · Cycles, BF Blender

Wed, Jun 19

Tim Stullich (tstullich) added a comment to T60542: Fisheye lens results in Window projected textures being mirrored across X-axis.

I tried verifying if the inputs are correct for the camera_world_to_ndc function and I am not sure they are quite correct. One thing I tried doing was changing the variables P and the kernel_data.cam.worldtocamera matrix such that the output moves into the correct position, but I did not get very far with that.

Wed, Jun 19, 4:11 PM · Cycles, BF Blender

Sun, Jun 16

Korbinian Weber (whitecloudFX) added a comment to T59299: Recognizing too much GPU's.

EDIT: Just uninstalled all the drivers for the GPUs and did two rounds of clean-ups using Guru3Ds DisplayDriverUninstaller in Safemode and things work again. Seemed to be an issue on my end, works again right now.

Sun, Jun 16, 6:13 PM · Rendering, Cycles, BF Blender
Korbinian Weber (whitecloudFX) added a comment to T59299: Recognizing too much GPU's.

I have the same issue in Blender 2.8, 0fd96b4128ff
I have 4 GPUs installed but blender shows 8 GPUS.

Sun, Jun 16, 11:55 AM · Rendering, Cycles, BF Blender

Fri, Jun 14

marc dion (marcclintdion) added a comment to T42056: Cycles: Unknown seams appear on normal baking texture..

You can post help related questions on https://blender.stackexchange.com

Fri, Jun 14, 7:34 PM · Cycles, BF Blender
Brecht Van Lommel (brecht) added a comment to T60542: Fisheye lens results in Window projected textures being mirrored across X-axis.

There's no documentation for it that I know of. There's two functions here, which should do the inverse of the other. So unless the input to the functions is somehow wrong, it's a purely mathematical thing where the formulas are just not matching.

Fri, Jun 14, 7:02 PM · Cycles, BF Blender
Tobiasz Karoń (unfa) added a comment to T42056: Cycles: Unknown seams appear on normal baking texture..

I think I see where's the problem, in my case 32-bit float or 8-bit inteer doesn't make a difference.

Fri, Jun 14, 11:48 AM · Cycles, BF Blender
Brecht Van Lommel (brecht) added a comment to T42056: Cycles: Unknown seams appear on normal baking texture..

If you think you found a bug, please create a new report.

Fri, Jun 14, 11:47 AM · Cycles, BF Blender
Tobiasz Karoń (unfa) added a comment to T42056: Cycles: Unknown seams appear on normal baking texture..

I have the same problem with every Normal Map I try to bake.

Fri, Jun 14, 11:25 AM · Cycles, BF Blender
Brecht Van Lommel (brecht) closed T65792: Cycles Roughness pass as Invalid.

Please see:
https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests

Fri, Jun 14, 10:29 AM · Cycles

Thu, Jun 13

RUben (KUbo_0) triaged T65792: Cycles Roughness pass as Normal priority.
Thu, Jun 13, 11:40 PM · Cycles

Wed, Jun 12

Eugenio Pignataro (oscurart) added a comment to T53498: baking normal map using cycles does not support custom vertex normals on the baking target mesh.

Same problem for me.
I'm in 2.8

Wed, Jun 12, 6:48 PM · Cycles, BF Blender

Tue, Jun 11

Omar Ahmad (OmarSquircleArt) added a comment to D3743: Tiled Voronoi Noise : Cycles, Eevee and OSL.

@Eneko Castresana Vara (ecv) thanks for the diff. I've left the patch waiting for review. I think that this will be looked at after 2.80 is released. I've also contacted @Omar Ahmad (OmarSquircleArt) to see if he can incorporate this into his new GSOC procedural branch.

Tue, Jun 11, 2:06 PM · Cycles, Eevee, BF Blender: 2.8
Charlie Jolly (charlie) updated subscribers of D3743: Tiled Voronoi Noise : Cycles, Eevee and OSL.

@Eneko Castresana Vara (ecv) thanks for the diff. I've left the patch waiting for review. I think that this will be looked at after 2.80 is released. I've also contacted @Omar Ahmad (OmarSquircleArt) to see if he can incorporate this into his new GSOC procedural branch.

Tue, Jun 11, 12:53 PM · Cycles, Eevee, BF Blender: 2.8
Joseph Eagar (joeedh) added a comment to D4993: Blue noise pixel correlation in cycles.

Looks great,
What are the benefits of this over the @Lukas Stockner (lukasstockner97) dithered sobol implementation?

Tue, Jun 11, 3:40 AM · Cycles
Joseph Eagar (joeedh) updated the diff for D4993: Blue noise pixel correlation in cycles.
  • Added an option to ignore coherency setting in non-bluenoise mode.
  • Added a 128x128 blue noise mask.
  • Updated defaults. Seems the setting of coherency that leads to quickest convergence differs from scene to scene.
Tue, Jun 11, 3:26 AM · Cycles

Mon, Jun 10

Tim Stullich (tstullich) added a comment to T60542: Fisheye lens results in Window projected textures being mirrored across X-axis.

I was able to trace down some things to direction_to_fisheye_equisolid but I am unsure of how that function was implemented. @Brecht Van Lommel (brecht) is there some documentation on how the equisolid fisheye lense was implemented?

Mon, Jun 10, 8:30 PM · Cycles, BF Blender

Sun, Jun 9

Juan Gea (juang3d) updated subscribers of D4993: Blue noise pixel correlation in cycles.

Looks great,

Sun, Jun 9, 10:21 PM · Cycles
RUben (KUbo_0) added a comment to D3115: Add support for baking diffuse roughness in Cycles.

How about to render roughness pass?

Sun, Jun 9, 6:48 PM · Cycles

Mon, Jun 3

Stefan Werner (swerner) added a comment to D4993: Blue noise pixel correlation in cycles.

It might be useful to find a way to hide the repetition in the 64x64 pattern, since in some cases it can become visible.

Mon, Jun 3, 3:57 PM · Cycles

Sun, Jun 2

Brecht Van Lommel (brecht) edited reviewers for D4993: Blue noise pixel correlation in cycles, added: Cycles; removed: Brecht Van Lommel (brecht).

Note that we also have D2149. It would be interesting to see renders with 1, 4, 64, 1024 samples to see how it converges and how it compared to the reference. If it works well enough it would be nice to have this in 2.81.

Sun, Jun 2, 12:00 PM · Cycles
Joseph Eagar (joeedh) added a reviewer for D4993: Blue noise pixel correlation in cycles: Brecht Van Lommel (brecht).
Sun, Jun 2, 8:03 AM · Cycles
Joseph Eagar (joeedh) updated the summary of D4993: Blue noise pixel correlation in cycles.
Sun, Jun 2, 8:00 AM · Cycles
Joseph Eagar (joeedh) created D4993: Blue noise pixel correlation in cycles.
Sun, Jun 2, 7:56 AM · Cycles

Sat, Jun 1

Alex Strand (astrand130) added a comment to D4971: added emission strength to the principled BSDF node..

It's possible to initialize the strength to 1 only if the color is black. See versioning_cycles.c, there's other code there that does this kind of versioning patches for nodes.

Sat, Jun 1, 12:08 AM · Nodes, Rendering, Cycles, Eevee

Fri, May 31

Brecht Van Lommel (brecht) added a comment to D4971: added emission strength to the principled BSDF node..

It's possible to initialize the strength to 1 only if the color is black. See versioning_cycles.c, there's other code there that does this kind of versioning patches for nodes.

Fri, May 31, 11:57 PM · Nodes, Rendering, Cycles, Eevee
Carlo Andreacchio (candreacchio) added a comment to D4971: added emission strength to the principled BSDF node..

Can i suggest that the default values follow what the SubSurface inputs are? the emission strength would be 0 and the default emission colour be white (instead of the inverse?)

That might have been the ideal way to do it, unfortunately I'm afraid that could break older files that only use the emission Color, when the emission strength would default to 0 the material would lack emission. And since this feature seems to be coming post 2.80 that would probably be a much bigger deal then if that change was made during the beta.

Fri, May 31, 7:47 AM · Nodes, Rendering, Cycles, Eevee
Alex Strand (astrand130) added a comment to D4971: added emission strength to the principled BSDF node..

Can i suggest that the default values follow what the SubSurface inputs are? the emission strength would be 0 and the default emission colour be white (instead of the inverse?)

Fri, May 31, 7:44 AM · Nodes, Rendering, Cycles, Eevee

Thu, May 30

Carlo Andreacchio (candreacchio) added a comment to D4971: added emission strength to the principled BSDF node..

Can i suggest that the default values follow what the SubSurface inputs are? the emission strength would be 0 and the default emission colour be white (instead of the inverse?)

Thu, May 30, 11:37 PM · Nodes, Rendering, Cycles, Eevee
Alex Strand (astrand130) added inline comments to D4971: added emission strength to the principled BSDF node..
Thu, May 30, 3:31 AM · Nodes, Rendering, Cycles, Eevee

Wed, May 29

Alex Strand (astrand130) updated the diff for D4971: added emission strength to the principled BSDF node..

After some troubleshooting I just did a fresh installation of the blender source and applied the patches.

Wed, May 29, 9:43 PM · Nodes, Rendering, Cycles, Eevee
Brecht Van Lommel (brecht) closed T58359: Broken Diffuse Baking in 2.8 as Resolved.

This should be solved by now.

Wed, May 29, 8:30 PM · BF Blender, Cycles
Alex Strand (astrand130) updated the diff for D4971: added emission strength to the principled BSDF node..

oops accidentally replaced the entire diff. (I don't know how to use git, sorry let me figure this out.)

Wed, May 29, 7:33 PM · Nodes, Rendering, Cycles, Eevee
Alex Strand (astrand130) updated the diff for D4971: added emission strength to the principled BSDF node..

Fixed hard-coded socket indices.

Wed, May 29, 7:32 PM · Nodes, Rendering, Cycles, Eevee
Brecht Van Lommel (brecht) requested changes to D4971: added emission strength to the principled BSDF node..

No, we don't make exceptions, we were already supposed to freeze in mid May.

Wed, May 29, 6:28 PM · Nodes, Rendering, Cycles, Eevee
Bohdan Lvov (ostapblender) added a comment to D4971: added emission strength to the principled BSDF node..

This is a good improvement, we can add it to 2.81.

Wed, May 29, 5:01 PM · Nodes, Rendering, Cycles, Eevee
Tim Stullich (tstullich) claimed T60542: Fisheye lens results in Window projected textures being mirrored across X-axis.

Ok, I will take a look around and try to find the source of the bug

Wed, May 29, 12:41 PM · Cycles, BF Blender
Brecht Van Lommel (brecht) added a comment to T60542: Fisheye lens results in Window projected textures being mirrored across X-axis.

The assert is most likely unrelated to the bug, just some NaN.

Wed, May 29, 12:25 PM · Cycles, BF Blender
Tim Stullich (tstullich) added a comment to T60542: Fisheye lens results in Window projected textures being mirrored across X-axis.

Hello, could you post the output of the assertion that fails? This would be helpful in trying to find the source of the problem

Wed, May 29, 12:21 PM · Cycles, BF Blender
Brecht Van Lommel (brecht) accepted D4971: added emission strength to the principled BSDF node..

This is a good improvement, we can add it to 2.81.

Wed, May 29, 12:12 PM · Nodes, Rendering, Cycles, Eevee
Sergey Sharybin (sergey) closed T58251: Blender ignores linked meshes when rendering in Cycles as Resolved by committing rB2f7711962a69: Fix T58251: Cycles ignores linked meshes when rendering.
Wed, May 29, 10:51 AM · BF Blender, Rendering, Cycles
Alex Strand (astrand130) retitled D4971: added emission strength to the principled BSDF node. from I added emission strength to the principled BSDF node. to added emission strength to the principled BSDF node..
Wed, May 29, 6:20 AM · Nodes, Rendering, Cycles, Eevee
Alex Strand (astrand130) updated the diff for D4971: added emission strength to the principled BSDF node..

Edit: cycles socket for emission_strength default value has been updated to 1.0. (doesn't actually seem to have an effect but doing it just to be safe)

Wed, May 29, 4:56 AM · Nodes, Rendering, Cycles, Eevee
Alex Strand (astrand130) created D4971: added emission strength to the principled BSDF node..
Wed, May 29, 4:14 AM · Nodes, Rendering, Cycles, Eevee

Tue, May 28

Brecht Van Lommel (brecht) closed T65197: Cycles SSS tests are failing on X86 as Resolved.

Fixed in rB4df66dabb888: Fix T65212: Cycles SSS failing on 32 bit.

Tue, May 28, 6:10 PM · Cycles

Mon, May 27

LazyDodo (LazyDodo) updated subscribers of T65197: Cycles SSS tests are failing on X86.
Mon, May 27, 10:26 PM · Cycles
LazyDodo (LazyDodo) added a comment to T65197: Cycles SSS tests are failing on X86.

found it, the culprit seems to be the ccl_try_align(16) on float3 is a no-op on x86/windows

Mon, May 27, 10:23 PM · Cycles
LazyDodo (LazyDodo) updated the task description for T65197: Cycles SSS tests are failing on X86.
Mon, May 27, 9:23 PM · Cycles
LazyDodo (LazyDodo) edited projects for T65197: Cycles SSS tests are failing on X86, added: Cycles; removed BF Blender.
Mon, May 27, 9:15 PM · Cycles

May 26 2019

Brecht Van Lommel (brecht) edited Description on Cycles.
May 26 2019, 12:51 PM
Brecht Van Lommel (brecht) edited Description on Cycles.
May 26 2019, 12:51 PM

May 25 2019

Jeroen Bakker (jbakker) closed T62533: Cycles OpenCL: What is the current state of Mesa AMD OpenCL? as Resolved.
May 25 2019, 9:43 AM · Cycles
Jeroen Bakker (jbakker) closed T62533: Cycles OpenCL: What is the current state of Mesa AMD OpenCL?, a subtask of T61459: Cycles OpenCL: Reduce compilation times (parent task), as Resolved.
May 25 2019, 9:43 AM · Cycles
Jeroen Bakker (jbakker) added a comment to T62533: Cycles OpenCL: What is the current state of Mesa AMD OpenCL?.

I have perform a check but the results were far from usable. Compiling the kernels took 40 minutes. Rendering the bmw took several hours. So for now it is not usable at all.

May 25 2019, 9:42 AM · Cycles

May 24 2019

Sergey Sharybin (sergey) closed T64101: Crash entering edit mode with particle system as Resolved by committing rB05a9788b254d: Fix T64101: Crash entering edit mode with particle system.
May 24 2019, 2:55 PM · Cycles, BF Blender
Brecht Van Lommel (brecht) added a comment to T64101: Crash entering edit mode with particle system.

Ok, I think that's fine.

May 24 2019, 12:56 PM · Cycles, BF Blender
Sergey Sharybin (sergey) added a comment to T64101: Crash entering edit mode with particle system.

@Brecht Van Lommel (brecht), think easiest solution for now is to explicitly ignore curves when in edit mode. A bit of a shame since we made it to work for 2.70, but currently even strands are not rendered in edit mode.
More proper solution would be to make dependency graph to load edit mesh and put object outside of edit mode for render engines.

May 24 2019, 12:12 PM · Cycles, BF Blender

May 23 2019

LazyDodo (LazyDodo) abandoned D2674: [Cycles] Support selecting an instruction set for the WITH_CYCLES_NATIVE_ONLY option + windows support..
May 23 2019, 8:51 PM · Cycles
Brecht Van Lommel (brecht) merged T65031: Crash entering editmode with Cycles viewport, edited particle hair + image texture node. into T64101: Crash entering edit mode with particle system.
May 23 2019, 1:35 PM · Cycles, BF Blender
Brecht Van Lommel (brecht) renamed T64101: Crash entering edit mode with particle system from blender crashes while entering in edit mode (Cycles) to Crash entering edit mode with particle system.
May 23 2019, 1:35 PM · Cycles, BF Blender
Brecht Van Lommel (brecht) closed T58273: Subdivision Surface modifier is not taken to account when rendering while in edit mode as Resolved.

This appears to be working now, probably after Sergey's latest depsgraph and mesh API changes.

May 23 2019, 1:55 AM · BF Blender, Cycles, Rendering, Modifiers
Brecht Van Lommel (brecht) closed T64772: OpenCL rendering error on 32-bit as Archived.

This is an artificial setup, we are going to drop 32 bit support soon, it's not worth spending time on this.

May 23 2019, 12:14 AM · Rendering, OpenGL / GPU, Cycles, BF Blender
Brecht Van Lommel (brecht) renamed T64894: Cycles slow CPU render when using CPU + GPU with GCC 8.3 build from Slow CPU render when using CPU + GPU with GCC 8.3 build to Cycles slow CPU render when using CPU + GPU with GCC 8.3 build.
May 23 2019, 12:07 AM · Cycles, BF Blender

May 21 2019

Brecht Van Lommel (brecht) closed T64714: FIre invisible on Transparency as Archived.

This is a variation of an existing report: T52680: Alpha difference Viewport/F12

May 21 2019, 7:02 PM · Cycles, BF Blender
MATILLAT Quentin (qmatillat) added a revision to T54113: Render Artifacts with SSS + Motion Blur + Use Spacial Splits: D4906: Fix T54113: Render Artifacts with Motion Blur & Spacial Splits.
May 21 2019, 10:47 AM · Cycles, BF Blender

May 19 2019

Yegor (Yegor) added a comment to T49234: Alembic Import issues.

@Kévin Dietrich (kevindietrich) Glad you came back! Could you please update your patch D2388 for the current code, so we could review and make it to the master finally, cause it's very important for fluid rendering.
If there's something I can assist with, let me know. I'm not a coder anymore, but maybe a can help.

May 19 2019, 11:29 PM · Alembic, Cycles, Import/Export, BF Blender
Brecht Van Lommel (brecht) closed T53672: Changing the Alpha Mode of an Image in Cycles doesn't have expected effect. as Resolved by committing rB7aaa7aa9dd79: Images: change alpha settings to support channel packing.
May 19 2019, 2:37 PM · Cycles, BF Blender

May 18 2019

Simeon Wallrath (Waldehyd) added a project to T64714: FIre invisible on Transparency: Cycles.
May 18 2019, 5:18 PM · Cycles, BF Blender
Brecht Van Lommel (brecht) closed T53290: Drop in rendering performance if result in image window set to stereo 3D as Resolved.

We now default to GLSL in most cases, so I'll consider this resolved.

May 18 2019, 1:17 PM · Cycles, BF Blender

May 17 2019

Brecht Van Lommel (brecht) lowered the priority of T54659: Move and share Eevee / Cycles render settings from Confirmed, High to Normal.
May 17 2019, 11:00 PM · Cycles
Christopher Anderssarian (Christopher_Anderssarian) created T64772: OpenCL rendering error on 32-bit.
May 17 2019, 8:35 PM · Rendering, OpenGL / GPU, Cycles, BF Blender
Thomas Volkmann (knekke) added a comment to T49234: Alembic Import issues.

Also I am having problems with sequences again: https://developer.blender.org/T51820

May 17 2019, 5:12 PM · Alembic, Cycles, Import/Export, BF Blender
Philipp Oeser (lichtwerk) added a comment to T49234: Alembic Import issues.

@Kévin Dietrich (kevindietrich) : thx for getting back! will read those...
Also note that T54050 is the same thing...

May 17 2019, 4:51 PM · Alembic, Cycles, Import/Export, BF Blender
Kévin Dietrich (kevindietrich) added a comment to T49234: Alembic Import issues.

I am not working on this anymore, although I could resume work. This approach was suggested to me by Campbell as a general way to import custom keyframes from alembic archives. The patch was uploaded for review a few years ago: D2324.

May 17 2019, 4:37 PM · Alembic, Cycles, Import/Export, BF Blender
Sybren A. Stüvel (sybren) added a comment to T49234: Alembic Import issues.

I think the approach is pretty nice, as it'll give us a way forward to animate other properties as well.

May 17 2019, 4:03 PM · Alembic, Cycles, Import/Export, BF Blender
Philipp Oeser (lichtwerk) added a comment to T49234: Alembic Import issues.

@Sybren A. Stüvel (sybren): yep, not for 2.80, but this is the way to go, right? [having a cache-fcurve-modifier]
Or is there another possibility [from the design point of view]?

May 17 2019, 4:02 PM · Alembic, Cycles, Import/Export, BF Blender
Sybren A. Stüvel (sybren) added a comment to T49234: Alembic Import issues.

@Philipp Oeser (lichtwerk) it looks interesting, but too big a feature to put into master for 2.80.

May 17 2019, 3:56 PM · Alembic, Cycles, Import/Export, BF Blender
Philipp Oeser (lichtwerk) updated subscribers of T49234: Alembic Import issues.

Just wanted to check the status on the import-of-animated-camera-focal-length issue:

May 17 2019, 3:15 PM · Alembic, Cycles, Import/Export, BF Blender

May 16 2019

Sergey Sharybin (sergey) closed T64624: Ctest : Win32 + AVX2 fails virtually all cycles tests. as Resolved by committing rBfced0f043786: Cycles: Don't advertise BVH8 being supported on 32bit platforms.
May 16 2019, 11:52 AM · Cycles
Alexander Gavrilov (angavrilov) closed T64681: Cycles: Multi step motion blur test failed on all platforms. as Resolved by committing rB65199828766a: Fix T64681: evaluate curves with generative modifiers and no keys..
May 16 2019, 8:51 AM · BF Blender, Cycles
Brecht Van Lommel (brecht) assigned T64681: Cycles: Multi step motion blur test failed on all platforms. to Alexander Gavrilov (angavrilov).

Caused by rB40a69b2ad7fc: Animation: treat F-Curves with no keys as if muted/not existing..

May 16 2019, 5:44 AM · BF Blender, Cycles
Brecht Van Lommel (brecht) added a project to T64681: Cycles: Multi step motion blur test failed on all platforms.: BF Blender.
May 16 2019, 5:43 AM · BF Blender, Cycles
LazyDodo (LazyDodo) edited projects for T64681: Cycles: Multi step motion blur test failed on all platforms., added: Cycles; removed BF Blender.
May 16 2019, 4:17 AM · BF Blender, Cycles

May 15 2019

Tim Stullich (tstullich) claimed T54697: Vertex color baking for Cycles.

Going to do some research into how vertex color baking is done in BI and will formulate a plan on how to adapt it to Cycles code.

May 15 2019, 7:07 PM · Cycles
Brecht Van Lommel (brecht) closed T54796: GSoC 2018 project: Implementing a Hair Shader for Cycles as Resolved.
May 15 2019, 6:39 PM · Cycles
Brecht Van Lommel (brecht) closed T56537: cycles: principled hair fails unit tests. as Resolved.
May 15 2019, 6:37 PM · Cycles
LazyDodo (LazyDodo) added a comment to T64624: Ctest : Win32 + AVX2 fails virtually all cycles tests..

I tested sergeys patch with intels sde emulating an avx2 core (test took, 1.5 hours.. yikes..) and it makes most of the tests pass now (the failing ones seem unrelated to this issue and fail on avx/sse as well)

May 15 2019, 5:01 PM · Cycles
Brecht Van Lommel (brecht) closed T37953: Separate sun lamp size as angular diameter as Resolved.
May 15 2019, 4:25 PM · Cycles, BF Blender, Rendering, Quick Hacks
Brecht Van Lommel (brecht) closed D4819: Sun angle to angular diameter.
May 15 2019, 4:25 PM · Cycles
Brecht Van Lommel (brecht) accepted D4819: Sun angle to angular diameter.

Will commit with some fixes.

May 15 2019, 4:19 PM · Cycles
Sergey Sharybin (sergey) added a comment to T64624: Ctest : Win32 + AVX2 fails virtually all cycles tests..

I would keep the system utilities as-is and will not do a kernel-specific tweaks in there. Would prefer something like this with a comment that 32bit kernel doesn't do vectorization and hence can not advertise BVH8:

May 15 2019, 9:23 AM · Cycles