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Tue, Mar 19

Jeroen Bakker (jbakker) closed T54716: Corner Pin adds blur to an input image? as Archived.

Archiving this issue as it is not a bug. Questions and possible future improvements etc should go to the proper channels.

Tue, Mar 19, 4:37 PM · Compositing, BF Blender

Mon, Mar 18

Sergey Sharybin (sergey) added a comment to D4304: Compositor: Added denoising node.

That is quite interesting results, and clearly there is a niche where OIDN clearly shines. (probably, i was testing it on too complex or too simple file).
SO me being skeptical in the beginning is more like feeling that is something useful to have. Probably, also as an option for Cycles itself.

Mon, Mar 18, 11:45 AM · Compositing

Fri, Mar 15

Jeroen Bakker (jbakker) added a comment to T54716: Corner Pin adds blur to an input image?.

There are artifacts with the default settings as corner pinning uses EWA filtering. At this moment we don't have the capability to configure what filtering to use. EWA filtering is selected as it gives better result in normal use cases.

Fri, Mar 15, 11:00 AM · Compositing, BF Blender
Jeroen Bakker (jbakker) added a comment to T55040: Blur Node Breaks on High Scene Referred Values.

Hi Troy, sorry for the late reply.

Fri, Mar 15, 8:47 AM · BF Blender, Compositing

Thu, Mar 7

Stefan Werner (swerner) added a comment to D4304: Compositor: Added denoising node.

FYI, I'm waiting for Intel to release the next version of OIDN that can build as a static library.

Thu, Mar 7, 4:08 PM · Compositing

Tue, Mar 5

padma kumaran (kumaran7) added a comment to D4304: Compositor: Added denoising node.

What are you doing to get Albedo > 1? I didn't see that happen in my test scenes. Adding clamping to the albedo input will be easy though.

Hi @Stefan Werner (swerner)
I figured out in my tests, the Albedo > 1 appears when a material (Pricipled BSDF), has Specular > 1.

If you look here, first image shows the brown material with Specular = 0.0, second image has same settings but a slight Specular value was added (about 0.1 or so)
When adding Specular, Albedo denoise pass goes above 1.0, thus resulting in pure white and then not preserving details in case a textured material is used.

Tue, Mar 5, 5:57 AM · Compositing

Fri, Mar 1

Philipp Oeser (lichtwerk) closed T62053: Composite rendering more images than needed as Resolved by committing rB9f77c202868b: Fix T62053: Composite rendering more images than needed.
Fri, Mar 1, 12:54 PM · Compositing, BF Blender
Philipp Oeser (lichtwerk) added a revision to T62053: Composite rendering more images than needed: D4432: Fix T62053: Composite rendering more images than needed.
Fri, Mar 1, 11:53 AM · Compositing, BF Blender
Philipp Oeser (lichtwerk) claimed T62053: Composite rendering more images than needed.

Seems like it is going over all RenderLayer nodes and renders the corresponding scene no matter if has been rendered already...

Fri, Mar 1, 10:58 AM · Compositing, BF Blender

Thu, Feb 28

Marco G (marcog) added a comment to D4304: Compositor: Added denoising node.

What are you doing to get Albedo > 1? I didn't see that happen in my test scenes. Adding clamping to the albedo input will be easy though.

Thu, Feb 28, 4:14 PM · Compositing

Fri, Feb 22

Jeroen Bakker (jbakker) added a comment to T60940: Compositor RGB Curves artefacts with 'film like' option.
Fri, Feb 22, 3:08 PM · Compositing, BF Blender

Feb 20 2019

Stefan Werner (swerner) added a comment to D4304: Compositor: Added denoising node.

What are you doing to get Albedo > 1? I didn't see that happen in my test scenes. Adding clamping to the albedo input will be easy though.

Feb 20 2019, 3:51 PM · Compositing
Sergey Sharybin (sergey) closed T61689: Blender 2.80 crashes when adding keyframe to Fac in compositing node editor as Resolved by committing rBe6bdc950d25c: Fix T61689: Crash when having image and regular animation.
Feb 20 2019, 11:55 AM · Nodes, Compositing, BF Blender

Feb 19 2019

Sebastian Parborg (zeddb) assigned T61689: Blender 2.80 crashes when adding keyframe to Fac in compositing node editor to Sergey Sharybin (sergey).

Backtrace:

Thread 1 "blender" received signal SIGSEGV, Segmentation fault.
0x0000555556bbeba8 in DEG::Depsgraph::check_nodes_connected (this=0x7fffe4fbcb08, from=0x0, to=0x7fffcd67df08, description=0x555557d1e438 "Animation -> Prop")
    at /home/zed/programmering/blender_master/blender/source/blender/depsgraph/intern/depsgraph.cc:211
211		for (Relation *rel : from->outlinks) {
(gdb) bt
#0  0x0000555556bbeba8 in DEG::Depsgraph::check_nodes_connected (this=0x7fffe4fbcb08, from=0x0, to=0x7fffcd67df08,
    description=0x555557d1e438 "Animation -> Prop") at /home/zed/programmering/blender_master/blender/source/blender/depsgraph/intern/depsgraph.cc:211
#1  0x0000555556bbef5d in DEG::Depsgraph::add_new_relation (this=<optimized out>, from=from@entry=0x0, to=to@entry=0x7fffcd67df08,
    description=description@entry=0x555557d1e438 "Animation -> Prop", flags=flags@entry=32)
    at /home/zed/programmering/blender_master/blender/source/blender/depsgraph/intern/depsgraph.cc:183
#2  0x0000555556bcc094 in DEG::DepsgraphRelationBuilder::build_animdata_curves_targets (this=this@entry=0x7fffffffd9d0, id=id@entry=0x7fffcf14c408,
    adt_key=..., operation_from=operation_from@entry=0x0, curves=<optimized out>)
    at /home/zed/programmering/blender_master/blender/source/blender/depsgraph/intern/builder/deg_builder_relations.cc:1287
#3  0x0000555556bcd323 in DEG::DepsgraphRelationBuilder::build_animdata_curves (this=this@entry=0x7fffffffd9d0, id=id@entry=0x7fffcf14c408)
    at /home/zed/programmering/blender_master/blender/source/blender/depsgraph/intern/builder/deg_builder_relations.cc:1240
#4  0x0000555556bcdd0c in DEG::DepsgraphRelationBuilder::build_animdata (this=this@entry=0x7fffffffd9d0, id=id@entry=0x7fffcf14c408)
    at /home/zed/programmering/blender_master/blender/source/blender/depsgraph/intern/builder/deg_builder_relations.cc:1206
#5  0x0000555556bce528 in DEG::DepsgraphRelationBuilder::build_nodetree (this=this@entry=0x7fffffffd9d0, ntree=0x7fffcf14c408)
    at /home/zed/programmering/blender_master/blender/source/blender/depsgraph/intern/builder/deg_builder_relations.cc:2323
#6  0x0000555556bd05bc in DEG::DepsgraphRelationBuilder::build_compositor (this=this@entry=0x7fffffffd9d0, scene=scene@entry=0x7fffcf323008)
    at /home/zed/programmering/blender_master/blender/source/blender/depsgraph/intern/builder/deg_builder_relations.cc:2427
#7  0x0000555556bd3a12 in DEG::DepsgraphRelationBuilder::build_view_layer (this=this@entry=0x7fffffffd9d0, scene=scene@entry=0x7fffcf323008,
    view_layer=view_layer@entry=0x7fffccf88908)
    at /home/zed/programmering/blender_master/blender/source/blender/depsgraph/intern/builder/deg_builder_relations_view_layer.cc:114
#8  0x0000555556bbf360 in DEG_graph_build_from_view_layer (graph=0x7fffe4fbcb08, bmain=0x7fffcf6eaa08, scene=0x7fffcf323008, view_layer=0x7fffccf88908)
    at /home/zed/programmering/blender_master/blender/source/blender/depsgraph/intern/depsgraph_build.cc:264
#9  0x000055555696b9d1 in BKE_scene_graph_update_tagged (depsgraph=depsgraph@entry=0x7fffe4fbcb08, bmain=bmain@entry=0x7fffcf6eaa08)
    at /home/zed/programmering/blender_master/blender/source/blender/blenkernel/intern/scene.c:1487
#10 0x000055555610e478 in wm_event_do_depsgraph (C=C@entry=0x7fffea058108)
    at /home/zed/programmering/blender_master/blender/source/blender/windowmanager/intern/wm_event_system.c:341
#11 0x000055555610e515 in wm_event_do_refresh_wm_and_depsgraph (C=C@entry=0x7fffea058108)
    at /home/zed/programmering/blender_master/blender/source/blender/windowmanager/intern/wm_event_system.c:366
#12 0x0000555556114d5a in wm_event_do_notifiers (C=C@entry=0x7fffea058108)
    at /home/zed/programmering/blender_master/blender/source/blender/windowmanager/intern/wm_event_system.c:524
#13 0x000055555610ad88 in WM_main (C=0x7fffea058108) at /home/zed/programmering/blender_master/blender/source/blender/windowmanager/intern/wm.c:421
#14 0x00005555560f58e3 in main (argc=1, argv=0x7fffffffdd28) at /home/zed/programmering/blender_master/blender/source/creator/creator.c:505
Feb 19 2019, 7:30 PM · Nodes, Compositing, BF Blender
Haig Petrus (hpetrus) added a comment to T61689: Blender 2.80 crashes when adding keyframe to Fac in compositing node editor.

Sure. It would appear as though it occurs with Image Sequences, in particular. I've included a packed .blend file with a simple node set-up to demo the crash. Just change one or all of the Image nodes to Image Sequence and add a keyframe to Fac on the third Alpha Over node. It'll crash.

Feb 19 2019, 7:23 PM · Nodes, Compositing, BF Blender
Sebastian Parborg (zeddb) triaged T61689: Blender 2.80 crashes when adding keyframe to Fac in compositing node editor as Needs Information from User priority.

I can't reproduce this on my end.

Feb 19 2019, 12:08 PM · Nodes, Compositing, BF Blender
Haig Petrus (hpetrus) created T61689: Blender 2.80 crashes when adding keyframe to Fac in compositing node editor.
Feb 19 2019, 12:08 AM · Nodes, Compositing, BF Blender

Feb 14 2019

Philipp Oeser (lichtwerk) closed T61520: Incorrect assignment of layers to compositor nodes in 2.8 when reading 2.79 .blend as Resolved by committing rB87bba05d25e0: Fix T61520: Incorrect assignment of layers to compositor nodes in 2.8 when….
Feb 14 2019, 2:01 PM · BF Blender: 2.8, Compositing, BF Blender
Philipp Oeser (lichtwerk) added a project to T61520: Incorrect assignment of layers to compositor nodes in 2.8 when reading 2.79 .blend: BF Blender: 2.8.
Feb 14 2019, 1:14 PM · BF Blender: 2.8, Compositing, BF Blender
Philipp Oeser (lichtwerk) removed a project from T61520: Incorrect assignment of layers to compositor nodes in 2.8 when reading 2.79 .blend: BF Blender: 2.8.
Feb 14 2019, 1:13 PM · BF Blender: 2.8, Compositing, BF Blender
Philipp Oeser (lichtwerk) added a project to T61520: Incorrect assignment of layers to compositor nodes in 2.8 when reading 2.79 .blend: BF Blender: 2.8.
Feb 14 2019, 1:13 PM · BF Blender: 2.8, Compositing, BF Blender
Philipp Oeser (lichtwerk) assigned T61520: Incorrect assignment of layers to compositor nodes in 2.8 when reading 2.79 .blend to Brecht Van Lommel (brecht).
Feb 14 2019, 1:11 PM · BF Blender: 2.8, Compositing, BF Blender
Philipp Oeser (lichtwerk) added a comment to T61520: Incorrect assignment of layers to compositor nodes in 2.8 when reading 2.79 .blend.

Looks like this is caused by adding a vanilla "Viewport" viewlayer and making it the first in the list here
(special case in do_version_layers_to_collections() if there are layer overrides...)

/* Make it first in the list. */
BLI_remlink(&scene->view_layers, view_layer);
BLI_addhead(&scene->view_layers, view_layer);
Feb 14 2019, 1:11 PM · BF Blender: 2.8, Compositing, BF Blender
Philipp Oeser (lichtwerk) added a revision to T61520: Incorrect assignment of layers to compositor nodes in 2.8 when reading 2.79 .blend: D4352: Fix T61520: Incorrect assignment of layers to compositor nodes in 2.8 when reading 2.79 .blend.
Feb 14 2019, 1:10 PM · BF Blender: 2.8, Compositing, BF Blender
Philipp Oeser (lichtwerk) edited projects for T61520: Incorrect assignment of layers to compositor nodes in 2.8 when reading 2.79 .blend, added: Compositing; removed BF Blender: 2.8.
Feb 14 2019, 9:24 AM · BF Blender: 2.8, Compositing, BF Blender

Feb 13 2019

Marco G (marcog) added a comment to D4304: Compositor: Added denoising node.

Nice tests @Malte S (pandrodor), i also had issues with Albedo pass being in the wrong range for some objects in my scenes and they turned white , I used the same fix as you did but isn't the Mix node unnecessary? I got same results with just the Greater Than node and the Color Subtract.

Feb 13 2019, 1:11 AM · Compositing

Feb 12 2019

Malte S (pandrodor) added a comment to D4304: Compositor: Added denoising node.

OIDN does work with Animations and it also works with high sample renders. The bug I showed earlier was rendered with just 4 samples just to make the point very clear.
This setup is a simple fix for the wrong “Denoising Albedo” pass:


@derek barker (lordodin) You should try this setup. It should fix the areas where no denoising is happening and improves the texture sharpness.

Feb 12 2019, 11:10 PM · Compositing
Attila Afra (aafra) added a comment to D4304: Compositor: Added denoising node.

Ive been testing with denoising the light passes instead of the images and it does a significantly better job keeping the texture data.

Feb 12 2019, 2:30 PM · Compositing
Juan Gea (juang3d) added a comment to D4304: Compositor: Added denoising node.

Ive been testing with denoising the light passes instead of the images and it does a significantly better job keeping the texture data.

Look two posts above. There's a bug that causes textures to get too blurry.

Feb 12 2019, 11:55 AM · Compositing
Ludvik Koutny (rawalanche) added a comment to D4304: Compositor: Added denoising node.

Ive been testing with denoising the light passes instead of the images and it does a significantly better job keeping the texture data.

Feb 12 2019, 10:12 AM · Compositing
Adam Friesen (ace_dragon) added a comment to D4304: Compositor: Added denoising node.

In defense of the built-in Cycles denoiser, one needs to take into account the fact that it produces markedly better results on a noticeably noisy image when Branched Path Tracing is used instead of normal Path Tracing (especially in areas like highlights and reflections). There have also been improvements in recent 2.8 builds as indicated by the pass data.

Feb 12 2019, 1:29 AM · Compositing
derek barker (lordodin) added a comment to D4304: Compositor: Added denoising node.

Ive been testing with denoising the light passes instead of the images and it does a significantly better job keeping the texture data.

Feb 12 2019, 12:47 AM · Compositing

Feb 11 2019

Brecht Van Lommel (brecht) merged task T54465: Color Sample From Second Monitor Always Return Black Color into T58162: Object/color picker only works within the same window.
Feb 11 2019, 3:17 PM · Compositing, BF Blender
vasfi (vgumus) added a comment to T54465: Color Sample From Second Monitor Always Return Black Color.

Yes I checked out in 2.8;. It is still an issue. Eyedropper cannot sample from second MONITOR. Returns always black.

Feb 11 2019, 3:00 PM · Compositing, BF Blender
Sebastian Parborg (zeddb) assigned T54716: Corner Pin adds blur to an input image? to Jeroen Bakker (jbakker).
Feb 11 2019, 12:42 PM · Compositing, BF Blender
Yevgeny Makarov (jenkm) added a comment to T54716: Corner Pin adds blur to an input image?.

Feb 11 2019, 12:31 PM · Compositing, BF Blender
Sebastian Parborg (zeddb) triaged T54716: Corner Pin adds blur to an input image? as Needs Information from User priority.

Can you attach a simple .blend with that setup? Don't forget to pack the image.

Feb 11 2019, 12:11 PM · Compositing, BF Blender

Feb 9 2019

Juan Gea (juang3d) added a comment to D4304: Compositor: Added denoising node.

I tired this on a Theory Studios build and it is amazing!

Feb 9 2019, 9:14 PM · Compositing
Malte S (pandrodor) added a comment to D4304: Compositor: Added denoising node.

I think I found a Bug in the current Implementation.
The Denoising Albedo pass contains the Texture data in the value range from 1-2, resulting in blurry textures.
If I manually subtract 1 for every channel, the Image is much sharper.
However, it appears that metal colors are stored in the range of 0-1, just subtracting by one may not be the final solution.
Here is an example render with 4 Samples:

Feb 9 2019, 4:47 AM · Compositing

Feb 6 2019

Sebastian Parborg (zeddb) triaged T54465: Color Sample From Second Monitor Always Return Black Color as Needs Information from User priority.

Is this still an issue with 2.8? https://builder.blender.org/download/

Feb 6 2019, 2:20 PM · Compositing, BF Blender
Marco G (marcog) added a comment to D4304: Compositor: Added denoising node.

Luxcore team is experimenting the integration with Intel OIDN. Keep in mind their previous Bayesian denoiser was overblurring everything (and was much inferior compared to Cycles one), though the test shows the OIDN could do well with higher samplecounts too.

Feb 6 2019, 1:57 PM · Compositing
Ludvik Koutny (rawalanche) added a comment to D4304: Compositor: Added denoising node.

Here some comparisons at higher sample counts, with hair, SSS, depth of field and motion blur.
11_01_A.lighting.flamenco, 50% resolution, 1024 AA samples.

Could you please also post 256 sample results, or something like that? It will be much better at showing how inferior Cycles denoiser is to OIDN :)

Feb 6 2019, 1:20 PM · Compositing
Stefan Werner (swerner) added a comment to D4304: Compositor: Added denoising node.

Here some comparisons at higher sample counts, with hair, SSS, depth of field and motion blur.
11_01_A.lighting.flamenco, 50% resolution, 1024 AA samples.

Feb 6 2019, 12:44 PM · Compositing
derek barker (lordodin) added a comment to D4304: Compositor: Added denoising node.

One thing no one is bringing up is the built in cycles denoiser isn't worth turning on half the time because the amount of time and overhead it adds you can do twice as many samples. We had a 4k render recently take over a minute longer with the denoiser on vs 4x the samples.

Feb 6 2019, 7:58 AM · Compositing

Feb 5 2019

Stefan Werner (swerner) added a comment to D4304: Compositor: Added denoising node.

You need to be careful when looking at test posted in various forums - naturally, OIDN shows a big quality difference between with and without normal/albedo passes. The HDR option also makes a significant difference, when it's turned off it is much more aggressive at blurring bright areas.

Feb 5 2019, 9:18 PM · Compositing
Lukas Stockner (lukasstockner97) added a comment to D4304: Compositor: Added denoising node.

Regarding integrating the Cycles denoiser into the Compositor node: I'm not sure how we would implement that - the animation denoiser patch adds support for standalone denoising, but we'd still need to call that from Blender somehow, and adding a function to the Renderer API specifically for that seems far from ideal as well.

Feb 5 2019, 8:04 PM · Compositing
Brecht Van Lommel (brecht) added a comment to D4304: Compositor: Added denoising node.

Right, the comparisons in that thread show that OpenImageDenoise is better at low sample counts and that makes it valuable.

Feb 5 2019, 5:42 PM · Compositing
Marco G (marcog) added a comment to D4304: Compositor: Added denoising node.

Please check this thread with several tests, expand the post to show the comparisons. Other test and video are submitted across the topic.

Feb 5 2019, 5:24 PM · Compositing
Stefan Werner (swerner) updated the diff for D4304: Compositor: Added denoising node.
  • Fixed code style.
  • Cleanup in denoiser compositing node.
Feb 5 2019, 3:34 PM · Compositing
Brecht Van Lommel (brecht) added a comment to D4304: Compositor: Added denoising node.

It's the job of the developer submitting the new code or the users to demonstrate the new denoiser is better, not the other way around. So I would love to see some test renders with this patch.

Feb 5 2019, 1:42 PM · Compositing
Ludvik Koutny (rawalanche) added a comment to D4304: Compositor: Added denoising node.

I'm not sure whether it's just an experiment or what, but i am not convinced in this.

Even keeping specific implementation aside, the OpenImagheDenoise fails in a simple scenes, and does almost nothing on our production shots.

I also don't think we should be having more denoising algorithm is a great idea. Better to make Cycles' denoiser available in compositor. So then we can always replicate final F12 result when only having multilayer EXR.

Feb 5 2019, 11:47 AM · Compositing
Sergey Sharybin (sergey) requested changes to D4304: Compositor: Added denoising node.

I'm not sure whether it's just an experiment or what, but i am not convinced in this.

Feb 5 2019, 9:59 AM · Compositing

Feb 4 2019

Stefan Werner (swerner) added a project to D4304: Compositor: Added denoising node: Compositing.
Feb 4 2019, 10:45 PM · Compositing

Jan 28 2019

Brecht Van Lommel (brecht) added a comment to T60444: Blender compositor seperate and combine rgba yields different image..

For input you can set the image colorspace to Non-Color. For output you can write EXR files, which will not do any changes to the data. There is no support for writing Non-Color data TGA Files.

Jan 28 2019, 7:04 PM · Compositing, BF Blender
Daniel Holst (NotHolst) added a comment to T60444: Blender compositor seperate and combine rgba yields different image..

So what you're getting at is that it isn't possible to store different information in R, G, B, and A channels.
In terms of VFX in the real-time industry this is very much a needed feature, since you often need textures containing non-color data

Jan 28 2019, 6:35 PM · Compositing, BF Blender
Brecht Van Lommel (brecht) closed T60444: Blender compositor seperate and combine rgba yields different image. as Archived.

It appears that the application you are using to view the image is ignoring the alpha channel. If the alpha channel is taken into account the image should appear correctly.

Jan 28 2019, 2:24 PM · Compositing, BF Blender
Sebastian Parborg (zeddb) reopened T60444: Blender compositor seperate and combine rgba yields different image. as "Open".

Actually, this might be a issue with alpha channels. Disable alpha on the image node and the output image seems fine if you set the view transform from filmic to default

Jan 28 2019, 2:17 PM · Compositing, BF Blender
Daniel Holst (NotHolst) added a comment to T60444: Blender compositor seperate and combine rgba yields different image..

Is there any possible workaround i could use as of now ?

Jan 28 2019, 1:01 PM · Compositing, BF Blender
Sebastian Parborg (zeddb) closed T60444: Blender compositor seperate and combine rgba yields different image. as Invalid.

This is not because of the split node (at least that didn't matter in my tests).

Jan 28 2019, 12:12 PM · Compositing, BF Blender
Brecht Van Lommel (brecht) assigned T60940: Compositor RGB Curves artefacts with 'film like' option to Jeroen Bakker (jbakker).
Jan 28 2019, 7:58 AM · Compositing, BF Blender
Paul R (intracube) updated the task description for T60940: Compositor RGB Curves artefacts with 'film like' option.
Jan 28 2019, 4:49 AM · Compositing, BF Blender
Paul R (intracube) added a project to T60940: Compositor RGB Curves artefacts with 'film like' option: Compositing.
Jan 28 2019, 1:53 AM · Compositing, BF Blender

Jan 27 2019

Troy Sobotka (sobotka) added a comment to D3638: Compositor: Film-like curve.
Jan 27 2019, 5:34 PM · Video Sequencer, Compositing

Jan 23 2019

Philipp Oeser (lichtwerk) closed T59939: Masks not Animating in Render as Resolved by committing rBdb78a8ee2e8c: Fix T59939: Masks not Animating in Render.
Jan 23 2019, 3:16 PM · Masking, Compositing, BF Blender
Sergey Sharybin (sergey) closed T56877: Masking: Enabling Motion Blur overrides the Feather Falloff as Resolved by committing rB44e9fe024bba: Fix T56877: Enabling mask Motion Blur overrides the Feather Falloff.
Jan 23 2019, 1:06 PM · Masking, Compositing, BF Blender

Jan 22 2019

Sergey Sharybin (sergey) reassigned T59939: Masks not Animating in Render from Sergey Sharybin (sergey) to Philipp Oeser (lichtwerk).

@Philipp Oeser (lichtwerk), read the comment in the patch. Think is better to solve the issue with such a workaround for now than to keep this being broken. Assigning to you so you can fully tackle it from now.

Jan 22 2019, 4:14 PM · Masking, Compositing, BF Blender

Jan 18 2019

Lukas Stockner (lukasstockner97) closed T56799: "Save Buffers" doesn't allow saving the volume passes as Resolved by committing rBc9eef2490347: Fix T56799: Custom render passes missing when using Save Buffers.
Jan 18 2019, 1:27 AM · Compositing, Cycles, BF Blender

Jan 12 2019

Daniel Holst (NotHolst) updated the task description for T60444: Blender compositor seperate and combine rgba yields different image..
Jan 12 2019, 5:07 PM · Compositing, BF Blender
Daniel Holst (NotHolst) created T60444: Blender compositor seperate and combine rgba yields different image..
Jan 12 2019, 4:52 PM · Compositing, BF Blender

Jan 2 2019

Brecht Van Lommel (brecht) closed T58859: Blender 2.8 no render other scene in the compotision nodes as Resolved by committing rB56d6d13b0deb: Fix T58859: render with compositor does not render other scenes..
Jan 2 2019, 8:23 PM · Compositing, BF Blender

Dec 31 2018

Takahiro Komatsu (Allosteric) edited reviewers for D4105: Canny Edge Detector, added: Jeroen Bakker (jbakker), Monique Dewanchand (mdewanchand); removed: Campbell Barton (campbellbarton).
Dec 31 2018, 9:30 AM · Compositing, BF Blender

Dec 29 2018

Philipp Oeser (lichtwerk) updated subscribers of T59939: Masks not Animating in Render.

I assume this is similar to T57939 (in that render pipeline is not covered by DEG)
BKE_animsys_evaluate_all_animation() is already done here as an extra evaluation step.
However mask deformations are not actions, so it seems extra evaluation 'by hand' is needed... see D4140 for a potential fix...

Dec 29 2018, 11:18 PM · Masking, Compositing, BF Blender
Philipp Oeser (lichtwerk) added a revision to T59939: Masks not Animating in Render: D4140: Fix T59939: Masks not Animating in Render.
Dec 29 2018, 11:17 PM · Masking, Compositing, BF Blender
Glenn Tester (karmacop) closed T59947: Animated texture node (in Compositor) remains static in render as Invalid.
Dec 29 2018, 2:45 PM · Compositing, BF Blender
Johannes Lampert (alterdings) added a comment to T59947: Animated texture node (in Compositor) remains static in render.

I upgraded to the latest build (7c438e5366b2) and it works now. Thank you

Dec 29 2018, 2:10 PM · Compositing, BF Blender
Glenn Tester (karmacop) added a comment to T59947: Animated texture node (in Compositor) remains static in render.

Can't reproduce. Try a newer build.

Dec 29 2018, 12:33 PM · Compositing, BF Blender
Sebastian Parborg (zeddb) assigned T59939: Masks not Animating in Render to Sergey Sharybin (sergey).

I can reproduce this. When I move around the timeline, I can see the masks updating. And if I hit F12, the mask reflects what I see in the preview.

Dec 29 2018, 12:05 PM · Masking, Compositing, BF Blender
Johannes Lampert (alterdings) created T59947: Animated texture node (in Compositor) remains static in render.
Dec 29 2018, 11:03 AM · Compositing, BF Blender
Jacob Swing (jswing) created T59939: Masks not Animating in Render.
Dec 29 2018, 1:40 AM · Masking, Compositing, BF Blender

Dec 27 2018

Brecht Van Lommel (brecht) reassigned T56799: "Save Buffers" doesn't allow saving the volume passes from Brecht Van Lommel (brecht) to Lukas Stockner (lukasstockner97).

I think there is a general issue with save buffers and custom render engine defined passes.

Dec 27 2018, 6:48 PM · Compositing, Cycles, BF Blender
Brecht Van Lommel (brecht) merged T59902: Cryptomattes dont render with save buffers enabled into T56799: "Save Buffers" doesn't allow saving the volume passes.
Dec 27 2018, 6:47 PM · Compositing, Cycles, BF Blender

Dec 19 2018

Takahiro Komatsu (Allosteric) added a comment to T57893: Canny Edge Detector.

moved to
https://developer.blender.org/D4105

Dec 19 2018, 4:42 PM · Compositing, BF Blender
Takahiro Komatsu (Allosteric) created D4105: Canny Edge Detector.
Dec 19 2018, 4:41 PM · Compositing, BF Blender
Takahiro Komatsu (Allosteric) closed T57893: Canny Edge Detector as Archived.
Dec 19 2018, 4:39 PM · Compositing, BF Blender
Takahiro Komatsu (Allosteric) added a comment to T57893: Canny Edge Detector.

I guess I'll just make an diff

Dec 19 2018, 4:38 PM · Compositing, BF Blender

Dec 6 2018

Sebastian Parborg (zeddb) assigned T58859: Blender 2.8 no render other scene in the compotision nodes to Brecht Van Lommel (brecht).

If I change the render layer in the compositing tab to sceneB and then back to sceneA, it works as it should in 2.8.
However, if I then save the file and open it again the same problem occurs until I update the node again.

Dec 6 2018, 6:41 PM · Compositing, BF Blender
Cesar Salcedo (cesarsalcedo) created T58859: Blender 2.8 no render other scene in the compotision nodes.
Dec 6 2018, 1:14 PM · Compositing, BF Blender

Dec 5 2018

Brecht Van Lommel (brecht) closed T57939: Render animation doesn't take in account compositor parameter animation as Resolved by committing rB9375c941b754: Fix T57939: animated values in compositing nodes not working..
Dec 5 2018, 6:24 PM · Nodes, Animation, Compositing, BF Blender

Dec 3 2018

Brecht Van Lommel (brecht) merged T58644: Node animation in Compositor into T57939: Render animation doesn't take in account compositor parameter animation.
Dec 3 2018, 11:06 PM · Nodes, Animation, Compositing, BF Blender
Brecht Van Lommel (brecht) merged task T58644: Node animation in Compositor into T57939: Render animation doesn't take in account compositor parameter animation.
Dec 3 2018, 11:06 PM · Animation, Compositing, BF Blender: 2.8
damian (xarts) added projects to T58644: Node animation in Compositor: Compositing, Animation.
Dec 3 2018, 9:19 PM · Animation, Compositing, BF Blender: 2.8

Dec 2 2018

Brecht Van Lommel (brecht) closed T58485: Cryptomatte not precise enough as Archived.

This is a limitation of Cryptomatte. While it does produce accurate masks, it does not have the information to separate colors accurately. For that something like Deep EXR would be needed.

Dec 2 2018, 1:06 AM · Compositing, BF Blender
Steve Ernst (steveernst117) updated the task description for T58485: Cryptomatte not precise enough.
Dec 2 2018, 1:05 AM · Compositing, BF Blender
Steve Ernst (steveernst117) created T58485: Cryptomatte not precise enough.
Dec 2 2018, 1:03 AM · Compositing, BF Blender

Nov 23 2018

Shinsuke Irie (irie) updated the diff for D2493: Compositor: Add Distance Transform Node.

Change the value of CMP_NODE_DISTANCE_TRANSFORM from 323 to 324. 323 was used for CMP_NODE_CRYPTOMATTE.

Nov 23 2018, 10:16 AM · Compositing

Nov 21 2018

Philipp Oeser (lichtwerk) reassigned T57939: Render animation doesn't take in account compositor parameter animation from Sergey Sharybin (sergey) to Brecht Van Lommel (brecht).

assigning to @Brecht Van Lommel (brecht) then

Nov 21 2018, 9:24 AM · Nodes, Animation, Compositing, BF Blender

Nov 20 2018

Sergey Sharybin (sergey) updated subscribers of T57939: Render animation doesn't take in account compositor parameter animation.

Technically, @Brecht Van Lommel (brecht) is the boss of render pipeline.

Nov 20 2018, 4:56 PM · Nodes, Animation, Compositing, BF Blender
Philipp Oeser (lichtwerk) assigned T57939: Render animation doesn't take in account compositor parameter animation to Sergey Sharybin (sergey).

Can confirm this.

Nov 20 2018, 3:54 PM · Nodes, Animation, Compositing, BF Blender

Nov 19 2018

Răzvan Rădulescu (razcore) created T57939: Render animation doesn't take in account compositor parameter animation.
Nov 19 2018, 3:37 PM · Nodes, Animation, Compositing, BF Blender

Nov 17 2018

Takahiro Komatsu (Allosteric) created T57893: Canny Edge Detector.
Nov 17 2018, 5:00 PM · Compositing, BF Blender