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Sun, Aug 11

YimingWu (NicksBest) added a comment to T68534: Need Blender 2.81 Require Opengl 3.1.

AFAIK newer Intel graphics after core 6th gen CPUs are capable of OpenGL 4.x. Yes on my machine who has a 4th gen core i7 mobile processor, blender will nor run unless it uses nvidia video card.

Sun, Aug 11, 8:43 AM · BF Blender, GPU / Viewport
William Reynish (billreynish) added a comment to T68534: Need Blender 2.81 Require Opengl 3.1.

Please fill out the bug report form correctly.

Sun, Aug 11, 8:33 AM · BF Blender, GPU / Viewport
Watson biard (biard) created T68534: Need Blender 2.81 Require Opengl 3.1.
Sun, Aug 11, 7:50 AM · BF Blender, GPU / Viewport

Jun 28 2019

Brecht Van Lommel (brecht) added a comment to T66177: Freestyle doesn't render hair.

This is because it previously relied on Blender Internal to triangulate the meshes, but that's missing now.

Jun 28 2019, 4:07 PM · Freestyle, BF Blender
Brecht Van Lommel (brecht) triaged T66177: Freestyle doesn't render hair as Confirmed, Low priority.
Jun 28 2019, 4:07 PM · Freestyle, BF Blender

Jun 27 2019

Serge Lyatin (SergeL) added a project to T66177: Freestyle doesn't render hair: Freestyle.
Jun 27 2019, 12:58 PM · Freestyle, BF Blender

May 21 2019

Brecht Van Lommel (brecht) closed T64903: Freestyle Linestyle Alpha not working with EEVEE as Resolved by committing rB09779372862a: Fix T64903: Freestyle line alpha not working for Eevee.
May 21 2019, 5:43 PM · Eevee, Freestyle, BF Blender

May 20 2019

Enzio Probst (enzio) added projects to T64903: Freestyle Linestyle Alpha not working with EEVEE: Freestyle, Eevee.
May 20 2019, 9:23 PM · Eevee, Freestyle, BF Blender

Apr 11 2019

Bastien Montagne (mont29) closed T61511: Eevee + FreeStyle crashes as Archived.

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.

Apr 11 2019, 12:11 PM · Eevee, Freestyle, BF Blender

Apr 4 2019

Brecht Van Lommel (brecht) closed T56542: freestyle stroke material test fails. as Resolved.
Apr 4 2019, 4:45 AM · BF Blender, Freestyle, Cycles

Mar 28 2019

Clément Foucault (fclem) lowered the priority of T61511: Eevee + FreeStyle crashes from Normal to Needs Information from User.

This is most likely to be an out of memory error. Unfortunately we are still searching for the best way to prevent this but this is out of our hands (the driver manages the resources).

Mar 28 2019, 10:49 PM · Eevee, Freestyle, BF Blender

Mar 18 2019

deusexvagina added a comment to T49141: Hair with children bogs down Freestyle.

I noticed the same with mesh hair (imported from DAZ studio), I ended up deleting all the faces that are not visible from the outside, then some more and finally I was able to get it to render. Without the hair mesh the freestyle render is so fast I barely notice it.

Mar 18 2019, 9:35 AM · BF Blender, Freestyle

Mar 14 2019

Brecht Van Lommel (brecht) closed T60767: Freestyle rendering in Eevee has a grey outline. as Resolved.

Indeed seems to be fixed, perhaps due to rB41cb5658803bf3b96f18e93c74c6af66ecdb1e83.

Mar 14 2019, 1:10 PM · Freestyle, Eevee, BF Blender
CansecoGPC (CansecoGPC) added a comment to T60767: Freestyle rendering in Eevee has a grey outline..

It seems this bug was fixed recently, at least on Linux.
Can someone confirm this?

Mar 14 2019, 1:01 PM · Freestyle, Eevee, BF Blender

Feb 20 2019

Brecht Van Lommel (brecht) merged T61718: Freestyle blending method incorrect in Eevee render into T60767: Freestyle rendering in Eevee has a grey outline..
Feb 20 2019, 1:33 PM · Freestyle, Eevee, BF Blender

Feb 14 2019

Sebastian Parborg (zeddb) assigned T61511: Eevee + FreeStyle crashes to Clément Foucault (fclem).
Feb 14 2019, 3:50 PM · Eevee, Freestyle, BF Blender
Roman (artpen) added a comment to T61511: Eevee + FreeStyle crashes.

Jus these things:

Feb 14 2019, 3:29 PM · Eevee, Freestyle, BF Blender
Sebastian Parborg (zeddb) added a comment to T61511: Eevee + FreeStyle crashes.

Does it print anything suspicious if you run blender with --debug-gpu and render? (So it crashes)

Feb 14 2019, 1:47 PM · Eevee, Freestyle, BF Blender
Roman (artpen) added a comment to T61511: Eevee + FreeStyle crashes.

Yes works fine with Cycles, Crashes with Eevee.

Feb 14 2019, 1:10 PM · Eevee, Freestyle, BF Blender
Sebastian Fischhold (langwellenreiter) added a comment to T60625: Cannot exclude/include specific collection for freestyle.

i just checked with latest beta and for me freestyle only works, if I select a collection with no sub-collections.
don't know if this is a bug or meant to be, but I would prefer if it could render all sub-collections as freestyle too.

Feb 14 2019, 9:09 AM · BF Blender, Freestyle

Feb 13 2019

Sebastian Parborg (zeddb) added a comment to T61511: Eevee + FreeStyle crashes.

Does it only happen with eevee? Does it crash if you choose cycles instead?

Feb 13 2019, 5:35 PM · Eevee, Freestyle, BF Blender
Roman (artpen) added a comment to T61511: Eevee + FreeStyle crashes.

Yep same thing

Feb 13 2019, 4:54 PM · Eevee, Freestyle, BF Blender
Sebastian Parborg (zeddb) triaged T61511: Eevee + FreeStyle crashes as Needs Information from User priority.

It renders fine for me:

Feb 13 2019, 3:56 PM · Eevee, Freestyle, BF Blender
Roman (artpen) created T61511: Eevee + FreeStyle crashes.
Feb 13 2019, 2:07 PM · Eevee, Freestyle, BF Blender

Feb 1 2019

Brecht Van Lommel (brecht) closed T47111: render bug in freestyle as Resolved.

This is solved in 2.8, where freestyle uses the same triangulation as everywhere else in Blender.

Feb 1 2019, 12:35 PM · BF Blender, Freestyle

Jan 31 2019

simonstoschu@googlemail.com (Stuntkoala) added a comment to T60767: Freestyle rendering in Eevee has a grey outline..

Confirming - got the same issue

Jan 31 2019, 12:29 AM · Freestyle, Eevee, BF Blender

Jan 28 2019

Jaggz H (jaggz) added a comment to T58669: Freestyle + EEVEE render not working.

Updating blender2.8 -> master in my local repo, and rebuilding, showed the problem is resolved. :)

Jan 28 2019, 8:34 PM · Freestyle, BF Blender
Brecht Van Lommel (brecht) added a comment to T58669: Freestyle + EEVEE render not working.

@Jaggz H (jaggz), rB168a6a4bfc1 is too old.

Jan 28 2019, 7:57 AM · Freestyle, BF Blender
Jaggz H (jaggz) added a comment to T58669: Freestyle + EEVEE render not working.

In 2.80 (git built within the week (168a6a4bfc1)).
Linux (Debian stable).
Official Nvidia drivers. Geforce 970. Driver Version: 390.48

Jan 28 2019, 7:41 AM · Freestyle, BF Blender

Jan 25 2019

Ryan (mrleemrlee) added a comment to T60869: Freestyle Edges renders lines from cCurrent frame on all frames of an animation.

Excellent! You guys are too fast for me. :)

Jan 25 2019, 6:45 PM · Rendering, Freestyle, BF Blender: 2.8
Brecht Van Lommel (brecht) added a comment to T60869: Freestyle Edges renders lines from cCurrent frame on all frames of an animation.

This was just fixed, your build is one day too old.

Jan 25 2019, 6:03 PM · Rendering, Freestyle, BF Blender: 2.8
Brecht Van Lommel (brecht) merged T60869: Freestyle Edges renders lines from cCurrent frame on all frames of an animation into T60095: Freestyle Not Render Animation Blender 2.8.
Jan 25 2019, 6:03 PM · Animation, Freestyle, BF Blender
Brecht Van Lommel (brecht) merged task T60869: Freestyle Edges renders lines from cCurrent frame on all frames of an animation into T60095: Freestyle Not Render Animation Blender 2.8.
Jan 25 2019, 6:02 PM · Rendering, Freestyle, BF Blender: 2.8
Ryan (mrleemrlee) created T60869: Freestyle Edges renders lines from cCurrent frame on all frames of an animation.
Jan 25 2019, 5:42 PM · Rendering, Freestyle, BF Blender: 2.8

Jan 24 2019

Brecht Van Lommel (brecht) closed T60095: Freestyle Not Render Animation Blender 2.8 as Resolved by committing rB15bae8ac0050: Fix T60095: freestyle not rendering animated camera correctly..
Jan 24 2019, 4:47 PM · Animation, Freestyle, BF Blender
Brecht Van Lommel (brecht) closed T60625: Cannot exclude/include specific collection for freestyle as Resolved by committing rB28b1bbeb92a9: Fix T60625: freestyle colletion include / exclude not working..
Jan 24 2019, 4:47 PM · BF Blender, Freestyle
Brecht Van Lommel (brecht) closed T60669: Freestyle loading unneeded collections as Resolved by committing rB391e35d5a0e5: Fix T60669: freestyle rendering holdout / indirect only collections..
Jan 24 2019, 4:46 PM · Freestyle, BF Blender

Jan 23 2019

Philipp Oeser (lichtwerk) added a project to T58669: Freestyle + EEVEE render not working: Freestyle.
Jan 23 2019, 12:10 PM · Freestyle, BF Blender
Philipp Oeser (lichtwerk) added projects to T60095: Freestyle Not Render Animation Blender 2.8: Freestyle, Animation.
Jan 23 2019, 12:06 PM · Animation, Freestyle, BF Blender
Philipp Oeser (lichtwerk) added a project to T60767: Freestyle rendering in Eevee has a grey outline.: Freestyle.
Jan 23 2019, 12:04 PM · Freestyle, Eevee, BF Blender

Jan 22 2019

Brecht Van Lommel (brecht) merged T60738: Blender 2.8 won't render Freestyle lines when a collection is selected into T60625: Cannot exclude/include specific collection for freestyle.
Jan 22 2019, 11:49 AM · BF Blender, Freestyle

Jan 21 2019

Bastien Montagne (mont29) edited projects for T60625: Cannot exclude/include specific collection for freestyle, added: BF Blender; removed BF Blender: 2.8.
Jan 21 2019, 11:46 AM · BF Blender, Freestyle
Philipp Oeser (lichtwerk) triaged T60669: Freestyle loading unneeded collections as Confirmed, Medium priority.

Confirmed, checking...

Jan 21 2019, 9:38 AM · Freestyle, BF Blender
Dong-Hyun Kim (temeddix) added a project to T60669: Freestyle loading unneeded collections: Freestyle.
Jan 21 2019, 3:47 AM · Freestyle, BF Blender

Jan 18 2019

Philipp Oeser (lichtwerk) raised the priority of T60625: Cannot exclude/include specific collection for freestyle from Needs Information from User to Confirmed, Medium.

@Daniel Oakey (doakey3): my bad [was accidently on an older revision rB7c438e536 to check another report], sorry.

Jan 18 2019, 4:56 PM · BF Blender, Freestyle
Daniel Oakey (doakey3) added a comment to T60625: Cannot exclude/include specific collection for freestyle.

I have tried your file. If I set the collection to "Inclusive", neither cube will be freestyled. If I set it to exclusive, then both cubes will have freestyled edges. The issue I'm having is that I cannot make it so one cube is freestyled and the other not be.

Jan 18 2019, 4:43 PM · BF Blender, Freestyle
Philipp Oeser (lichtwerk) added a comment to T60625: Cannot exclude/include specific collection for freestyle.

Well, like I said: in the file I posted I cannot reproduce the issue, both inclusive/exclusive collection do work on my side, have you checked that file (if that works for you as well, it gives us a hint on how to proceed)

Jan 18 2019, 4:34 PM · BF Blender, Freestyle
Daniel Oakey (doakey3) added a comment to T60625: Cannot exclude/include specific collection for freestyle.

This bug occurs with both Eevee and cycles.

Jan 18 2019, 4:08 PM · BF Blender, Freestyle
Philipp Oeser (lichtwerk) triaged T60625: Cannot exclude/include specific collection for freestyle as Needs Information from User priority.

Cannot really reproduce here.

Jan 18 2019, 3:58 PM · BF Blender, Freestyle
Daniel Oakey (doakey3) created T60625: Cannot exclude/include specific collection for freestyle.
Jan 18 2019, 3:33 PM · BF Blender, Freestyle

Jan 4 2019

Brecht Van Lommel (brecht) closed T59772: No anti-aliasing when rendering freestyle with eevee as Resolved by committing rB808510325efb: Fix T58669, T59772: freestyle + EEVEE render not working..
Jan 4 2019, 5:10 PM · Freestyle, BF Blender: 2.8

Dec 22 2018

rndmnm created T59772: No anti-aliasing when rendering freestyle with eevee.
Dec 22 2018, 11:34 PM · Freestyle, BF Blender: 2.8

Dec 5 2018

Brecht Van Lommel (brecht) merged task T58827: Freestyle not working into T58669: Freestyle + EEVEE render not working.
Dec 5 2018, 11:28 PM · Freestyle, BF Blender: 2.8
user1 (user1) added projects to T58827: Freestyle not working: BF Blender: 2.8, Freestyle.
Dec 5 2018, 11:26 PM · Freestyle, BF Blender: 2.8

Nov 4 2018

Brecht Van Lommel (brecht) closed T57388: Blender Internal: render preview with Freestyle + full-sample AA generates many unneeded .exr files as Resolved by committing rBb98f76cd90a1: Fix T57388: Blender Internal + Freestyle viewport render wrongly using FSAA..
Nov 4 2018, 8:37 PM · Rendering, Freestyle, BF Blender
usef (mrpurple3dartist) added a watcher for Freestyle: usef (mrpurple3dartist).
Nov 4 2018, 8:29 PM

Nov 2 2018

Shinsuke Irie (irie) assigned T57388: Blender Internal: render preview with Freestyle + full-sample AA generates many unneeded .exr files to Tamito Kajiyama (kjym3).
Nov 2 2018, 11:49 AM · Rendering, Freestyle, BF Blender

Oct 26 2018

Shinsuke Irie (irie) created T57388: Blender Internal: render preview with Freestyle + full-sample AA generates many unneeded .exr files.
Oct 26 2018, 8:45 AM · Rendering, Freestyle, BF Blender

Sep 24 2018

Kevin Masson (oktomus) removed a watcher for Freestyle: Kevin Masson (oktomus).
Sep 24 2018, 7:07 PM
Brecht Van Lommel (brecht) closed T56861: Blender Internal: Freestyle lines become unintentionally translucent when using full sample AA as Resolved by committing rB50731ff5963a: Fix T56861: freestyle + BI + full sample AA not working correct..
Sep 24 2018, 6:11 PM · Rendering, Freestyle, BF Blender
Brecht Van Lommel (brecht) added a comment to T56861: Blender Internal: Freestyle lines become unintentionally translucent when using full sample AA.

Thanks, will commit the patch.

Sep 24 2018, 6:10 PM · Rendering, Freestyle, BF Blender

Sep 21 2018

Shinsuke Irie (irie) updated the task description for T56861: Blender Internal: Freestyle lines become unintentionally translucent when using full sample AA.
Sep 21 2018, 10:21 AM · Rendering, Freestyle, BF Blender
Bastien Montagne (mont29) triaged T56861: Blender Internal: Freestyle lines become unintentionally translucent when using full sample AA as Normal priority.
Sep 21 2018, 10:11 AM · Rendering, Freestyle, BF Blender
Shinsuke Irie (irie) assigned T56861: Blender Internal: Freestyle lines become unintentionally translucent when using full sample AA to Tamito Kajiyama (kjym3).
Sep 21 2018, 9:05 AM · Rendering, Freestyle, BF Blender
Shinsuke Irie (irie) created T56861: Blender Internal: Freestyle lines become unintentionally translucent when using full sample AA.
Sep 21 2018, 9:02 AM · Rendering, Freestyle, BF Blender

Sep 10 2018

Bastien Montagne (mont29) closed T56654: Blender 2.8 relatively BigBug as Resolved.

OKI, considering bug as solved then, thanks.

Sep 10 2018, 3:45 PM · Freestyle, Cycles, BF Blender: 2.8

Sep 7 2018

Clément Foucault (fclem) closed T56692: The edges are not highlighted in Mark Freestyle Edge as Resolved.

@Raphael Victal (Blenderaiser) This is a separate issue which involves depsgraph tagging (poke @Sergey Sharybin (sergey)). Please create a new report for that one.

Sep 7 2018, 12:13 PM · BF Blender: 2.8, Mesh Modeling, Freestyle
Raphael Victal (Blenderaiser) reopened T56692: The edges are not highlighted in Mark Freestyle Edge as "Open".

Hi guys, I've tested and it's crashing. When I click on 'Mark Freestyle Edge', the Blender closes.

Sep 7 2018, 1:53 AM · BF Blender: 2.8, Mesh Modeling, Freestyle

Sep 5 2018

Clément Foucault (fclem) closed T56692: The edges are not highlighted in Mark Freestyle Edge as Resolved by committing rBc05b9bbcc09f: Fix T56692: The edges are not highlighted in Mark Freestyle Edge.
Sep 5 2018, 7:00 PM · BF Blender: 2.8, Mesh Modeling, Freestyle
Bastien Montagne (mont29) assigned T56692: The edges are not highlighted in Mark Freestyle Edge to Jeroen Bakker (jbakker).

Option is there in the Overlays though… @Jeroen Bakker (jbakker), @Clément Foucault (fclem), can one of you check on that? Thanks.

Sep 5 2018, 7:59 AM · BF Blender: 2.8, Mesh Modeling, Freestyle
Raphael Victal (Blenderaiser) created T56692: The edges are not highlighted in Mark Freestyle Edge.
Sep 5 2018, 4:51 AM · BF Blender: 2.8, Mesh Modeling, Freestyle

Sep 3 2018

Thomas DION (Blaast) added a comment to T56654: Blender 2.8 relatively BigBug.

Still working on finding what is exactly the error number 2, and steps to reproduce it. I think it might have been solved already, and was related to a grease pencil object from an older version of 2.8.
I'll update/create a new bug report if I found something interesting !

Sep 3 2018, 5:39 AM · Freestyle, Cycles, BF Blender: 2.8

Sep 2 2018

Bastien Montagne (mont29) triaged T56654: Blender 2.8 relatively BigBug as Needs Information from User priority.

Please follow our submission template and guidelines, also read these tips about bug reports, and make a complete, valid bug report, with required info, precise description of the issue (only ONE issue per report!), precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.

Sep 2 2018, 2:40 PM · Freestyle, Cycles, BF Blender: 2.8

Aug 26 2018

LazyDodo (LazyDodo) added a comment to T56542: freestyle stroke material test fails..

Thing is, i generally only run the unit tests when i either have to do a blender.org release or when i do library upgrades. having this many tests broken before I even start isn't great for me either, and makes quite a good case for running the unit-tests on the build-bot on a nightly basis. I'm happy to investigate most of the unit test issues reported (since most of them do appear to be platform specific) but i did think it was worth while to have a tracker ticket so we're aware that there's an issue and module owners of the problem area's can chime in and either fix the issue or give me a hint on where to look.

Aug 26 2018, 5:21 PM · BF Blender, Freestyle, Cycles
ronan ducluzeau (zeauro) added a comment to T56542: freestyle stroke material test fails..

I confirm that, under linux, render is compliant to reference with 2.79b or master. So, it is a bug relative to OS.

Aug 26 2018, 1:23 PM · BF Blender, Freestyle, Cycles
Bastien Montagne (mont29) assigned T56542: freestyle stroke material test fails. to Tamito Kajiyama (kjym3).

Thing is, we have no idea whether that is supposed to be expected changes (and test should be updated), or if that’s actually valid bug… reporting that kind of issue months later is not reallyt helpfull either. :/

Aug 26 2018, 11:08 AM · BF Blender, Freestyle, Cycles

Aug 25 2018

LazyDodo (LazyDodo) created T56542: freestyle stroke material test fails..
Aug 25 2018, 11:38 PM · BF Blender, Freestyle, Cycles

Aug 9 2018

s12a (s12a) added a comment to T56015: Crash within a few tries of attempting to render the scene with EEVEE and Freestyle enabled.

As I went to confirm that this bug got resolved I found that F12 rendering now doesn't work at all (Blender doesn't crash, but it freezes and must be forcibly closed), either with release or debug builds, and regardless of whether Freestyle is enabled or not. This only happens when EEVEE is the active Render engine.

Aug 9 2018, 11:42 AM · Freestyle, Rendering, BF Blender: 2.8
Bastien Montagne (mont29) closed T56015: Crash within a few tries of attempting to render the scene with EEVEE and Freestyle enabled as Resolved.

Eeeeh ok, then I guess we can close as solved. :)

Aug 9 2018, 11:29 AM · Freestyle, Rendering, BF Blender: 2.8

Aug 8 2018

Bastien Montagne (mont29) assigned T56257: Possible memory leak in Freestyle to Tamito Kajiyama (kjym3).

@Tamito Kajiyama (kjym3) mind checking on that one? thanks.

Aug 8 2018, 10:00 AM · Freestyle, BF Blender

Aug 6 2018

Sebastian Parborg (zeddb) added a comment to T48644: [WIP] Freestyle contour mesh tessellation.

I've also noticed that the thing that seriously slows down my code is the OSD mesh creation. On the squirrel (17 106 quads) OSD creation takes 4.346086 sec while the rest of my modifier code takes 3.414331. I'll try to multi thread a part of my code. If that goes well then I might push the time down to around 1 sec for the non OSD creation stuff.

Aug 6 2018, 6:00 PM · Freestyle, BF Blender

Jul 30 2018

s12a (s12a) added a comment to T56015: Crash within a few tries of attempting to render the scene with EEVEE and Freestyle enabled.

As of Blender 2.8 f08f6c1adec I'm not able to reproduce the above issue anymore (with a release build). Freestyle still doesn't get rendered correctly with EEVEE (F12 render shows a black screen), but I guess that's to be expected at this stage.

Jul 30 2018, 6:41 PM · Freestyle, Rendering, BF Blender: 2.8

Jul 26 2018

s12a (s12a) added a comment to T56015: Crash within a few tries of attempting to render the scene with EEVEE and Freestyle enabled.

@Bastien Montagne (mont29)
This time I even used a debug build, quickly obtaining a crash within 1-2 attempts of rendering the image with Freestyle enabled, as of e91bdb10e9c. Note that it says RX580 but it's actually an RX480 (there should be no difference OpenGL-wise; this is due to a GPU modification).

Jul 26 2018, 10:58 AM · Freestyle, Rendering, BF Blender: 2.8
Bastien Montagne (mont29) triaged T56015: Crash within a few tries of attempting to render the scene with EEVEE and Freestyle enabled as Needs Information from User priority.

Could be a lot of things, but would suspect some OpenGL issue… Can you please run it with --debug-gpu option and attach as text file here any error printed out in the console (do not paste it directly in comment)? Thanks. Also maybe worth trying with -t 1 option (to run in single-thread mode).

Jul 26 2018, 10:25 AM · Freestyle, Rendering, BF Blender: 2.8

Jul 17 2018

Christopher Anderssarian (Christopher_Anderssarian) added a comment to T56015: Crash within a few tries of attempting to render the scene with EEVEE and Freestyle enabled.

What GPU are you using?

Jul 17 2018, 9:10 PM · Freestyle, Rendering, BF Blender: 2.8
s12a (s12a) added a comment to T56015: Crash within a few tries of attempting to render the scene with EEVEE and Freestyle enabled.

It could be a GPU vendor-specific issue. What GPU are you using? I just tried again with the latest buildbot build, and it crashed on the first attempt, by the way.

Jul 17 2018, 8:29 PM · Freestyle, Rendering, BF Blender: 2.8
Christopher Anderssarian (Christopher_Anderssarian) added projects to T56015: Crash within a few tries of attempting to render the scene with EEVEE and Freestyle enabled: Rendering, Freestyle.

Can't confirm on Windows 7
Rendered correctly with no crashes 15+ times.
with dc3b3d94538

Jul 17 2018, 8:12 PM · Freestyle, Rendering, BF Blender: 2.8

Jul 11 2018

Sebastian Parborg (zeddb) added a comment to T48644: [WIP] Freestyle contour mesh tessellation.

A quick update. I've worked with the GSoC student YimingWu so see if my work would be useful with his LANPR solution (and it seems to be!).

Jul 11 2018, 1:32 PM · Freestyle, BF Blender

Apr 30 2018

Eduardo Schilling (elschilling) added a watcher for Freestyle: Eduardo Schilling (elschilling).
Apr 30 2018, 1:58 AM

Apr 7 2018

Tamito Kajiyama (kjym3) merged Restricted Maniphest Task into T49017: Blender Freestyle LineSet Visibility problem at Render.
Apr 7 2018, 4:17 PM · Freestyle, BF Blender

Feb 26 2018

YimingWu (NicksBest) added a watcher for Freestyle: YimingWu (NicksBest).
Feb 26 2018, 5:45 AM

Jan 28 2018

Brecht Van Lommel (brecht) closed T53919: 'use_freestyle' reports freestyle is off during viewport render as Invalid.

Freestyle creates a new scene to render lines, which is not the same as the existing scene. In general Blender can have multiple scenes active at the same time.

Jan 28 2018, 3:09 PM · Python, Rendering, Freestyle, BF Blender

Jan 27 2018

Ray Mairlot (madog) created T53919: 'use_freestyle' reports freestyle is off during viewport render.
Jan 27 2018, 7:38 PM · Python, Rendering, Freestyle, BF Blender

Jan 12 2018

Kevin Masson (oktomus) added a watcher for Freestyle: Kevin Masson (oktomus).
Jan 12 2018, 2:53 PM

Sep 19 2017

Tamito Kajiyama (kjym3) added a comment to T49017: Blender Freestyle LineSet Visibility problem at Render.

Animated edge marks could be a partial solution (a workflow in this approach could be tedious and even not applicable in some cases though) -- see https://wiki.blender.org/index.php/User:Kjym3/DevFundProject/InterimReport for more information.

Sep 19 2017, 9:17 AM · Freestyle, BF Blender
Aaron Carlisle (Blendify) added a comment to T49017: Blender Freestyle LineSet Visibility problem at Render.

@Tamito Kajiyama (kjym3) Hey, by any chance can you take a look at this? @Zachary1234 (Zachary1234) was asking on IRC today if there is any chance that this could be fixed/improved/a way around the issue. Thanks.

Sep 19 2017, 5:26 AM · Freestyle, BF Blender

Aug 23 2017

Sergey Sharybin (sergey) closed T50066: With Cycles, Freestyle lines render one frame ahead for object with driver as Archived.

This is a dependency graph issue.

Aug 23 2017, 3:47 PM · BF Blender, Cycles, Freestyle

Jun 28 2017

Bastien Montagne (mont29) closed T51812: freestyle: some errors in orto camera as Invalid.

More than a week without reply. Due to the policy of the tracker archiving for until required info/data are provided.

Jun 28 2017, 10:33 AM · Freestyle, BF Blender

Jun 16 2017

Bastien Montagne (mont29) triaged T51812: freestyle: some errors in orto camera as Needs Information from User priority.

Please always attach a small and simple .blend file to help reproducing the issue.

Jun 16 2017, 4:27 PM · Freestyle, BF Blender

May 16 2017

Bjorn Andersson (BAndersson) added a comment to T36350: Freestyle renders extra lines.

Hi, this bug seems to have a long history....
You seem to have figured out the underlaying problem down to the last detail. Good work!

May 16 2017, 10:00 AM · Freestyle, Rendering, BF Blender