Page MenuHome
Feed Advanced Search

Jun 9 2019

Jacques Lucke (JacquesLucke) committed rBa38b89ecb513: initial emitter info class (authored by Jacques Lucke (JacquesLucke)).
initial emitter info class
Jun 9 2019, 1:52 PM

Jun 8 2019

Jacques Lucke (JacquesLucke) committed rB270cee3d4a4b: fix old particle removal (authored by Jacques Lucke (JacquesLucke)).
fix old particle removal
Jun 8 2019, 2:22 PM
Jacques Lucke (JacquesLucke) committed rBdc267703566c: keep track of time since simulation start (authored by Jacques Lucke (JacquesLucke)).
keep track of time since simulation start
Jun 8 2019, 2:22 PM
Jacques Lucke (JacquesLucke) committed rBa4de314d2094: ArrayRef take_front and take_back methods (authored by Jacques Lucke (JacquesLucke)).
ArrayRef take_front and take_back methods
Jun 8 2019, 2:22 PM
Jacques Lucke (JacquesLucke) committed rBc77945366cba: pass elapsed seconds into step function (authored by Jacques Lucke (JacquesLucke)).
pass elapsed seconds into step function
Jun 8 2019, 2:22 PM
Jacques Lucke (JacquesLucke) committed rBf693a5b66d10: automatically initialize attributes the emitter does not care about (authored by Jacques Lucke (JacquesLucke)).
automatically initialize attributes the emitter does not care about
Jun 8 2019, 2:22 PM
Jacques Lucke (JacquesLucke) committed rBc76ed1781b9a: method to fill an ArrayRef (authored by Jacques Lucke (JacquesLucke)).
method to fill an ArrayRef
Jun 8 2019, 2:22 PM
Jacques Lucke (JacquesLucke) committed rB941159fba573: emitter can decide which attributes it initializes (authored by Jacques Lucke (JacquesLucke)).
emitter can decide which attributes it initializes
Jun 8 2019, 2:22 PM
Jacques Lucke (JacquesLucke) committed rBe3d3d2eec701: introduce concept of particle block slices (authored by Jacques Lucke (JacquesLucke)).
introduce concept of particle block slices
Jun 8 2019, 2:22 PM
Jacques Lucke (JacquesLucke) committed rB3fd4418cfd59: fix lazy init unit test (authored by Jacques Lucke (JacquesLucke)).
fix lazy init unit test
Jun 8 2019, 2:22 PM
Jacques Lucke (JacquesLucke) committed rBc0b36372d0b3: easy access last element in vector (authored by Jacques Lucke (JacquesLucke)).
easy access last element in vector
Jun 8 2019, 2:22 PM
Jacques Lucke (JacquesLucke) committed rB3c04bdbddb32: cleanup naming and implement some destructors (authored by Jacques Lucke (JacquesLucke)).
cleanup naming and implement some destructors
Jun 8 2019, 2:22 PM

Jun 7 2019

Jacques Lucke (JacquesLucke) committed rB17804e4ecb16: experiment with an emitter abstraction (authored by Jacques Lucke (JacquesLucke)).
experiment with an emitter abstraction
Jun 7 2019, 11:28 PM
Jacques Lucke (JacquesLucke) committed rBdbc50aa15666: initial deletion or particles and compression of blocks (authored by Jacques Lucke (JacquesLucke)).
initial deletion or particles and compression of blocks
Jun 7 2019, 11:28 PM
Jacques Lucke (JacquesLucke) committed rBc2fa4a33fa88: test NamedBuffersRef abstraction to separate components (authored by Jacques Lucke (JacquesLucke)).
test NamedBuffersRef abstraction to separate components
Jun 7 2019, 6:08 PM
Jacques Lucke (JacquesLucke) committed rB9351db7146ee: work-in-progress functions to compress a set of particle blocks (authored by Jacques Lucke (JacquesLucke)).
work-in-progress functions to compress a set of particle blocks
Jun 7 2019, 5:53 PM
Jacques Lucke (JacquesLucke) committed rB4c0e7a285a4b: initial particles container (authored by Jacques Lucke (JacquesLucke)).
initial particles container
Jun 7 2019, 5:19 PM
Jacques Lucke (JacquesLucke) committed rBd0cbd393105d: initial force implementation (authored by Jacques Lucke (JacquesLucke)).
initial force implementation
Jun 7 2019, 5:19 PM
Jacques Lucke (JacquesLucke) committed rB2c519ceb6342: simple Vec3 type (authored by Jacques Lucke (JacquesLucke)).
simple Vec3 type
Jun 7 2019, 5:19 PM
Jacques Lucke (JacquesLucke) committed rB2bcf091ba9bc: control simulation with some properties (authored by Jacques Lucke (JacquesLucke)).
control simulation with some properties
Jun 7 2019, 5:19 PM
Jacques Lucke (JacquesLucke) added a comment to D5034: Remove unused particle settings from UI.

That is right, however this could break stuff again. Not sure if it is worth it.

Jun 7 2019, 2:43 PM
Jacques Lucke (JacquesLucke) assigned T65570: Driver not interpreted correctly during (eevee) render to Sergey Sharybin (sergey).

It feels like a dependency cycle or so in the file. Just going back and forth in time, changes where the object is in the same frame.

Jun 7 2019, 2:34 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to D5034: Remove unused particle settings from UI.

I removed the settings from the UI (they still exist internally), because they are not doing anything in Blender 2.80 currently. Nobody says that they are not useful. We just don't have the manpower to make them work for the Blender 2.80 release. It does not make sense to keep them in the UI if they do nothing.

Jun 7 2019, 2:18 PM
Jacques Lucke (JacquesLucke) updated the task description for T56351: Python API (parent task).
Jun 7 2019, 12:56 PM · BF Blender
Jacques Lucke (JacquesLucke) committed rB80ec80cb833c: don't reset simulation when pausing playback (authored by Jacques Lucke (JacquesLucke)).
don't reset simulation when pausing playback
Jun 7 2019, 12:34 PM
Jacques Lucke (JacquesLucke) committed rBed02e1d2526d: cleanup interface to solver (authored by Jacques Lucke (JacquesLucke)).
cleanup interface to solver
Jun 7 2019, 12:34 PM
Jacques Lucke (JacquesLucke) committed rBd3013152ce54: little bit more interesting particle movement (authored by Jacques Lucke (JacquesLucke)).
little bit more interesting particle movement
Jun 7 2019, 12:34 PM
Jacques Lucke (JacquesLucke) committed rB3d797d0070d1: splitup bparticles code into multiple files (authored by Jacques Lucke (JacquesLucke)).
splitup bparticles code into multiple files
Jun 7 2019, 12:34 PM
Jacques Lucke (JacquesLucke) committed rB41cbcf96e9a2: try a different approach to connect state to solvers (authored by Jacques Lucke (JacquesLucke)).
try a different approach to connect state to solvers
Jun 7 2019, 12:34 PM
Jacques Lucke (JacquesLucke) committed rB01196be66196: initial particle system api test (authored by Jacques Lucke (JacquesLucke)).
initial particle system api test
Jun 7 2019, 12:34 PM

Jun 6 2019

Jacques Lucke (JacquesLucke) committed rB741ed59745bd: very simple particles state reset logic (authored by Jacques Lucke (JacquesLucke)).
very simple particles state reset logic
Jun 6 2019, 5:43 PM
Jacques Lucke (JacquesLucke) updated the task description for T56351: Python API (parent task).
Jun 6 2019, 5:16 PM · BF Blender
Jacques Lucke (JacquesLucke) committed rB3a7af37e2802: Python API Docs: fix some examples (authored by Jacques Lucke (JacquesLucke)).
Python API Docs: fix some examples
Jun 6 2019, 5:13 PM
Jacques Lucke (JacquesLucke) closed T65542: Particle trails not working as Resolved.

Particle trails are not supported currently. The settings for it are not in the ui anymore: rB87fde57b63887aa3082917eebcff5f3f069d610a

Jun 6 2019, 3:59 PM · BF Blender
Jacques Lucke (JacquesLucke) committed rB87fde57b6388: Particles: remove unused particle settings from UI (authored by Jacques Lucke (JacquesLucke)).
Particles: remove unused particle settings from UI
Jun 6 2019, 3:57 PM
Jacques Lucke (JacquesLucke) closed D5034: Remove unused particle settings from UI.
Jun 6 2019, 3:57 PM
Jacques Lucke (JacquesLucke) added a task to D5034: Remove unused particle settings from UI: T65542: Particle trails not working.
Jun 6 2019, 3:50 PM
Jacques Lucke (JacquesLucke) added a revision to T65542: Particle trails not working: D5034: Remove unused particle settings from UI.
Jun 6 2019, 3:50 PM · BF Blender
Jacques Lucke (JacquesLucke) created D5034: Remove unused particle settings from UI.
Jun 6 2019, 3:50 PM
Jacques Lucke (JacquesLucke) updated the task description for T56351: Python API (parent task).
Jun 6 2019, 2:36 PM · BF Blender
Jacques Lucke (JacquesLucke) committed rB54021da58bb0: Python Templates: fix operator_mesh_uv template (authored by Jacques Lucke (JacquesLucke)).
Python Templates: fix operator_mesh_uv template
Jun 6 2019, 2:36 PM
Jacques Lucke (JacquesLucke) claimed T65542: Particle trails not working.
Jun 6 2019, 2:25 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T65558: Crash on adding linked scene to Video Sequence Editor as Confirmed, Medium priority.

Seems to be related to sound.

Jun 6 2019, 2:13 PM · BF Blender
Jacques Lucke (JacquesLucke) updated subscribers of T65560: Adding collections through the object panel does not add the object to the outliner.

Collections do not have to be in a scene to exist. I agree that the current behavior is a bit confusing from a users point of view. Not sure if there is something good we can do about it for Blender 2.80. @William Reynish (billreynish), ideas?

Jun 6 2019, 2:10 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T65542: Particle trails not working.

Turns out there are a lot of options that don't seem to do anything anymore. Almost none of the flags in eParticleDrawFlag is used. But all the options are in the UI still.
I suggest for Blender 2.80 we just remove the python part of these options instead of removing the C code.
If necessary, the C code can be cut out later, or we wait with that until we can remove the entire particle code.

Jun 6 2019, 1:54 PM · BF Blender
Jacques Lucke (JacquesLucke) raised the priority of T65557: Delay refresh option in armatures is broken from Confirmed, Medium to Needs Triage by Developer.

Actually, I don't know what this option is supposed to do.

Jun 6 2019, 1:00 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T65557: Delay refresh option in armatures is broken as Confirmed, Medium priority.
Jun 6 2019, 12:56 PM · BF Blender
Jacques Lucke (JacquesLucke) updated subscribers of T65542: Particle trails not working.

Did particle trails ever work in Blender 2.8? It looks like no code actually uses the trail_count variable currently.

Jun 6 2019, 12:46 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T65553: Odd highlighting behavior when selecting multiple instances of the same collection as Confirmed, Medium priority.
Jun 6 2019, 12:16 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T65553: Odd highlighting behavior when selecting multiple instances of the same collection.

That is quite confusing, indeed. Can't really explain why the behavior.

Jun 6 2019, 12:16 PM · BF Blender
Jacques Lucke (JacquesLucke) committed rBb61fce82f9b7: more consistent naming in C wrappers (authored by Jacques Lucke (JacquesLucke)).
more consistent naming in C wrappers
Jun 6 2019, 11:34 AM
Jacques Lucke (JacquesLucke) committed rBc5850f6ef1ec: use runtime data in modifier (authored by Jacques Lucke (JacquesLucke)).
use runtime data in modifier
Jun 6 2019, 11:22 AM
Jacques Lucke (JacquesLucke) committed rB56a0a7164926: new simulations folder with some test code (authored by Jacques Lucke (JacquesLucke)).
new simulations folder with some test code
Jun 6 2019, 11:22 AM
Jacques Lucke (JacquesLucke) committed rB6f728beec96f: Merge branch 'master' into functions (authored by Jacques Lucke (JacquesLucke)).
Merge branch 'master' into functions
Jun 6 2019, 10:11 AM
Jacques Lucke (JacquesLucke) added a comment to rB6262b2bf7cff: initial empty particle nodes modifier.

Just contact me in https://blender.chat.

Jun 6 2019, 10:07 AM
Jacques Lucke (JacquesLucke) added inline comments to rB6e3ae36a987d: Added Shader Map Range node..
Jun 6 2019, 1:17 AM

Jun 5 2019

Jacques Lucke (JacquesLucke) triaged T65528: Armature with bbone keyframes from 2.79, can't transform bones as Confirmed, Medium priority.

@Brecht Van Lommel (brecht), seems to be this old bug again: keyframed properties reset all the time.

Jun 5 2019, 5:36 PM · BF Blender
Jacques Lucke (JacquesLucke) closed T65535: Keyframes Auto-Move upon selection (Timeline / Dopesheet) as Archived.

This should already be fixed in the newest Blender builds. You're build is a couple of weeks old already.

Jun 5 2019, 5:31 PM · BF Blender
Jacques Lucke (JacquesLucke) updated subscribers of T65534: Eevee don't respect active UVmap.

@Clément Foucault (fclem), just replacing CustomData_get_active_layer with CustomData_get_render_layer seems to solve the issue for me. Unfortunately, I don't know the implications..

Jun 5 2019, 5:19 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T65498: meterial menu as Needs Information from User priority.

Please make sure that your gpu driver is up to date.
What exactly do you mean by the "Material Menu"? (screenshot)

Jun 5 2019, 5:03 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T65527: Color ramp for brush texture makes single color..

Did this work before?

Jun 5 2019, 4:59 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T65534: Eevee don't respect active UVmap as Confirmed, Medium priority.
Jun 5 2019, 4:55 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T63867: EEVEE image sequence not updating in animation render.

I'm still able to reproduce the issue.

Jun 5 2019, 4:51 PM · BF Blender
Jacques Lucke (JacquesLucke) updated subscribers of T65508: eevee artifacts in render.

This is what I get when I paint most of the hdr black.

Jun 5 2019, 4:19 PM · BF Blender
Jacques Lucke (JacquesLucke) raised the priority of T65508: eevee artifacts in render from Needs Information from User to Confirmed, Medium.

Will try to simplify the example to see if we can do something about it.

Jun 5 2019, 4:15 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T65508: eevee artifacts in render.

The issue is probably caused by some very light pixels directly in the sun on the image (> 27000).

Jun 5 2019, 4:14 PM · BF Blender
William Reynish (billreynish) awarded D5024: Drag to box select in Dopesheet a Love token.
Jun 5 2019, 4:02 PM
Jacques Lucke (JacquesLucke) added a comment to T64565: Drag in empty space to box select does not work in animation editors.

rBb79976a9bd94dc372bb8f215c766d4ef03d67bcb, rB8b1ca3ec537cc13d87e15dc80dc04d53ee2d95ca, rB04bac387315ce09822c36bc20e0fe4e7d533fec8, rBab5219af345721e888ce6832b281369f834843ba, rB8e125f278c52b38cf3be53b2296f0dc30885bae4

Jun 5 2019, 3:57 PM · Video Sequencer, BF Blender
Jacques Lucke (JacquesLucke) committed rBb79976a9bd94: Dopesheet: drag to box select in dopesheet (authored by Jacques Lucke (JacquesLucke)).
Dopesheet: drag to box select in dopesheet
Jun 5 2019, 3:52 PM
Jacques Lucke (JacquesLucke) closed D5024: Drag to box select in Dopesheet.
Jun 5 2019, 3:51 PM
Jacques Lucke (JacquesLucke) merged task T65531: Blender 2.8 internal error app freezes into T65530: Blender 2.8 internal error app freezes.
Jun 5 2019, 3:16 PM · BF Blender
Jacques Lucke (JacquesLucke) merged T65531: Blender 2.8 internal error app freezes into T65530: Blender 2.8 internal error app freezes.
Jun 5 2019, 3:16 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T65530: Blender 2.8 internal error app freezes.

Does the problem persist, when you download the newest version of Blender 2.8?

Jun 5 2019, 3:15 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T65529: Sequencer Preview : area_join() doesn't join well as Confirmed, Medium priority.

Looks like some weird refresh issue. Thanks for the report.

Jun 5 2019, 3:11 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T65530: Blender 2.8 internal error app freezes as Needs Information from User priority.

We have to reproduce this somehow. Can you share the .blend file in which the error happens when you click bake?

Jun 5 2019, 3:08 PM · BF Blender
Jacques Lucke (JacquesLucke) merged T65524: Undo in Dyntopo was broken into T65437: Undo Function Malfunctioning with Dyntopo On.
Jun 5 2019, 2:56 PM · BF Blender
Jacques Lucke (JacquesLucke) merged task T65524: Undo in Dyntopo was broken into T65437: Undo Function Malfunctioning with Dyntopo On.
Jun 5 2019, 2:56 PM · BF Blender
Jacques Lucke (JacquesLucke) created D5024: Drag to box select in Dopesheet.
Jun 5 2019, 2:44 PM
Jacques Lucke (JacquesLucke) updated subscribers of T65522: Corrupted shading in cycles.

I think the shading is actually technically correct here. The issue is, that the sphere is not actually round when you use smooth shading. Instead, only the normals are interpolated across the surface. However, the ray intersection testing does not really care about the normals, only about where the triangles actually are.

Jun 5 2019, 1:03 PM · BF Blender
Jacques Lucke (JacquesLucke) updated subscribers of T65520: Assigning Material a second time crashes Blender.
Jun 5 2019, 12:58 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T65514: armature modifier affect shading as Confirmed, Medium priority.

Looks like the normals change for some reason.
I can reproduce it in a new file with a subdivided suzanne.

Jun 5 2019, 12:58 PM · BF Blender
Jacques Lucke (JacquesLucke) raised the priority of T65520: Assigning Material a second time crashes Blender from Needs Information from User to Needs Triage by Developer.

Hm, that's what I did as well. Still cannot reproduce it.
Please make sure that your gpu driver is up to date.

Jun 5 2019, 12:52 PM · BF Blender
Jacques Lucke (JacquesLucke) closed T65518: UVunwrap - UV Squares Add-on mostly only when island is a splitted submesh as Archived.
Jun 5 2019, 12:46 PM · Addons
Jacques Lucke (JacquesLucke) added a comment to T65518: UVunwrap - UV Squares Add-on mostly only when island is a splitted submesh.

I guess you are talking about this addon: https://github.com/Radivarig/UvSquares ?

Jun 5 2019, 12:46 PM · Addons
Jacques Lucke (JacquesLucke) triaged T65520: Assigning Material a second time crashes Blender as Needs Information from User priority.

I cannot reproduce the issue. Can you be more specific by what you mean with "Assign"?

Jun 5 2019, 12:43 PM · BF Blender
Jacques Lucke (JacquesLucke) updated subscribers of T44075: Proportional Editing with 3D Cursor.

@William Reynish (billreynish) is there anything to do here? I'm not sure what a better solution would be.

Jun 5 2019, 12:39 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T65499: Crash: on add new material to text object.

I cannot reproduce the bug. Waiting for someone else to check.

Jun 5 2019, 11:53 AM · BF Blender
Jacques Lucke (JacquesLucke) committed rBcd1ac4d908a8: Fix T65492: make material slots popover wider (authored by Jacques Lucke (JacquesLucke)).
Fix T65492: make material slots popover wider
Jun 5 2019, 11:47 AM
Jacques Lucke (JacquesLucke) closed T65492: Slots select dropdown in shader editor is too narrow as Resolved by committing rBcd1ac4d908a8: Fix T65492: make material slots popover wider.
Jun 5 2019, 11:46 AM · BF Blender
Jacques Lucke (JacquesLucke) claimed T65492: Slots select dropdown in shader editor is too narrow.
Jun 5 2019, 11:45 AM · BF Blender
Jacques Lucke (JacquesLucke) triaged T65492: Slots select dropdown in shader editor is too narrow as Confirmed, Medium priority.
Jun 5 2019, 11:42 AM · BF Blender
Jacques Lucke (JacquesLucke) triaged T65505: Crash when apply subsurface modiffier in weight mode as Confirmed, Medium priority.

That does not relate to the subsurface modifier. The crash can be reproduced with other generate-modifiers as well.

Jun 5 2019, 11:41 AM · BF Blender
Jacques Lucke (JacquesLucke) triaged T65508: eevee artifacts in render as Needs Information from User priority.

Please pack the image into the .blend file.

Jun 5 2019, 11:27 AM · BF Blender
Jacques Lucke (JacquesLucke) triaged T65504: Point Density causes Crash as Confirmed, Medium priority.

Simplified Stacktrace:

rna_Node_refine(struct PointerRNA * ptr) (/home/jacques/blender-git/blender/source/blender/makesrna/intern/rna_nodetree.c:1185)
RNA_pointer_create(ID * id, StructRNA * type, void * data, PointerRNA * r_ptr) (/home/jacques/blender-git/blender/source/blender/makesrna/intern/rna_access.c:168)
ccl::BlenderSession::builtin_image_float_pixels(ccl::BlenderSession * const this, const std::__cxx11::string & builtin_name, void * builtin_data, float * pixels, const size_t pixels_size, const bool free_cache) (/home/jacques/blender-git/blender/intern/cycles/blender/blender_session.cpp:1431)
ccl::ImageManager::file_load_image<(OpenImageIO_v1_8::TypeDesc::BASETYPE)11, float, ccl::float4>(ccl::ImageManager * const this, ccl::ImageManager::Image * img, ccl::ImageDataType type, int texture_limit, ccl::device_vector<ccl::float4> & tex_img) (/home/jacques/blender-git/blender/intern/cycles/render/image.cpp:631)
ccl::ImageManager::device_load_image(ccl::ImageManager * const this, ccl::Device * device, ccl::Scene * scene, ccl::ImageDataType type, int slot, ccl::Progress * progress) (/home/jacques/blender-git/blender/intern/cycles/render/image.cpp:807)
ccl::TaskScheduler::thread_run(int thread_id) (/home/jacques/blender-git/blender/intern/cycles/util/util_task.cpp:396)
ccl::thread::run(void * arg) (/home/jacques/blender-git/blender/intern/cycles/util/util_thread.cpp:52)
start_thread(void * arg) (/build/glibc-OTsEL5/glibc-2.27/nptl/pthread_create.c:463)
clone() (/build/glibc-OTsEL5/glibc-2.27/sysdeps/unix/sysv/linux/x86_64/clone.S:95)
Jun 5 2019, 11:24 AM · BF Blender
Jacques Lucke (JacquesLucke) closed T65510: Blender 2.8 as Invalid.

Please create a new report using the Help -> Report a Bug button in Blender. This way we get more information we might need to reproduce the bug.

Jun 5 2019, 11:06 AM · BF Blender
Jacques Lucke (JacquesLucke) triaged T65511: Opening Blender's File Chooser from a Dialog Causes Blender to Crash as Confirmed, Medium priority.
Jun 5 2019, 11:03 AM · BF Blender
Jacques Lucke (JacquesLucke) updated subscribers of T65511: Opening Blender's File Chooser from a Dialog Causes Blender to Crash.

The problem is probably that opening the file browser will close all popup dialogs.
Later, when the dialog tries to close itself, it does not exist anymore and it crashes.

Jun 5 2019, 11:03 AM · BF Blender
Jacques Lucke (JacquesLucke) updated subscribers of T65515: Blender 2.8 - prop_search UI alignement with use_property_split is glitching.

Could be a ui paper cut? @William Reynish (billreynish) @Campbell Barton (campbellbarton)

Jun 5 2019, 10:47 AM · BF Blender
Jacques Lucke (JacquesLucke) triaged T65515: Blender 2.8 - prop_search UI alignement with use_property_split is glitching as Confirmed, Medium priority.
Jun 5 2019, 10:44 AM · BF Blender
Jacques Lucke (JacquesLucke) committed rB6262b2bf7cff: initial empty particle nodes modifier (authored by Jacques Lucke (JacquesLucke)).
initial empty particle nodes modifier
Jun 5 2019, 10:28 AM