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Jan 5 2014

William Reynish (billrey) updated the task description for T38037: Update UI Widget Style.
Jan 5 2014, 5:37 PM · BF Blender, User Interface
William Reynish (billrey) updated the task description for T38037: Update UI Widget Style.
Jan 5 2014, 5:34 PM · BF Blender, User Interface
William Reynish (billrey) updated the task description for T38037: Update UI Widget Style.
Jan 5 2014, 5:27 PM · BF Blender, User Interface
William Reynish (billrey) added a comment to T38050: Revise tab graphic design.

The fact that text of the active is brighter is nice. It makes the active tab stand out more, and it's clear that it's highlighted over the other tabs.

Jan 5 2014, 3:56 PM · Blender 2.70, User Interface
William Reynish (billrey) added a comment to T38050: Revise tab graphic design.

@Campbell Barton (campbellbarton): For the tab metaphor to work, the active tab should have the same color as the area it relates to. That way, there's a connection between the area and the active tab. If the active tab is darker or brighter than the area it spawns, the visual metaphor breaks down, and it no longer looks like a tab.

Jan 5 2014, 1:29 PM · Blender 2.70, User Interface

Jan 4 2014

William Reynish (billrey) updated the task description for T38070: Use widget rollover to hide/add UI feedback.
Jan 4 2014, 9:53 PM · BF Blender, User Interface
William Reynish (billrey) updated the task description for T38070: Use widget rollover to hide/add UI feedback.
Jan 4 2014, 9:46 PM · BF Blender, User Interface
William Reynish (billrey) updated the task description for T38070: Use widget rollover to hide/add UI feedback.
Jan 4 2014, 9:46 PM · BF Blender, User Interface
William Reynish (billrey) updated the task description for T38070: Use widget rollover to hide/add UI feedback.
Jan 4 2014, 9:07 PM · BF Blender, User Interface
William Reynish (billrey) added a comment to T38037: Update UI Widget Style.

Ok, I split up the task. Hovering to hide/reveal information is here:

Jan 4 2014, 8:59 PM · BF Blender, User Interface
William Reynish (billrey) updated the task description for T38037: Update UI Widget Style.
Jan 4 2014, 8:58 PM · BF Blender, User Interface
William Reynish (billrey) raised the priority of T38070: Use widget rollover to hide/add UI feedback from to Needs Triage by Developer.
Jan 4 2014, 8:58 PM · BF Blender, User Interface
William Reynish (billrey) added a comment to T38068: Wish: 3D View Header should be still visible after pressing shift+space.

@Paul Andruchiewicz (unbekanntespezi): It already is still visible when you maximise the view. I don't get it.

Jan 4 2014, 8:31 PM · BF Blender
William Reynish (billrey) changed Type from Bug to Design on T38038: Improve visual distinction between Editors.
Jan 4 2014, 8:28 PM · BF Blender, User Interface
William Reynish (billrey) added a comment to T38050: Revise tab graphic design.

@Campbell Barton (campbellbarton): The spacing is a definite improvement. Perhaps we can get rid of the I divider line though? It looks like part of the text and hampers the readability somewhat, and I don't think it's really needed.

Jan 4 2014, 8:00 PM · Blender 2.70, User Interface
William Reynish (billrey) added a comment to T38036: Use brightness to communicate information depth.

@Jonathan Williamson (carter2422): That's true.

Jan 4 2014, 7:54 PM · BF Blender, User Interface
William Reynish (billrey) added a comment to T38036: Use brightness to communicate information depth.

I think panel header should definitely have a different color. The above mockup and screenshot look quite strange to me though, when I look at them the first thing I see is the hierarchy inverted, as if the dark panel contents is above the light panel names?

Jan 4 2014, 7:46 PM · BF Blender, User Interface
William Reynish (billrey) added a comment to T38038: Improve visual distinction between Editors.

@Scott Petrovic (scottpetrovic): While I see some value in increasing the header contrast, it doesn't really solve the main issue, which is what editor does the header belong to?

Jan 4 2014, 6:31 PM · BF Blender, User Interface
William Reynish (billrey) added a comment to T38037: Update UI Widget Style.

@Tycho TATITSCHEFF (tychota): Agreed, the border makes sense for colour swatches.

Jan 4 2014, 6:25 PM · BF Blender, User Interface
William Reynish (billrey) added a comment to T38058: update how a couple of properties are displaying.

This makes sense. The use of meaningful units is important in Blender. This is an example of a place that needs it.

Jan 4 2014, 2:41 PM · User Interface
William Reynish (billrey) added a comment to T38035: Add 3D View navigation icons to 3D View.

Would you like to create some new icons for this?

Jan 4 2014, 2:04 PM · BF Blender, User Interface
William Reynish (billrey) added a comment to T38037: Update UI Widget Style.

@Campbell Barton (campbellbarton): Yes that's true. They are not necessarily related. I could split this up to get two tasks instead?

Jan 4 2014, 1:25 PM · BF Blender, User Interface
William Reynish (billrey) updated the task description for T37521: Data Eyedropper has no User Interface Access.
Jan 4 2014, 1:44 AM · BF Blender, User Interface
William Reynish (billrey) added a comment to T37521: Data Eyedropper has no User Interface Access.

@Campbell Barton (campbellbarton): I don't get the argument about it making the text in the buttons more cramped. If it only appears when there's nothing assigned, it doesn't make the text inside the fields anymore cramped at all.

Jan 4 2014, 1:41 AM · BF Blender, User Interface
William Reynish (billrey) updated subscribers of T38035: Add 3D View navigation icons to 3D View.

@Paweł Łyczkowski (plyczkowski) also created these alternative icons in his mockup:

Jan 4 2014, 1:25 AM · BF Blender, User Interface
William Reynish (billrey) added a comment to T38035: Add 3D View navigation icons to 3D View.

@Simon Repp (simonrepp): I don't think the issue you are outlining would occur, because Blender now has 'Continuous Grab' which means the cursor would internally stay put. Just try and drag a text field in a new build - you can drag forever :)

Jan 4 2014, 1:23 AM · BF Blender, User Interface
William Reynish (billrey) added a comment to T38037: Update UI Widget Style.

@Warren Bahler (russcript): right, that's a fairly good example of how the UI can become calmer going in this direction

Jan 4 2014, 12:29 AM · BF Blender, User Interface
William Reynish (billrey) updated the task description for T38037: Update UI Widget Style.
Jan 4 2014, 12:28 AM · BF Blender, User Interface
William Reynish (billrey) updated the task description for T38037: Update UI Widget Style.
Jan 4 2014, 12:13 AM · BF Blender, User Interface

Jan 3 2014

William Reynish (billrey) added a comment to T38049: New toolbar tabs get added to the top, should go to bottom.

Yep, agreed from here too.

Jan 3 2014, 11:54 PM · Blender 2.70, User Interface
William Reynish (billrey) assigned T38050: Revise tab graphic design to Campbell Barton (campbellbarton).
Jan 3 2014, 11:54 PM · Blender 2.70, User Interface
William Reynish (billrey) added a comment to T38036: Use brightness to communicate information depth.

@Jonathan Williamson (carter2422): Indeed, this only requires changes to the theme.

Jan 3 2014, 9:56 PM · BF Blender, User Interface
William Reynish (billrey) added a comment to T37982: File Browser options minor UI improvements.

I didn't propose a difference to the way we display IO options, but we could make them more compact by using tabs, like so:

Jan 3 2014, 12:22 AM · BF Blender, User Interface

Jan 2 2014

William Reynish (billrey) changed Type from Bug to Design on T38037: Update UI Widget Style.
Jan 2 2014, 10:59 PM · BF Blender, User Interface
William Reynish (billrey) renamed T38037: Update UI Widget Style from Update widgets to Update UI Widget Style.
Jan 2 2014, 10:59 PM · BF Blender, User Interface
William Reynish (billrey) raised the priority of T38038: Improve visual distinction between Editors from to Needs Triage by Developer.
Jan 2 2014, 10:56 PM · BF Blender, User Interface
William Reynish (billrey) raised the priority of T38037: Update UI Widget Style from to Needs Triage by Developer.
Jan 2 2014, 10:51 PM · BF Blender, User Interface
William Reynish (billrey) raised the priority of T38036: Use brightness to communicate information depth from to Needs Triage by Developer.
Jan 2 2014, 10:39 PM · BF Blender, User Interface
William Reynish (billrey) raised the priority of T38035: Add 3D View navigation icons to 3D View from to Needs Triage by Developer.
Jan 2 2014, 10:34 PM · BF Blender, User Interface
William Reynish (billrey) added a comment to T37982: File Browser options minor UI improvements.

@Brecht Van Lommel (brecht): Agreed, makes sense, would be a great solution.

Jan 2 2014, 10:28 PM · BF Blender, User Interface
William Reynish (billrey) added a comment to T37998: Add missing 'New' button to Particle properties.

@Brecht Van Lommel (brecht): Ok, so it's like half the stuff in Particles it attached to the particle 'datablock', but the other half it attached directly to the object data?

Jan 2 2014, 9:47 PM · User Interface, Quick Hacks
William Reynish (billrey) added a comment to T37982: File Browser options minor UI improvements.

@Brecht Van Lommel (brecht): Yes, it's true that we perhaps loose a bit of space this way. But you could still maximise the dialog if you want, so not sure it's really an issue?

Jan 2 2014, 9:18 PM · BF Blender, User Interface
William Reynish (billrey) added a comment to T37998: Add missing 'New' button to Particle properties.

Particles systems are not ID blocks and should not have an ID block browser. They can't be shared between objects so it doesn't make sense to choose them, you only have a list of them on an object.

Jan 2 2014, 12:01 PM · User Interface, Quick Hacks

Jan 1 2014

William Reynish (billrey) added a comment to T37982: File Browser options minor UI improvements.

Yes, I think the Filter options (+ Show Hidden) could appear in a second row when Filter is enabled, like so:

Jan 1 2014, 9:28 PM · BF Blender, User Interface
William Reynish (billrey) renamed T37982: File Browser options minor UI improvements from file browser options minor UI improvements to File Browser options minor UI improvements.
Jan 1 2014, 7:32 PM · BF Blender, User Interface
William Reynish (billrey) added a comment to T37982: File Browser options minor UI improvements.

Here are some updated mockups for improved File Browser design.

Jan 1 2014, 7:23 PM · BF Blender, User Interface
William Reynish (billrey) added a comment to T37982: File Browser options minor UI improvements.

@Jonathan Williamson (carter2422): I don't think we should merge Bookmarks with System Bookmarks. I think we should merge System with System bookmarks. :) That way we have a clear separation between System stuff and Blender user stuff.

Jan 1 2014, 7:16 PM · BF Blender, User Interface

Dec 31 2013

William Reynish (billrey) added a comment to T37982: File Browser options minor UI improvements.

@Simon Repp (simonrepp): Yes, the System Bookmarks is meant to reflect the bookmarks in the system-native file browser. It works on the Mac and afaik also on Windows, so that any folder added to the sidebar in Finder (or Explorer) also appears in Blender's System Bookmarks list.

Dec 31 2013, 2:20 PM · BF Blender, User Interface
William Reynish (billrey) added a comment to T38005: Updated startup.blend file to deal with particle system and physics button being obscured in the default screen layout.

This is a relevant issue, but I don't think it should be solved this way.

Dec 31 2013, 2:03 PM · BF Blender, User Interface

Dec 30 2013

William Reynish (billrey) added a comment to T37902: Properties UI: Multiple objects.

How this will work in some areas is still unclear to me. For example object groups, modifiers, constraints, materials, textures, .. it's not entirely clear to me what would be displayed there. In general each object will have a list of things that may or may not match the others. Do you display that list only if it matches and otherwise blank or just for one object? Do you merge those lists (but do you really want to display all modifiers if you select a 1000 objects)?

Dec 30 2013, 8:38 PM · BF Blender, User Interface
William Reynish (billrey) raised the priority of T37998: Add missing 'New' button to Particle properties from to Needs Triage by Developer.
Dec 30 2013, 8:15 PM · User Interface, Quick Hacks
William Reynish (billrey) closed T37979: T37933: Make +/- collapsible menus as Invalid.
Dec 30 2013, 7:56 PM · User Interface
William Reynish (billrey) added a comment to T37794: Add Menu Padding (and other menu design details).

I've been testing your patch, and it's a great visual improvement already. As @Jonathan Williamson (carter2422) mentions, if you are able to add vertical padding too it would be great.

Dec 30 2013, 7:51 PM · User Interface
William Reynish (billrey) added a comment to T37845: Unify viewport info and menu.

@Brecht Van Lommel (brecht): I'm fine with 'View Angle' too

Dec 30 2013, 7:42 PM · BF Blender, User Interface
William Reynish (billrey) added a comment to T37982: File Browser options minor UI improvements.

Yes I think it makes sense to use the re-use the same list UI here. It's also a good idea to combine System and System bookmarks. Conceptually they are the same thing - system paths.

Dec 30 2013, 7:15 PM · BF Blender, User Interface

Dec 29 2013

William Reynish (billrey) added a comment to T37982: File Browser options minor UI improvements.

I don't agree that the panels are much an issue. In fact, it may often be useful to hide, say, the System drives list. If everything was all in one panel, you woudn't be able to do that. Some Import/Export formats also display a rather long list of settings in the bottom 'operator' panel. You might want to hide other panels to give this panel space.

Dec 29 2013, 6:39 PM · BF Blender, User Interface
William Reynish (billrey) added a comment to T37979: T37933: Make +/- collapsible menus.

However, I believe patches should go here:

Dec 29 2013, 6:09 PM · User Interface

Dec 27 2013

William Reynish (billrey) added a comment to T37960: Update brush icons.

What I think would be best is to separate out blending modes from tools. Icons for blending modes could be used, but isn't necessary I don't think.

Dec 27 2013, 5:28 PM · BF Blender, User Interface
William Reynish (billrey) added a comment to T37960: Update brush icons.

@xrg (xrg) re presets: Agreed.

Dec 27 2013, 12:41 PM · BF Blender, User Interface
William Reynish (billrey) edited this Maniphest Task.
Dec 27 2013, 2:28 AM · BF Blender, User Interface
William Reynish (billrey) edited this Maniphest Task.
Dec 27 2013, 2:28 AM · User Interface, BF Blender
William Reynish (billrey) assigned T37962: De-couple Hidden Wire from Edit Mode, and make it apply globaly to Campbell Barton (campbellbarton).
Dec 27 2013, 2:28 AM · BF Blender, User Interface
William Reynish (billrey) edited this Maniphest Task.
Dec 27 2013, 2:27 AM · User Interface, BF Blender
William Reynish (billrey) edited this Maniphest Task.
Dec 27 2013, 2:27 AM · User Interface
William Reynish (billrey) assigned T37961: Make Matcap work globally to Campbell Barton (campbellbarton).
Dec 27 2013, 2:27 AM · User Interface
William Reynish (billrey) updated the task description for T37960: Update brush icons.
Dec 27 2013, 2:17 AM · BF Blender, User Interface
William Reynish (billrey) raised the priority of T37960: Update brush icons from to Needs Triage by Developer.
Dec 27 2013, 2:09 AM · BF Blender, User Interface

Dec 25 2013

William Reynish (billrey) added a comment to T37933: Remove collapsible menu headers.

With that proposal, how would you minimize the menus? Still with the '-' button?

Dec 25 2013, 12:22 PM · User Interface
William Reynish (billrey) added a comment to T37923: Remove Font Family Feature (or improve it).

Removing this is fine I think.

Dec 25 2013, 12:15 PM · BF Blender
William Reynish (billrey) added a comment to T37696: Remove 'Rigid Body Tools' from the toolbar.

Re: calculate mass.
You'd get a dash with multiple items selected if the mass differs, just like any property. But that's the case also when selecting it from the toolbar.

Dec 25 2013, 1:58 AM · BF Blender, User Interface

Dec 24 2013

William Reynish (billrey) added a comment to T37933: Remove collapsible menu headers.

I think we should remove this too.
We also dont have a button to collapse other elements i the header.

Dec 24 2013, 3:55 PM · User Interface

Dec 22 2013

William Reynish (billrey) added a comment to T37902: Properties UI: Multiple objects.

@Brecht Van Lommel (brecht): For modifiers, it could show all the ones that are common among objects? Although I realise you can have more than one of the same modifier on the same object. Not sure what to do in that case.

Dec 22 2013, 10:13 PM · BF Blender, User Interface
William Reynish (billrey) added a comment to T37917: Disable tooltip scaling with UI zoom levels.

@Campbell Barton (campbellbarton): Agreed, makes sense.

Dec 22 2013, 4:38 PM · User Interface

Dec 20 2013

William Reynish (billrey) added a comment to T37761: Number field alignment.

@Dolf Veenvliet (macouno): IMO that's a bit strange with left-to right languages. Titles with colons usually refer to what'd about to come, what's to the right on the title.

Dec 20 2013, 8:06 PM · User Interface
William Reynish (billrey) raised the priority of T37902: Properties UI: Multiple objects from to Needs Triage by Developer.
Dec 20 2013, 7:46 PM · BF Blender, User Interface
William Reynish (billrey) added a comment to T37696: Remove 'Rigid Body Tools' from the toolbar.

The biggest problem here is that you often want to perform actions on multiple rigid bodies at once.

Dec 20 2013, 2:58 PM · BF Blender, User Interface
William Reynish (billrey) added a comment to T37761: Number field alignment.

@Dolf Veenvliet (macouno): Nicely summarised.

Dec 20 2013, 2:36 PM · User Interface
Sv. Lockal (lockal) awarded T37761: Number field alignment a Like token.
Dec 20 2013, 9:40 AM · User Interface

Dec 19 2013

William Reynish (billrey) added a comment to T37835: Unify Shading settings.

@Campbell Barton (campbellbarton): Fair enough, makes sense. It's just that, if some shading options apply to the entire view, while other options only apply to selected objects, that gets very confusing.

Dec 19 2013, 10:51 AM · User Interface, BF Blender
William Reynish (billrey) awarded T37608: No explicit option to disable autopack a Orange Medal token.
Dec 19 2013, 2:02 AM · BF Blender, User Interface
William Reynish (billrey) added a comment to T37835: Unify Shading settings.

@DataDay (DataDay): I don't understand the point of that panel. What is it for, what does it solve, why is it enabled from the shading menu?

Dec 19 2013, 1:43 AM · User Interface, BF Blender
William Reynish (billrey) updated the task description for T37835: Unify Shading settings.
Dec 19 2013, 12:20 AM · User Interface, BF Blender
William Reynish (billrey) added a comment to T37835: Unify Shading settings.

Self Evaluation:

Dec 19 2013, 12:11 AM · User Interface, BF Blender

Dec 18 2013

William Reynish (billrey) added a comment to T37835: Unify Shading settings.

@Jonathan Williamson (carter2422):
You are right that Hidden Wire only works on the selected object in Edit Mode. But why would that be the case? It's a very useful shading mode, and having it only work in Edit Mode, under certain circumstances (when set to Solid) is needlessly complicated - and it's limiting too. By making it a general settings, it's both simpler and more powerful.

Dec 18 2013, 8:30 PM · User Interface, BF Blender
Aditia A. Pratama (aditiapratama) awarded T37761: Number field alignment a Like token.
Dec 18 2013, 2:05 PM · User Interface
William Reynish (billrey) raised the priority of T37845: Unify viewport info and menu from to Needs Triage by Developer.
Dec 18 2013, 12:37 AM · User Interface, BF Blender

Dec 17 2013

William Reynish (billrey) updated the task description for T37838: Zoom Border -> Crash (OSX).
Dec 17 2013, 11:35 PM · Platform: macOS, BF Blender
William Reynish (billrey) added a comment to T37838: Zoom Border -> Crash (OSX).

@Brecht Van Lommel (brecht): Did have multisample on, but happens with it off too.

Dec 17 2013, 11:34 PM · Platform: macOS, BF Blender
William Reynish (billrey) added a comment to T37569: 3D View Toolbar: Reorganize Object Mode Tools and Options.

Here's a sketch:

Dec 17 2013, 7:08 PM · User Interface
William Reynish (billrey) added a comment to T37742: Rework Renderer Menu.

@Bartosz Moniewski (monio): Good point. 'Render Current Frame' / 'Render Sequence' is very clear. Bit verbose though.

Dec 17 2013, 7:06 PM · User Interface, BF Blender
William Reynish (billrey) added a comment to T37568: Add Tabs to 3D View Edit Mode.

There are several ways one could go about categories.

Dec 17 2013, 6:48 PM · User Interface, Blender 2.70
William Reynish (billrey) raised the priority of T37838: Zoom Border -> Crash (OSX) from to Needs Triage by Developer.
Dec 17 2013, 5:18 PM · Platform: macOS, BF Blender
William Reynish (billrey) added a comment to T37742: Rework Renderer Menu.

@Sergei Smyslov (Luarvik): Yes, semantically it makes no sense to call it Render/Animation. Clicking 'Animation' also starts a render, and 'Render' does not communicate that it's a single image at all. Render what? The current wording makes no sense whatsoever.

Dec 17 2013, 5:02 PM · User Interface, BF Blender
William Reynish (billrey) added a comment to T37696: Remove 'Rigid Body Tools' from the toolbar.

@Scott Petrovic (scottpetrovic): It's not just that they take space in toolbar. It's that most of these aren't tools at all, they are just shortcuts for changing properties in the Properties panel.

Dec 17 2013, 3:45 PM · BF Blender, User Interface
William Reynish (billrey) added a comment to T37696: Remove 'Rigid Body Tools' from the toolbar.

Here's a more detailed explanation of why this doesn't belong in the toolbar:

Dec 17 2013, 3:39 PM · BF Blender, User Interface
William Reynish (billrey) added a comment to T37835: Unify Shading settings.

That's correct, that's how it works currently, but I think it should be a general setting. Most of the time, you'd want to apply to everything

Dec 17 2013, 2:45 PM · BF Blender, User Interface
William Reynish (billrey) updated the task description for T37835: Unify Shading settings.
Dec 17 2013, 1:56 PM · BF Blender, User Interface
William Reynish (billrey) added a comment to T37835: Unify Shading settings.

@Brecht Van Lommel (brecht): You're right, forgot about Material shading mode.

Dec 17 2013, 1:47 PM · User Interface, BF Blender
William Reynish (billrey) updated the task description for T37835: Unify Shading settings.
Dec 17 2013, 1:28 PM · User Interface, BF Blender
William Reynish (billrey) added a comment to T37794: Add Menu Padding (and other menu design details).

@Joshua Leung (aligorith): Neat! Though I think you're right that it's probably not right to put padding in from of *all* icons in Blender. Perhaps best to handle buttons, menus etc independently?

Dec 17 2013, 1:13 PM · User Interface