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Regnas (Regnas) added a comment to D4529: Brush Tool Properties re-org.

@William Reynish (billreynish) But those controls I showed they need to be next to the slider because they are related and they are used very very often.
The most used between those two is probably the one you're calling "radius unit". In zbrush this is called "dynamic brush size" (which sounds more clear btw), but even in zbrush, that toggle is built-in in the slider itself, because they are related and used very often, not to mention that it's far more easy and quicker to reach.
Putting them in the options pane totally breaks the workflow, not to mention the discoverability.
I would consider moving those back, or at least just the "radius unit" toggle. It's super important to have quick access to it.

Fri, Mar 22, 7:24 PM
Regnas (Regnas) added a comment to D4529: Brush Tool Properties re-org.

@Campbell Barton (campbellbarton) @William Reynish (billreynish) Can I ask why such important feature ("lock brush" ) was removed from the brushes in sculpt mode?

Fri, Mar 22, 3:50 AM

Wed, Mar 20

Regnas (Regnas) awarded D4529: Brush Tool Properties re-org a Dislike token.
Wed, Mar 20, 8:29 PM
Regnas (Regnas) awarded rB726773588cc1: Voxel Remesher: Add remesher parameters to mesh datablock a Like token.
Wed, Mar 20, 4:15 AM

Thu, Mar 7

Regnas (Regnas) added a comment to T62309: Make enum menus nicer.

This is operating system specific, and that would be the best way to implement such feature, or at least an option in the preferences.

Thu, Mar 7, 6:56 PM · User Interface, BF Blender: 2.8
Regnas (Regnas) added a comment to T62309: Make enum menus nicer.

I guess you're on a different operating system. This is not how it works on Windows, which is the most popular Operating System.

Thu, Mar 7, 4:27 PM · User Interface, BF Blender: 2.8
Regnas (Regnas) awarded T62309: Make enum menus nicer a Dislike token.
Thu, Mar 7, 3:08 PM · User Interface, BF Blender: 2.8
Regnas (Regnas) added a comment to T62309: Make enum menus nicer.

I still prefer the current universal standard way of opening this menus. I can open and close the menus just by clicking, without having to move the mouse away to dismiss the popup, unlike this new method (I can see this becoming very annoying when you're searching for something in those menus)..

Thu, Mar 7, 3:07 PM · User Interface, BF Blender: 2.8

Feb 3 2019

Regnas (Regnas) awarded D4235: Trim brush a Love token.
Feb 3 2019, 6:33 PM
Regnas (Regnas) added a comment to D4235: Trim brush .

This is great.
Can't this behavior be a setting option in the flatten or scrape brushes? If not, I see no reason not to make it a brand new brush.

Feb 3 2019, 6:32 PM

Feb 2 2019

Regnas (Regnas) added a comment to D3594: New sculpting brush cursor.

@Pablo Dobarro (pablodp606) Ah, okay, Mudbox style (dot). It's not too bad, even though I still prefer the type of cursor from c4d/zbrush and others...

Feb 2 2019, 4:41 PM · Sculpting and Painting
Regnas (Regnas) added a comment to D3594: New sculpting brush cursor.

Mouse cursor is now hidden when the stroke starts, similar to grease pencil, as @William Reynish (billreynish) requested.

Feb 2 2019, 4:58 AM · Sculpting and Painting
Regnas (Regnas) awarded rB9a63fa21eb45: Color management: change view transform for color pickers and display modes. a Love token.
Feb 2 2019, 4:00 AM
Regnas (Regnas) added a comment to rB9a63fa21eb45: Color management: change view transform for color pickers and display modes..

Amazing, been waiting for this.
Now we can have full white in the viewport background again. The matcaps are finally displaying as they should in solid mode/workbench, etc etc..

Feb 2 2019, 4:00 AM

Feb 1 2019

Regnas (Regnas) added a comment to T57918: Left Click Select tweaks and fixes.

Another thing to discuss related to the keymap, is that some users would like to be able to do box select while the transform gizmos are visible. I see two ways to do this:

Feb 1 2019, 5:17 AM · User Interface, BF Blender: 2.8

Dec 26 2018

Regnas (Regnas) added a comment to T59851: Inset not allowing full range of motion while tool is live.

This has always been like this. Those modal tools kind of requires your cursor to be on very special position, preferably far away from the spot you want to affect when you activate it with hotkeys.. And it's even worse when you call those modal tools from the context menu.
That's why I asked on devtalk if there's a way to swap those modal tools with their active tools equivalent.
https://devtalk.blender.org/t/left-click-select-keymap/3168/371
It's very hard to work with those tools from the context menu.

Dec 26 2018, 3:47 AM · Addons

Dec 7 2018

Regnas (Regnas) added a comment to D4043: Make Context Menus More Contextual.

Hi. While this might be good, this is also very dangerous for the discoverability of features. I'd rather have the commands there either greyed out or giving a warning when they can't be used. IMHO.

Dec 7 2018, 2:40 AM · User Interface

Nov 19 2018

Regnas (Regnas) added a comment to T57857: Collections, objects visibility and local view.
removed the ability here to set selectability per object type.
Nov 19 2018, 8:49 PM · User Interface, BF Blender: 2.8
Regnas (Regnas) added a comment to T56744: Proposal: Improving Brush Workflow in Blender.

I agree with @ThinkingPolygons (ThinkingPolygons) and @Julian Perez (julperado) We need a brush menu/panel that displays all the brushes available.

Nov 19 2018, 7:36 PM · User Interface, BF Blender: 2.8

Nov 18 2018

Regnas (Regnas) added a comment to T57918: Left Click Select tweaks and fixes.

Alright.
Shift-Alt-click always felt a little heavy for that btw. I thought for the left click select mode you were willing to simplify that.

Nov 18 2018, 10:56 PM · User Interface, BF Blender: 2.8
Regnas (Regnas) added a comment to T57918: Left Click Select tweaks and fixes.

In 3D View, we should make Shift+doubleclick toggle loops, rather than always extend (consistent with alt-click behaviour, and makes it possible to deselect loops too)

Nov 18 2018, 9:45 PM · User Interface, BF Blender: 2.8
Regnas (Regnas) added a comment to T57902: User preferences for the default keymap (design task).

@Campbell Barton (campbellbarton) Double click for loop select is very handy. And since it's an alternative, I don't see a reason to change it.
I hope it can stay as it is.

Nov 18 2018, 8:47 PM · User Interface
Regnas (Regnas) added a comment to T57904: HDRIs not working in LookDev Mode.

I can confirm this bug.

Nov 18 2018, 4:07 PM · BF Blender: 2.8
Regnas (Regnas) added a comment to T57895: Add Keying Set and New Keyframes options to the Timeline Sidebar .

But why not simply use the available space in the header?
The timeline will usually be quite thin or even completely collapased to the header, like for example in the Animation, Motion Tracking and Video Editing workspaces.
So users would have to make the sidebar taller in order to use it.
Usually the timeline will be quite long, there is plenty of space left and right of the playback controls.
Why not put those menus there?

Nov 18 2018, 3:26 PM · User Interface, BF Blender: 2.8

Nov 13 2018

Regnas (Regnas) added a comment to T57802: crash.

Well, I can only confirm that the last build (blender-2.80-9879ea8a53a-win64.zip) gives instant crash, it doesn't even open.
The previous build (blender-2.80-492dbae4d1a-win64.zip) worked fine.

Nov 13 2018, 4:57 AM · BF Blender
Regnas (Regnas) added a comment to T57727: Make the “redo” panel also appear in the tool settings tab.
In T57727#553130, @kursad k (kursadk) wrote: there is another bug report about similar issue where the viewport widgets disappear during operations, in a sense it is the same thing.
Nov 13 2018, 3:46 AM · User Interface, BF Blender: 2.8
Regnas (Regnas) added a comment to T57727: Make the “redo” panel also appear in the tool settings tab.

@Campbell Barton (campbellbarton) Still not a big deal for me tbh, I can live with that. But if people still think that's too annoying, then your suggestion to keep this panel at the bottom would solve that.

Nov 13 2018, 2:13 AM · User Interface, BF Blender: 2.8

Nov 12 2018

Regnas (Regnas) added a comment to T57727: Make the “redo” panel also appear in the tool settings tab.

This is annoying hell in my use case. I can fire move or scale or rotate couple times a second in edit mode, the ui elements appear and disappear so many times makes me dizzy. If all you do is move things here and there, it might not be an issue but if you like to work fast and efficient, this is not the sitaution one wants to be in. I personally find the current way of handling of hiding other stuff on the screen to show operation info to be an half baked idea.

Nov 12 2018, 11:46 PM · User Interface, BF Blender: 2.8
Regnas (Regnas) updated subscribers of T57727: Make the “redo” panel also appear in the tool settings tab.

@Campbell Barton (campbellbarton)
To be honest, I really don't see room for confusion here.
Those settings would live in a separate and properly named panel, that alone would eliminate any kind of confusion. In fact, what I think is really confusing is the way the "Redo" panel pops up in the viewport at moment.

Nov 12 2018, 4:12 PM · User Interface, BF Blender: 2.8

Nov 10 2018

Regnas (Regnas) awarded T57727: Make the “redo” panel also appear in the tool settings tab a Love token.
Nov 10 2018, 6:09 PM · User Interface, BF Blender: 2.8
Regnas (Regnas) added a comment to T57727: Make the “redo” panel also appear in the tool settings tab.

Yes, this will be very welcome.

Nov 10 2018, 6:08 PM · User Interface, BF Blender: 2.8

Sep 29 2018

Regnas (Regnas) added a comment to T56950: UI Paper Cuts (Parent Task).

Not sure if it fits here, but may I suggest to disable "Load UI" by default when using File -> Open...?
I can confirm that this is a major source of frustration when new users are trying the software and opening blend files from previous versions.

Sep 29 2018, 12:21 AM · User Interface, BF Blender: 2.8

Sep 20 2018

Regnas (Regnas) added a comment to T56744: Proposal: Improving Brush Workflow in Blender.

I'd rather have the tools that are currently on the spacebar (with some additions) as my right click context menu instead of the W menu.

Sep 20 2018, 8:36 PM · User Interface, BF Blender: 2.8

Sep 9 2018

Regnas (Regnas) added a comment to T56648: Blender 2.8: Naming Conventions.

Alright then. It's just that people might think it's somehow directly related with UV mapping.

Sep 9 2018, 4:09 PM · User Interface, BF Blender: 2.8
Regnas (Regnas) added a comment to T56648: Blender 2.8: Naming Conventions.

Any special reason why the Sphere primitive is called "UV Sphere" instead of just Sphere like in every other 3D app?
Quite confusing..

Sep 9 2018, 7:26 AM · User Interface, BF Blender: 2.8

Sep 5 2018

Regnas (Regnas) added a comment to T56648: Blender 2.8: Naming Conventions.

Oh, I didn't saw it. Cool stuff. 👍

Sep 5 2018, 7:32 PM · User Interface, BF Blender: 2.8
Regnas (Regnas) added a comment to T56648: Blender 2.8: Naming Conventions.

Select Border -> Rectangle Selection?

Sep 5 2018, 7:15 PM · User Interface, BF Blender: 2.8

Sep 4 2018

Regnas (Regnas) added a comment to T56648: Blender 2.8: Naming Conventions.

Translate & Grab to Move is excellent.
Lathe is okay too.

Sep 4 2018, 9:39 PM · User Interface, BF Blender: 2.8