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Jul 11 2019

Kurt Kuschinski (Kukuschi) added a comment to T60749: Hair from 2.79 messed up in 2.8 (modifiers prior to PSys and partially broken without 'Use Modifer Stack').

Thx for looking into it Philipp... now i feel dumb waiting for so long when a workaround was that easy.

Jul 11 2019, 10:36 PM · BF Blender

Jan 22 2019

Kurt Kuschinski (Kukuschi) created T60749: Hair from 2.79 messed up in 2.8 (modifiers prior to PSys and partially broken without 'Use Modifer Stack').
Jan 22 2019, 4:09 PM · BF Blender

Jan 5 2019

Kurt Kuschinski (Kukuschi) created T60190: Z-fighting with (Culled) Backface.
Jan 5 2019, 9:54 AM · BF Blender

Jun 17 2017

Kurt Kuschinski (Kukuschi) added a comment to D2577: Shader PyNodes for Blender 2.8.
  • Some studios are using GLSL custom shaders, just similar to OSL. If we've got single source for everything then we are automatically going away from similar workflow.

Unswered

  1. Use custom nodes, which will not provide GLSL code, and generate shader by node tree processing. Disadvantage is that it will be single entity and it will not allow us to plug own glsl.
  2. Separate render logic and some GLSL logic which corresponds to each node. In this case we can plug/replace parts of GLSL code. So this patch is about nodes and its own GLSL code.
Jun 17 2017, 10:15 AM · BF Blender: 2.8

Aug 18 2016

Kurt Kuschinski (Kukuschi) added a comment to T38384: Layer Manager.
Aug 18 2016, 12:07 AM · BF Blender: 2.8, User Interface