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Brecht Van Lommel (brecht) accepted D5388: GSoC Outliner Branch.
Mon, Aug 19, 10:21 PM
Brecht Van Lommel (brecht) committed rBd1017027afff: Fix build error with OpenImageDenoise after recent changes for dynamic linking (authored by Brecht Van Lommel (brecht)).
Fix build error with OpenImageDenoise after recent changes for dynamic linking
Mon, Aug 19, 8:21 PM
D5529: Memory: Fix guarded aligned malloc with small alignment is now accepted and ready to land.
Mon, Aug 19, 7:16 PM
Sam Van Hulle (sam_vh) awarded T66305: Render & Cycles Module a Love token.
Mon, Aug 19, 4:32 PM · Cycles, Rendering, BF Blender
Brecht Van Lommel (brecht) committed rBaebc59617579: Fix T68672: splash screen does not remain centered when window resizes (authored by Luis de Bethencourt Guimera (luisbg)).
Fix T68672: splash screen does not remain centered when window resizes
Mon, Aug 19, 2:57 PM
Brecht Van Lommel (brecht) committed rB04f9c795aae6: UI: replace "reports to text" operator with showing info log (authored by Brecht Van Lommel (brecht)).
UI: replace "reports to text" operator with showing info log
Mon, Aug 19, 2:57 PM
Brecht Van Lommel (brecht) closed D5510: Status bar: Remove temporary operator.
Mon, Aug 19, 2:57 PM
D5499: Several double variants for BLI_math is now accepted and ready to land.

This can be committed to master.

Mon, Aug 19, 2:57 PM
Brecht Van Lommel (brecht) closed T68672: Splash screen doesn't reposition vertically as Resolved by committing rBaebc59617579: Fix T68672: splash screen does not remain centered when window resizes.
Mon, Aug 19, 2:57 PM · User Interface, BF Blender
Brecht Van Lommel (brecht) closed D5508: UI: Re-center the splash screen vertically when window resizes.
Mon, Aug 19, 2:57 PM · User Interface
D5508: UI: Re-center the splash screen vertically when window resizes is now accepted and ready to land.
Mon, Aug 19, 2:50 PM · User Interface
Brecht Van Lommel (brecht) added a reviewer for D5509: UI: Update background color of Info Editor: William Reynish (billreynish).
Mon, Aug 19, 2:50 PM · User Interface
Brecht Van Lommel (brecht) added a reviewer for D5514: UI: Tooltip Correction: William Reynish (billreynish).
Mon, Aug 19, 2:50 PM
D4379: View3D Grid: fix drawing of grid with imperial units is now accepted and ready to land.

Just some style comments which you can fix before commit.

Mon, Aug 19, 2:45 PM
Brecht Van Lommel (brecht) created P1072 (An Untitled Masterwork).
Mon, Aug 19, 2:21 PM
Brecht Van Lommel (brecht) accepted D5525: Clip Editor: Move fractional zoom values into sub-menu..
Mon, Aug 19, 2:12 PM · BF Blender
Brecht Van Lommel (brecht) added a member for Add-ons: William Reynish (billreynish).
Mon, Aug 19, 1:56 PM
Brecht Van Lommel (brecht) added a comment to T60695: Optimized per-datablock global undo.

@Campbell Barton (campbellbarton) my understanding is that reports about 2.8 undo being slower than 2.7 are not issues in the undo system itself, but rather related to features like subdivision surfaces and the dependency graph.

Mon, Aug 19, 1:50 PM · Datablocks and Libraries
Brecht Van Lommel (brecht) added inline comments to D5386: VSE: prefetching.
Mon, Aug 19, 10:14 AM
Daniel Ulrich (dulrich) awarded T60695: Optimized per-datablock global undo a Like token.
Mon, Aug 19, 6:50 AM · Datablocks and Libraries

Sun, Aug 18

Brecht Van Lommel (brecht) added a comment to D5521: Phabricator tweaks for bug triaging, code review and subprojects.

Better naming and comments, checking of closed/open status.

Sun, Aug 18, 11:44 PM
Brecht Van Lommel (brecht) added a comment to D5521: Phabricator tweaks for bug triaging, code review and subprojects.

This took me maybe one hour to implement, and it's solving real problems that we are dealing with every day. I could spend days doing a more complex implementation, and maybe getting it accepted upstream. However reading upstream discussions around these topics, I expect at least half of these would not be accepted. And when it doesn't get accepted, the complex implementation will be harder to maintain.

Sun, Aug 18, 10:44 PM
Brecht Van Lommel (brecht) created D5521: Phabricator tweaks for bug triaging, code review and subprojects.
Sun, Aug 18, 6:21 PM
Brecht Van Lommel (brecht) added a comment to T68786: Pie menu assigned buttons freezes switching when mouse is moving.

Please use the bug reporting form:
https://developer.blender.org/maniphest/task/edit/form/1/

Sun, Aug 18, 12:42 PM · User Interface
Brecht Van Lommel (brecht) added a comment to T68790: Crash when undo deleting vertex group.

Please use the bug reporting form, and follow the instructions carefully:
https://developer.blender.org/maniphest/task/edit/form/1/

Sun, Aug 18, 12:41 PM
Brecht Van Lommel (brecht) added a comment to T68783: Compositing/Shading UI regression.

There is no rule that any redesign must lead to the same or fewer clicks, there are always trade-offs. What the right trade-offs are is subjective.

Sun, Aug 18, 4:09 AM · BF Blender: Regressions
D5459: UI : Changes to Screen Area Context Menu now requires changes to proceed.

This code should be deduplicated, it's still not clear that these actually match.

Sun, Aug 18, 4:06 AM · User Interface
Brecht Van Lommel (brecht) added a comment to T68757: Annotate and TimeLine too thin for Mac..

We still have a report open for this,. You have now reported this multiple times, it's not going to get it fixed faster.

Sun, Aug 18, 3:56 AM · BF Blender
D5481: Shading: Refactor Math node and use dynamic inputs. is now accepted and ready to land.
Sun, Aug 18, 3:53 AM
D5515: Update Outliner editor is now accepted and ready to land.

I've added you to the Documentation project to commit this yourself. Username and password is the same as developer.blender.org.

Sun, Aug 18, 3:50 AM · Documentation
Brecht Van Lommel (brecht) added a member for Documentation: Nathan Craddock (Zachman).
Sun, Aug 18, 3:44 AM
Brecht Van Lommel (brecht) added a comment to D5510: Status bar: Remove temporary operator.

Copy-paste is enough, no need for a dedicated operator to turn it into a text block.

Sun, Aug 18, 3:41 AM
Brecht Van Lommel (brecht) added a comment to D5510: Status bar: Remove temporary operator.

To be clear, this operator specifically was added to be able to see the list of info reports somewhere, and it is not needed anymore for that purpose.

Sun, Aug 18, 3:07 AM
D5510: Status bar: Remove temporary operator is now accepted and ready to land.
Sun, Aug 18, 3:06 AM
D5508: UI: Re-center the splash screen vertically when window resizes now requires changes to proceed.

Why not disable this block of code just above? I would guess that's the part really causing the problem, disabling writing to handle->prev_block_rect is an indirect way of doing that.

/* Avoid menu moving down and losing cursor focus by keeping it at
 * the same height. */
if (handle->refresh && handle->prev_block_rect.ymax > block->rect.ymax) {
  if (block->bounds_type != UI_BLOCK_BOUNDS_POPUP_CENTER) {
    float offset = handle->prev_block_rect.ymax - block->rect.ymax;
    UI_block_translate(block, 0, offset);
    block->rect.ymin = handle->prev_block_rect.ymin;
  }
}
Sun, Aug 18, 3:06 AM · User Interface
Brecht Van Lommel (brecht) added a comment to D5482: UI: Center align Menu Buttons without text.

Did not test the patch, but I meant the button that opens these popovers, not the contents.

Sun, Aug 18, 3:04 AM · User Interface
Brecht Van Lommel (brecht) added a comment to D5480: Fix T67012: crash when a processing tracking marker is deleted.

Best to wait for Sergey to be back for this to be reviewed and committed.

Sun, Aug 18, 2:58 AM
Brecht Van Lommel (brecht) added a comment to T68706: Text Editor: file type crash.

If you use make developer you should expect additional asserts like this.

Sun, Aug 18, 2:54 AM · BF Blender
Brecht Van Lommel (brecht) added a comment to T67686: NDOF mouse not working in code signed macOS builds.

The 2.81 build should work since it is not signed:
https://builder.blender.org/download/

Sun, Aug 18, 2:45 AM · User Interface, BF Blender
Brecht Van Lommel (brecht) added a comment to T68774: Define VFX Reference Platform Policy.

@LazyDodo (LazyDodo), we are not going to include Qt as part of trying to match the VFX reference platform, I have only libraries we already ship in mind here.

Sun, Aug 18, 2:28 AM · BF Blender
Brecht Van Lommel (brecht) merged T68757: Annotate and TimeLine too thin for Mac. into T57993: Lines too thin on macOS.
Sun, Aug 18, 12:40 AM · BF Blender, Grease Pencil
Brecht Van Lommel (brecht) merged task T68757: Annotate and TimeLine too thin for Mac. into T57993: Lines too thin on macOS.
Sun, Aug 18, 12:40 AM · BF Blender
Brecht Van Lommel (brecht) added a comment to T68762: Subdivision Surface hotkey in Edit mode for 2.8x.

These shortcuts were intentionally changed to be used for mode switching with expand selection.

Sun, Aug 18, 12:37 AM · Modifiers, Mesh Modeling, BF Blender
Brecht Van Lommel (brecht) changed the status of T68770: Blender crashes in Eevee rendering from Resolved to Archived.
Sun, Aug 18, 12:35 AM · BF Blender
Brecht Van Lommel (brecht) added a comment to T68770: Blender crashes in Eevee rendering.

Driver version 10.18.10.3910 is too old, please install the latest version from the Intel website.
https://downloadcenter.intel.com/download/28798/Intel-Graphics-Driver-for-Windows-7-8-1-15-36-?product=81497

Sun, Aug 18, 12:35 AM · BF Blender
Brecht Van Lommel (brecht) added a comment to T68764: Shortcuts with accents like ` or ´ does not work an several languages.

Please use the bug submission form for reporting bugs:
https://developer.blender.org/maniphest/task/edit/form/1/

Sun, Aug 18, 12:33 AM · BF Blender: 2.8
Brecht Van Lommel (brecht) added a comment to T68783: Compositing/Shading UI regression.

For user feedback like this, please use other channels:
https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests

Sun, Aug 18, 12:32 AM · BF Blender: Regressions

Sat, Aug 17

Iron(II) oxide (FeO) awarded T60695: Optimized per-datablock global undo a Burninate token.
Sat, Aug 17, 9:23 PM · Datablocks and Libraries
Brecht Van Lommel (brecht) added a comment to T68774: Define VFX Reference Platform Policy.

There are two reason for using the same Python version:

  • For add-on developers creating extensions specifically for Blender, it would be most convenient if that could use the same Python version as other software. This is not a major issues in my opinion, installing multiple Python versions side by side is not that difficult and the number of developers doing this is not that high.
  • For a user of multiple softwares, it helps to have a single Python version for which they can install Python packages and use them across all software. This is the more important consideration, for technical users and studios that use Python scripts for their pipeline. Dealing with multiple Python versions here is problematic.
Sat, Aug 17, 4:14 PM · BF Blender
Brecht Van Lommel (brecht) updated the task description for T68774: Define VFX Reference Platform Policy.
Sat, Aug 17, 4:04 PM · BF Blender
Brecht Van Lommel (brecht) updated the task description for T68774: Define VFX Reference Platform Policy.
Sat, Aug 17, 3:38 PM · BF Blender
Brecht Van Lommel (brecht) added projects to T66306: Platforms, Builds & Tests Module: Platform: Linux, Platform: macOS, Platform: Windows.
Sat, Aug 17, 3:36 PM · Platform: Windows, Platform: macOS, Platform: Linux, Restricted Project, BF Blender
Brecht Van Lommel (brecht) updated the task description for T66306: Platforms, Builds & Tests Module.
Sat, Aug 17, 3:35 PM · Platform: Windows, Platform: macOS, Platform: Linux, Restricted Project, BF Blender
Brecht Van Lommel (brecht) created T68774: Define VFX Reference Platform Policy.
Sat, Aug 17, 3:35 PM · BF Blender
Evan Wilson (EAW) awarded rBf61c6a2a1fca: Build: enable OpenImageDenoise, now that we have libraries for all platforms a Like token.
Sat, Aug 17, 10:05 AM

Fri, Aug 16

Brecht Van Lommel (brecht) added a comment to D5481: Shading: Refactor Math node and use dynamic inputs..

Using A and B internally is fine with me.

Fri, Aug 16, 9:50 PM
Brecht Van Lommel (brecht) added a comment to D4997: DRW: Refactor to support draw call batching.

@Clément Foucault (fclem), it would help if you could push this as a temporary branch, so I can see the individual commits.

Fri, Aug 16, 9:49 PM
D5507: Eevee: Improve Test setup is now accepted and ready to land.
Fri, Aug 16, 9:42 PM
D5432: Stroke world spacing option for sculpt mode is now accepted and ready to land.
Fri, Aug 16, 6:30 PM
Brecht Van Lommel (brecht) added a reviewer for D5473: Add pressure forces to cloth sim: Jacques Lucke (JacquesLucke).
Fri, Aug 16, 6:22 PM
Brecht Van Lommel (brecht) added a comment to D5481: Shading: Refactor Math node and use dynamic inputs..

Personally, I don't really believe in the UNIX philosophy when it comes to user interface design. The UNIX command line is not a particularly user-friendly or discoverable interface.

Fri, Aug 16, 5:36 PM
Brecht Van Lommel (brecht) added a comment to D5481: Shading: Refactor Math node and use dynamic inputs..

If @Jacques Lucke (JacquesLucke) agrees this is important, you guys can make a design for better node socket naming guidelines. And then maybe the new node system can use it and existing node system can be changed to conform, in 2.82 or so.

Fri, Aug 16, 5:12 PM
Brecht Van Lommel (brecht) added a comment to D5481: Shading: Refactor Math node and use dynamic inputs..

I can see the advantages. But this breaks Python API, also affects the compositor, and just in will cost us and add-on writes a bunch of time. I just rather no go down this rabbit hole.

Fri, Aug 16, 5:08 PM
Brecht Van Lommel (brecht) added a comment to D5188: Make "View All" in other editors consistent with "Frame All" in 3D Viewport.

@William Reynish (billreynish), I guess you can commit this?

Fri, Aug 16, 4:57 PM
Brecht Van Lommel (brecht) added a reviewer for D5294: Translation DE /getting_started/configuration/index.po & defaults.po: Aaron Carlisle (Blendify).
Fri, Aug 16, 4:53 PM
Brecht Van Lommel (brecht) added a reviewer for D5295: Translation DE /getting_started/about/introduction.po: Aaron Carlisle (Blendify).
Fri, Aug 16, 4:53 PM · Translations
Brecht Van Lommel (brecht) renamed T62917: UV editor: Edge overlay not shown when edge overlay type is set to 'Dash' from UV editor: Edge overlay not shown when edge overlay type is set to 'Dash', 'Black' or 'White' to UV editor: Edge overlay not shown when edge overlay type is set to 'Dash'.
Fri, Aug 16, 4:51 PM · BF Blender
Brecht Van Lommel (brecht) added a comment to D5392: Fix T68009: Recognize X.Org/AMD as GPU_DEVICE_ATI and open source driver.

@Clément Foucault (fclem), I guess you can commit this?

Fri, Aug 16, 4:50 PM · GPU / Viewport
Brecht Van Lommel (brecht) committed rB42cee6ab2134: Fix part of T62917: selected edge not highlighted with black and white overlays (authored by Eitan (EitanSomething)).
Fix part of T62917: selected edge not highlighted with black and white overlays
Fri, Aug 16, 4:49 PM
Brecht Van Lommel (brecht) closed D5468: Status bar: Click on report message to open Info Editor window.
Fri, Aug 16, 4:49 PM · User Interface, BF Blender
Brecht Van Lommel (brecht) committed rB145f85173165: UI: click on status bar report message now opens window with Info editor (authored by Brecht Van Lommel (brecht)).
UI: click on status bar report message now opens window with Info editor
Fri, Aug 16, 4:49 PM
Brecht Van Lommel (brecht) closed D5369: Fix for T62917 Selected edge is now highlighted with black and white overlays.
Fri, Aug 16, 4:49 PM
Brecht Van Lommel (brecht) committed rBea8e0df67271: Fix T55054: possible use of unsupported instructions in Cycles texture code (authored by LazyDodo (LazyDodo)).
Fix T55054: possible use of unsupported instructions in Cycles texture code
Fri, Aug 16, 4:49 PM
Brecht Van Lommel (brecht) closed T55054: Cyles: TextureInterpolator Undefined linker behavior - performance regression. as Resolved by committing rBea8e0df67271: Fix T55054: possible use of unsupported instructions in Cycles texture code.
Fri, Aug 16, 4:49 PM · BF Blender: Regressions, Cycles
Brecht Van Lommel (brecht) closed D5326: Fix T55054: Resolve ODR violation in cycles/msvc.
Fri, Aug 16, 4:49 PM
D5286: Fix T67140: Moving a pose bone doesnt update the bone's transform button props realtime. now requires changes to proceed.

ND_BONE_ACTIVE and ND_BONE_SELECT are meant for when the active bone or selection of bones changes.

Fri, Aug 16, 4:22 PM
D5503: Fix T68702: Input socket in the Normal node isn't drawn properly. is now accepted and ready to land.

Nevermind, I'm blind :)

Fri, Aug 16, 4:20 PM
Brecht Van Lommel (brecht) added inline comments to D5503: Fix T68702: Input socket in the Normal node isn't drawn properly..
Fri, Aug 16, 4:19 PM
D5503: Fix T68702: Input socket in the Normal node isn't drawn properly. now requires changes to proceed.
Fri, Aug 16, 4:19 PM
D5503: Fix T68702: Input socket in the Normal node isn't drawn properly. is now accepted and ready to land.
Fri, Aug 16, 4:18 PM
Jean Da Costa (jeacom256) awarded T60695: Optimized per-datablock global undo a Love token.
Fri, Aug 16, 3:58 PM · Datablocks and Libraries
Sam Green (samgreen) awarded T60695: Optimized per-datablock global undo a Like token.
Fri, Aug 16, 3:54 PM · Datablocks and Libraries
Brecht Van Lommel (brecht) added a comment to T68731: Why is autoperspective enable by default in 2.8?.

Many things changed in Blender 2.8, everyone has their preferences, this is not a bug.

Fri, Aug 16, 3:40 PM · BF Blender
Brecht Van Lommel (brecht) added a comment to T68731: Why is autoperspective enable by default in 2.8?.

The default settings changed in 2.8, you can disable Auto Perspective if you want the old behavior.
https://docs.blender.org/manual/en/latest/editors/preferences/navigation.html#prefs-interface-auto-perspective

Fri, Aug 16, 3:25 PM · BF Blender
Brecht Van Lommel (brecht) added a comment to D5481: Shading: Refactor Math node and use dynamic inputs..

Keeping A and B in the tooltips still makes sense to me though.

Fri, Aug 16, 2:56 PM
D5481: Shading: Refactor Math node and use dynamic inputs. now requires changes to proceed.

I don't agree with changing the input value names to A, B and Result. That's inconsistent with other nodes like Mix RGB and Vector Math. If we want to change the naming convention here it should be done everywhere, but I'm not sure one convention is really better than the other.

Fri, Aug 16, 2:53 PM
Brecht Van Lommel (brecht) added a comment to D4841: Add curve decimate in the graph editor.

Well, I disagree about what the optimal behavior for multiple curves is here. But since this is a pain to implement over multiple curves I don't think this has to block the patch.

Fri, Aug 16, 2:39 PM
D5432: Stroke world spacing option for sculpt mode now requires changes to proceed.

For the units, I guess you have two options:

  • Make a separate spacing property that is in world space.
  • At the start of the stroke, compute the world space distance that corresponds to the mouse spacing, and use that for the rest of the stroke.
Fri, Aug 16, 2:29 PM
Brecht Van Lommel (brecht) added a comment to D2149: Cycles: Add optional Blue-Noise Dithered Sobol Sampling.

@Stefan Werner (swerner) @Lukas Stockner (lukasstockner97) are either of you interesting in getting this patch finished for 2.81? I think it would be great to have.

Fri, Aug 16, 2:18 PM
Brecht Van Lommel (brecht) added a comment to D5408: Fix T65671: Armature X-Mirror inconsistencies.

@Sebastian Parborg (zeddb) can you help getting this committed?

Fri, Aug 16, 2:15 PM
Brecht Van Lommel (brecht) added a comment to D5359: USD Fixes for building on windows..

Looks good to me but this is for @Sybren A. Stüvel (sybren) to handle really.

Fri, Aug 16, 2:15 PM
D5468: Status bar: Click on report message to open Info Editor window is now accepted and ready to land.
Fri, Aug 16, 2:12 PM · User Interface, BF Blender
Brecht Van Lommel (brecht) added a comment to T68701: Modules and projects organization.

I wonder if the #phabricator can be un-archived...

Fri, Aug 16, 2:07 PM
Brecht Van Lommel (brecht) added a reviewer for D5496: Sculpt: Mask filter and dirty mask generator: Sebastian Parborg (zeddb).
Fri, Aug 16, 2:03 PM
D5492: Fix T56408: Hair children recalc on every frame on Alembic mesh is now accepted and ready to land.
Fri, Aug 16, 1:42 PM
Brecht Van Lommel (brecht) added a comment to D5498: UI: Fix long tooltip in bug reporting.

Personally would not mind this being its own operator, even without the tooltip issue.

Fri, Aug 16, 1:39 PM · User Interface
Brecht Van Lommel (brecht) added a comment to D5497: Outliner: hold Alt to activate/edit data.

Double clicking the icon seems logical to me, and doesn't conflict with rename which only makes sense on the text part.

Fri, Aug 16, 1:36 PM · User Interface
D5501: Fix T68710: crash on applying modifier after shape keys are removed is now accepted and ready to land.
Fri, Aug 16, 1:24 PM
Brecht Van Lommel (brecht) committed rBL62280: Tests: update Eevee tests after mesh batch cache refactor.
Tests: update Eevee tests after mesh batch cache refactor
Fri, Aug 16, 12:46 PM
Brecht Van Lommel (brecht) committed rBf8920bd8c775: Cleanup: fix compiler warnings (authored by Brecht Van Lommel (brecht)).
Cleanup: fix compiler warnings
Fri, Aug 16, 12:44 PM