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Nov 20 2019

Vallerii Zapodovnikov (ValZapod) added a comment to T70011: NVIDIA issue prevents full indirect draw call batching performance.

@Brecht Van Lommel (brecht) @Clément Foucault (fclem) Hey, that is not a good idea. At least maybe test it? What version of driver fixed that, you know. Also maybe try to check what connected issues were indeed because of those indirect calls. Maybe some of them used them wrong, then it is a problem, etc, etc. Also are you aware of a new Studio driver with optimized V-ray and Blender [1]? Did you already check it?

Nov 20 2019, 1:26 AM · Tracker Curfew, BF Blender, GPU / Viewport
Vallerii Zapodovnikov (ValZapod) added a comment to T58429: Fullscreen causes stutters and flickering in viewport.

Thanks for letting us know about the workaround! Closing then.

Nov 20 2019, 1:16 AM · BF Blender