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Tue, Sep 15

Simon (SimonH) awarded T80327: Glitches in UI drawing a Party Time token.
Tue, Sep 15, 3:18 AM · EEVEE & Viewport, BF Blender

Thu, Sep 10

vas (Alumx) awarded T80327: Glitches in UI drawing a Burninate token.
Thu, Sep 10, 4:26 PM · EEVEE & Viewport, BF Blender
Daniel Salazar (zanqdo) awarded T80327: Glitches in UI drawing a The World Burns token.
Thu, Sep 10, 10:07 AM · EEVEE & Viewport, BF Blender

Wed, Sep 9

Christoph Schmitz (chr.schmitz) awarded T80327: Glitches in UI drawing a Burninate token.
Wed, Sep 9, 1:32 AM · EEVEE & Viewport, BF Blender

Tue, Sep 8

Peter Fog (tintwotin) awarded T80327: Glitches in UI drawing a The World Burns token.
Tue, Sep 8, 3:26 PM · EEVEE & Viewport, BF Blender
Metin Seven (MetinSeven) awarded T80327: Glitches in UI drawing a Burninate token.
Tue, Sep 8, 2:24 PM · EEVEE & Viewport, BF Blender

Tue, Sep 1

Eric Klein (eklein) created T80327: Glitches in UI drawing.
Tue, Sep 1, 3:58 PM · EEVEE & Viewport, BF Blender

Aug 3 2020

Eric Klein (eklein) created T79493: EEVEE Irradiance volume probe causes an instant Blender crash and exit..
Aug 3 2020, 9:58 PM · BF Blender (2.91), EEVEE & Viewport

Jul 29 2020

pistol ioan (pistoltoto) awarded T68594: Eevee: Soft shadows causing flickering in animation and temporal AA in scenes a Pterodactyl token.
Jul 29 2020, 7:25 PM · EEVEE & Viewport, BF Blender
pistol ioan (pistoltoto) awarded T68594: Eevee: Soft shadows causing flickering in animation and temporal AA in scenes a Pterodactyl token.
Jul 29 2020, 7:14 PM · EEVEE & Viewport, BF Blender

Oct 21 2019

Eric Klein (eklein) added a comment to T70937: Cycle Optix fails or crashes on viewport render.

The fix was committed only to the release 2.81 branch, also please merge fix to the master.

Oct 21 2019, 3:50 PM · BF Blender (2.81)

Oct 19 2019

Dave Stromberger (davestromberger) awarded T70937: Cycle Optix fails or crashes on viewport render a Like token.
Oct 19 2019, 7:23 PM · BF Blender (2.81)
cgslav (LukeD) awarded T70937: Cycle Optix fails or crashes on viewport render a Like token.
Oct 19 2019, 4:41 PM · BF Blender (2.81)
Eric Klein (eklein) created T70937: Cycle Optix fails or crashes on viewport render.
Oct 19 2019, 4:30 AM · BF Blender (2.81)

Sep 16 2019

Eric Klein (eklein) added a comment to T68594: Eevee: Soft shadows causing flickering in animation and temporal AA in scenes.

I did more testing on Scene1_AA flickering. To solve most flickering left I had to increase samples 1024 and the film increase "Filter Size" to 2.0 to soften the thin highlights.

Sep 16 2019, 2:59 AM · EEVEE & Viewport, BF Blender

Sep 12 2019

Eric Klein (eklein) added a comment to D5659: Eevee: Shadow map refactor.

I have tested a number of archviz scenes from realistic archviz the PCF quality is a little more accurate than VSM. The issue is It requires more samples to get it them completed soft a minimum 256 or more. This makes the eevee render take longer time, especially in heavy scenes.

Sep 12 2019, 5:24 PM

Sep 9 2019

Eric Klein (eklein) added a comment to T68594: Eevee: Soft shadows causing flickering in animation and temporal AA in scenes.

Clement great improvement in the temporal AA with soft shadows. In Scene2_AA the temporal AA is complete fix along as their is enough samples.

Sep 9 2019, 11:04 PM · EEVEE & Viewport, BF Blender

Sep 3 2019

Eric Klein (eklein) added a comment to D5659: Eevee: Shadow map refactor.

I tested this new patch with a number archviz scenes.

Sep 3 2019, 5:18 PM

Aug 13 2019

Eric Klein (eklein) added a comment to T68594: Eevee: Soft shadows causing flickering in animation and temporal AA in scenes.

Another test for "Scene1_AA_eevee". Render image frame 2 and frame 3 in different slots. Compare these two frames and notice how the highlight switches between edges. These is causing the flickering in animation. Render the image frames again with Soft Shadows OFF. Notice their is no highlight switches between edges.

Aug 13 2019, 4:32 PM · EEVEE & Viewport, BF Blender
Eric Klein (eklein) created T68594: Eevee: Soft shadows causing flickering in animation and temporal AA in scenes.
Aug 13 2019, 4:10 AM · EEVEE & Viewport, BF Blender

Jun 8 2019

Eric Klein (eklein) added a comment to T65647: EEVEE: Contact shadows "Softness" settings darkens all objects.

I discover that it is the contact shadows "Softness" settings" that is making all object darker.

Jun 8 2019, 11:32 PM · BF Blender
Eric Klein (eklein) renamed T65647: EEVEE: Contact shadows "Softness" settings darkens all objects from EEVEE: Contact shadows darkens all objects to EEVEE: Contact shadows "Softness" settings darkens all objects.
Jun 8 2019, 11:23 PM · BF Blender
Eric Klein (eklein) created T65647: EEVEE: Contact shadows "Softness" settings darkens all objects.
Jun 8 2019, 8:35 PM · BF Blender

Jun 7 2019

Patrik Noome (Patdog) awarded T65381: EEVEE/Workbench: Broken hair system during F12-render a Party Time token.
Jun 7 2019, 11:02 PM · BF Blender

Jun 1 2019

Eric Klein (eklein) created T65381: EEVEE/Workbench: Broken hair system during F12-render.
Jun 1 2019, 4:22 AM · BF Blender

May 14 2019

Eric Klein (eklein) added a comment to T64491: Cycles Sun Light is missing some light.

I just check the latest 2.80 build hash "a5b5bd2c24e0" for the missing cycles sun light sun and it's work fine now.

May 14 2019, 5:21 PM · BF Blender

May 11 2019

Eric Klein (eklein) created T64491: Cycles Sun Light is missing some light.
May 11 2019, 6:29 PM · BF Blender

Mar 30 2019

Eric Klein (eklein) added a comment to T63115: crash upon switching to textured/rendered mode.

Same problem. I remove the commit dec9c7d87e5b "Eevee: Implement Texture coordinate from object" by Clément Foucault. This solves this crash.

Mar 30 2019, 3:04 AM · BF Blender
Eric Klein (eklein) raised a concern with rBdec9c7d87e5b: Eevee: Implement Texture coordinate from object.

This commit is causing a crash when switching to texture/render mode see task T63115 for example file. I also have Eevee files crashing with this issue.

Mar 30 2019, 2:59 AM

Mar 25 2019

Eric Klein (eklein) added a comment to T62899: Eevee alot of black pixels NaN with SSR.

I don't know for sure if it is a NaN, but when I change the black color of all zeros to a red color the problem is fixed. I am using standard nodes that I are supported in Eevee and it works fine in Cycles.

Mar 25 2019, 3:42 PM · BF Blender

Mar 24 2019

Eric Klein (eklein) created T62899: Eevee alot of black pixels NaN with SSR.
Mar 24 2019, 5:13 PM · BF Blender

Dec 16 2018

Eric Klein (eklein) created T59448: Eevee broken Area Light shadows for square and rectange shape.
Dec 16 2018, 9:46 AM · EEVEE & Viewport

Dec 2 2018

Eric Klein (eklein) created T58547: EEVEE Reflection plane probe does not work correctly in final render. The preview render okay..
Dec 2 2018, 8:36 PM · EEVEE & Viewport, BF Blender: 2.8

Oct 4 2016

Eric Klein (eklein) created T49553: Blender 2.78 crashes when File->Data Previews ->Refresh Datablock Previews.
Oct 4 2016, 8:19 AM · BF Blender