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Jul 17 2019

Tom Wilson (hedgehog90) renamed T67139: Hair particle system altering display percentage crashes Blender. from Hair particle system display percentage crashes Blender. to Hair particle system altering display percentage crashes Blender..
Jul 17 2019, 7:09 PM · Physics, BF Blender
Tom Wilson (hedgehog90) created T67139: Hair particle system altering display percentage crashes Blender..
Jul 17 2019, 7:09 PM · Physics, BF Blender
Tom Wilson (hedgehog90) created T67122: Hair particles glitchy interaction with collision surfaces.
Jul 17 2019, 2:40 PM · BF Blender

Jul 8 2019

Tom Wilson (hedgehog90) created T66556: Driver fail console message during update dependencies / rendering, appears to be working correctly though..
Jul 8 2019, 3:53 PM · BF Blender

Jun 29 2019

Tom Wilson (hedgehog90) created T66254: NLA Strip's Extrapolation set to 'Hold' often reverts to 'Hold Forward'.
Jun 29 2019, 5:44 PM · BF Blender

Jun 27 2019

Tom Wilson (hedgehog90) added a comment to T66083: Hair Info -> Tangent Normal still not working properly in Eevee.

Any idea how I can achieve the hair normals from d966c2f0c2ad in the latest version?

Jun 27 2019, 7:51 PM · BF Blender
Tom Wilson (hedgehog90) added a comment to T66083: Hair Info -> Tangent Normal still not working properly in Eevee.

Same one as before.

Jun 27 2019, 11:39 AM · BF Blender

Jun 25 2019

Tom Wilson (hedgehog90) updated the task description for T66115: A few ideas to improve the NLA Editor.
Jun 25 2019, 12:43 PM
Tom Wilson (hedgehog90) updated the task description for T66115: A few ideas to improve the NLA Editor.
Jun 25 2019, 12:42 PM
Tom Wilson (hedgehog90) updated the task description for T66115: A few ideas to improve the NLA Editor.
Jun 25 2019, 12:18 PM
Tom Wilson (hedgehog90) created T66115: A few ideas to improve the NLA Editor.
Jun 25 2019, 12:11 PM

Jun 24 2019

Tom Wilson (hedgehog90) added a comment to T65954: No longer possible to inherit subclass properties (stored as annotations) in 2.8?.
class OBJECT_OT_RoundBase(bpy.types.Operator):
	bl_idname = 'object.round_base'
	bl_label = 'Round'
	bl_options = {'UNDO'}
Jun 24 2019, 8:40 PM · BF Blender
Tom Wilson (hedgehog90) updated the task description for T65954: No longer possible to inherit subclass properties (stored as annotations) in 2.8?.
Jun 24 2019, 8:35 PM · BF Blender
Tom Wilson (hedgehog90) renamed T66083: Hair Info -> Tangent Normal still not working properly in Eevee from Hair Info -> Tangent Normal still not working properly. to Hair Info -> Tangent Normal still not working properly in Eevee.
Jun 24 2019, 8:32 PM · BF Blender
Tom Wilson (hedgehog90) updated the task description for T66083: Hair Info -> Tangent Normal still not working properly in Eevee.
Jun 24 2019, 6:01 PM · BF Blender
Tom Wilson (hedgehog90) created T66083: Hair Info -> Tangent Normal still not working properly in Eevee.
Jun 24 2019, 6:01 PM · BF Blender

Jun 20 2019

Tom Wilson (hedgehog90) created T65954: No longer possible to inherit subclass properties (stored as annotations) in 2.8?.
Jun 20 2019, 12:52 PM · BF Blender

May 31 2019

Tom Wilson (hedgehog90) added a comment to T65302: Blender 2.8 - EDIT Mode - Crashing after selecting one of multiple materials.

Debugging from source shows that the problem lies with mesh_batch_cache_valid(Mesh * me) in draw\intern\draw_cache_impl_mesh.c, Line 2079:

if (cache->is_editmode != (me->edit_mesh != NULL)) {
May 31 2019, 2:41 PM · BF Blender
Tom Wilson (hedgehog90) added a comment to T65285: Object.to_mesh(preserve_all_data_layers=True, depsgraph=depsgraph) with no modifiers or shapekeys = crash.

Provide the simple .blend file and script which demonstrates the issue.

May 31 2019, 1:38 PM · BF Blender
Tom Wilson (hedgehog90) added a comment to T65285: Object.to_mesh(preserve_all_data_layers=True, depsgraph=depsgraph) with no modifiers or shapekeys = crash.

Here's the stack trace when it crashes:

May 31 2019, 1:19 PM · BF Blender
Tom Wilson (hedgehog90) reopened T65285: Object.to_mesh(preserve_all_data_layers=True, depsgraph=depsgraph) with no modifiers or shapekeys = crash as "Open".
May 31 2019, 12:50 PM · BF Blender
Tom Wilson (hedgehog90) added a comment to T65285: Object.to_mesh(preserve_all_data_layers=True, depsgraph=depsgraph) with no modifiers or shapekeys = crash.

Unfortunately it's still crashing for me for objects without modifiers or shapekeys, and I'm building from the latest source.

May 31 2019, 12:50 PM · BF Blender

May 30 2019

Tom Wilson (hedgehog90) added a comment to T65302: Blender 2.8 - EDIT Mode - Crashing after selecting one of multiple materials.

I have this too.

Error   : EXCEPTION_ACCESS_VIOLATION

Possibly related? : T65285

May 30 2019, 12:27 PM · BF Blender
Tom Wilson (hedgehog90) updated the task description for T65285: Object.to_mesh(preserve_all_data_layers=True, depsgraph=depsgraph) with no modifiers or shapekeys = crash.
May 30 2019, 12:19 PM · BF Blender
Tom Wilson (hedgehog90) updated the task description for T65285: Object.to_mesh(preserve_all_data_layers=True, depsgraph=depsgraph) with no modifiers or shapekeys = crash.
May 30 2019, 12:02 PM · BF Blender
Tom Wilson (hedgehog90) added a comment to T65238: Latest depsgraph changes, now Object.to_mesh(preserve_all_data_layers=True, depsgraph=depsgraph) results in mesh with no materials.

Still having issues:
https://developer.blender.org/T65285

May 30 2019, 11:56 AM · BF Blender
Tom Wilson (hedgehog90) updated the task description for T65285: Object.to_mesh(preserve_all_data_layers=True, depsgraph=depsgraph) with no modifiers or shapekeys = crash.
May 30 2019, 12:03 AM · BF Blender
Tom Wilson (hedgehog90) updated the task description for T65285: Object.to_mesh(preserve_all_data_layers=True, depsgraph=depsgraph) with no modifiers or shapekeys = crash.
May 30 2019, 12:03 AM · BF Blender

May 29 2019

Tom Wilson (hedgehog90) updated the task description for T65285: Object.to_mesh(preserve_all_data_layers=True, depsgraph=depsgraph) with no modifiers or shapekeys = crash.
May 29 2019, 11:52 PM · BF Blender
Tom Wilson (hedgehog90) created T65285: Object.to_mesh(preserve_all_data_layers=True, depsgraph=depsgraph) with no modifiers or shapekeys = crash.
May 29 2019, 11:51 PM · BF Blender

May 28 2019

Tom Wilson (hedgehog90) renamed T65238: Latest depsgraph changes, now Object.to_mesh(preserve_all_data_layers=True, depsgraph=depsgraph) results in mesh with no materials from Latest depsgraph change to_mesh(preserve_all_data_layers=True, depsgraph=depsgraph) clears mesh's materials to Latest depsgraph changes, now Object.to_mesh(preserve_all_data_layers=True, depsgraph=depsgraph) results in mesh with no materials.
May 28 2019, 4:30 PM · BF Blender
Tom Wilson (hedgehog90) added a comment to T64794: since the recent depsgraph changes, applying array mods using new_from_object() clears vertex groups .

Now the materials of the mesh aren't carried over:
https://developer.blender.org/T65238

May 28 2019, 4:28 PM · BF Blender
Tom Wilson (hedgehog90) created T65238: Latest depsgraph changes, now Object.to_mesh(preserve_all_data_layers=True, depsgraph=depsgraph) results in mesh with no materials.
May 28 2019, 4:28 PM · BF Blender
Tom Wilson (hedgehog90) added a comment to T64794: since the recent depsgraph changes, applying array mods using new_from_object() clears vertex groups .
May 28 2019, 4:05 PM · BF Blender
Tom Wilson (hedgehog90) created T65237: Evaluated object with modifiers, resulting mesh from Object.to_mesh() MeshVertex.groups are empty.
May 28 2019, 3:41 PM · BF Blender

May 23 2019

Tom Wilson (hedgehog90) added a comment to T65042: Hair Info Tangent Normal -> Principled BDSF Normal not working correctly.

May 23 2019, 9:05 PM · BF Blender
Tom Wilson (hedgehog90) updated the task description for T65042: Hair Info Tangent Normal -> Principled BDSF Normal not working correctly.
May 23 2019, 6:37 PM · BF Blender
Tom Wilson (hedgehog90) updated the task description for T65042: Hair Info Tangent Normal -> Principled BDSF Normal not working correctly.
May 23 2019, 6:36 PM · BF Blender
Tom Wilson (hedgehog90) created T65042: Hair Info Tangent Normal -> Principled BDSF Normal not working correctly.
May 23 2019, 6:36 PM · BF Blender

Apr 26 2019

Tom Wilson (hedgehog90) added a comment to T63325: Drivers freezing input value.

My apologies. In your own time.

Apr 26 2019, 10:36 PM · BF Blender
Tom Wilson (hedgehog90) added a comment to T63325: Drivers freezing input value.

I'm still experiencing this issue with the latest build.

Apr 26 2019, 2:08 PM · BF Blender
Tom Wilson (hedgehog90) created T63904: Remove Animation operator does not remove animation data on object with no keyframes..
Apr 26 2019, 12:35 PM · BF Blender

Apr 23 2019

Tom Wilson (hedgehog90) created T63817: SceneStrip's Color Management settings overridden by video editor scene..
Apr 23 2019, 1:37 PM · BF Blender
Tom Wilson (hedgehog90) created T63815: Video Editor Scene Strips and scene camera binds are out of sync (most of the time).
Apr 23 2019, 12:58 PM · BF Blender

Apr 22 2019

Tom Wilson (hedgehog90) added a comment to T63304: Objects and camera binds sometimes not syncing correctly in animation render (Eevee).

Surprised no-one has given any attention to this bug report.
This is a serious problem with the renderer.
I've had to spend many hours going through each frame of my animation looking for bad cuts since discovering this bug.
Please look into it.

Apr 22 2019, 11:06 PM · BF Blender

Apr 18 2019

Tom Wilson (hedgehog90) added a comment to T63703: 2.8 Markers dont switch camera.

I think I'm experiencing the same bug: T63697

Apr 18 2019, 8:36 PM · BF Blender
Tom Wilson (hedgehog90) added a comment to T63697: All camera binds corrupting after deleting many objects.

I tried to reproduce it with the same file but I couldn't.
I think the bug is best observed in the file I've uploaded, where the timeline markers are clearly there and linked to camera objects but they are all simply ignored.

Apr 18 2019, 8:34 PM · BF Blender
Tom Wilson (hedgehog90) updated the task description for T63697: All camera binds corrupting after deleting many objects.
Apr 18 2019, 1:30 PM · BF Blender
Tom Wilson (hedgehog90) changed the status of T63124: Non-Object fcurve channels always selected in dopesheet (e.g. World and Shader Nodetree actions) from Invalid to Resolved.

The issue appears to be resolved by blender-2.80.0-git.03bd024c077d

Apr 18 2019, 1:28 PM · BF Blender
Tom Wilson (hedgehog90) updated the task description for T63697: All camera binds corrupting after deleting many objects.
Apr 18 2019, 1:13 PM · BF Blender
Tom Wilson (hedgehog90) updated the task description for T63697: All camera binds corrupting after deleting many objects.
Apr 18 2019, 1:11 PM · BF Blender
Tom Wilson (hedgehog90) created T63697: All camera binds corrupting after deleting many objects.
Apr 18 2019, 1:10 PM · BF Blender
Tom Wilson (hedgehog90) added a comment to T63304: Objects and camera binds sometimes not syncing correctly in animation render (Eevee).

Not sure what good it'll be to upload the problematic file, anyway I've reduced it to its core elements but not sure if the issue will reproduce itself for others.
It's very long, and the only way to test it is to render lots of it from the 'editing' scene (which refers to the 'home' scene with a scene strip).

Apr 18 2019, 12:59 PM · BF Blender

Apr 16 2019

Tom Wilson (hedgehog90) reopened T63665: Auto Run Python Scripts not working as "Open".
Apr 16 2019, 10:36 PM · BF Blender
Tom Wilson (hedgehog90) closed T63665: Auto Run Python Scripts not working as Invalid.
Apr 16 2019, 10:15 PM · BF Blender
Tom Wilson (hedgehog90) added a comment to T63665: Auto Run Python Scripts not working.

Sorry, I was at fault. It's working fine.

Apr 16 2019, 10:14 PM · BF Blender
Tom Wilson (hedgehog90) updated the task description for T63665: Auto Run Python Scripts not working.
Apr 16 2019, 8:48 PM · BF Blender
Tom Wilson (hedgehog90) created T63665: Auto Run Python Scripts not working.
Apr 16 2019, 8:47 PM · BF Blender

Apr 11 2019

Tom Wilson (hedgehog90) added a comment to T63124: Non-Object fcurve channels always selected in dopesheet (e.g. World and Shader Nodetree actions).

Sorry, forgot to follow up on this.
If I post an example and detailed steps tomorrow will you re-open or should I start a new bug report?

Apr 11 2019, 11:50 PM · BF Blender

Apr 10 2019

Tom Wilson (hedgehog90) added a comment to T63304: Objects and camera binds sometimes not syncing correctly in animation render (Eevee).

I'm getting this problem a ton recently and it's very annoying.

Apr 10 2019, 9:58 PM · BF Blender

Apr 9 2019

Tom Wilson (hedgehog90) renamed T63430: Particle Edits not being deleted from blend data after 'Delete Edit', filesize bloat from Particle Edits not being deleted from blend data after 'Delete Edit', blend filesize bloat to Particle Edits not being deleted from blend data after 'Delete Edit', filesize bloat.
Apr 9 2019, 7:19 PM · BF Blender
Tom Wilson (hedgehog90) created T63430: Particle Edits not being deleted from blend data after 'Delete Edit', filesize bloat.
Apr 9 2019, 7:19 PM · BF Blender

Apr 7 2019

Tom Wilson (hedgehog90) updated the task description for T63325: Drivers freezing input value.
Apr 7 2019, 12:35 PM · BF Blender

Apr 6 2019

Tom Wilson (hedgehog90) added a comment to T63304: Objects and camera binds sometimes not syncing correctly in animation render (Eevee).

Not without uploading a large blend file with about 10 minutes of animation I'm afraid.
I tried recreating it in a simplified file but it rendered correctly every time.

Apr 6 2019, 12:01 AM · BF Blender

Apr 5 2019

Tom Wilson (hedgehog90) updated the task description for T63325: Drivers freezing input value.
Apr 5 2019, 11:46 PM · BF Blender
Tom Wilson (hedgehog90) created T63325: Drivers freezing input value.
Apr 5 2019, 11:42 PM · BF Blender
Tom Wilson (hedgehog90) created T63304: Objects and camera binds sometimes not syncing correctly in animation render (Eevee).
Apr 5 2019, 11:55 AM · BF Blender

Apr 4 2019

Tom Wilson (hedgehog90) updated the task description for T63278: Eevee LookDev Mode -> Shading -> Scene World toggled off, volume absorption applied regardless.
Apr 4 2019, 3:58 PM · BF Blender
Tom Wilson (hedgehog90) created T63278: Eevee LookDev Mode -> Shading -> Scene World toggled off, volume absorption applied regardless.
Apr 4 2019, 3:55 PM · BF Blender

Mar 30 2019

Tom Wilson (hedgehog90) renamed T63124: Non-Object fcurve channels always selected in dopesheet (e.g. World and Shader Nodetree actions) from World and shader nodetree fcurve channels always selected in dopesheet to Non-Object fcurve channels always selected in dopesheet (e.g. World and Shader Nodetree actions).
Mar 30 2019, 12:33 PM · BF Blender
Tom Wilson (hedgehog90) updated the task description for T63124: Non-Object fcurve channels always selected in dopesheet (e.g. World and Shader Nodetree actions).
Mar 30 2019, 12:32 PM · BF Blender
Tom Wilson (hedgehog90) created T63124: Non-Object fcurve channels always selected in dopesheet (e.g. World and Shader Nodetree actions).
Mar 30 2019, 12:30 PM · BF Blender

Mar 16 2019

Tom Wilson (hedgehog90) added a comment to T62517: Scene strips in the VSE are excessively slow to playback..

I'm also experiencing this, but I'm sure I had the same issue back when I first tried 2.8 (December 2018)

Mar 16 2019, 12:24 PM · Video Sequencer, BF Blender
Tom Wilson (hedgehog90) updated the task description for T62644: Terrible playback framerate in Sequence Editor 1fps. Massive lag..
Mar 16 2019, 12:05 PM · BF Blender
Tom Wilson (hedgehog90) created T62644: Terrible playback framerate in Sequence Editor 1fps. Massive lag..
Mar 16 2019, 12:01 PM · BF Blender

Mar 11 2019

Tom Wilson (hedgehog90) created T62463: Skeleton rig with keyframes prevents selection of Shader Nodetree channels in Dope Sheet and Graph Editor.
Mar 11 2019, 6:57 PM · BF Blender

Dec 17 2018

Tom Wilson (hedgehog90) renamed T59492: Playback performance in 2.8 is terrible compared to 2.79 from Playback performance is terrible compared to 2.79 to Playback performance in 2.8 is terrible compared to 2.79.
Dec 17 2018, 2:15 PM · BF Blender
Tom Wilson (hedgehog90) created T59492: Playback performance in 2.8 is terrible compared to 2.79.
Dec 17 2018, 2:15 PM · BF Blender

Oct 30 2017

Tom Wilson (hedgehog90) created T53202: Complex armature with bone constraints - setting PoseBone matrix_basis may not influence another bone's matrix as expected as not calculated yet (possible bug, definite FBX export bug!).
Oct 30 2017, 3:08 PM · Import/Export, Add-ons

Jun 24 2017

Tom Wilson (hedgehog90) added a comment to T51883: 'Make Duplicates Real' often makes a huge mess of transforms when Parent or Keep Hierarchy are set to True.

No it has nothing to do with the modifers. Did you set remember to set use_base_parent=True, use_hierarchy=True?

Jun 24 2017, 12:29 PM · BF Blender

Jun 23 2017

Tom Wilson (hedgehog90) created T51883: 'Make Duplicates Real' often makes a huge mess of transforms when Parent or Keep Hierarchy are set to True.
Jun 23 2017, 9:13 PM · BF Blender

May 29 2017

Tom Wilson (hedgehog90) created T51657: ID user count error when deleting a newly created object with an assigned dupli_group.
May 29 2017, 5:20 PM · BF Blender

May 22 2017

Tom Wilson (hedgehog90) renamed T51590: Creating a new object while user in localview strangeness from Creating a new object in localview = weirdness to Creating a new object while user in localview strangeness.
May 22 2017, 6:05 PM · BF Blender
Tom Wilson (hedgehog90) created T51590: Creating a new object while user in localview strangeness.
May 22 2017, 6:03 PM · BF Blender

Mar 12 2017

Tom Wilson (hedgehog90) created T50929: Creating a new layer in bmesh invalidates old geometry references - should be mentioned in documentation .
Mar 12 2017, 4:39 PM
Tom Wilson (hedgehog90) added a comment to T50920: Crash when passing geom and context to bmesh.ops.delete when all is selected.

I posted the question on BSE.

Mar 12 2017, 1:17 PM · Python, BF Blender

Nov 21 2016

Tom Wilson (hedgehog90) created T50087: Drag and drop support for importing textures does not work when Blender run as administrator.
Nov 21 2016, 12:10 PM · Platform: Windows, BF Blender