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Apr 15 2021

Léo Depoix (PiloeGAO) awarded D10974: Add geometry parameters for custom bone a Love token.
Apr 15 2021, 11:35 AM

Mar 26 2021

Léo Depoix (PiloeGAO) awarded T68891: Subdivision surface settings part of the Mesh a Love token.
Mar 26 2021, 1:43 PM · Modeling

Mar 10 2021

Léo Depoix (PiloeGAO) removed a watcher for Geometry Nodes: Léo Depoix (PiloeGAO).
Mar 10 2021, 3:07 PM

Mar 6 2021

Léo Depoix (PiloeGAO) awarded T86191: Add Handlers to Operators. a Love token.
Mar 6 2021, 3:01 PM · Core

Feb 16 2021

Léo Depoix (PiloeGAO) awarded rB000a340afa67: EEVEE: Depth of field: New implementation a Party Time token.
Feb 16 2021, 10:42 AM

Jan 12 2021

Léo Depoix (PiloeGAO) requested review of D10097: Geometry Nodes: Add rotation orders in the Transform Node.
Jan 12 2021, 7:07 PM · Geometry Nodes

Dec 31 2020

Léo Depoix (PiloeGAO) awarded D9964: Geometry Nodes: Plane Primitive Node a Love token.
Dec 31 2020, 12:04 PM · Geometry Nodes

Dec 14 2020

Léo Depoix (PiloeGAO) awarded D9832: Geometry Nodes: Make random attribute node stable a Love token.
Dec 14 2020, 2:02 PM · Geometry Nodes

Dec 7 2020

Léo Depoix (PiloeGAO) awarded D9752: Fix: T78228 Send all Python errors to Info Editor a Love token.
Dec 7 2020, 8:53 PM

Dec 5 2020

Léo Depoix (PiloeGAO) added a comment to T83337: Geometry nodes: Subdivision Surface, Boundary Smooth checkbox is inverted.

I was able to reproduce the error and I fixed it.

Dec 5 2020, 10:19 AM · Geometry Nodes, BF Blender
Léo Depoix (PiloeGAO) requested review of D9753: Geometry Nodes: Fixing inverted checkbox "Boundary Smooth" in Subdivision Surface Node.
Dec 5 2020, 10:18 AM · Geometry Nodes

Dec 4 2020

Léo Depoix (PiloeGAO) awarded D9743: Geometry Nodes: Array a Love token.
Dec 4 2020, 8:44 AM · Geometry Nodes

Nov 18 2020

Léo Depoix (PiloeGAO) created T82809: Blender crash when viewport render start with OSL and Viewport denoising (Optix) enables..
Nov 18 2020, 10:25 AM · Render & Cycles, BF Blender

Nov 17 2020

Léo Depoix (PiloeGAO) added a comment to T82370: Cleanup 1st Sprint Nodes.

I made some researches last weekend for the transform node but I found nothing working and/or efficient.
@Jacques Lucke (JacquesLucke) may found a better way to implement it.

Nov 17 2020, 4:25 PM · Geometry Nodes

Nov 14 2020

Léo Depoix (PiloeGAO) added a comment to T82370: Cleanup 1st Sprint Nodes.

The diff for the Edge Split node is available here: https://developer.blender.org/D9564

Nov 14 2020, 10:47 AM · Geometry Nodes
Léo Depoix (PiloeGAO) requested review of D9564: Geometry Nodes: Add input for edge angle on "Edge Split" node.
Nov 14 2020, 10:45 AM · Geometry Nodes

Nov 13 2020

Léo Depoix (PiloeGAO) added a comment to T82370: Cleanup 1st Sprint Nodes.

I made a diff request for removing "Combine Strings" and "Group Instance ID" from UI, you can find it here: https://developer.blender.org/D9558

Nov 13 2020, 7:30 PM · Geometry Nodes
Léo Depoix (PiloeGAO) requested review of D9558: Geometry Nodes : Removing "Combine Strings" and Group Instance ID from UI.
Nov 13 2020, 7:28 PM · Geometry Nodes
Everton Schneider (eversimo) awarded D9364: Geometry Nodes: Add subdivision surface node a Love token.
Nov 13 2020, 3:33 AM · Geometry Nodes

Nov 12 2020

Dspazio (Dspazio) awarded D9364: Geometry Nodes: Add subdivision surface node a Love token.
Nov 12 2020, 11:54 PM · Geometry Nodes
Léo Depoix (PiloeGAO) added a comment to T82370: Cleanup 1st Sprint Nodes.

@Dalai Felinto (dfelinto) Hi, I plan to spend time on this task this weekend (and hopefully finish it). But I have some questions/suggestions:

  • Maybe "Combine Strings" and "Group Instance ID" are useless for now but could be useful when the instance system is finished. So you should keep them.
  • For "Edge Split: Need Enable Edge Angle option", I agree with the point of view of @Hans Goudey (HooglyBoogly) about keeping the simpler interface.
  • For the "Transform" node, I plan to add an enum with different orders (Translation Rotation Scale, Translation Scale Rotation, [...], Scale Translation Rotation). What did you think about that?
Nov 12 2020, 6:42 PM · Geometry Nodes

Nov 11 2020

Robert Windefjord (Robonnet) awarded D9364: Geometry Nodes: Add subdivision surface node a Love token.
Nov 11 2020, 11:19 PM · Geometry Nodes

Nov 10 2020

Raimund Klink (Raimund58) awarded D9364: Geometry Nodes: Add subdivision surface node a Love token.
Nov 10 2020, 9:47 AM · Geometry Nodes

Nov 9 2020

Léo Depoix (PiloeGAO) added a comment to T82547: Design to handle viewport vs render settings for node modifiers.

I'm not sure how this would be implemented but having 2 outputs for the geometry nodes graph could be a way (First for viewport and second for rendering).

Nov 9 2020, 8:07 PM · Geometry Nodes
Léo Depoix (PiloeGAO) awarded T82546: Implement "Mute" for geometry nodes a Like token.
Nov 9 2020, 8:04 PM · Geometry Nodes
Léo Depoix (PiloeGAO) updated the diff for D9502: Geometry Nodes: Add quad_method and ngon_method enums to triangulate node .

I removed the out-of-enum check (not present in the triangulate modifier) as @Ankit Meel (ankitm) suggested.

Nov 9 2020, 5:05 PM · Geometry Nodes
Ankit Meel (ankitm) awarded D9502: Geometry Nodes: Add quad_method and ngon_method enums to triangulate node a Like token.
Nov 9 2020, 1:54 PM · Geometry Nodes
Léo Depoix (PiloeGAO) awarded T82366: Nodes editor context design a Love token.
Nov 9 2020, 1:52 PM · Geometry Nodes
Léo Depoix (PiloeGAO) updated the diff for D9502: Geometry Nodes: Add quad_method and ngon_method enums to triangulate node .

I made all changes requested by @Hans Goudey (HooglyBoogly) and @Ankit Meel (ankitm) .

Nov 9 2020, 1:34 PM · Geometry Nodes

Nov 8 2020

Léo Depoix (PiloeGAO) updated the diff for D9502: Geometry Nodes: Add quad_method and ngon_method enums to triangulate node .

This revision add node init void to set default enums values in UI (shortedge for quad_method and beauty for ngon_method).

Nov 8 2020, 4:29 PM · Geometry Nodes

Nov 7 2020

Léo Depoix (PiloeGAO) added a comment to T82370: Cleanup 1st Sprint Nodes.

I made a new diff for the triangulate node (I added missing enums). You can find it here: https://developer.blender.org/D9502

Nov 7 2020, 7:40 PM · Geometry Nodes
Léo Depoix (PiloeGAO) requested review of D9502: Geometry Nodes: Add quad_method and ngon_method enums to triangulate node .
Nov 7 2020, 7:38 PM · Geometry Nodes

Nov 6 2020

Léo Depoix (PiloeGAO) added a comment to T82370: Cleanup 1st Sprint Nodes.

@Dalai Felinto (dfelinto) hi, I made a differential request for subdivision surface inputs. You can find it here: https://developer.blender.org/D9487

Nov 6 2020, 10:10 AM · Geometry Nodes
Léo Depoix (PiloeGAO) requested review of D9487: Geometry Nodes: Subdivision Surface inputs cleanup.
Nov 6 2020, 10:08 AM · Geometry Nodes

Nov 5 2020

Léo Depoix (PiloeGAO) added a comment to T82370: Cleanup 1st Sprint Nodes.

@Léo Depoix (PiloeGAO) hi, maybe you are interested on helping with this one?

Nov 5 2020, 7:13 PM · Geometry Nodes

Nov 1 2020

Joseph Brandenburg (TheAngerSpecialist) awarded D9364: Geometry Nodes: Add subdivision surface node a Burninate token.
Nov 1 2020, 3:25 PM · Geometry Nodes
Léo Depoix (PiloeGAO) awarded D9324: Cycles: Implement tile stealing to improve CPU+GPU rendering performance a Love token.
Nov 1 2020, 11:14 AM

Oct 30 2020

Léo Depoix (PiloeGAO) added a comment to D9364: Geometry Nodes: Add subdivision surface node.

Changes were made in latest published diff.

Oct 30 2020, 6:26 PM · Geometry Nodes
Léo Depoix (PiloeGAO) updated the diff for D9364: Geometry Nodes: Add subdivision surface node.

Huge thanks for taking your time and pointing me all this optimisations.
Now the code should be more clean and optimised.

Oct 30 2020, 6:24 PM · Geometry Nodes
Léo Depoix (PiloeGAO) updated the diff for D9364: Geometry Nodes: Add subdivision surface node.

This should fix the weird issue mentioned by @Jacques Lucke (JacquesLucke).
I also made changes from latest review.

Oct 30 2020, 5:37 PM · Geometry Nodes
Léo Depoix (PiloeGAO) added a comment to D9364: Geometry Nodes: Add subdivision surface node.

I'm not able to reproduce the issue.
Maybe it may be cause by a bool I haven't set (is_adaptive from SubdivSettings) but not sure about that. I fix it and send a new diff.

Oct 30 2020, 5:24 PM · Geometry Nodes
Léo Depoix (PiloeGAO) updated the diff for D9364: Geometry Nodes: Add subdivision surface node.

This new diff follows @Jacques Lucke (JacquesLucke) advice's.

Oct 30 2020, 4:35 PM · Geometry Nodes
Léo Depoix (PiloeGAO) updated the diff for D9364: Geometry Nodes: Add subdivision surface node.

I made changes from @Jacques Lucke (JacquesLucke) review.

Oct 30 2020, 11:36 AM · Geometry Nodes

Oct 29 2020

Léo Depoix (PiloeGAO) updated the diff for D9364: Geometry Nodes: Add subdivision surface node.

I updated my code with latest commits.

Oct 29 2020, 6:41 PM · Geometry Nodes
Léo Depoix (PiloeGAO) added a watcher for Geometry Nodes: Léo Depoix (PiloeGAO).
Oct 29 2020, 4:27 PM

Oct 28 2020

Léo Depoix (PiloeGAO) updated the diff for D9364: Geometry Nodes: Add subdivision surface node.

This new diff fix the problem for non-closed meshes (like planes, suzanne eye's...) and all requests from @Hans Goudey (HooglyBoogly) comments.

Oct 28 2020, 6:56 PM · Geometry Nodes

Oct 27 2020

Hadrien Brissaud (hadrien) awarded D9364: Geometry Nodes: Add subdivision surface node a Love token.
Oct 27 2020, 6:57 PM · Geometry Nodes
Léo Depoix (PiloeGAO) requested review of D9364: Geometry Nodes: Add subdivision surface node.
Oct 27 2020, 6:15 PM · Geometry Nodes
Léo Depoix (PiloeGAO) updated Léo Depoix (PiloeGAO).
Oct 27 2020, 3:47 PM
Brecht Van Lommel (brecht) renamed Léo Depoix (PiloeGAO) from leonumerique to PiloeGAO.
Oct 27 2020, 3:46 PM

Sep 9 2020

Léo Depoix (PiloeGAO) added a comment to T80421: Python API : Wrong color space with bpy.ops.image.save_as().

Yes, you can close this issue.

Sep 9 2020, 8:50 AM · BF Blender

Sep 6 2020

Léo Depoix (PiloeGAO) added a comment to T80421: Python API : Wrong color space with bpy.ops.image.save_as().

After some experiments and tweeking this worked as expected in Blender 2.90.

Sep 6 2020, 1:08 PM · BF Blender

Sep 3 2020

Léo Depoix (PiloeGAO) created T80421: Python API : Wrong color space with bpy.ops.image.save_as().
Sep 3 2020, 9:34 AM · BF Blender

Aug 23 2020

Léo Depoix (PiloeGAO) awarded T77889: Cycles: Many Lights Sampling a Like token.
Aug 23 2020, 10:47 AM · Render & Cycles, Restricted Project, Cycles

Jun 5 2020

Léo Depoix (PiloeGAO) created T77432: Mantaflow Liquid not work when "Data File Format" is changed to "OpenVDB".
Jun 5 2020, 11:41 AM · Nodes & Physics, BF Blender

May 11 2020

Léo Depoix (PiloeGAO) awarded T76259: Cycles OpenImageDenoise improvements a Love token.
May 11 2020, 11:59 AM · Render & Cycles, Cycles

May 4 2020

Léo Depoix (PiloeGAO) awarded D4786: Proportional Editing Vertex Gradient a Love token.
May 4 2020, 3:13 PM · Modeling

Apr 27 2020

Léo Depoix (PiloeGAO) awarded T68981: New hair object type a Love token.
Apr 27 2020, 9:54 AM · Physics, BF Blender

Apr 8 2020

Léo Depoix (PiloeGAO) awarded T68915: Light linking a Love token.
Apr 8 2020, 11:44 AM · Render & Cycles, Cycles, BF Blender

Feb 27 2020

Léo Depoix (PiloeGAO) awarded T73201: New volume object type a Love token.
Feb 27 2020, 11:42 AM · Nodes & Physics, BF Blender

Jan 30 2020

Léo Depoix (PiloeGAO) awarded T73324: Particles Nodes a Love token.
Jan 30 2020, 12:12 PM · Nodes, Nodes & Physics, BF Blender

Jan 22 2020

Léo Depoix (PiloeGAO) awarded D2808: Cycles Networking support a Love token.
Jan 22 2020, 11:15 AM · Cycles, Render & Cycles
Léo Depoix (PiloeGAO) awarded T68636: Initial Particle Nodes a Love token.
Jan 22 2020, 11:13 AM · Nodes & Physics, BF Blender

Dec 16 2019

Léo Depoix (PiloeGAO) created T72483: Mantaflow: Unexpected crash on activation of "Liquid" panel in Physics Properties.
Dec 16 2019, 7:54 PM · Physics, BF Blender

Dec 13 2019

Léo Depoix (PiloeGAO) awarded T68924: OpenEXR pipeline improvements a Love token.
Dec 13 2019, 11:07 AM · Render & Cycles, Rendering, BF Blender
Léo Depoix (PiloeGAO) awarded D4686: Adaptive Sampling for Cycles. a Love token.
Dec 13 2019, 11:06 AM · Cycles, BF Blender (2.83)
Léo Depoix (PiloeGAO) awarded D3607: Cycles: Implement render passes that contain all lighting from lights in a specified group a Love token.
Dec 13 2019, 11:06 AM · BF Blender (2.83), Render & Cycles
Léo Depoix (PiloeGAO) awarded D4837: Cycles: Add support for adding custom AOV render passes a Burninate token.
Dec 13 2019, 11:06 AM · BF Blender (2.82), Render & Cycles
Léo Depoix (PiloeGAO) awarded T72229: Playblast: only render on keyed frames a Love token.
Dec 13 2019, 11:06 AM · BF Blender (2.82), Animation & Rigging

Nov 27 2019

Léo Depoix (PiloeGAO) awarded T59995: Mantaflow Review a Love token.
Nov 27 2019, 12:03 PM · Tracker Curfew, BF Blender (2.82), Physics

Nov 20 2019

Léo Depoix (PiloeGAO) awarded T68996: OpenSubdiv GPU acceleration a Love token.
Nov 20 2019, 8:44 AM · EEVEE & Viewport, BF Blender

Nov 19 2019

Léo Depoix (PiloeGAO) awarded D6268: UI: Text Editor Visual Changes a Like token.
Nov 19 2019, 4:26 PM · User Interface
Léo Depoix (PiloeGAO) awarded T71361: Deleting an account should be possible a Like token.
Nov 19 2019, 4:25 PM · Blender Cloud

Nov 14 2019

Léo Depoix (PiloeGAO) created T71583: MantaFlow: Incorrect bake position for fluids.
Nov 14 2019, 7:26 PM · Physics, BF Blender

Aug 21 2019

Léo Depoix (PiloeGAO) updated Léo Depoix (PiloeGAO).
Aug 21 2019, 8:38 AM

Nov 4 2018

Léo Depoix (PiloeGAO) updated the task description for T57602: Smoke Bake Crash.
Nov 4 2018, 10:58 AM · BF Blender: 2.8

Nov 3 2018

Léo Depoix (PiloeGAO) created T57602: Smoke Bake Crash.
Nov 3 2018, 7:42 PM · BF Blender: 2.8

Aug 29 2018

Léo Depoix (PiloeGAO) added a comment to T51893: Environment Textures do not Properly Light the Scene in Blender 2.8 EEVEE.

Machine: Macbook Pro 2017
OS: High Sierra
RAM: 16 GB
Blender Version

Aug 29 2018, 7:30 PM · BF Blender: 2.8

May 13 2014

Léo Depoix (PiloeGAO) changed the status of T40168: A big crash from Unknown Status to Resolved.

Ok, I have resolve the problem, it's a overhead.Thank you for your help.

May 13 2014, 9:27 AM · BF Blender

May 12 2014

Léo Depoix (PiloeGAO) added a comment to T40168: A big crash.

All drivers are update, my memory is not use a lot, but my Nvidia crash after blender, in older version,I have'nt got this problem...

May 12 2014, 8:20 PM · BF Blender
Léo Depoix (PiloeGAO) raised the priority of T40168: A big crash from to 90.
May 12 2014, 8:15 PM · BF Blender