What about how object properties values are displaye·d?
Mar 26 2019
Feb 3 2019
Feb 2 2019
Jan 27 2019
Jan 22 2019
Jan 15 2019
I think it wont be super useful, but also it is not unuseful at all - i see cases where it could be handy eg. 2 bevels with different mittering setting, using single group to control influence would be easyer to work with than using 2 groups.
And i don't think it bring complication to UI/documentation/user understanding cause vertex group invert influence is quite common (eg mask https://i.imgur.com/dRh5uX7.png) in blender and it works (at least for me) straight forward.
May 21 2018
It seems like this is essentially moving the T region to the right-hand-side ?
"T" and "N" are (Just press F5 while mouseover panel) and should remain flippable
Nov 8 2017
Sep 23 2017
UI: properties split into two columns
Aug 27 2017
Now there is additional values for offsets on both axes.
Aug 20 2017
Aug 19 2017
Well, since this feature would be helpful in my task i made it on my own.
Jul 9 2014
Jul 8 2014
My GPU: AMD HD 5830
Win 7 x64