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Sep 17 2017

Jesse Sutherland (SynaGl0w) created T52801: Cycles Rendered Viewport + Reload Scripts = Crash.
Sep 17 2017, 7:07 PM · BF Blender

Sep 10 2017

Jesse Sutherland (SynaGl0w) raised a concern with rBffc95a33b628: Fix T51434: Module math operation is wrong in GLSL shading.

Shouldn't the condition be changed to include 0. Either ">= 0" or "< 0" with statements swapped?

Sep 10 2017, 8:43 PM

Nov 30 2015

Jesse Sutherland (SynaGl0w) added a comment to T46872: Cycles/SVM Stack optimization..

In my experience working on open movies, node groups aren't that heavily used actually, so for them such optimization wouldn't give much benefit.

That may be true for artists working on a final shader for rendering, but for creating procedural textures and other complexities to be used by those artists, node groups are essential. For procedurals alone, this patch is a godsend.

Nov 30 2015, 4:05 PM · Cycles, BF Blender
Jesse Sutherland (SynaGl0w) awarded T46872: Cycles/SVM Stack optimization. a Love token.
Nov 30 2015, 3:35 PM · Cycles, BF Blender

Nov 9 2015

Jesse Sutherland (SynaGl0w) awarded D1523: Dupli Generators a Love token.
Nov 9 2015, 10:35 PM

Aug 30 2015

Jesse Sutherland (SynaGl0w) awarded D1463: Expand Voronoi node functionality in Cycles a Love token.
Aug 30 2015, 4:54 AM · Cycles

Jan 27 2015

Jesse Sutherland (SynaGl0w) added a comment to T43430: Action editor - saving (animation) actions is error prone and counter intuitive- DATA LOSS is too likely!.

+1 as well. This definitely needs to be fixed. Lost data = lost time and money.

Jan 27 2015, 4:40 PM · Animation & Rigging, User Interface, BF Blender

Nov 16 2014

Jesse Sutherland (SynaGl0w) added a comment to D897: View3D: Walk Navigation - Unreal Engine modes and keymap.

The builds on dropbox are inaccessible. Error (509): This account's public links are generating too much traffic and have been temporarily disabled!
By chance I found the windows build reposted by liquidape on polycount here.

Nov 16 2014, 5:20 PM