Page MenuHome
Feed Advanced Search

Fri, Nov 8

Philip Holzmann (Foaly) created T71434: Sculpt Performance Regression in 2.81.
Fri, Nov 8, 11:34 PM · BF Blender (2.81), Sculpt, Paint, Texture

Wed, Nov 6

Philip Holzmann (Foaly) added a comment to T70944: Texture Map goes blank.

@Ahmad Bilal (SomeAB)
This certainly should not be happening.
If you can, please try to find a way to reproduce this.

Wed, Nov 6, 7:51 PM · BF Blender
Philip Holzmann (Foaly) closed T71243: Fake spike artefacts after smoothing in sculpt mode as Archived.

@Sky (Skyfish) You seem to have added custom normals to the mesh.
Those are not displayed while in sculpt mode. I believe that is a known limitation.

Wed, Nov 6, 7:31 PM · BF Blender

Oct 12 2019

Philip Holzmann (Foaly) created T70771: Procedural Textures in Compositor Stuck In Canceling Loop.
Oct 12 2019, 10:12 PM · Compositing, BF Blender

Sep 17 2019

Philip Holzmann (Foaly) added a comment to T63424: Normal map node doesn't works with curve objects (or any object without UVs) in EEVEE.

@Mike Futcher (yogyog) I think I used an Array Modifer with count set to 1.

Sep 17 2019, 4:00 PM · Eevee, BF Blender

Sep 14 2019

Philip Holzmann (Foaly) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

Just a note:
I have been experiencing this, too, and it has been driving me crazy.
I have now found the culprit: the "Mask Tools" addon.
It automatically adds the keyboard shortcut "Double Click + Shift" for mask smoothing.
Turning that off fixes it.

Sep 14 2019, 2:42 PM · Sculpt, Paint, Texture, BF Blender

Sep 11 2019

Philip Holzmann (Foaly) added a comment to T67646: eevee - unconnected Subsurface Scattering node makes whole material not working.

Still happens in the latest 2.81 alpha. 4ce3fbd52ae8
I'm not getting errors in the console.

Sep 11 2019, 4:28 PM · Eevee, BF Blender

Aug 27 2019

Philip Holzmann (Foaly) awarded T66186: Cycles texture baking of materials with SSS now creates corrupt textures. a Heartbreak token.
Aug 27 2019, 9:01 PM · Render & Cycles, BF Blender

Aug 22 2019

Philip Holzmann (Foaly) created T69060: File Output Node does not work with Time Remapping.
Aug 22 2019, 6:29 PM · Nodes, Compositing, BF Blender

Aug 16 2019

Philip Holzmann (Foaly) created T68725: Pattern in Background of Workbench Renderer.
Aug 16 2019, 12:23 PM · BF Blender

Jul 12 2019

Philip Holzmann (Foaly) created T66744: Grease Pencil Build and Simplify Modifier Order Ignored.
Jul 12 2019, 10:31 AM · BF Blender

Jul 6 2019

Philip Holzmann (Foaly) created T66505: "View All" in Grease Pencil Dope Sheet is Broken.
Jul 6 2019, 2:34 PM · BF Blender

Jun 14 2019

Philip Holzmann (Foaly) created T65812: Image Empty: Wrong aspect ratio if Texture Size Limit is used.
Jun 14 2019, 7:05 PM · BF Blender

Jun 10 2019

Philip Holzmann (Foaly) created T65693: Contrived Multiresolution Crash.
Jun 10 2019, 3:41 PM · BF Blender
Philip Holzmann (Foaly) added a comment to T63424: Normal map node doesn't works with curve objects (or any object without UVs) in EEVEE.

Just a little note:
The problem here seems to be that curves don't have tangents. You can check this via the tangent node set to UV Map mode.
However, when curves are evaluated as a mesh, they get tangents (e. g. by adding a modifier).

Jun 10 2019, 1:25 PM · Eevee, BF Blender

Jun 9 2019

Philip Holzmann (Foaly) created T65662: Driver Referencing A Custom Property In Light Object Data Does Not Get Updated On Change.
Jun 9 2019, 5:48 PM · BF Blender

Jun 7 2019

Philip Holzmann (Foaly) created T65612: Ungroup in Node Editor Crashes.
Jun 7 2019, 4:55 PM · BF Blender
Philip Holzmann (Foaly) created T65593: Hashed Alpha with Add Shader is broken.
Jun 7 2019, 9:28 AM · BF Blender

Jun 2 2019

Philip Holzmann (Foaly) created T65416: Location in Cycles Addon Description is outdated.
Jun 2 2019, 12:55 PM · BF Blender

Jun 1 2019

Philip Holzmann (Foaly) created T65394: Disk Cache combined with Cache Step does not work.
Jun 1 2019, 2:04 PM · BF Blender

May 26 2019

Philip Holzmann (Foaly) created T65146: Curve Texture Coordinates in Cycles and Eevee differ.
May 26 2019, 11:25 AM · BF Blender

May 23 2019

Philip Holzmann (Foaly) created T65029: Eevee: Depth of Field wraps around.
May 23 2019, 11:46 AM · Eevee, BF Blender
Philip Holzmann (Foaly) created T65017: Eevee: Object not using SSS renders incorrectly if a SSS node is unconnected.
May 23 2019, 7:40 AM · BF Blender

May 21 2019

Philip Holzmann (Foaly) added a comment to T64806: Missing sss_blur pass in EEVEE crashing indirect light bake.

This one seems to be a duplicate: T64858

May 21 2019, 9:53 PM · BF Blender

Apr 14 2019

Philip Holzmann (Foaly) created T63595: Generated texture coordinates missing when switching from solid to rendered mode.
Apr 14 2019, 3:55 PM · BF Blender

Apr 8 2019

Philip Holzmann (Foaly) added a comment to T62411: My Blender refuses to luanch no matter what I do .

Running Blender 2.79b in console
To run blender from the console:

  • Open the folder (with Windows Explorer) where blender.exe is located (most likely "C:\Program Files\Blender")
  • Hold the Shift-Key and right click in the folder.
  • A context menu comes up. Click on "Open Command Window Here" or "Open Powershell here" or something similar.
  • * If it is the command window (cmd), type: blender
  • * Otherwise, if it is the powershell, type: ./blender
  • And hit Enter.

Blender should now open, and print something to the console window.

Apr 8 2019, 6:34 PM · BF Blender
Philip Holzmann (Foaly) added a comment to T63363: Eevee: Impossible Area Lamp Reflection.

I see. Thank you.

Apr 8 2019, 2:34 PM · BF Blender
Philip Holzmann (Foaly) added a comment to T63363: Eevee: Impossible Area Lamp Reflection.

@Clément Foucault (fclem) Could you please take a look at this: D4662
I believe that this is an easy to fix artifact, by simply checking whether the normal is facing away from the light source (which is when these artifacts occur).

Apr 8 2019, 11:30 AM · BF Blender
Philip Holzmann (Foaly) created D4662: Eevee LTC lighting artifact fix..
Apr 8 2019, 11:27 AM · Eevee
Philip Holzmann (Foaly) created T63386: Text Editor Footer Duplicates.
Apr 8 2019, 9:14 AM · BF Blender

Apr 7 2019

Philip Holzmann (Foaly) created T63363: Eevee: Impossible Area Lamp Reflection.
Apr 7 2019, 3:44 PM · BF Blender
Philip Holzmann (Foaly) added a comment to T63355: volumetric not working in latest build of 2.8.

I can't reproduce this. Volumetrics work for me.
Please make sure to attach a .blend file that demonstrates the problem.

Apr 7 2019, 9:47 AM · BF Blender

Apr 3 2019

Philip Holzmann (Foaly) added a comment to T63205: Grid Issues.

@Andrew Ratzlaff (Exotic) The only thing I can find wrong in this scene is that your Clip Start is very low at 0.000001m which causes some z-fighting.
No crash for me either.

Apr 3 2019, 1:46 PM · BF Blender

Apr 2 2019

Philip Holzmann (Foaly) added a comment to T60089: 2.80 32-bit appears broken (on 64-bit Windows at least).

The 32 bit build also crashes sometimes on startup for me, but not consistently.
Sometimes I also get

Apr 2 2019, 3:47 PM · BF Blender

Mar 31 2019

Philip Holzmann (Foaly) created T63162: Armature Objects with "In Front" enabled are not being anti-aliased..
Mar 31 2019, 7:48 PM · EEVEE & Viewport, BF Blender

Mar 30 2019

Philip Holzmann (Foaly) reopened T60034: broken mesh view while using bendy bones with deformed mesh as "Open".

This is in fact not solved.
I can still reproduce with the newest 2.80 beta build. 98f00a3eb526

Mar 30 2019, 2:14 PM · BF Blender

Mar 28 2019

Philip Holzmann (Foaly) added inline comments to rB1dddb47e48ca: Fix T63052: Crash on "Grease Pencil Fill" without Grease Pencil Object.
Mar 28 2019, 5:14 PM
Philip Holzmann (Foaly) created T63054: Crash on "Grease Pencil Unlink".
Mar 28 2019, 4:24 PM · BF Blender
Philip Holzmann (Foaly) created T63052: Crash on "Grease Pencil Fill" without Grease Pencil Object.
Mar 28 2019, 4:20 PM · BF Blender

Mar 25 2019

Philip Holzmann (Foaly) created T62913: Rigid Body Is Disabled When A New Workspace Is Added.
Mar 25 2019, 7:21 AM · BF Blender

Mar 24 2019

Philip Holzmann (Foaly) created T62900: Image Editor Blank After Switching Slots, Even If There Is A Render In That Slot.
Mar 24 2019, 5:20 PM · BF Blender

Jan 4 2019

Philip Holzmann (Foaly) added a comment to T60034: broken mesh view while using bendy bones with deformed mesh.

I can reproduce.

Jan 4 2019, 9:35 PM · BF Blender

Apr 11 2018

Philip Holzmann (Foaly) updated the diff for D3135: Improve mesh hashing for import/export testing..

Now hashing

  • vertices
  • polys
  • edges
  • vgroups
  • vcolors
  • uvs
  • sharp edges
  • material assignments
Apr 11 2018, 1:44 PM · Restricted Project, Import/Export

Apr 9 2018

Philip Holzmann (Foaly) added a reviewer for D3135: Improve mesh hashing for import/export testing.: Sergey Sharybin (sergey).
Apr 9 2018, 12:43 PM · Restricted Project, Import/Export

Apr 7 2018

Philip Holzmann (Foaly) added a comment to D3135: Improve mesh hashing for import/export testing..



Two files for testing. They both are a uv unwrapped cube, however the data is stored in different order.
With the old code, they get different hashes, with the new code, the hash is equal.

Apr 7 2018, 8:31 AM · Restricted Project, Import/Export
Philip Holzmann (Foaly) updated the diff for D3135: Improve mesh hashing for import/export testing..
Apr 7 2018, 8:27 AM · Restricted Project, Import/Export

Apr 6 2018

Philip Holzmann (Foaly) created D3135: Improve mesh hashing for import/export testing..
Apr 6 2018, 11:57 AM · Restricted Project, Import/Export

Mar 19 2018

Philip Holzmann (Foaly) added a comment to T54362: OBJ import - same named .obj entries are appended to one mesh / not extra objects.

I'd say this is not a bug.
The same group name can apparently be reused, and refers to the same group.

Mar 19 2018, 4:38 PM · Import/Export, Add-ons

Mar 11 2018

Philip Holzmann (Foaly) added a comment to T54284: Blender Cycles Render make weird scratches on surface of objects when it's following path.

I can reproduce this.

Mar 11 2018, 4:31 PM · Cycles, BF Blender

Mar 5 2018

Philip Holzmann (Foaly) updated the diff for D3092: Array modifier: Do not merge vertex groups with different names.

BKE_object_defgroup_index_map_apply now removes all weights with invalid def_nr.
If totweight is zero, it will be freed.

Mar 5 2018, 4:37 PM · Modifiers
Philip Holzmann (Foaly) added a comment to D3092: Array modifier: Do not merge vertex groups with different names.

@Campbell Barton (campbellbarton) I'm not sure how to do that then.
If we want to keep vertex groups that are out of range, there are different possibilities:

  • Map all invalid indices to -1: That could result in a vertex having multiple MDeformWeights with the same def_nr. Also, I don't know if these weights can ever be accessed again.
  • Keep all invalid indices: Weights that do not have a mapping to a vertex group in the new mesh keep their def_nr. This means some vertex groups might be merged.
  • Keep invalid indices only if they are out of range: Weights that do not have a mapping and are >= totweight are kept. This should not cause problems. But it has to be decided what to do with the weights with valid indices but no mapping, so they don't merge. (Move above totweight or map to -1?)
Mar 5 2018, 8:45 AM · Modifiers

Mar 4 2018

Philip Holzmann (Foaly) added a comment to D3092: Array modifier: Do not merge vertex groups with different names.

Demonstration File to show that def_nr can be out of bounds, created with Boolean Modifier "Union" in 2.79:


Add a vertex group to the object and go into edit mode. Click "Select" to see the vertices assigned to the group. The right cube will be selected.

Mar 4 2018, 7:49 PM · Modifiers

Mar 3 2018

Philip Holzmann (Foaly) updated the diff for D3092: Array modifier: Do not merge vertex groups with different names.

MEM_reallocN instead of MEM_reallocN_id.

Mar 3 2018, 1:41 PM · Modifiers
Philip Holzmann (Foaly) added inline comments to D3092: Array modifier: Do not merge vertex groups with different names.
Mar 3 2018, 1:10 PM · Modifiers
Philip Holzmann (Foaly) updated the diff for D3092: Array modifier: Do not merge vertex groups with different names.

Minor adjustments

Mar 3 2018, 1:05 PM · Modifiers
Philip Holzmann (Foaly) updated the diff for D3092: Array modifier: Do not merge vertex groups with different names.

Vertex Group Merging is now two functions in BKE_object_deform.h.
Used by Array Modifier and join_mesh_single.

Mar 3 2018, 12:01 PM · Modifiers

Mar 2 2018

Philip Holzmann (Foaly) added a comment to T53206: Unexpected merging of vertex groups with different names.

I have added a patch, but I don't know if I did it correctly.
If you can see it: Is it okay to fix it that way?

Mar 2 2018, 11:33 PM · Modeling, Modifiers, BF Blender
Philip Holzmann (Foaly) added a task to D3092: Array modifier: Do not merge vertex groups with different names: T53206: Unexpected merging of vertex groups with different names.
Mar 2 2018, 11:30 PM · Modifiers
Philip Holzmann (Foaly) added a revision to T53206: Unexpected merging of vertex groups with different names: D3092: Array modifier: Do not merge vertex groups with different names.
Mar 2 2018, 11:30 PM · Modeling, Modifiers, BF Blender
Philip Holzmann (Foaly) created D3092: Array modifier: Do not merge vertex groups with different names.
Mar 2 2018, 11:30 PM · Modifiers

Feb 11 2017

Philip Holzmann (Foaly) created T50656: Compositing node editor is empty, no nodes can be added.
Feb 11 2017, 10:58 PM · BF Blender

Dec 2 2016

Philip Holzmann (Foaly) created T50161: Crash when loading huge OpenEXR files.
Dec 2 2016, 5:31 PM · BF Blender

Oct 24 2015

Philip Holzmann (Foaly) created T46587: Drivers do not work in node groups..
Oct 24 2015, 6:03 PM · BF Blender

Sep 22 2015

Philip Holzmann (Foaly) created T46212: Blender Internal: Rendered Viewport Preview works incorrectly with light groups.
Sep 22 2015, 6:27 PM · Rendering, BF Blender

Sep 15 2015

Philip Holzmann (Foaly) added a comment to T46110: Cycles: rays miss triangles.

Tried it on GPU. I also get the fireflies.
And I noticed: the bigger the cylinder, the more fireflies.

Sep 15 2015, 5:07 PM · Cycles, BF Blender

Sep 8 2015

Philip Holzmann (Foaly) created T46050: Blender Internal: UV Mapping inside node groups does not work.
Sep 8 2015, 6:35 PM · BF Blender

May 30 2015

Philip Holzmann (Foaly) added a comment to T44895: Volumetic Emission shader disappear in Render.

I just wanted to report the same thing...
This is pretty weird, because it works in the viewport.
And it is not true, that it is completely invisible, there are some strange artifacts around the mesh border.

May 30 2015, 8:43 PM · BF Blender

Apr 16 2015

Philip Holzmann (Foaly) added a comment to T44401: Mirroring in Object Mode is inconsistent.

I did not know that this behaviour was intended.
But I think there is no point in having a mirror operator, if it can't mirror rotated objects.
I sometimes create objects wich are linked copies (so I can't just apply the rotation) and having to parent them to an empty to mirror them correctly is a bit weird.

Apr 16 2015, 9:35 PM · BF Blender

Apr 15 2015

Philip Holzmann (Foaly) created T44401: Mirroring in Object Mode is inconsistent.
Apr 15 2015, 6:35 PM · BF Blender

Mar 19 2015

Philip Holzmann (Foaly) created T44047: link does not work.
Mar 19 2015, 7:11 PM · Infrastructure: Blender.Org

Mar 17 2015

Philip Holzmann (Foaly) added a comment to T44019: Crash with edge collapse.

Both, the buildbot build and 2.74rc1 don't crash.
Sorry, I should have checked that before reporting the bug.

Mar 17 2015, 2:10 PM · BF Blender

Mar 16 2015

Philip Holzmann (Foaly) created T44019: Crash with edge collapse.
Mar 16 2015, 7:14 PM · BF Blender

Jun 27 2014

Philip Holzmann (Foaly) added a comment to T40741: Object Group Reorder.

Thank you!
The use count option works. Now I don't have to recreate the groups every time I open my scene.

Jun 27 2014, 12:45 PM · BF Blender

Jun 21 2014

Philip Holzmann (Foaly) raised the priority of T40741: Object Group Reorder from to Needs Triage by Developer.
Jun 21 2014, 12:19 PM · BF Blender

Mar 21 2014

Philip Holzmann (Foaly) closed T39285: Extreme Viewport slowdown in textured mode. as Resolved.

Increasing the Memory Cache Limit solves the problem :)
Thanks.

Mar 21 2014, 1:48 PM · BF Blender, GPU / Viewport

Mar 20 2014

Philip Holzmann (Foaly) raised the priority of T39285: Extreme Viewport slowdown in textured mode. from to Needs Triage by Developer.
Mar 20 2014, 5:50 PM · BF Blender, GPU / Viewport