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Andrew Williams (sobakasu) updated the diff for D4224: Logging: experimental CLOG_DEBUG code.

diff fixes

Fri, Jan 18, 5:24 AM
Andrew Williams (sobakasu) updated the summary of D4224: Logging: experimental CLOG_DEBUG code.
Fri, Jan 18, 5:23 AM
Hoang Duy Tran (hoangduytran) committed rBM4557: Corrected the location of date binary and insert sha256sums for checking….
Corrected the location of date binary and insert sha256sums for checking…
Fri, Jan 18, 5:20 AM
Andrew Williams (sobakasu) created D4224: Logging: experimental CLOG_DEBUG code.
Fri, Jan 18, 4:57 AM
Chris Steinberger (CStein) added a comment to T60598: Shape key keyframes won't change in value. They keep snapping back to the original keyframe's value.

Oddly enough I found one exception. I had an audio track in the video sequencer so I could time the animation to the audio. When I deleted the audio and tried to make a new keyframe with a different value, Blender let me make the adjustment. But now it's back to how it was before, snapping back to whatever value it's currently set to.

Fri, Jan 18, 4:55 AM · Animation, BF Blender
Campbell Barton (campbellbarton) triaged T60608: Properties dialogs created by addons via wm.invoke_props_dialog() jump around vertically. as Confirmed priority.

Seems like it could be related to T52999

Fri, Jan 18, 4:54 AM · BF Blender
Chris Steinberger (CStein) added a comment to T60598: Shape key keyframes won't change in value. They keep snapping back to the original keyframe's value.

Thanks for the response but I don't think that's what's happening here. Coming from video, I'm familiar with keyframes and auto-keying, and this is odd behavior. I'm saying when I try to adjust the value at any point in the timeline after the first keyframe is set, the value will snap back immediately. Blender will not let me adjust the value at all. It doesn't matter if I set the second keyframe before or after adjusting the shape key value, or whether or not I use auto-keying. The value will not change.

Fri, Jan 18, 4:50 AM · Animation, BF Blender
Vijay Sridhara (VitalLogic) added a comment to T60064: Viewport looks Weird on my Lenovo T450.

Can you help me fixing this, so that I can do a little more testing?

Fri, Jan 18, 4:26 AM · BF Blender
Yusuf (yusufmalikul) awarded T60601: Crash when check cavity and shadow from shading menu. a Like token.
Fri, Jan 18, 4:14 AM · Platform: Linux, BF Blender
Campbell Barton (campbellbarton) closed T60610: Vertex Snap not working with scale. as Invalid.

This is intentional, see Affects section of popup. D4022

Fri, Jan 18, 3:53 AM · Mesh Modeling, BF Blender: 2.8, BF Blender
Campbell Barton (campbellbarton) closed T60606: Un-Subdivide as Invalid.

While supporting this would be nice, this is a limit with the current method used, not a error in the logic.

Fri, Jan 18, 3:49 AM · BF Blender
Campbell Barton (campbellbarton) committed rB61036ca179bd: 3D View: Disable clipping on load (authored by Campbell Barton (campbellbarton)).
3D View: Disable clipping on load
Fri, Jan 18, 3:33 AM
Campbell Barton (campbellbarton) closed T59580: Can't select mesh components in see-through mode. as Resolved by committing rB61036ca179bd: 3D View: Disable clipping on load.
Fri, Jan 18, 3:33 AM · BF Blender
Ilari Männistö (Lattapotta) created T60612: Blender 2.8 Beta, Motion Blur Flag disables soft shadows in Camera View..
Fri, Jan 18, 3:32 AM · BF Blender: 2.8
Steven (smwalton) created T60611: LookDev mode not changing colors of object.
Fri, Jan 18, 3:28 AM · BF Blender: 2.8, BF Blender
Sebastian Parborg (zeddb) claimed T60602: Pose bones' selection doesn't update in the viewport if it was changed outside of the viewport..

I've uploaded a fix to D4223

Fri, Jan 18, 3:25 AM · BF Blender
Sebastian Parborg (zeddb) created D4223: Fix T60602: Pose bones' selection doesn't update in the viewport if it was changed outside of the viewport..
Fri, Jan 18, 3:25 AM
Campbell Barton (campbellbarton) committed rBb9412923a36d: Cleanup: use enum for color picker types (authored by Campbell Barton (campbellbarton)).
Cleanup: use enum for color picker types
Fri, Jan 18, 3:13 AM
Lukas Stockner (lukasstockner97) created D4222: Fix several undefined-behaviour-sanitizer warnings.
Fri, Jan 18, 3:04 AM
Itsmelol (Udjani02) created T60610: Vertex Snap not working with scale..
Fri, Jan 18, 3:02 AM · Mesh Modeling, BF Blender: 2.8, BF Blender
Lukas Stockner (lukasstockner97) committed rB0ad8f65677f1: Cycles: Cast to correct base type when checking requested features (authored by Lukas Stockner (lukasstockner97)).
Cycles: Cast to correct base type when checking requested features
Fri, Jan 18, 3:00 AM
Campbell Barton (campbellbarton) changed the status of T60554: Object Viewport Display Color Reverts To Default After Using Color Picker from Resolved to Invalid.

Note that there were a few issues with the color picker and undo. See: rBa3f312dcd138e0e8404598f5d104d75bc439d7b8 rB3c2126c6f11d4f1d912afb1ccfdab213255f39af, T60609.

Fri, Jan 18, 2:16 AM · BF Blender: 2.8, BF Blender
Campbell Barton (campbellbarton) claimed T60609: Color picker undo adds step when cursor exist.
Fri, Jan 18, 2:16 AM · BF Blender
Campbell Barton (campbellbarton) triaged T60609: Color picker undo adds step when cursor exist as Low priority.
Fri, Jan 18, 2:12 AM · BF Blender
Campbell Barton (campbellbarton) committed rB3c2126c6f11d: Fix eye-dropper causing undo push w/o any changes (authored by Campbell Barton (campbellbarton)).
Fix eye-dropper causing undo push w/o any changes
Fri, Jan 18, 2:12 AM
Campbell Barton (campbellbarton) committed rBa3f312dcd138: Fix undo pushes w/ color picker (authored by Campbell Barton (campbellbarton)).
Fix undo pushes w/ color picker
Fri, Jan 18, 2:12 AM
Campbell Barton (campbellbarton) added a comment to T60609: Color picker undo adds step when cursor exist.

Note that rB3c2126c6f11d4f1d912afb1ccfdab213255f39af resolves this issue when accessing the eyedropper.

Fri, Jan 18, 2:11 AM · BF Blender
Campbell Barton (campbellbarton) created T60609: Color picker undo adds step when cursor exist.
Fri, Jan 18, 1:54 AM · BF Blender
Lukas Stockner (lukasstockner97) committed rB031a9d642481: Merge branch 'blender2.7' (authored by Lukas Stockner (lukasstockner97)).
Merge branch 'blender2.7'
Fri, Jan 18, 1:50 AM
Mets 3D (Mets) created T60608: Properties dialogs created by addons via wm.invoke_props_dialog() jump around vertically..
Fri, Jan 18, 1:48 AM · BF Blender
Lukas Stockner (lukasstockner97) committed rBc9eef2490347: Fix T56799: Custom render passes missing when using Save Buffers (authored by Lukas Stockner (lukasstockner97)).
Fix T56799: Custom render passes missing when using Save Buffers
Fri, Jan 18, 1:27 AM
Lukas Stockner (lukasstockner97) closed T56799: "Save Buffers" doesn't allow saving the volume passes as Resolved by committing rBc9eef2490347: Fix T56799: Custom render passes missing when using Save Buffers.
Fri, Jan 18, 1:27 AM · Compositing, Cycles, BF Blender
Lukas Stockner (lukasstockner97) committed rBaf316e8bc87b: Render API: Fix detection of duplicate render passes (authored by Lukas Stockner (lukasstockner97)).
Render API: Fix detection of duplicate render passes
Fri, Jan 18, 1:26 AM
Négyesi Gábor (gabethekid) added a comment to T60567: brightening of the Viewport and subtle dimming of the UI.

i do have a laptop but it doesnt seem to have adaptive brightness and i dont use windows night light either.
i have looked around for a while now, i've set the nVidia control panel to only run the 1050 and leave everything to blender, tryed turning off everything too to see what happens but it's all the same.
i havent had this issue with any other software yet.

Fri, Jan 18, 1:22 AM · BF Blender
Jesse Y (deadpin) created T60607: The tool system's "Spin" and "Spin (Duplicate)" operators are the same.
Fri, Jan 18, 1:16 AM · BF Blender
Andrew Price (andrewprice) added a comment to T60583: Eevee: Using 16-bit TIF images for normal maps create strange shading.

Ah I didn't even know that option was there!

Fri, Jan 18, 1:11 AM · BF Blender
Roberto Collins Lazo (Roberto-Collins) created T60606: Un-Subdivide.
Fri, Jan 18, 1:06 AM · BF Blender
nBurn (nBurn) committed rBAC684327ef877c: Castle - Made comments more Git friendly (authored by nBurn (nBurn)).
Castle - Made comments more Git friendly
Fri, Jan 18, 12:32 AM
nBurn (nBurn) committed rBACf69655b4c441: Update contrib Add-ons class properties to annotations (authored by nBurn (nBurn)).
Update contrib Add-ons class properties to annotations
Fri, Jan 18, 12:32 AM
Andrew Sprok (sprad001) added a comment to T60460: Blender 2.80 crash when creating movie file from image sequence.

This is one of the actual files I tried to use. I created several because I thought that I messed up something with the setup but all resulted with the crash.

Fri, Jan 18, 12:26 AM · BF Blender

Yesterday

Mets 3D (Mets) added a comment to T60603: Sculpting mesh with multi resolution modifier and particle system causes crash.

I can reproduce this.

Thu, Jan 17, 11:49 PM · BF Blender
Mets 3D (Mets) added a comment to T60464: Full window (win32).

Works fine on Win10.


I don't think 8.1 is even being supported anymore (by Microsoft) so I don't know how important this is.

Thu, Jan 17, 11:43 PM · Platform: Windows, BF Blender
Mets 3D (Mets) added a comment to T60465: Blender 2.80 crashes on changing between windows..

Can't reproduce on WIn10 x64 v1607, 2 monitors plugged into GTX 1070.

Thu, Jan 17, 11:36 PM · BF Blender
Mike (GANONdork123) added a comment to T60479: Unable to select vertices on right side of model.

Ah, I should also mention that by "right" side of the mesh, I mean any vertex on the negative side of the X-axis. I have also been testing each daily build since with no luck, both 32-bit and 64-bit versions.

Thu, Jan 17, 11:35 PM · BF Blender
Campbell Barton (campbellbarton) committed rB2757469824bb: UI: only reset eyedropper on cancel when set (authored by Campbell Barton (campbellbarton)).
UI: only reset eyedropper on cancel when set
Thu, Jan 17, 11:35 PM
Campbell Barton (campbellbarton) committed rB7a0cc955cc0b: Fix color picker cancel setting the color to black (authored by Campbell Barton (campbellbarton)).
Fix color picker cancel setting the color to black
Thu, Jan 17, 11:34 PM
Evgeniy Skvortsov (ChieVFX) created T60605: stale world_matrix despite scene.update() after transform.
Thu, Jan 17, 11:31 PM · BF Blender
Joshua (SandmanXS) added a comment to T60604: saving startup file.

windows 10, blender 2.8 esiest way to explain it and make it happen again any settings you choose example check ambient occlusion and save startup file close blender reopen it then choose new sculpt all settings will be gone

Thu, Jan 17, 11:26 PM · BF Blender
Joshua (SandmanXS) created T60604: saving startup file.
Thu, Jan 17, 11:26 PM · BF Blender
Mets 3D (Mets) added a comment to T60479: Unable to select vertices on right side of model.

Let devs set priorities methinks.

Thu, Jan 17, 11:15 PM · BF Blender
Matt Hoecker (blazer003) added a comment to T60603: Sculpting mesh with multi resolution modifier and particle system causes crash.

FYI that "related objects" section that popped up is not related. Just a link that was somehow created from the hash for my Blender version.

Thu, Jan 17, 11:08 PM · BF Blender
Matt Hoecker (blazer003) created T60603: Sculpting mesh with multi resolution modifier and particle system causes crash.
Thu, Jan 17, 11:06 PM · BF Blender
Mets 3D (Mets) added a comment to T60598: Shape key keyframes won't change in value. They keep snapping back to the original keyframe's value.

This seems like normal behaviour, and should be affecting all types of animation, not just shape keys.

Thu, Jan 17, 11:06 PM · Animation, BF Blender
Campbell Barton (campbellbarton) claimed T60593: Undo erase all changes do using Dyntopo.
Thu, Jan 17, 11:05 PM · Sculpting and Painting, BF Blender
Hoang Duy Tran (hoangduytran) committed rBMT3380: Add changes from make update_po.
Add changes from make update_po
Thu, Jan 17, 11:04 PM
Campbell Barton (campbellbarton) committed rB8efedf2523e8: Cleanup: style (authored by Campbell Barton (campbellbarton)).
Cleanup: style
Thu, Jan 17, 11:02 PM
Mets 3D (Mets) updated the task description for T60602: Pose bones' selection doesn't update in the viewport if it was changed outside of the viewport..
Thu, Jan 17, 10:52 PM · BF Blender
Mets 3D (Mets) updated the task description for T60602: Pose bones' selection doesn't update in the viewport if it was changed outside of the viewport..
Thu, Jan 17, 10:51 PM · BF Blender
Mets 3D (Mets) updated the task description for T60602: Pose bones' selection doesn't update in the viewport if it was changed outside of the viewport..
Thu, Jan 17, 10:51 PM · BF Blender
nBurn (nBurn) committed rBAaeabdc02a83a: Update Add-ons class properties to annotations (authored by nBurn (nBurn)).
Update Add-ons class properties to annotations
Thu, Jan 17, 10:51 PM
Mets 3D (Mets) created T60602: Pose bones' selection doesn't update in the viewport if it was changed outside of the viewport..
Thu, Jan 17, 10:49 PM · BF Blender
Campbell Barton (campbellbarton) added a comment to D4217: Select new active element using box/circle/lasso select [WIP].

@Jacques Lucke (JacquesLucke) agree BLI_array.h isn't great, was added as part of BMesh, but we don't have good replacements for it in some cases. The ability to switch between stack and heap allocations as a fallback is useful too (BLI_array_staticdeclare).

Thu, Jan 17, 10:39 PM
Mike (GANONdork123) added a comment to T60479: Unable to select vertices on right side of model.

I'm new to reporting bugs here, what action should I take? Do I set the priority of the task myself or wait for a developer to assign a priority of the task?

Thu, Jan 17, 10:35 PM · BF Blender
Yusuf (yusufmalikul) created T60601: Crash when check cavity and shadow from shading menu..
Thu, Jan 17, 10:18 PM · Platform: Linux, BF Blender
Tobias Heinke (TobiasH) committed rBM4556: some fixes.
some fixes
Thu, Jan 17, 10:09 PM
Flester Iulian (fiulian) updated the task description for T60600: UVWarp modifier stops working when you add a Boolean modifier.
Thu, Jan 17, 9:41 PM · BF Blender
Flester Iulian (fiulian) created T60600: UVWarp modifier stops working when you add a Boolean modifier.
Thu, Jan 17, 9:40 PM · BF Blender
Magnus Dilling (D1ll1ng) created T60599: I believe there is a problem with having dynamesh and multires on the object at the same time. #Blender consistent crash.
Thu, Jan 17, 9:40 PM · BF Blender: 2.8
Chris Steinberger (CStein) created T60598: Shape key keyframes won't change in value. They keep snapping back to the original keyframe's value.
Thu, Jan 17, 9:37 PM · Animation, BF Blender
Joerg Mueller (nexyon) closed T54490: VSE breaks when I insert or remove headphones as Resolved.

Should be fixed in d3e856cd but I can't really test it. Please give it a try with a build bot build newer than this comment and check if it works there. If not, feel free to reopen this bug report!

Thu, Jan 17, 9:28 PM · Video Sequencer, BF Blender
Martin Capitanio (capnm) added a comment to D4189: TopologyRake for dyntopo..

I have only made a few formatting adjustments and rebase to master. Do whatever you want with it :-)

Thu, Jan 17, 9:23 PM · Sculpting and Painting, BF Blender: 2.8
Joerg Mueller (nexyon) committed rBd3e856cdfc0f: Audaspace: porting changes from upstream. (authored by Joerg Mueller (nexyon)).
Audaspace: porting changes from upstream.
Thu, Jan 17, 9:21 PM
Oskar (enrutador.com) added a comment to T57305: 3D Mouse (NDOF) frozen in Camera view w/ lock view to camera (WIN32+64).

Hi
With blender blender-2.80.0-git.e57ee5934a30-windows64 in a windows 7 64bits with the driver of 3dconexion 10.5.12 (lastet) the same issue
Thanks

Thu, Jan 17, 9:17 PM · Platform: Windows, BF Blender
Sergey Sharybin (sergey) claimed T58307: Multires Modifier - No smooth shading and no rotation depth..

@Clément Foucault (fclem), ah, if it's matter of filling in a flags array it should be a simple task :)

Thu, Jan 17, 8:58 PM · BF Blender
William Reynish (billreynish) added a comment to T58307: Multires Modifier - No smooth shading and no rotation depth..

@Clément Foucault (fclem):At least here, multires objects in Sculpt Mode are always drawn as flat shaded objects, regardless of Fast Navigate being on.

Thu, Jan 17, 8:49 PM · BF Blender
William Reynish (billreynish) added a comment to D4212: Physically based defaults for Eevee Bloom and Shutter.

I do prefer percentages (ie 50%) over factor controls (ie 0.5). With a percentage, it's implicit that it is an amount between none and full. A value of 50% is much clearer to the user than a value of 0.5. However, Blender is not very consistent on this currently.

Thu, Jan 17, 8:43 PM · Eevee
Clément Foucault (fclem) placed T58307: Multires Modifier - No smooth shading and no rotation depth. up for grabs.

For >1, it shows only one division during the view-port movement.

This is caused of the fast navigate option in the toolbar. This is not a bug.

Thu, Jan 17, 8:40 PM · BF Blender
Antonio Vazquez (antoniov) committed rB5abe5050ed86: GP: Fix Fill Topbar (authored by Antonio Vazquez (antoniov)).
GP: Fix Fill Topbar
Thu, Jan 17, 8:35 PM
Clément Foucault (fclem) added a comment to rB16fac2149b7e: Physically based defaults for Eevee Bloom and Shutter.

I don't understand why it does that. I just did arc patch followed by arc land. And there was no mention of my name in the console:

Thu, Jan 17, 8:27 PM
William Reynish (billreynish) added a comment to T56949: Blender 2.8: Pie menu improvements.

Complex Pie Menus for testing?
Are there any test pie menus hidden away... something involving pie menus with inner block menus/pie menus etc?

Thu, Jan 17, 8:26 PM · User Interface, BF Blender: 2.8
Nicolas Jarraud (scrubs) created T60597: Material Shader Crashes Cycles.
Thu, Jan 17, 8:23 PM · Cycles, BF Blender: 2.8
William Reynish (billreynish) added a comment to D4220: Action With Second Press of Pie Shortcut Key, or with 5 key..

Seems nice to me. The users hand is already likely to be over the key that was used to activate the pie menu, so this serves as a quick way to dismiss the pie menu again, or to activate the pie item.

Thu, Jan 17, 8:13 PM
Brecht Van Lommel (brecht) added a comment to rB16fac2149b7e: Physically based defaults for Eevee Bloom and Shutter.

I guess this an accident, but next time remember to edit the commit message :)

Thu, Jan 17, 8:12 PM
KiJeon (0o00o0oo) added a comment to T60547: Letting go of "D" turns on Continuous Drawing.

Got it. Will try to take care not to accidentally enable it.

Thu, Jan 17, 8:09 PM · BF Blender
Brecht Van Lommel (brecht) set the repository for D4220: Action With Second Press of Pie Shortcut Key, or with 5 key. to rB Blender.
Thu, Jan 17, 8:06 PM
Brecht Van Lommel (brecht) updated subscribers of T56949: Blender 2.8: Pie menu improvements.

D4220: Action With Second Press of Pie Shortcut Key

Thu, Jan 17, 8:06 PM · User Interface, BF Blender: 2.8
Brecht Van Lommel (brecht) added reviewers for D4220: Action With Second Press of Pie Shortcut Key, or with 5 key.: Brecht Van Lommel (brecht), Julian Eisel (Severin).
Thu, Jan 17, 8:06 PM
Clément Foucault (fclem) updated subscribers of rBdc7e49298940: Fix T60545: Buffer overflow in selection batch creation.

@Campbell Barton (campbellbarton) I saw you fixing the same issue but this solution avoid stepping over the whole mesh again. If you have any nitpick let me know.

Thu, Jan 17, 8:04 PM
Clément Foucault (fclem) committed rB16fac2149b7e: Physically based defaults for Eevee Bloom and Shutter (authored by Clément Foucault (fclem)).
Physically based defaults for Eevee Bloom and Shutter
Thu, Jan 17, 8:03 PM
Clément Foucault (fclem) closed D4212: Physically based defaults for Eevee Bloom and Shutter.
Thu, Jan 17, 8:03 PM · Eevee
Clément Foucault (fclem) updated subscribers of D4212: Physically based defaults for Eevee Bloom and Shutter.

I think it is fine as it is. It is like that in other realtime engines. Maybe @Pablo Vazquez (pablovazquez) or @William Reynish (billreynish) have an opinion on the UX of the blend slider.

Thu, Jan 17, 8:02 PM · Eevee
jan bauer (janb) added a comment to T60576: Cycles slow render start with GTX 2070.

I can't reproduce the problem.

  • I assume you are using GPU rendering, and the problem does not happen with CPU rendering?

I didn't test cpu rendering, it happens randomly also with GPU. I tried 10 times with CPU, it always started directly.

  • What shows in the render progress info text when it is stuck?

it says "updating shaders"

  • Has the problem always existed with this GPU, or did it work better before?

it's a new problem, it never happens on 2.79b, and I think something like november, the bug wasn't there (I remember benchmarking classroom around that time, but don't have a build anymore and it was with another GPU.)

Thu, Jan 17, 8:01 PM · Cycles, BF Blender
Craig Jones (craig_jones) awarded T60577: 2.8 Color code a Like token.
Thu, Jan 17, 7:59 PM · BF Blender
Clément Foucault (fclem) accepted D4212: Physically based defaults for Eevee Bloom and Shutter.
Thu, Jan 17, 7:53 PM · Eevee
Clément Foucault (fclem) committed rB844cda8f22f8: DRW: Make missing uniform debuging print only once (authored by Clément Foucault (fclem)).
DRW: Make missing uniform debuging print only once
Thu, Jan 17, 7:50 PM
Clément Foucault (fclem) committed rB6dccc7cdab17: GPUInterface: Add builtin check in uniform location request. (authored by Clément Foucault (fclem)).
GPUInterface: Add builtin check in uniform location request.
Thu, Jan 17, 7:50 PM
Clément Foucault (fclem) committed rBe3b3b3207682: DRW: Use name buffer to request uniform location before drawing. (authored by Clément Foucault (fclem)).
DRW: Use name buffer to request uniform location before drawing.
Thu, Jan 17, 7:50 PM
Clément Foucault (fclem) committed rBdc7e49298940: Fix T60545: Buffer overflow in selection batch creation (authored by Clément Foucault (fclem)).
Fix T60545: Buffer overflow in selection batch creation
Thu, Jan 17, 7:49 PM
Clément Foucault (fclem) closed T60545: An object crashes versions of blender past 11f2c65128dc as Resolved by committing rBdc7e49298940: Fix T60545: Buffer overflow in selection batch creation.
Thu, Jan 17, 7:49 PM · BF Blender
Clément Foucault (fclem) committed rB4c9589909807: GPU: Rename GPU_shader_get_uniform to GPU_shader_get_uniform_ensure (authored by Clément Foucault (fclem)).
GPU: Rename GPU_shader_get_uniform to GPU_shader_get_uniform_ensure
Thu, Jan 17, 7:49 PM