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Tue, Jan 14

Gabriele (gabrielesilinic) closed T70857: Blender 2.8 Crash on Startup as Resolved.

I discovered that the problem occurs only when Windows is "broken", that is, in absolutely particular conditions, so I reset my computer and now Blender works

Tue, Jan 14, 9:29 PM
Daniel Calderón (xdanic) added a comment to T73098: Eevee doesn't clamp decal texture from far away.

I found something!! Increasing the Anisotropic setting in preferences > viewport gets rid of this problem from longer distances. Not sure if it should still be considered a bug now...

Tue, Jan 14, 9:28 PM · BF Blender
Richard Antalik (ISS) changed the status of T70880: Compositor Interactions/Selections fail on dual monitors from Needs Triage to Needs Information from User.

Is this still an issue with latest build? https://builder.blender.org/download/

Tue, Jan 14, 9:21 PM · Platform: macOS, User Interface, Nodes, Compositing, BF Blender
Zohaib (ZohaibAli) added a comment to T73123: Eevee Reflection Plane glitches when zoomed into and fades the edges of the view while doing so as well (2.8x).

@Takuya Sawatari (Takuya) Thank you for that, yeah this workaround does work but is very finicky as you stated. Hopefully we can get this resolved soon : )

Tue, Jan 14, 9:20 PM · EEVEE & Viewport, Rendering, Eevee, BF Blender
Richard Antalik (ISS) changed the status of T70857: Blender 2.8 Crash on Startup from Needs Triage to Needs Information from User.

Is this still an issue with latest build? https://builder.blender.org/download/

Tue, Jan 14, 9:19 PM
Metin Seven (MetinSeven) added a comment to rBff430dea6635: Fix rendering motion blur scenes with OptiX failing with….

Thanks. I hope this also fixes an issue I encountered, showing heavy compression-like artifacts at object edges when using DOF.

Tue, Jan 14, 9:17 PM
Richard Antalik (ISS) changed the status of T70828: Object Wireframe disappear when armature bone is selected in edit mode from Needs Developer to Reproduce to Needs Information from User.

@Wayne Dixon (waylow) Is this still an issue with latest build? https://builder.blender.org/download/

Tue, Jan 14, 9:16 PM · Platform: macOS, BF Blender
Maxim Vasiliev (qmax) added a comment to D6484: Fix broken nodes copying, calling to copy-API and user counting.

I also think that the new LIB_ID_COPY_NO_API flag is not needed. Basically, we never want to call that callback when we are not refcounting, so just checking for LIB_ID_CREATE_NO_USER_REFCOUNT (which should always imply LIB_ID_CREATE_NO_MAIN) should be enough here?

I've just checked the BKE_node_tree_copy_data and it seems like no code depends on NO_MAIN alone, only NO_PREVIEW and NO_USER_REFCOUNT in BKE_node_copy_ex and IDP_CopyID.

Tue, Jan 14, 9:15 PM · Python, Nodes
Sam Brubaker (rocketman) added a comment to T73121: Blender hard crashes on accessing particle uv_on_emitter.

Doesn't look like you did anything wrong. The uv_on_emitter function seems to cause a segmentation fault. Here's the backtrace:

Tue, Jan 14, 9:14 PM · Python & Add-ons, Dependency Graph, BF Blender
Takuya Sawatari (Takuya) added a comment to T73123: Eevee Reflection Plane glitches when zoomed into and fades the edges of the view while doing so as well (2.8x).

Actually I was just preparing to report this issue. This happens when using a reflection plane while also having screen space reflections enabled. The problem disappears if screen space reflections are disabled.
One workaround I found is increasing the camera's "Clip start" distance. In my case it happened with the default clip start of 0.1, but disappeared when it was increased to 0.5.

Tue, Jan 14, 9:09 PM · EEVEE & Viewport, Rendering, Eevee, BF Blender
Asher (ThatAsherGuy) created D6582: Input: Add F20-F24 Support.
Tue, Jan 14, 9:05 PM
anu manu (anaho) added a comment to T70578: Cycles: MIS is broken in branched pathtracing integrator.

I tested with latest 2.83 Alpha and situation is unchanged from my first report.
Having MIS on with BPT increases noise levels.
Turning MIS off reduces overall noise but of course suffers from heavy glossy noise.
Only "workaround" is using 2.79b where BPT worked as expected.

Tue, Jan 14, 9:03 PM · Cycles, BF Blender
Richard Antalik (ISS) added a comment to T70807: Vertex paint is not visible in X-Ray view.

@Philipp Oeser (lichtwerk) Testing this now, and I can paint occluded areas in x-ray shading. Paint is not visible though.

Tue, Jan 14, 9:03 PM · Sculpt, Paint, Texture, EEVEE & Viewport, GPU / Viewport, BF Blender
Balazs Oszvald (psnsgr) added a comment to T73085: Displacement modifier clamps negative values if used with 32bit map.

Sorry, Bastien. I didn't know that such an option existed. At least I don't understand why it is turned on by default? It is like, loose half off posibble values by default (31bit float?!).

Tue, Jan 14, 8:59 PM · EEVEE & Viewport, BF Blender
Kura Kinfe (Kura1983) added a comment to T70931: Blender stuck when opening large files.

Hi Philipp,

Tue, Jan 14, 8:44 PM · BF Blender
Zohaib (ZohaibAli) updated the task description for T73123: Eevee Reflection Plane glitches when zoomed into and fades the edges of the view while doing so as well (2.8x).
Tue, Jan 14, 8:36 PM · EEVEE & Viewport, Rendering, Eevee, BF Blender
Zohaib (ZohaibAli) updated Zohaib (ZohaibAli).
Tue, Jan 14, 8:31 PM
Pablo Dobarro (pablodp606) committed rBd7afa233336e: Merge branch 'blender-v2.82-release' (authored by Pablo Dobarro (pablodp606)).
Merge branch 'blender-v2.82-release'
Tue, Jan 14, 8:28 PM
Pablo Dobarro (pablodp606) committed rBf4beab71927c: Fix T73070: Disable falloff_shape in the Pose Brush (authored by Pablo Dobarro (pablodp606)).
Fix T73070: Disable falloff_shape in the Pose Brush
Tue, Jan 14, 8:28 PM
Pablo Dobarro (pablodp606) closed T73070: Pose brush (Sculpt) do not show IK bones in projection faloff mode as Resolved by committing rBf4beab71927c: Fix T73070: Disable falloff_shape in the Pose Brush.
Tue, Jan 14, 8:28 PM · BF Blender
Pablo Dobarro (pablodp606) closed D6574: Fix T73070: Disable falloff_shape in the Pose Brush.
Tue, Jan 14, 8:28 PM
anu manu (anaho) added a comment to T70577: Cyles Branched Pathtracing integrator changes diffuse colours of objects .

I just wanted to mention that I didnt see the bug on Linux at all only on Windows.
Also the error only appeared on first render, if you just render for a second time it was gone.

Tue, Jan 14, 8:23 PM · Render & Cycles, Platform: Windows, Cycles, BF Blender
Pablo Dobarro (pablodp606) committed rB5cc0f361f3ee: Merge branch 'blender-v2.82-release' (authored by Pablo Dobarro (pablodp606)).
Merge branch 'blender-v2.82-release'
Tue, Jan 14, 8:23 PM
Pablo Dobarro (pablodp606) committed rB22a317347ffb: Fix T73094: Check all vertices when recalculating the mask flags (authored by Pablo Dobarro (pablodp606)).
Fix T73094: Check all vertices when recalculating the mask flags
Tue, Jan 14, 8:22 PM
Pablo Dobarro (pablodp606) closed T73094: Sculpt-mode bug: using mask-tool with hide-function causes mesh to glitch as Resolved by committing rB22a317347ffb: Fix T73094: Check all vertices when recalculating the mask flags.
Tue, Jan 14, 8:22 PM · BF Blender
Pablo Dobarro (pablodp606) closed D6573: Fix T73094: Check all vertices when recalculating the mask flags.
Tue, Jan 14, 8:21 PM
Vladimir Spivak (cwolf3d) committed rBA4e13b241c856: Addon Bolt Factory: Fixed bug location and orientation. (authored by Vladimir Spivak (cwolf3d)).
Addon Bolt Factory: Fixed bug location and orientation.
Tue, Jan 14, 8:21 PM
Pablo Dobarro (pablodp606) committed rBcb9f67e846d6: Merge branch 'blender-v2.82-release' (authored by Pablo Dobarro (pablodp606)).
Merge branch 'blender-v2.82-release'
Tue, Jan 14, 8:19 PM
Zohaib (ZohaibAli) added a comment to T73123: Eevee Reflection Plane glitches when zoomed into and fades the edges of the view while doing so as well (2.8x).

I am not 100% certain but this looks like it's settings in the plane / camera to do with clipping distances

Tue, Jan 14, 8:19 PM · EEVEE & Viewport, Rendering, Eevee, BF Blender
Pablo Dobarro (pablodp606) committed rB22f5edcf45e8: Fix T71712: Free the dynamic mesh preview when rebuilding the PBVH (authored by Pablo Dobarro (pablodp606)).
Fix T71712: Free the dynamic mesh preview when rebuilding the PBVH
Tue, Jan 14, 8:18 PM
Christopher Burns (christopher.burns) updated subscribers of T73076: Optix render kernels constantly reloading on Linux.

@Patrick M. Jordan (patrick) I do see a 40MB cache7.db file in /var/tmp/OptixCache_chris, but the problem persists

Tue, Jan 14, 8:18 PM · Cycles, BF Blender
Pablo Dobarro (pablodp606) closed T71712: Blender crashes after using Voxel Remesher in sculpt mode on an object with Subdivision Surface modifier as Resolved by committing rB22f5edcf45e8: Fix T71712: Free the dynamic mesh preview when rebuilding the PBVH.
Tue, Jan 14, 8:18 PM · Sculpt, Paint, Texture, BF Blender
Pablo Dobarro (pablodp606) closed D6476: Fix T71712: Free the dynamic mesh preview when rebuilding the PBVH.
Tue, Jan 14, 8:18 PM
Jacob Merrill (blueprintrandom) added a comment to T73123: Eevee Reflection Plane glitches when zoomed into and fades the edges of the view while doing so as well (2.8x).

I am not 100% certain but this looks like it's settings in the plane / camera to do with clipping distances

Tue, Jan 14, 8:17 PM · EEVEE & Viewport, Rendering, Eevee, BF Blender
Christopher Burns (christopher.burns) updated the task description for T73076: Optix render kernels constantly reloading on Linux.
Tue, Jan 14, 8:16 PM · Cycles, BF Blender
Zohaib (ZohaibAli) updated the task description for T73123: Eevee Reflection Plane glitches when zoomed into and fades the edges of the view while doing so as well (2.8x).
Tue, Jan 14, 8:15 PM · EEVEE & Viewport, Rendering, Eevee, BF Blender
Zohaib (ZohaibAli) created T73123: Eevee Reflection Plane glitches when zoomed into and fades the edges of the view while doing so as well (2.8x).
Tue, Jan 14, 8:08 PM · EEVEE & Viewport, Rendering, Eevee, BF Blender
Claudio D. (claudio) added a comment to T73042: Crash after deleting mesh objects while in rendered viewport (Cycles GPU - OpenCL).

Not sure if useful, but tried it with latest 2.83 builder version and it is also broken:
Broken: version: 2.83 (sub 0), branch: master, commit date: 2020-01-14 06:12, hash: rB1bcb2bfd5724

Tue, Jan 14, 8:07 PM · Cycles, BF Blender
Daniel Ulrich (dulrich) added a comment to T73109: Addon Corrective Shape Keys duplicates objects for no reason.

No, that's all I'm doing in a fresh scene. I haven't tried a factory reset since I didn't get this problem on identical setups in mac and linux, but I'll try one tonight when I get home for that windows setup to be on the safe side.

Tue, Jan 14, 7:58 PM · Add-ons, Python & Add-ons
thomas pahler (thomason1005) added a comment to T72464: Crash during Cycles GPU rendering when using world shader with position as input for volume scatter.


i added the delayd, but unfortunately, the example file still crashes blender when rendering

Tue, Jan 14, 7:56 PM · GPU / Viewport, BF Blender
Yevgeny Makarov (jenkm) added a comment to D6405: UI: Windows Platform File Browser System List.

I think the correct Temp folder is BKE_tempdir_session(). At least on macOS, U.tempdir is not set by default.
And if, on macOS, we copy bookmarks from Finder then we don't need to add Temp.

Tue, Jan 14, 7:52 PM · User Interface
Daniel Calderón (xdanic) added a comment to T73098: Eevee doesn't clamp decal texture from far away.

Sorry, here's the file with the textures packed.

Tue, Jan 14, 7:44 PM · BF Blender
LazyDodo (LazyDodo) awarded rBeb9401e9aff8: Cleanup: get rid of magic values for return flags of texture value getters. a Love token.
Tue, Jan 14, 7:44 PM
Bastien Montagne (mont29) committed rB468fad3ac73c: Merge branch 'blender-v2.82-release' (authored by Bastien Montagne (mont29)).
Merge branch 'blender-v2.82-release'
Tue, Jan 14, 7:44 PM
Bastien Montagne (mont29) committed rBeb9401e9aff8: Cleanup: get rid of magic values for return flags of texture value getters. (authored by Bastien Montagne (mont29)).
Cleanup: get rid of magic values for return flags of texture value getters.
Tue, Jan 14, 7:43 PM
Andrey (andruxa696) added a comment to T73047: Sculpt Mode Multires Design.

I am agree, if multires will have shapekeys support in future, then we need to keep the ability to move the low level of mesh by bones and keep all details of multires on high levels in new bone pose. It will give more possibilities for realistic face rigging for example.
Of course it not should be in the first version of new implantation , but need to keep it in mind at the beginning.

Tue, Jan 14, 7:41 PM · Sculpt, Paint, Texture
kevin (error401) created T73122: problema con animacion 2D.
Tue, Jan 14, 7:41 PM · BF Blender
Robert (dundaglan) added a comment to T63225: Hair Dynamics (no collision): exploding....

2.82 still the same

Tue, Jan 14, 7:37 PM · Tracker Curfew, Nodes & Physics, BF Blender
Yevgeny Makarov (jenkm) added a comment to D6568: File Browser: Exclude "AirDrop" from the "System" list (MacOS).

It's just useless, and there's no suitable icon for it :) But let it be, I don't mind.

Tue, Jan 14, 7:34 PM · Platform: macOS
Rombout Versluijs (rombout) added a comment to T45636: Texture paint doesn't prompt user to save painted textures.

I just tried 2.81 by making a texture without saving and making new document. It did ask me to save and also showed the checkmark. I tried it again reopening and doing again some strokes and again it showed the checkbox.

Tue, Jan 14, 7:32 PM · BF Blender, Sculpt, Paint, Texture
LazyDodo (LazyDodo) committed rBf8b34d5ca45d: test: Add basic codec test for ffmpeg. (authored by LazyDodo (LazyDodo)).
test: Add basic codec test for ffmpeg.
Tue, Jan 14, 7:31 PM
LazyDodo (LazyDodo) closed D5999: ctest: basic ffmpeg sanity check.
Tue, Jan 14, 7:31 PM
Bastien Montagne (mont29) closed T73085: Displacement modifier clamps negative values if used with 32bit map as Invalid.

Bah… spent two hours following the code to end up discovering that this is just a stupid option in texture's Color settings, called Clamp… yeah… So no bug here, behaving as expected.

Tue, Jan 14, 7:30 PM · EEVEE & Viewport, BF Blender
Yevgeny Makarov (jenkm) added a comment to D6398: UI: Mac File Browser System List Changes.

I tried to add a new FSMenuCategory for storing known paths and modified fsmenu_insert_entry so it would always look for icons/names in this "known paths" category. It seems this way works well.

Tue, Jan 14, 7:21 PM · User Interface
Jan Lautenschlaeger (Namnak) added a comment to T70138: 16 bit transparent Image renders color data on CPU Cycles.

Tested it again under blender-2.83-1bcb2bfd5724-windows64 and it still happens.

Tue, Jan 14, 7:20 PM · Render & Cycles, Cycles, BF Blender
Lukas Siemon (vinc) removed a watcher for Collada: Lukas Siemon (vinc).
Tue, Jan 14, 7:18 PM
LazyDodo (LazyDodo) committed rBL62347: Windows: updated usd 19.11 headers.
Windows: updated usd 19.11 headers
Tue, Jan 14, 7:15 PM
Richard Antalik (ISS) changed the status of T70707: Crashing modes round 3: Sculpt to Vertex Paint from Needs Developer to Reproduce to Confirmed.

Can not reproduce in debug build. In release build this crashes.

Tue, Jan 14, 7:13 PM · Sculpt, Paint, Texture, BF Blender
LazyDodo (LazyDodo) committed rB8e6c6e2ba103: Fix: Building with clang on windows. (authored by LazyDodo (LazyDodo)).
Fix: Building with clang on windows.
Tue, Jan 14, 7:12 PM
Julian Eisel (Severin) committed rBc167e8ba18d5: Cleanup: Use new BLI_rct utilities to ensure valid rectangles (authored by Julian Eisel (Severin)).
Cleanup: Use new BLI_rct utilities to ensure valid rectangles
Tue, Jan 14, 7:09 PM
Julian Eisel (Severin) committed rBe4bf08a363d9: Fix invalid min/max sizes of global areas after loading factory settings (authored by Julian Eisel (Severin)).
Fix invalid min/max sizes of global areas after loading factory settings
Tue, Jan 14, 7:09 PM
Petter Lundh (plundh) awarded T73047: Sculpt Mode Multires Design a Love token.
Tue, Jan 14, 7:01 PM · Sculpt, Paint, Texture
Richard Antalik (ISS) added a comment to T70402: EEVEE: Crash caused by out of memory when using volumetrics.

Do you have possibility to check if this is problem with 2.82 daily build version? Unfortunately I don't have similar machine to yours, so I can not test this report.

Tue, Jan 14, 7:01 PM · Eevee, BF Blender
Conrad Dueck (getrad) updated the task description for T73121: Blender hard crashes on accessing particle uv_on_emitter.
Tue, Jan 14, 7:00 PM · Python & Add-ons, Dependency Graph, BF Blender
Conrad Dueck (getrad) created T73121: Blender hard crashes on accessing particle uv_on_emitter.
Tue, Jan 14, 6:59 PM · Python & Add-ons, Dependency Graph, BF Blender
Richard Antalik (ISS) added a comment to T70407: Blender 2.81 Alpha on macOS 10.14.6 crashes upon launch starting with ff10ff782bde.

Yes --factory-startup is temporary parameter. If you want pernament action, you have to delete them manually or save and overwrite from factory startup. But that's besides the point.

Tue, Jan 14, 6:56 PM · Platform: macOS, BF Blender
Eitan (EitanSomething) added a comment to T72811: Smoke sim glitch in Cycles.

Can you reproduce with the 2.82 experimental build. https://builder.blender.org/download/

Tue, Jan 14, 6:55 PM · Cycles, BF Blender
Mark (caz747) updated subscribers of T70402: EEVEE: Crash caused by out of memory when using volumetrics.

@Richard van der Veen (richard) Antalik

Tue, Jan 14, 6:53 PM · Eevee, BF Blender
caleb morr (calebmorr) added a comment to T72811: Smoke sim glitch in Cycles.

I upgraded to 2.81a and did a quick smoke on the default cube and it was the same

Tue, Jan 14, 6:48 PM · Cycles, BF Blender
William Reynish (billreynish) added a comment to D6568: File Browser: Exclude "AirDrop" from the "System" list (MacOS).

@Yevgeny Makarov (jenkm) Why should it be excluded? I mean, sure, it doesn't seem terribly useful, but IMO we should simply try and reproduce the Finder sidebar as much as we can.

Tue, Jan 14, 6:43 PM · Platform: macOS
KiJeon (0o00o0oo) awarded D6545: Integrate hair collisions with cloth collision a Love token.
Tue, Jan 14, 6:41 PM · Physics
Germano Cavalcante (mano-wii) changed the status of T66606: Blender crashes in LookDev/EEVEE but not in Solid/Cycles from Needs Developer to Reproduce to Needs Information from User.

Is this problem still observed in the latest daily build?
https://builder.blender.org/download/

Tue, Jan 14, 6:25 PM · EEVEE & Viewport, GPU / Viewport, Platform: macOS, BF Blender
Phi (Phi) created T73120: macOS automatic graphics switching, only using integrated graphics in Blender.
Tue, Jan 14, 6:24 PM · BF Blender
Garry R. Osgood (grosgood) added a comment to D6531: Patch Proposed for T72490 - Collections: Exclude From View toggle causes segment violation.

@Clément Foucault (fclem)
Don't mind at all. `Twas a useful exercise for me. Thank you for all your good work.

Tue, Jan 14, 6:22 PM
Germano Cavalcante (mano-wii) changed the subtype of T71330: Grease Pencil green display bug (related to multisampling) from "Report" to "Bug".
Tue, Jan 14, 6:21 PM · EEVEE & Viewport, GPU / Viewport, Grease Pencil, Platform: macOS, BF Blender
Germano Cavalcante (mano-wii) changed the subtype of T72121: Measurements are being drawn incorrectly if one end is off screen from "Report" to "Bug".
Tue, Jan 14, 6:20 PM · EEVEE & Viewport, GPU / Viewport, BF Blender
Clément Foucault (fclem) merged T72758: Stronger aliasing in outline of selected object compared to 2.81 and older versions into T73081: Overlay Engine: Outline AA quality regression.
Tue, Jan 14, 6:12 PM · EEVEE & Viewport, BF Blender
Clément Foucault (fclem) merged task T72758: Stronger aliasing in outline of selected object compared to 2.81 and older versions into T73081: Overlay Engine: Outline AA quality regression.
Tue, Jan 14, 6:11 PM · BF Blender
Clément Foucault (fclem) abandoned D6531: Patch Proposed for T72490 - Collections: Exclude From View toggle causes segment violation.

Geez... I should have commited this revision with my changes to close it and make you the author of the commit. Sorry for this... I hope you don't mind.

Tue, Jan 14, 6:10 PM
Germano Cavalcante (mano-wii) edited projects for T72819: BlenderKit Crash with Fabric Materials, added: Add-ons; removed BF Blender.
Tue, Jan 14, 6:10 PM · Add-ons
Germano Cavalcante (mano-wii) added a comment to T72819: BlenderKit Crash with Fabric Materials.

I can't replicate the crash in blender 2.83.

Tue, Jan 14, 6:08 PM · Add-ons
Clément Foucault (fclem) added a comment to T72490: Collections: Exclude From View toggle causes segment violation..

@Garry R. Osgood (grosgood) Thanks a lot for all the detailed informations and even then patch! I've commited an equivalent patch which is just a change of codestyle. The bug was caused by a false assumption so I think it's safe to treat is as solved. I just hope no other areas of blender make the same assumption.

Tue, Jan 14, 6:07 PM · BF Blender
Richard Antalik (ISS) changed the status of T70631: Cache of cloth simulation is not read by blender after reopening the file (pre-roll) from Needs Developer to Reproduce to Confirmed.
Tue, Jan 14, 6:06 PM · Physics, BF Blender
Robert Guetzkow (rjg) closed T73118: Crash Eeve in a iMac as Invalid.

Unfortunately the AMD Radeon HD 5670 does not fulfill the minimum requirements for Blender 2.8x and therefore isn't supported. For AMD GPUs the GCN first generation or later is required, while the AMD Radeon HD 5670 has the old TeraScale 2 architecture.

Tue, Jan 14, 6:04 PM
Francesco Siddi (fsiddi) closed T57337: UI: Improve presentation of raw data when viewing charts as Resolved.

All right, let's archive the task for now then.

Tue, Jan 14, 6:00 PM · Blender Open Data (1.0.0-beta.2)
Clément Foucault (fclem) committed rBe2724abc22d5: Fix T72490 Collections: Exclude From View toggle causes segment violation (authored by Clément Foucault (fclem)).
Fix T72490 Collections: Exclude From View toggle causes segment violation
Tue, Jan 14, 6:00 PM
Clément Foucault (fclem) closed T72490: Collections: Exclude From View toggle causes segment violation. as Resolved by committing rBe2724abc22d5: Fix T72490 Collections: Exclude From View toggle causes segment violation.
Tue, Jan 14, 6:00 PM · BF Blender
Characterhero (TheCharacterhero) awarded T73047: Sculpt Mode Multires Design a Love token.
Tue, Jan 14, 5:57 PM · Sculpt, Paint, Texture
Anton Raves (Memento) added a comment to T70407: Blender 2.81 Alpha on macOS 10.14.6 crashes upon launch starting with ff10ff782bde.

I do not think it is a bug but activating Blender its factory-setup does not go far / deep enough, it does not delete preference files. Back then Blender crashed and kept crashing, until I manually deleted the Preferences folder for Blender.

Tue, Jan 14, 5:57 PM · Platform: macOS, BF Blender
Daniele Viagi (d.viagi) awarded T73047: Sculpt Mode Multires Design a Love token.
Tue, Jan 14, 5:55 PM · Sculpt, Paint, Texture
John Lancaster (John_Lancaster) updated the task description for T73119: Eevee materials displaying as all white or black bug!.
Tue, Jan 14, 5:53 PM · BF Blender
Yevgeny Makarov (jenkm) added a comment to D6568: File Browser: Exclude "AirDrop" from the "System" list (MacOS).

@William Reynish (billreynish) maybe the "Applications" folder should be excluded from the System list as well?

Tue, Jan 14, 5:52 PM · Platform: macOS
Germano Cavalcante (mano-wii) renamed T73095: [Edit Mesh] overlay of linked meshes in Edit Mode. [2.82 regression] from [References] References in Edit Mode. 2.82 to [Edit Mesh] overlay of linked meshes in Edit Mode. [2.82 regression].
Tue, Jan 14, 5:52 PM · BF Blender (2.82), Modeling, EEVEE & Viewport
John Lancaster (John_Lancaster) created T73119: Eevee materials displaying as all white or black bug!.
Tue, Jan 14, 5:50 PM · BF Blender
Germano Cavalcante (mano-wii) changed the status of T73095: [Edit Mesh] overlay of linked meshes in Edit Mode. [2.82 regression] from Needs Triage to Confirmed.

I can confirm that rB07a959067d5a introduced the problem.
@Campbell Barton (campbellbarton), mind taking a look?

Tue, Jan 14, 5:50 PM · BF Blender (2.82), Modeling, EEVEE & Viewport
Patrick Mours (pmoursnv) committed rB2a638e8c9083: Merge branch 'blender-v2.82-release' (authored by Patrick Mours (pmoursnv)).
Merge branch 'blender-v2.82-release'
Tue, Jan 14, 5:49 PM
Sybren A. Stüvel (sybren) renamed T72384: Visibility flags cannot be used as driver variables from Visibility driver is not reflected in the viewport to Visibility flags cannot be used as driver variables.
Tue, Jan 14, 5:49 PM · Animation & Rigging, Dependency Graph, BF Blender
Patrick Mours (pmoursnv) committed rBff430dea6635: Fix rendering motion blur scenes with OptiX failing with… (authored by Patrick Mours (pmoursnv)).
Fix rendering motion blur scenes with OptiX failing with…
Tue, Jan 14, 5:48 PM
Sybren A. Stüvel (sybren) closed T72384: Visibility flags cannot be used as driver variables as Invalid.

My earlier analysis was incorrect. Driving visibility is possible, it's having the hide_viewport or hide_render properties as driver variables that's the issue. The underlying cause is that these properties are not defined on the object itself, but on the 'base', which is an internal technicality of Blender. In short, a single object can have different visibilities in different view layers, making it hard to use those properties as driver variables.

Tue, Jan 14, 5:48 PM · Animation & Rigging, Dependency Graph, BF Blender
santiago acebo (obkcaptain) created T73118: Crash Eeve in a iMac .
Tue, Jan 14, 5:45 PM