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May 4 2021

Brecht Van Lommel (brecht) moved T74581: Adaptive Sampling Improvements from Short Term Projects to Cycles Performance on the Render & Cycles board.
May 4 2021, 3:18 PM · BF Blender (2.90), Render & Cycles, Cycles
Brecht Van Lommel (brecht) moved T68925: Baking workflow revamp from Short Term Projects to Cycles Performance on the Render & Cycles board.
May 4 2021, 3:18 PM · Render & Cycles, Rendering
Brecht Van Lommel (brecht) moved T78011: Cycles: blue-noise dithered sampling from Short Term Projects to Cycles Performance on the Render & Cycles board.
May 4 2021, 3:18 PM · BF Blender (2.91), Cycles, Render & Cycles
Brecht Van Lommel (brecht) moved T68919: Scrambling distance from Short Term Projects to Cycles Performance on the Render & Cycles board.
May 4 2021, 3:18 PM · Render & Cycles, Cycles
Brecht Van Lommel (brecht) updated the task description for T74581: Adaptive Sampling Improvements.
May 4 2021, 3:18 PM · BF Blender (2.90), Render & Cycles, Cycles
Brecht Van Lommel (brecht) updated the task description for T76259: Cycles OpenImageDenoise improvements.
May 4 2021, 3:17 PM · Render & Cycles, Cycles
Dalai Felinto (dfelinto) updated the diff for D11109: "File > External Data" menu improvements and cleanup.

Final pass: Linked Libraries and Sanitize Paths labels as well

May 4 2021, 3:17 PM · User Interface
vicbay (vicbay) created T88026: Repeated switch to Rendered viewport mode causes crash.
May 4 2021, 3:16 PM · Core, BF Blender (2.93), Render & Cycles
Asher (mindsize) added a comment to D10955: UI: Improved Operator Confirmations.

@Asher (mindsize), generally the issue is dealing with the hand you are dealt. Operators only have two text descriptions, one long and the other short. The short one can quite often be too long for a button, not be phrased correctly, or otherwise cannot be used as button text. A confirmation like this one has to be generic, meant to optionally confirm any operator so there just isn’t the option to hand-craft it.

May 4 2021, 3:13 PM · User Interface
Sergey Sharybin (sergey) requested review of D11158: Cycles: Refactor for shadow catcher support.
May 4 2021, 3:08 PM
Tighler Bellaire (tbellaire) updated Tighler Bellaire (tbellaire).
May 4 2021, 3:00 PM
TwinLoki (TwinLoki) created T88025: Random crash on picking an object.
May 4 2021, 2:57 PM · BF Blender
Philipp Oeser (lichtwerk) added a comment to T86314: materials not updated correctly after collada import.

Checking again.

May 4 2021, 2:40 PM · Import/Export, Collada, BF Blender
Philipp Oeser (lichtwerk) updated the summary of D11157: Compositor: force full float EXR for File Output node if Depth is connected.
May 4 2021, 2:37 PM · Compositing, Render & Cycles, VFX & Video
Philipp Oeser (lichtwerk) added a comment to T87988: Open EXR layer bit depths differ in Output Properties and Compositor File Output.

Also related to same 32bit issue: Both save methods save Cryptomatte layers as 16bit if Half Float format is selected, but Cryptomatte must be 32bit to be usable.

May 4 2021, 2:36 PM · Images & Movies, VFX & Video, BF Blender, Compositing
Jacques Lucke (JacquesLucke) updated the diff for D11155: Geometry Nodes: New Material Assign node..
  • use mask instead of material index
May 4 2021, 2:33 PM
Sybren A. Stüvel (sybren) requested changes to D10843: UI: option to flip X/Y preview icons for 'template_asset_view'.
May 4 2021, 2:31 PM · User Interface
Philipp Oeser (lichtwerk) merged T87987: VSE Multilayer EXR Files transparent into T37139: Multi-layer EXR being displayed as empty frames when added to VSE.
May 4 2021, 2:30 PM · BF Blender
Philipp Oeser (lichtwerk) merged task T87987: VSE Multilayer EXR Files transparent into T37139: Multi-layer EXR being displayed as empty frames when added to VSE.
May 4 2021, 2:30 PM · BF Blender
Philipp Oeser (lichtwerk) added a comment to T87987: VSE Multilayer EXR Files transparent.

This unfortunately is a known (documented) limitation:

May 4 2021, 2:30 PM · BF Blender
Sybren A. Stüvel (sybren) added a reviewer for D11071: Fix T54339: Shapekey Max value doesn't clamp existing value: Sybren A. Stüvel (sybren).
May 4 2021, 2:23 PM · BF Blender (2.93), Animation & Rigging, User Interface
Tighler Bellaire (tbellaire) updated Tighler Bellaire (tbellaire).
May 4 2021, 2:19 PM
Campbell Barton (campbellbarton) updated the task description for T88021: Edit-Mesh Performance Overview.
May 4 2021, 2:16 PM · Modeling
Philipp Oeser (lichtwerk) merged T88023: Adding material hides UDIM settings into T86873: UV Editor UDIM GRID disappear when add new image.
May 4 2021, 2:14 PM · Render & Cycles, Images & Movies, Restricted Project, BF Blender
Philipp Oeser (lichtwerk) merged task T88023: Adding material hides UDIM settings into T86873: UV Editor UDIM GRID disappear when add new image.
May 4 2021, 2:14 PM · BF Blender
Philipp Oeser (lichtwerk) added a comment to T88023: Adding material hides UDIM settings.

Yes, was also confused, we've had this before though, see T86873: UV Editor UDIM GRID disappear when add new image, will merge these reports.

May 4 2021, 2:14 PM · BF Blender
Campbell Barton (campbellbarton) moved T88021: Edit-Mesh Performance Overview from Backlog to Under Discussion on the Modeling board.
May 4 2021, 2:13 PM · Modeling
Philipp Oeser (lichtwerk) added projects to D11157: Compositor: force full float EXR for File Output node if Depth is connected: VFX & Video, Render & Cycles, Compositing.
May 4 2021, 2:04 PM · Compositing, Render & Cycles, VFX & Video
Philipp Oeser (lichtwerk) requested review of D11157: Compositor: force full float EXR for File Output node if Depth is connected.
May 4 2021, 2:04 PM · Compositing, Render & Cycles, VFX & Video
Philipp Oeser (lichtwerk) added a revision to T87988: Open EXR layer bit depths differ in Output Properties and Compositor File Output: D11157: Compositor: force full float EXR for File Output node if Depth is connected.
May 4 2021, 2:04 PM · Images & Movies, VFX & Video, BF Blender, Compositing
Charlie Jolly (charlie) updated the task description for T86749: Geometry Node Community Additions.
May 4 2021, 1:57 PM · Nodes & Physics, Nodes, Geometry Nodes
Jacques Lucke (JacquesLucke) added a revision to T86737: Working with materials in geometry nodes: D11155: Geometry Nodes: New Material Assign node..
May 4 2021, 1:57 PM · Geometry Nodes
Jacques Lucke (JacquesLucke) added a task to D11155: Geometry Nodes: New Material Assign node.: T86737: Working with materials in geometry nodes.
May 4 2021, 1:57 PM
Jacques Lucke (JacquesLucke) moved T86737: Working with materials in geometry nodes from Sprint Backlog to In Progress on the Geometry Nodes board.
May 4 2021, 1:53 PM · Geometry Nodes
Jacques Lucke (JacquesLucke) updated the diff for D11155: Geometry Nodes: New Material Assign node..
  • fix
May 4 2021, 1:51 PM
Kévin Dietrich (kevindietrich) requested review of D11156: Alembic: operator to set the Scene frame range from the Archive time information.
May 4 2021, 1:50 PM
Jacques Lucke (JacquesLucke) requested review of D11155: Geometry Nodes: New Material Assign node..
May 4 2021, 1:42 PM
Mikhail Matrosov (ktdfly) added a comment to D11065: Reduce shadow terminator artifacts.

As you can imagine, if you shift the ray way above the surface it can fly over another object and its shadow will disappear.

May 4 2021, 1:30 PM · Cycles
Scurest (scurest) added a comment to T86314: materials not updated correctly after collada import.

@Philipp Oeser (lichtwerk)

May 4 2021, 1:24 PM · Import/Export, Collada, BF Blender
Falk David (filedescriptor) added a comment to T88012: boolean node in geometry nodes seems to work wrong.

Setting the fill type to triangles gives a more predictable result. So this might have to do with how n-gons are handled by the boolean operators.

May 4 2021, 1:15 PM · Modeling, BF Blender
Falk David (filedescriptor) closed T87923: Inverse Kinematic constraints don't work for root bone as Archived.
May 4 2021, 1:06 PM · Documentation, Animation & Rigging, BF Blender
Campbell Barton (campbellbarton) claimed T87944: Python API Function `bpy.data.meshes.mesh_from_object()` No Longer Works.
May 4 2021, 1:06 PM · Python API, BF Blender
Rik Schutte (rikkert) updated the task description for T87935: NLA modifiers not 'editable' with linked characters (overrides).
May 4 2021, 12:56 PM · Animation & Rigging, BF Blender
Bastien Montagne (mont29) accepted D11145: Fix T87983: Motion tracker button tooltips identical.
May 4 2021, 12:45 PM
Sergey Sharybin (sergey) added a comment to D11154: OptiX: select BVH build options from Scene params.

You might want to have a look at rBb1cecb8639ba from the cycles-x branch. It makes it so decision on the optimization structure is not based on an implicit background flags.

May 4 2021, 12:36 PM
Vyacheslav (hitrpr) renamed T88023: Adding material hides UDIM settings from Mesh have nan UV cordinates and hides/breaks UDIM scroll in the UV-editor to Adding material hides UDIM settings.
May 4 2021, 12:31 PM · BF Blender
Vyacheslav (hitrpr) created T88024: mesh UV with nan cordinates.
May 4 2021, 12:30 PM · BF Blender
Kévin Dietrich (kevindietrich) requested review of D11154: OptiX: select BVH build options from Scene params.
May 4 2021, 12:25 PM
Sybren A. Stüvel (sybren) requested changes to D11150: Improve(/fix) usage of threads in the creation of thumbnails.

This patch proposes the addition of the FILE_ENTRY_IN_THREAD_QUEUE flag for file entries that are still in the thread queue.

I think the concept is good, but the naming could be improved. Hypothetically there could be many thread queues for various operations, and it's by no means a given that a file entry should be limited to a single thread queue. Processing a file's contents can be done at the same time as rendering a preview icon, just to come up with a practical counter-example. How about FILE_ENTRY_PREVIEW_RENDERING?

May 4 2021, 12:21 PM
Vyacheslav (hitrpr) created T88023: Adding material hides UDIM settings.
May 4 2021, 12:14 PM · BF Blender
Alexandre Mano (Blazitron) awarded T87835: GPU: Mesh Drawing Performance a Love token.
May 4 2021, 12:09 PM · EEVEE & Viewport, Performance
Alejandro Gonzalvo (alejandrogonzalvo) updated the task description for T88022: Blender crashes when merging mesh.vertices with a python script.
May 4 2021, 12:08 PM · Python API, Modeling, BF Blender
Sybren A. Stüvel (sybren) accepted D11109: "File > External Data" menu improvements and cleanup.
May 4 2021, 12:06 PM · User Interface
Sybren A. Stüvel (sybren) added a comment to D11109: "File > External Data" menu improvements and cleanup.

It is quite a generic word with a very specific usage here that isn't clear without further explanation.

👍 Thanks for keeping an eye on this @Harley Acheson (harley), IMO this kind of feedback is very valuable. It's hard to find people who know how to report here and still can look at things with naïve eyes.

May 4 2021, 12:04 PM · User Interface
Julien Kaspar (JulienKaspar) added a comment to D11055: Overlay: Flash on Mode Transfer overlay.

I used it a bit more and the issue I had before is basically gone. The only performance related issue left that I noticed is when switching between objects that take a long time, the overlay will be significantly shorter. It's to the point that if the operator is used and it will take a couple seconds, the flash is just a very short blip.
Can this be improved so the overlay animation only starts once the transfer mode operate is done and Blender is no longer frozen so that the flash animation can run whole?

May 4 2021, 12:00 PM · EEVEE & Viewport, Sculpt, Paint & Texture
Sybren A. Stüvel (sybren) changed the status of T87935: NLA modifiers not 'editable' with linked characters (overrides) from Needs Triage to Needs Information from User.

These files can't be used outside of the Sprite Fright project, as they link to other blend files not included in this report. Even though I have access to the production SVN, now it's a big puzzle to figure out where to place which file to even start investigating this issue.

May 4 2021, 12:00 PM · Animation & Rigging, BF Blender
Alejandro Gonzalvo (alejandrogonzalvo) created T88022: Blender crashes when merging mesh.vertices with a python script.
May 4 2021, 11:59 AM · Python API, Modeling, BF Blender
zebus3d (ofuscado) awarded T88021: Edit-Mesh Performance Overview a Love token.
May 4 2021, 11:49 AM · Modeling
zebus3d (ofuscado) awarded T74186: Proposal for fast high poly mesh editing a Love token.
May 4 2021, 11:49 AM · Modeling
Campbell Barton (campbellbarton) updated the task description for T88021: Edit-Mesh Performance Overview.
May 4 2021, 11:33 AM · Modeling
Campbell Barton (campbellbarton) updated the task description for T88021: Edit-Mesh Performance Overview.
May 4 2021, 11:32 AM · Modeling
Sybren A. Stüvel (sybren) claimed T87935: NLA modifiers not 'editable' with linked characters (overrides).
May 4 2021, 11:31 AM · Animation & Rigging, BF Blender
Campbell Barton (campbellbarton) updated subscribers of T87835: GPU: Mesh Drawing Performance.

From my own tests, uploading data to the GPU is currently the main bottleneck when transforming geometry, see: T88021.

May 4 2021, 11:28 AM · EEVEE & Viewport, Performance
Sybren A. Stüvel (sybren) requested changes to D9054: Pose Sliding tools improvements.

Nice work, looks much better this way.

May 4 2021, 11:22 AM · BF Blender (2.93), User Interface, Animation & Rigging
Campbell Barton (campbellbarton) updated the task description for T88021: Edit-Mesh Performance Overview.
May 4 2021, 11:03 AM · Modeling
Ankit Meel (ankitm) added a project to T87590: Modifier following Geometry Nodes removes UV: Nodes & Physics.
May 4 2021, 10:58 AM · Nodes & Physics, Geometry Nodes, BF Blender
Campbell Barton (campbellbarton) changed the status of T88021: Edit-Mesh Performance Overview from Needs Triage to Confirmed.
May 4 2021, 10:57 AM · Modeling
Anna Sirota (railla) updated the diff for D11118: VAT calculations for subscriptions.
  • Allow Money to be multiplied by decimals (for percentage calculations)
May 4 2021, 10:56 AM · Restricted Project
Ankit Meel (ankitm) changed the status of T87590: Modifier following Geometry Nodes removes UV from Needs Triage to Confirmed.
May 4 2021, 10:55 AM · Nodes & Physics, Geometry Nodes, BF Blender
Falk David (filedescriptor) added a comment to T88019: Volumetrics do not work.

@Suvidh khasgiwala (Lovely_Bigga) No. There is no alternative except using the current Cycles version. The Cycles X project has only been going on for a couple of months. It shouldn't be used for actual work/production. Have patience.

May 4 2021, 10:48 AM · BF Blender
Tomasz Kaye (bitbutter) awarded D11153: Fix T87984: GPencil pressure changes not handled a Love token.
May 4 2021, 10:46 AM · Grease Pencil
Suvidh khasgiwala (Lovely_Bigga) added a comment to T88019: Volumetrics do not work.

I know they do not work, so is there an alternative to get clouds and sun rays?

May 4 2021, 10:42 AM · BF Blender
Falk David (filedescriptor) changed the status of T88012: boolean node in geometry nodes seems to work wrong from Needs Information from User to Needs Triage.
May 4 2021, 10:27 AM · Modeling, BF Blender
Campbell Barton (campbellbarton) edited P2102 Timing tests for mesh updates.
May 4 2021, 10:21 AM
Christoph Duyster (LuckyChris) added a comment to T88012: boolean node in geometry nodes seems to work wrong.

result looks now like this (i had to create a new one)

May 4 2021, 10:20 AM · Modeling, BF Blender
Christoph Duyster (LuckyChris) added a comment to T88012: boolean node in geometry nodes seems to work wrong.

of course i can. Here you are.

May 4 2021, 10:19 AM · Modeling, BF Blender
Jacques Lucke (JacquesLucke) committed rB4599cea15dcf: Geometry Nodes: refactor instances component (authored by Jacques Lucke (JacquesLucke)).
Geometry Nodes: refactor instances component
May 4 2021, 10:19 AM
Jacques Lucke (JacquesLucke) closed D11125: Geometry Nodes: Refactor instances component..
May 4 2021, 10:19 AM
Falk David (filedescriptor) added a comment to T87984: Grease pencil. Artefacts at beginning of strokes.

Added a patch that implements your idea @Tomasz Kaye (bitbutter). From my testing, it works quite well. If you can test the patch for yourself and see if it fixes the problem, that would be great.

May 4 2021, 10:13 AM · BF Blender, Grease Pencil
Manuel Castilla (manzanilla) closed D10971: Fix compositor: opencl device queue deleted after creation.

Has already been fixed by commit: https://developer.blender.org/rB1b4f0bf32aa5215325ca33f81898a7eeef9da2f8

May 4 2021, 10:12 AM · BF Blender (2.93), Compositing
Falk David (filedescriptor) closed T88017: Blender won't open. as Archived.

This report does not contain the requested information, which is required for us to investigate the issue. Please read this guide, it may help you write a bug report that allows us to fix your problem.

May 4 2021, 10:12 AM · BF Blender
Falk David (filedescriptor) updated the diff for D11153: Fix T87984: GPencil pressure changes not handled.
  • Move logic to function
May 4 2021, 10:09 AM · Grease Pencil
Manuel Castilla (manzanilla) updated the diff for D11113: Compositor: Full-frame base system.
  • Fix comments
  • Renames
  • Merge branch 'master' into cmp-full-frame
May 4 2021, 10:05 AM · Compositing
Falk David (filedescriptor) updated the diff for D11145: Fix T87983: Motion tracker button tooltips identical.
  • Change to imperative form
May 4 2021, 10:04 AM
Falk David (filedescriptor) added a reviewer for D11153: Fix T87984: GPencil pressure changes not handled: Grease Pencil.
May 4 2021, 10:00 AM · Grease Pencil
Falk David (filedescriptor) requested review of D11153: Fix T87984: GPencil pressure changes not handled.
May 4 2021, 10:00 AM · Grease Pencil
Falk David (filedescriptor) added a revision to T87984: Grease pencil. Artefacts at beginning of strokes: D11153: Fix T87984: GPencil pressure changes not handled.
May 4 2021, 10:00 AM · BF Blender, Grease Pencil
Mathieu Gorelli (math_G) created T88020: Move and Edit Mode Bug (Blender 2.92.0).
May 4 2021, 9:56 AM · BF Blender
Campbell Barton (campbellbarton) edited P2102 Timing tests for mesh updates.
May 4 2021, 9:56 AM
Philipp Oeser (lichtwerk) changed the status of T87988: Open EXR layer bit depths differ in Output Properties and Compositor File Output from Needs Triage to Confirmed.

Can confirm, will check on this

May 4 2021, 9:55 AM · Images & Movies, VFX & Video, BF Blender, Compositing
Campbell Barton (campbellbarton) created P2102 Timing tests for mesh updates.
May 4 2021, 9:55 AM
Falk David (filedescriptor) changed the status of T88012: boolean node in geometry nodes seems to work wrong from Needs Triage to Needs Information from User.

@Christoph Duyster (LuckyChris) Could you add the test file to the report? Thank you.

May 4 2021, 9:37 AM · Modeling, BF Blender
Falk David (filedescriptor) closed T88019: Volumetrics do not work as Archived.

Volumes are not supported in the current cycles-x branch. This is not a bug. Closing.

May 4 2021, 9:34 AM · BF Blender
Florian Kamenz (HEYPictures) awarded T68926: Color Management Improvements a Love token.
May 4 2021, 9:34 AM · Render & Cycles, Rendering
Falk David (filedescriptor) added a comment to T87984: Grease pencil. Artefacts at beginning of strokes.

Well... Apparently, I need glasses

May 4 2021, 9:30 AM · BF Blender, Grease Pencil
Ankit Meel (ankitm) changed the status of T87580: OBJ Import omits 50% of Tris from Needs Triage to Needs Information from User.

Could you create a smaller file, preferably 4-6 faces ?

May 4 2021, 9:28 AM · BF Blender
Tomasz Kaye (bitbutter) added a comment to T87984: Grease pencil. Artefacts at beginning of strokes.

that was exactly my suggestion 🙂

May 4 2021, 9:15 AM · BF Blender, Grease Pencil
Falk David (filedescriptor) added a comment to T87984: Grease pencil. Artefacts at beginning of strokes.

So there are two things happening here:

May 4 2021, 9:11 AM · BF Blender, Grease Pencil
Ankit Meel (ankitm) renamed T87576: Smoke: "changing Flow Type" does not affect already computed frames. from After "Quick Smoke" changing "Flow Type" for already computed frames has no effect. to Smoke: "changing Flow Type" does not affect already computed frames..
May 4 2021, 9:07 AM · Nodes & Physics, BF Blender
Suvidh khasgiwala (Lovely_Bigga) created T88019: Volumetrics do not work.
May 4 2021, 8:52 AM · BF Blender