- User Since
- Oct 20 2016, 8:50 PM (78 w, 2 d)
Feb 13 2018
What is your operating system, graphics card model, and Blender version?
Feb 12 2018
Oct 5 2017
I guess that would be better to warn the user, yes.
Oct 3 2017
Feb 5 2017
I found a trick to bypass the problem. It's not a solution, but at least i can continue working while searching how to fix the bug.
In object mode, i create a new retopo mesh via the Setup Retopo button (Speed Retopo addon). So i get a new fully functional object with all the retopo settings that i used before. I jut need to create a new layer for Grease Pencil, check if bsurface works in edit mode (it work), and join my old retopo mesh to the new empty one to be allowed to continue working on it.
Thanks for your answer. I tried to add a new drawing brush but it's still not working.
Oct 20 2016
Two issues in your scene.
First, if you want to create a hole in your mountain object, you have to add the boolean modifier on that object and use your "tunnel" object as the target object, then set de boolean type to "difference". By doing this, you will create a tunnel in your moountain.
Second issue, te one that brings you the error : you mountain's mesh is full of doubles. Enter in edit mode, select all the mesh, then press W → Remove doubles. After that, you can go back in object mode and watch your mountain with a hole in it.