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Vladislav Macíček (Aeraglyx)
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User Since
Jan 27 2020, 9:23 AM (132 w, 1 d)

Recent Activity

Feb 14 2022

Vladislav Macíček (Aeraglyx) awarded D13737: Fix T94415: Nodes: poor selection behavior inside frame nodes a Love token.
Feb 14 2022, 7:50 PM · User Interface, Nodes & Physics

Jan 24 2022

Vladislav Macíček (Aeraglyx) awarded T94598: Shortcuts on link dragging to quickly add nodes a Love token.
Jan 24 2022, 11:09 AM · Geometry Nodes

Dec 16 2021

Vladislav Macíček (Aeraglyx) awarded D8286: Node Editor Link Drag Search Menu a Love token.
Dec 16 2021, 1:47 PM · BF Blender (3.1), Nodes & Physics, User Interface

Nov 6 2021

Vladislav Macíček (Aeraglyx) added a comment to D12929: Geometry Nodes: Replace color separate and combine nodes.

I like it! But still, I think it would be better to have generic 2D/3D/4D *Separate Channels* and *Combine Channels* nodes.
In the compositor there is Separate RGBA, Sep. HSVA, YCbCr etc. - that could get out of hand really quickly. Dealing with vectors in a more generic way + having a dedicated *Colorspace Transform* node seems more logical to me.
So when 2D vectors are added, there would be 3 variants differentiated by socket color?

Nov 6 2021, 2:20 AM · Geometry Nodes

Oct 26 2021

Vladislav Macíček (Aeraglyx) awarded rBaf26720b2131: UI: Use text highlight theme color for active tab a Love token.
Oct 26 2021, 10:38 PM

Oct 21 2021

Vladislav Macíček (Aeraglyx) added a comment to rB9b1b4b9e32c8: Node Editor: Introduce color overlay and dashed wires theme setting.

Very cool. Would it be possible to have a setting like this for the dimming of long links?
https://developer.blender.org/D11813
With some themes it gets too transparent and basically I can't see the dimmed links at all.

Oct 21 2021, 11:05 PM
Vladislav Macíček (Aeraglyx) awarded D10345: Node Redesign: Dot Grid a Love token.
Oct 21 2021, 10:44 PM · User Interface, Nodes

Oct 18 2021

Vladislav Macíček (Aeraglyx) awarded D12884: Node Editor: Style update to nodes a Love token.
Oct 18 2021, 1:39 PM
Vladislav Macíček (Aeraglyx) awarded D12886: Node Editor: Introduce color overlay and dashed wires theme setting a Love token.
Oct 18 2021, 1:37 PM

Oct 12 2021

Vladislav Macíček (Aeraglyx) awarded D12814: UI: Visual style update to panels a Love token.
Oct 12 2021, 1:38 AM

Aug 23 2021

Vladislav Macíček (Aeraglyx) added a comment to T68830: Highlighting active area (design task).

@Harley Acheson (harley) I think it could be done tastefully by using some reasonable color + transition. But I see your point - thanks for the reply.
I tried to make an interactive mockup - https://codepen.io/Aeraglyx/pen/yLXLYjX
I put the border on the inside, it looked better.

Aug 23 2021, 5:26 PM · User Interface

Aug 22 2021

Vladislav Macíček (Aeraglyx) added a comment to T68830: Highlighting active area (design task).

Hello, I made a RCS proposal for this - https://blender.community/c/rightclickselect/089X/
There could to be multiple pros about having an outline around the whole active area.

Aug 22 2021, 12:01 AM · User Interface

Aug 20 2021

Vladislav Macíček (Aeraglyx) removed a watcher for Compositing: Vladislav Macíček (Aeraglyx).
Aug 20 2021, 4:43 PM

Aug 16 2021

Vladislav Macíček (Aeraglyx) added a comment to D10951: A Mesh Smooth node, as designed in T86903..

Hi, just an idea, but what if we combine iterations and factor into one continuous Strength slider? The end user probably only cares about the blur amount anyway, so with the factor set to 0.5 (probably the best default), integer part (+1) of the final slider would give iterations, the remainder would be like factor of the last iteration.

Aug 16 2021, 2:36 PM

Jul 13 2021

Vladislav Macíček (Aeraglyx) added a watcher for Compositing: Vladislav Macíček (Aeraglyx).
Jul 13 2021, 11:26 AM

Jun 29 2021

Vladislav Macíček (Aeraglyx) added a comment to T89140: Compact node for input types (attribute, value) and visibility for attribute processor.

What about something like this then?

Jun 29 2021, 11:34 PM · Geometry Nodes

Jun 17 2021

Vladislav Macíček (Aeraglyx) closed T83922: Addon: Node wrangler. Lazy connect socket menu shows 3rd socket for math node as Archived.

I believe this is already solved with .enabled in 3.38, can't reproduce this issue anymore.

Jun 17 2021, 5:54 PM · Add-ons (Community), User Interface, BF Blender

Jun 14 2021

Vladislav Macíček (Aeraglyx) added a project to D11602: Fix a typo: User Interface.
Jun 14 2021, 6:18 PM · Render Pipeline, User Interface
Vladislav Macíček (Aeraglyx) updated the summary of D11602: Fix a typo.
Jun 14 2021, 6:12 PM · Render Pipeline, User Interface
Vladislav Macíček (Aeraglyx) updated the summary of D11602: Fix a typo.
Jun 14 2021, 6:09 PM · Render Pipeline, User Interface
Vladislav Macíček (Aeraglyx) requested review of D11602: Fix a typo.
Jun 14 2021, 6:07 PM · Render Pipeline, User Interface

May 23 2021

Vladislav Macíček (Aeraglyx) added a comment to T56209: Normal map node produces wrong result after reflection fix patch.

Hi, just wanted to say it's still an issue in some cases. For example when you use Bump node to get a derivative of something and use that value for a math operation. In that case you need the actual normal.
Or to give a concrete example, there's a method for even line thickness using Bump node - which only works in Eevee (as Luca Rood and Kolupsy noticed) because of this.

May 23 2021, 4:13 AM · Render & Cycles, Cycles, BF Blender

May 9 2021

Vladislav Macíček (Aeraglyx) removed a watcher for Geometry Nodes: Vladislav Macíček (Aeraglyx).
May 9 2021, 9:08 PM

May 2 2021

Vladislav Macíček (Aeraglyx) added a watcher for Geometry Nodes: Vladislav Macíček (Aeraglyx).
May 2 2021, 11:44 PM

Mar 25 2021

Vladislav Macíček (Aeraglyx) added a comment to T86937: Storing Vertex colors doubles values and change color.

I don't think it's "doubling" per se, looks more like gamma issue. With the numbers from your example:
(0.99^2.2)/1.95 ≈ 0.5

Mar 25 2021, 7:51 PM · BF Blender

Feb 17 2020

Vladislav Macíček (Aeraglyx) awarded rB1c2f7b022a56: Cycles: Add Random Per Island attribute. a Like token.
Feb 17 2020, 9:23 PM

Jan 27 2020

Vladislav Macíček (Aeraglyx) added projects to T73428: Video Sequencer UI - Editor Type Dropdown Menu Missing: User Interface, Video Sequencer.
Jan 27 2020, 9:55 AM · Video Sequencer, User Interface, BF Blender
Vladislav Macíček (Aeraglyx) created T73428: Video Sequencer UI - Editor Type Dropdown Menu Missing.
Jan 27 2020, 9:50 AM · Video Sequencer, User Interface, BF Blender