Page MenuHome

Alaska (Alaska)
User

Projects

User does not belong to any projects.

User Details

User Since
Oct 10 2018, 9:43 AM (19 w, 19 m)

Recent Activity

Wed, Jan 30

Alaska (Alaska) created T61016: Camera's should have selectable focus objects while in the workbench render engine.
Wed, Jan 30, 1:17 PM · BF Blender

Jan 12 2019

Alaska (Alaska) created T60433: Gizmo's not lining up with vertices, edges, or faces in edit mode while modifiers with the "Adjust edit cage to modifier result" setting is enabled..
Jan 12 2019, 9:18 AM · BF Blender

Jan 6 2019

Alaska (Alaska) updated the task description for T57596: Some edit mode tools cause Blender to crash with Cycles enabled in the same "edit mode session".
Jan 6 2019, 11:42 PM · BF Blender
Alaska (Alaska) added a comment to T57596: Some edit mode tools cause Blender to crash with Cycles enabled in the same "edit mode session".

Just tested in a newer version of Blender 2.80. The Spin tool and Spin Duplicate tool are no longer affected.

Jan 6 2019, 11:42 PM · BF Blender

Dec 23 2018

Alaska (Alaska) updated the task description for T59785: Curve modifier does not update in realtime in object mode.
Dec 23 2018, 7:41 AM · Modifiers, BF Blender
Alaska (Alaska) updated the task description for T59785: Curve modifier does not update in realtime in object mode.
Dec 23 2018, 7:40 AM · Modifiers, BF Blender
Alaska (Alaska) created T59785: Curve modifier does not update in realtime in object mode.
Dec 23 2018, 7:39 AM · Modifiers, BF Blender

Dec 21 2018

Alaska (Alaska) added a comment to T59646: Weird Sub-division results when used in conjunction with creases.

Increasing the quality of subdivisions to 6 solves it.
If the performance does not get much worse I think that the quality parameter should always be at the maximum, or even be eliminated.

Dec 21 2018, 2:02 AM · BF Blender

Dec 20 2018

Alaska (Alaska) created T59646: Weird Sub-division results when used in conjunction with creases.
Dec 20 2018, 12:33 AM · BF Blender

Dec 18 2018

Alaska (Alaska) added a comment to T59521: Redundant object settings.

This is used to control empty image alpha and color.

Dec 18 2018, 6:03 AM · BF Blender: 2.8, BF Blender
Alaska (Alaska) created T59521: Redundant object settings.
Dec 18 2018, 1:01 AM · BF Blender: 2.8, BF Blender

Dec 15 2018

Alaska (Alaska) updated the task description for T59404: OBJ import and rendering crash.
Dec 15 2018, 12:41 PM · BF Blender
Alaska (Alaska) updated the task description for T59404: OBJ import and rendering crash.
Dec 15 2018, 8:03 AM · BF Blender
Alaska (Alaska) created T59404: OBJ import and rendering crash.
Dec 15 2018, 8:01 AM · BF Blender

Dec 14 2018

Alaska (Alaska) updated the task description for T59349: Cycles render flickers black while "Text Info" is disabled.
Dec 14 2018, 9:02 AM · BF Blender
Alaska (Alaska) updated the task description for T59349: Cycles render flickers black while "Text Info" is disabled.
Dec 14 2018, 3:43 AM · BF Blender
Alaska (Alaska) updated the task description for T59349: Cycles render flickers black while "Text Info" is disabled.
Dec 14 2018, 3:42 AM · BF Blender
Alaska (Alaska) updated the task description for T59349: Cycles render flickers black while "Text Info" is disabled.
Dec 14 2018, 3:40 AM · BF Blender
Alaska (Alaska) renamed T59349: Cycles render flickers black while "Text Info" is disabled from Cycles render flickers black while to Cycles render flickers black while "Text Info" is disabled.
Dec 14 2018, 3:35 AM · BF Blender
Alaska (Alaska) created T59349: Cycles render flickers black while "Text Info" is disabled.
Dec 14 2018, 3:33 AM · BF Blender
Alaska (Alaska) added a comment to T59309: Viewport face orientation colours (non-overlay) appear to have been unified.

As far as I can tell, the face orientation colours are not themeable. Are you able to add a proposal for the addition of this feature? (as far as I can tell non-developers can't make proposals.)

Dec 14 2018, 12:09 AM · BF Blender: 2.8, BF Blender

Dec 13 2018

Alaska (Alaska) added a comment to T59309: Viewport face orientation colours (non-overlay) appear to have been unified.

I agree with you, it does look nicer, I just find the old face orientation colours more useful. For example, I applied a sub-division surface modifier to my mesh and some of the faces were acting a bit weird. I put this down to possibly bad topology because none of the faces were that dark grey colour. I spent a couple minutes trying to fix the topolgy and gave up. I then opened the same file in an older 2.8 build to see if a certain bug was in that one and that's when I found my face orientation was pretty much random on the object.

Dec 13 2018, 9:38 PM · BF Blender: 2.8, BF Blender
Alaska (Alaska) added a comment to T59309: Viewport face orientation colours (non-overlay) appear to have been unified.
Dec 13 2018, 9:32 PM · BF Blender: 2.8, BF Blender
Alaska (Alaska) added a comment to T59299: Recognizing too much GPU's.

I had the exact same issue. Two RX 570's reported and Blender crashes if the "false" GPU is enabled while rendering. Doing a clean install of the drivers fixed it for me.

Dec 13 2018, 12:30 PM · Rendering, Cycles, BF Blender
Alaska (Alaska) updated the task description for T59309: Viewport face orientation colours (non-overlay) appear to have been unified.
Dec 13 2018, 12:26 PM · BF Blender: 2.8, BF Blender
Alaska (Alaska) renamed T59309: Viewport face orientation colours (non-overlay) appear to have been unified from Face orientation colours appear to have disappeared to Viewport face orientation colours (non-overlay) appear to have been unified.
Dec 13 2018, 12:23 PM · BF Blender: 2.8, BF Blender
Alaska (Alaska) updated the task description for T59309: Viewport face orientation colours (non-overlay) appear to have been unified.
Dec 13 2018, 12:19 PM · BF Blender: 2.8, BF Blender
Alaska (Alaska) renamed T59309: Viewport face orientation colours (non-overlay) appear to have been unified from Face orientation colours appear to have disappeared ) to Face orientation colours appear to have disappeared.
Dec 13 2018, 12:17 PM · BF Blender: 2.8, BF Blender
Alaska (Alaska) renamed T59309: Viewport face orientation colours (non-overlay) appear to have been unified from Normals are hard to see by colour to Face orientation colours appear to have disappeared ).
Dec 13 2018, 12:17 PM · BF Blender: 2.8, BF Blender
Alaska (Alaska) created T59309: Viewport face orientation colours (non-overlay) appear to have been unified.
Dec 13 2018, 12:16 PM · BF Blender: 2.8, BF Blender
Alaska (Alaska) added a comment to T58549: Color input adjusts more than one HSV field.

I checked an older build 4c31bed6b46 from roughly the 30th of November. Both the issue I've reported (T59306) and this one aren't there. The issues are probably related.

Dec 13 2018, 11:50 AM · BF Blender
Alaska (Alaska) added a comment to T59306: Incorrect White.

Maybe related to T58549.

Dec 13 2018, 11:49 AM · BF Blender, BF Blender: 2.8
Alaska (Alaska) updated the task description for T59306: Incorrect White.
Dec 13 2018, 11:39 AM · BF Blender, BF Blender: 2.8
Alaska (Alaska) updated the task description for T59306: Incorrect White.
Dec 13 2018, 11:36 AM · BF Blender, BF Blender: 2.8
Alaska (Alaska) created T59306: Incorrect White.
Dec 13 2018, 11:36 AM · BF Blender, BF Blender: 2.8

Dec 9 2018

Alaska (Alaska) added a comment to T59046: LookDev HDRI changes are applied only to one quad in 3D Viewport Quad view.

I'm also able to reproduce it here.
CPU: Ryzen 5 2600
GPU: RX 570 4GB
OS Windows 10 Home 64bit
Blender 2.8 Beta e79bb957fc3

Dec 9 2018, 10:01 PM · BF Blender

Dec 7 2018

Alaska (Alaska) edited projects for T58906: Cycles Engine for Blender 2.80b crashes upon using GPU as render device, typical AMD driver problem?, added: BF Blender: 2.8, Cycles; removed BF Blender.

Just tested it with Blender 2.8 version 497a9ef7a39 on an RX 570 4GB with driver versions 18.12.1 on Windows 10 and I'm unable to recreate this issue.

Dec 7 2018, 5:02 AM · Cycles, BF Blender: 2.8

Dec 3 2018

Alaska (Alaska) updated the task description for T58577: Imported key configurations are missing the preference menu.
Dec 3 2018, 1:07 PM · User Interface, BF Blender: 2.8
Alaska (Alaska) updated the task description for T58577: Imported key configurations are missing the preference menu.
Dec 3 2018, 1:07 PM · User Interface, BF Blender: 2.8
Alaska (Alaska) updated the task description for T58577: Imported key configurations are missing the preference menu.
Dec 3 2018, 3:28 AM · User Interface, BF Blender: 2.8
Alaska (Alaska) updated the task description for T58577: Imported key configurations are missing the preference menu.
Dec 3 2018, 3:26 AM · User Interface, BF Blender: 2.8
Alaska (Alaska) created T58577: Imported key configurations are missing the preference menu.
Dec 3 2018, 3:24 AM · User Interface, BF Blender: 2.8
Alaska (Alaska) updated the task description for T58569: Crash when a volume shader is plugged into the volume output of a smoke domain when no smoke is present. .
Dec 3 2018, 2:11 AM · BF Blender, Cycles
Alaska (Alaska) updated the task description for T58570: Modifier textures don't update in the 3D viewport.
Dec 3 2018, 1:44 AM · BF Blender: 2.8
Alaska (Alaska) updated the task description for T58570: Modifier textures don't update in the 3D viewport.
Dec 3 2018, 1:26 AM · BF Blender: 2.8
Alaska (Alaska) created T58570: Modifier textures don't update in the 3D viewport.
Dec 3 2018, 1:24 AM · BF Blender: 2.8
Alaska (Alaska) created T58569: Crash when a volume shader is plugged into the volume output of a smoke domain when no smoke is present. .
Dec 3 2018, 1:05 AM · BF Blender, Cycles
Alaska (Alaska) added a comment to T58506: Cycles: Viewport playback flickers to black.

The smoke domain appearing black was caused by the fact that you'd plugged the "Principled Volume Shader" into the "Surface" output and not the "Volume" output. (Note: Blender crashes for me when switching the "Principled Volume Shader" to the "Volume" output while viewport rendering is activated on frame 1, I've reported the bug here: T58569)

Dec 3 2018, 12:52 AM · BF Blender, Cycles
Alaska (Alaska) renamed T58566: Blender 2.8 with 2.7X input method shortcut inconsistencies from Blender 2.8 Shortcut inconsistencies to Blender 2.8 with 2.7X input method shortcut inconsistencies .
Dec 3 2018, 12:40 AM · User Interface, BF Blender: 2.8
Alaska (Alaska) created T58566: Blender 2.8 with 2.7X input method shortcut inconsistencies .
Dec 3 2018, 12:35 AM · User Interface, BF Blender: 2.8
Alaska (Alaska) added a comment to T58490: Loop Cut -> Number of Cuts -> Wheel or PageUp does not work as expected.

@Gabriel (taxishop)
The option to increase the number of cuts by using the mouse wheel is still there, you just need to use the keyboard shortcut rather than the tool from the tool bar. To do this, ensure that the loop cut tool is not select then press "Control+R". Now the loop cut will behave as expected/how it was in Blender 2.79.

Dec 3 2018, 12:23 AM · BF Blender

Dec 2 2018

Huw Pascoe (huw) awarded T58500: Loop cut bug/suggestion a Like token.
Dec 2 2018, 1:37 PM · BF Blender, User Interface
Alaska (Alaska) edited projects for T58490: Loop Cut -> Number of Cuts -> Wheel or PageUp does not work as expected, added: BF Blender: 2.8; removed BF Blender.
Dec 2 2018, 9:44 AM · BF Blender
Alaska (Alaska) created T58500: Loop cut bug/suggestion.
Dec 2 2018, 9:43 AM · BF Blender, User Interface
Alaska (Alaska) added a comment to T58490: Loop Cut -> Number of Cuts -> Wheel or PageUp does not work as expected.

I think the developers designed it this way so you can still navigate around your scene even with a tool is active. The top bar should be used for adjusting the number of cuts:

Dec 2 2018, 9:27 AM · BF Blender

Dec 1 2018

Alaska (Alaska) closed T57134: Crashing with extrusion tool (Blender 2.8, Windows 10) as Resolved.
Dec 1 2018, 11:55 PM · BF Blender: 2.8
Alaska (Alaska) updated the task description for T57596: Some edit mode tools cause Blender to crash with Cycles enabled in the same "edit mode session".
Dec 1 2018, 11:47 PM · BF Blender
Alaska (Alaska) updated the task description for T57596: Some edit mode tools cause Blender to crash with Cycles enabled in the same "edit mode session".
Dec 1 2018, 11:47 PM · BF Blender
Alaska (Alaska) closed T58420: Blender 2.79b, 2.80 Render as Resolved.

@Kent Davis (mac4kent)
To convert your materials to work in Blender 2.8, you'd need to follow these steps:

  1. Open the original file in Blender 2.79.
  2. Change your render engine to Cycles.

  1. For every material, add a node.

  1. Add the an image texture to the node.

  1. Select the image that matches the material.

Dec 1 2018, 11:46 AM · BF Blender: 2.8, BF Blender
Alaska (Alaska) added a comment to T58420: Blender 2.79b, 2.80 Render.

From the looks of it, the file in Blender 2.79 is using the Blender internal render engine with all textures attached to Blender internal materials. In Blender 2.8, the Blender internal render engine was removed and a method to transform Blender internal materials into EEVEE or Cycles materials currently isn't in place with no apparent plans for the future. As a result, the textures aren't integrated into the materials for the object in Blender 2.8 and thus the textures do not load in Blender 2.8.

Dec 1 2018, 10:21 AM · BF Blender: 2.8, BF Blender
Alaska (Alaska) closed T58408: Hard to grab line to unify nodes in Shader Editor as Resolved.

This has been fixed as of version 8d4da34883b2 with this commit for the box select tool. Download the latest version with the bug fix from https://builder.blender.org/download/.

Dec 1 2018, 8:18 AM · BF Blender: 2.8, Nodes, BF Blender
Alaska (Alaska) created T58406: Render mode shortcuts are listed as "O".
Dec 1 2018, 7:08 AM · User Interface, BF Blender: 2.8
Alaska (Alaska) updated the task description for T58209: 3D cursor inconsistencies .
Dec 1 2018, 6:42 AM · BF Blender, User Interface
Alaska (Alaska) updated the task description for T58209: 3D cursor inconsistencies .
Dec 1 2018, 6:40 AM · BF Blender, User Interface
Alaska (Alaska) updated the task description for T58209: 3D cursor inconsistencies .
Dec 1 2018, 6:40 AM · BF Blender, User Interface
Alaska (Alaska) updated the task description for T58209: 3D cursor inconsistencies .
Dec 1 2018, 6:38 AM · BF Blender, User Interface
Alaska (Alaska) created T58404: Node input/output grabbing (Lasso).
Dec 1 2018, 6:26 AM · BF Blender, Nodes

Nov 30 2018

Alaska (Alaska) added a comment to T58207: Render time going crazy!.

@Brecht Van Lommel (brecht)
I've rendered the scene (it was missing textures so the test wasn't identical) and the total time of render was roughly 15 hours on my Ryzen 5 2600. I believe the issue may be on the users end (E.G. Other programs using the CPU, overheating and thermal throttling on the CPU, etc) but more testing would need to be done to ensure this isn't the case. I'll leave this task with you.

Nov 30 2018, 8:45 PM · Rendering, BF Blender: 2.8
Alaska (Alaska) added a comment to T58207: Render time going crazy!.

I'm roughly 8 hours into the render of the scene with the missing textures. I'm 48% complete and the estimation lists another ~8 hours until completion (The original prediction was ~2 hours. This has extended due to the fact that the original estimation based on the rendering of the sky, but not to the 150 hours you were reporting). I'm using the same system as before:
CPU: Ryzen 5 2600 (Used for this render)
GPU: RX 570 4GB
OS: Windows 10 Home 64bit
Blender Version: Blender 2.8 beta 26d5a3625ed

Nov 30 2018, 8:04 AM · Rendering, BF Blender: 2.8
Alaska (Alaska) updated the task description for T58209: 3D cursor inconsistencies .
Nov 30 2018, 6:54 AM · BF Blender, User Interface
Alaska (Alaska) renamed T58214: Annotations in any editor are hard to erase from Annotations in any editor is hard to erase to Annotations in any editor are hard to erase.
Nov 30 2018, 6:50 AM · Grease Pencil, BF Blender: 2.8
Alaska (Alaska) renamed T58206: EEVEE lights have a dragable energy value between 0-10 while higher values are useful. from EEVEE lights have an dragable energy value between 0-10 while higher values are useful. to EEVEE lights have a dragable energy value between 0-10 while higher values are useful..
Nov 30 2018, 2:53 AM · BF Blender, Eevee

Nov 29 2018

Alaska (Alaska) added a comment to T58207: Render time going crazy!.

@Mattis Kristensen (mattismoel)
I don't know if this will make much of a difference, but are you able to include textures in your blend file so we have identical test setups?

Nov 29 2018, 11:56 PM · Rendering, BF Blender: 2.8
Alaska (Alaska) added a comment to T58221: Blender crashes on "spin tool" use.

I'm also unable to reproduce the error, however, I'm on windows. Blender 2.8 26d5a3625ed.
Could this be your issue? https://developer.blender.org/T57596

Nov 29 2018, 11:34 PM · BF Blender
Alaska (Alaska) updated the task description for T58216: The backdrop in the VSE is broken..
Nov 29 2018, 11:09 PM · BF Blender, User Interface, Video Sequencer
Alaska (Alaska) updated the task description for T58199: Spin tool top bar settings don't apply.
Nov 29 2018, 11:07 PM · BF Blender
Alaska (Alaska) reopened T58199: Spin tool top bar settings don't apply as "Open".

@William Reynish (billreynish)
I would consider this a bug as every other tool (take the bevel tool for example) respects edits made in the top bar prior to the tools use. And if this is working as expected, then why is the steps option included in the top bar if it does nothing?

Nov 29 2018, 11:03 PM · BF Blender
Alaska (Alaska) updated the task description for T58196: Annotation tool placed on view with thickness 0 is invisible.
Nov 29 2018, 10:59 PM · Grease Pencil, BF Blender: 2.8
Alaska (Alaska) created T58218: Use scene lights in LookDev produces different results to when it's off when there are no lights..
Nov 29 2018, 10:56 PM · BF Blender: 2.8
Alaska (Alaska) created T58216: The backdrop in the VSE is broken..
Nov 29 2018, 10:52 PM · BF Blender, User Interface, Video Sequencer
Alaska (Alaska) created T58214: Annotations in any editor are hard to erase.
Nov 29 2018, 10:48 PM · Grease Pencil, BF Blender: 2.8
Alaska (Alaska) created T58211: Node inputs and output "hit boxes" are smaller when different select options are used..
Nov 29 2018, 10:44 PM · Nodes, BF Blender: 2.8
Alaska (Alaska) created T58209: 3D cursor inconsistencies .
Nov 29 2018, 10:39 PM · BF Blender, User Interface
Alaska (Alaska) created T58206: EEVEE lights have a dragable energy value between 0-10 while higher values are useful..
Nov 29 2018, 10:32 PM · BF Blender, Eevee
Alaska (Alaska) created T58202: Instanced children objects to parents are invisible in Cycles render.
Nov 29 2018, 10:26 PM · BF Blender, Cycles
Alaska (Alaska) created T58199: Spin tool top bar settings don't apply.
Nov 29 2018, 10:15 PM · BF Blender
Alaska (Alaska) edited projects for T58196: Annotation tool placed on view with thickness 0 is invisible, added: BF Blender: 2.8; removed BF Blender.
Nov 29 2018, 10:11 PM · Grease Pencil, BF Blender: 2.8
Alaska (Alaska) created T58196: Annotation tool placed on view with thickness 0 is invisible.
Nov 29 2018, 10:10 PM · Grease Pencil, BF Blender: 2.8

Nov 28 2018

Alaska (Alaska) added a comment to T57134: Crashing with extrusion tool (Blender 2.8, Windows 10).

I'm no longer able to reproduce this bug in Blender 2.8 565de7750b9. However, I'll leave this open and let the developers decide whether or not to close this report.

Nov 28 2018, 11:32 PM · BF Blender: 2.8
Alaska (Alaska) closed T58106: Show light user preferences returns error as Resolved.
Nov 28 2018, 11:23 PM · BF Blender: 2.8
Alaska (Alaska) created T58106: Show light user preferences returns error.
Nov 28 2018, 9:57 AM · BF Blender: 2.8

Nov 26 2018

Alaska (Alaska) added a comment to T58059: Crash when in EEVEE Render middle mouse with AMD RX 560 GPU.

I've tested this with an RX 570 4GB on Blender 2.8 9abcf56fa88 (November 26th) and I'm unable to recreate the crash. Try updating blender and your graphics drivers and see if the issues persist.

Nov 26 2018, 10:51 PM · BF Blender, Eevee

Nov 25 2018

Alaska (Alaska) created T58041: Drag to select dimensions don't work as expected.
Nov 25 2018, 1:45 AM · BF Blender: 2.8, BF Blender

Nov 24 2018

Alaska (Alaska) added a comment to T57134: Crashing with extrusion tool (Blender 2.8, Windows 10).

I'm still capable of reproducing this bug in recent versions. Probably is a Window's thing then.

Nov 24 2018, 10:36 AM · BF Blender: 2.8

Nov 18 2018

Alaska (Alaska) added a comment to T57841: Backfacing transparency appears black in GPU (OpenCL) rendering - Cycles.

@Christopher Anderssarian (Christopher_Anderssarian)
Are you also able to test this bug? https://developer.blender.org/T57645

Nov 18 2018, 8:40 AM · Cycles, BF Blender

Nov 15 2018

Alaska (Alaska) added a comment to T57841: Backfacing transparency appears black in GPU (OpenCL) rendering - Cycles.

The Vega 8 GPU is running driver version 17.7
The RX 570 is running diver version 18.10.2

Nov 15 2018, 8:31 PM · Cycles, BF Blender
Alaska (Alaska) updated the task description for T57841: Backfacing transparency appears black in GPU (OpenCL) rendering - Cycles.
Nov 15 2018, 8:25 PM · Cycles, BF Blender
Alaska (Alaska) created T57841: Backfacing transparency appears black in GPU (OpenCL) rendering - Cycles.
Nov 15 2018, 7:47 AM · Cycles, BF Blender
Alaska (Alaska) added a comment to T57774: Subsurface scattering OpenCL Crash.

I conducted another test on my Ryzen 5 2500u with Vega 8 graphics and found it experienced a similar issue. However, in the case of this GPU, a "Blue screen of death" occured with the message VIDEO_TDR_FAILURE. However, in the case of this GPU, the same issue occurs for Blender 2.79 master.

Nov 15 2018, 5:37 AM · BF Blender, Cycles

Nov 13 2018

Alaska (Alaska) added a comment to T57805: Blender 2.80 instant crash at start.

I can confirm this issue occurs on my system.

Nov 13 2018, 7:47 AM · BF Blender