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Alaska (Alaska)
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User Since
Oct 10 2018, 9:43 AM (105 w, 5 d)

Just a cat helping with the development of Blender through bug reporting and documentation contribution.

Thank you Blender developers for doing everything you do.

Recent Activity

Sat, Oct 17

Alaska (Alaska) closed T81786: Out of Nowhere Viewport Bug in 2.90.1 as Invalid.

Marking this report as invalid as the issue is caused by the user setting a small clip start value. Like @Roger B (rboxman) said, try increasing it to a value like 0.01. The option to change the clip start can be found here:

Sat, Oct 17, 5:22 AM · BF Blender

Wed, Oct 14

Alaska (Alaska) awarded T81678: Sample file for pebbles scattering a Love token.
Wed, Oct 14, 9:08 PM · Geometry Nodes
Alaska (Alaska) awarded T81679: Mossy tree sample file a Love token.
Wed, Oct 14, 9:08 PM · Geometry Nodes

Tue, Oct 13

Alaska (Alaska) closed T81391: cycle denoising crashes blender as Invalid.

@Alaska (Alaska) Thank you! works, everything seems fine as of now:)

Tue, Oct 13, 10:17 PM · BF Blender
Alaska (Alaska) awarded rB3bb3b26c8fdf: Cycles: Add CUDA 11 build support a Love token.
Tue, Oct 13, 9:26 PM
Alaska (Alaska) added a comment to T81391: cycle denoising crashes blender.

@frenzi editing (Frenzi-) are you able to test Blender 2.91. That version of Blender should contain the fix I mentioned in my previous comment.
2.91 download: http://builder.blender.org/

Tue, Oct 13, 10:45 AM · BF Blender

Mon, Oct 12

Alaska (Alaska) closed T81638: Colour highlighting shader nodes as Invalid.

Thanks for the report, but please use other channels for user feedback and feature requests: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests

Mon, Oct 12, 2:48 AM · BF Blender

Sun, Oct 11

Alaska (Alaska) updated subscribers of T81617: Experimental Features: Some features still (partially) available (hotkeys, menu entries) even if feature is disabled (e.g. sculpting hotkey "D" to switch meshes).

According to rBc79b913624d9: Object: Move Switch Active Objects to experimental, the keyboard shortcut to swap between meshs in sculpt mode has been shifted to the experimental tab of user preferences due to issues with undo and must be enabled for it to be used. So technically this isn't a bug.

Sun, Oct 11, 7:48 AM · User Interface, BF Blender
Alaska (Alaska) added a comment to T80736: Cycles CPU Preview Artifact.

That owl’s corruption looks similar to my Suzanne’s in T81587.

Sun, Oct 11, 2:26 AM · Render & Cycles, BF Blender
Alaska (Alaska) added a comment to T81615: Eevee screen space reflection artifacts (pattern of lines across surface).

Looks similar to T81105

Sun, Oct 11, 12:40 AM · EEVEE & Viewport, BF Blender

Sat, Oct 10

Alaska (Alaska) changed the subtype of T80736: Cycles CPU Preview Artifact from "Report" to "Bug".

@Richard Antalik (ISS) I am able to reproduce a bug like this in different scenarios, here are the steps for reproducing. I should note that the issue seems to show up in different places when comparing Blender 2.90.1 and 2.91. I have marked each guide with the versions it shows up in.

Sat, Oct 10, 10:21 PM · Render & Cycles, BF Blender

Thu, Oct 8

Alaska (Alaska) closed T81528: Rendering mode and Glass effects material is not working as Invalid.

The issue is caused by the fact that screen-space retractions are turned off. Make sure you have these options enabled:


Thu, Oct 8, 9:39 AM · BF Blender

Tue, Oct 6

Alaska (Alaska) awarded rBcfa101c22871: Cycles: Add command line option for overriding the compute device a Love token.
Tue, Oct 6, 12:48 AM
Alaska (Alaska) awarded rB365bf103d1f6: Volumes: support lower resolution in viewport a Love token.
Tue, Oct 6, 12:48 AM
Alaska (Alaska) awarded rB5845c06a63a6: Volumes: new Mesh to Volume modifier a Love token.
Tue, Oct 6, 12:47 AM

Fri, Oct 2

Alaska (Alaska) changed the status of T81391: cycle denoising crashes blender from Needs Triage to Needs Information from User.

By turn on denoising do you mean turn on OptiX denoising?
Also, are you using your CPU for rendering in Cycles?

Fri, Oct 2, 10:01 PM · BF Blender
Alaska (Alaska) added a project to T81367: outliner mode change behaviour: BF Blender.
Fri, Oct 2, 5:49 AM · BF Blender
Alaska (Alaska) added a project to T81368: sometimes zoom fails: BF Blender.
Fri, Oct 2, 5:48 AM · BF Blender
Alaska (Alaska) awarded D9086: Cycles: Add command line option for overriding the compute device a Love token.
Fri, Oct 2, 2:56 AM · Render & Cycles

Thu, Oct 1

Alaska (Alaska) closed T81342: Optix Denoiser as Invalid.

This report does not contain all the requested information, which is required for us to investigate the issue.

Thu, Oct 1, 7:11 AM · BF Blender

Wed, Sep 30

Alaska (Alaska) added a comment to T81316: Botaniq Not Working.

This report does not contain all the requested information, which is required for us to investigate the issue.

Wed, Sep 30, 7:59 AM · Add-ons (Community)
Alaska (Alaska) updated the task description for T81315: As motion blur steps increase, OptiX deviates from CUDA and CPU rendering in high motion blur scenes..
Wed, Sep 30, 7:14 AM · Render & Cycles, BF Blender
Alaska (Alaska) updated the task description for T81315: As motion blur steps increase, OptiX deviates from CUDA and CPU rendering in high motion blur scenes..
Wed, Sep 30, 7:12 AM · Render & Cycles, BF Blender
Alaska (Alaska) updated the task description for T81315: As motion blur steps increase, OptiX deviates from CUDA and CPU rendering in high motion blur scenes..
Wed, Sep 30, 7:11 AM · Render & Cycles, BF Blender
Alaska (Alaska) created T81315: As motion blur steps increase, OptiX deviates from CUDA and CPU rendering in high motion blur scenes..
Wed, Sep 30, 7:10 AM · Render & Cycles, BF Blender
Alaska (Alaska) closed T81312: Cycles motion blur have only 1 substep as Resolved.

To gain more sub-steps, you need to increase the sub-step count in the object properties panel with the object selected.

Wed, Sep 30, 6:49 AM · BF Blender
Alaska (Alaska) added a comment to T81261: Viewport render better than final render.

Sounds like this report is a combination of T75618: Cycles adaptive sampling gives noisy denoising shadow pass and T79190: Render artefacts with adaptive sampling+Intel denoise

Wed, Sep 30, 4:16 AM · Render & Cycles, BF Blender
Alaska (Alaska) merged T81310: Interface visualization error into T81301: Blender 2.91 - UI Glitches.
Wed, Sep 30, 4:12 AM · EEVEE & Viewport, BF Blender
Alaska (Alaska) merged task T81310: Interface visualization error into T81301: Blender 2.91 - UI Glitches.
Wed, Sep 30, 4:12 AM · BF Blender
Alaska (Alaska) merged T81309: Interface (Solid & Preview) Display Bug with Low Clipping Values into T81311: Interface (Solid & Preview) Display Bug with Low Clipping Values.
Wed, Sep 30, 4:10 AM · BF Blender
Alaska (Alaska) merged task T81309: Interface (Solid & Preview) Display Bug with Low Clipping Values into T81311: Interface (Solid & Preview) Display Bug with Low Clipping Values.
Wed, Sep 30, 4:10 AM · BF Blender
Alaska (Alaska) closed T81311: Interface (Solid & Preview) Display Bug with Low Clipping Values as Invalid.

Thanks for the report, however there's not much that can be done to resolve this issue.

Wed, Sep 30, 4:09 AM · BF Blender

Tue, Sep 29

Alaska (Alaska) closed T81281: Blender 2.9 Boolean Modifer not working as Invalid.

For help using Blender, please try one of the community websites: https://www.blender.org/community/

Tue, Sep 29, 8:02 AM · BF Blender

Sun, Sep 27

Alaska (Alaska) merged T81219: F12 crashing with CPU only into T81116: Blender 2.90.1 crashing when OptiX viewport denoising is enabled.
Sun, Sep 27, 7:45 AM · BF Blender
Alaska (Alaska) merged task T81219: F12 crashing with CPU only into T81116: Blender 2.90.1 crashing when OptiX viewport denoising is enabled.
Sun, Sep 27, 7:45 AM · BF Blender
Alaska (Alaska) added a comment to T81219: F12 crashing with CPU only.

While trying to render with CPU, I had OPTIX checked for render output denoising. I forgot to uncheck it. It would be nice if a prompt could be initiated instead of a hard crash.

Sun, Sep 27, 7:45 AM · BF Blender
Alaska (Alaska) merged T81224: Viewport rendering with cycles, CPU device, and viewport denoising crashes blender. into T81116: Blender 2.90.1 crashing when OptiX viewport denoising is enabled.
Sun, Sep 27, 7:43 AM · BF Blender
Alaska (Alaska) merged task T81224: Viewport rendering with cycles, CPU device, and viewport denoising crashes blender. into T81116: Blender 2.90.1 crashing when OptiX viewport denoising is enabled.
Sun, Sep 27, 7:43 AM · BF Blender

Sat, Sep 26

Alaska (Alaska) updated the task description for T81212: Some Viewport Overlay is gone if you move the view in Cycles render view.
Sat, Sep 26, 10:15 PM · EEVEE & Viewport, Render & Cycles, BF Blender
Alaska (Alaska) changed the status of T81212: Some Viewport Overlay is gone if you move the view in Cycles render view from Needs Triage to Confirmed.

Can confirm using Blender 2.91.0 rB8fb806ab15fc (2020-09-26 17:47) on Linux Debian with an RTX 2060 SUPER driver 450.66.

Sat, Sep 26, 10:14 PM · EEVEE & Viewport, Render & Cycles, BF Blender
Alaska (Alaska) closed T80922: Cuda device not found starting blender 2.82, cycle completely disabled as Resolved.

Marking this report as resolved.

Sat, Sep 26, 5:36 AM · BF Blender

Fri, Sep 25

Alaska (Alaska) added a comment to T80922: Cuda device not found starting blender 2.82, cycle completely disabled.

Maybe you accedentially disabled the Cycles add-on. Try this, select from the top of Blender File -> Default -> Load Factory Defaults and see if that helps.

Fri, Sep 25, 11:59 AM · BF Blender
Alaska (Alaska) added a comment to T81116: Blender 2.90.1 crashing when OptiX viewport denoising is enabled.

Ah, we were typing at the same time @Alaska (Alaska) :)

Fri, Sep 25, 11:03 AM · BF Blender
Alaska (Alaska) updated the task description for T81158: crash when toggling viewport visibility.
Fri, Sep 25, 10:56 AM · BF Blender
Alaska (Alaska) added a comment to T80396: Potential candidates for corrective releases.

I've added rB9f12ea496a3f: Fix T80477: Crash when rendering with Embree but denoising with OptiX due to T81116

Fri, Sep 25, 10:55 AM · BF Blender (2.90)
Alaska (Alaska) closed T81116: Blender 2.90.1 crashing when OptiX viewport denoising is enabled as Resolved.

Upon further investigation I believe this issue is actually fixed. I will notify the developers for the release of 2.90.2

Fri, Sep 25, 10:55 AM · BF Blender
Alaska (Alaska) updated the task description for T80396: Potential candidates for corrective releases.
Fri, Sep 25, 10:53 AM · BF Blender (2.90)
Alaska (Alaska) merged T81159: Blender 2.90.1 Optix Crash if CPU Device Enabled. into T81116: Blender 2.90.1 crashing when OptiX viewport denoising is enabled.
Fri, Sep 25, 10:53 AM · BF Blender
Alaska (Alaska) merged task T81159: Blender 2.90.1 Optix Crash if CPU Device Enabled. into T81116: Blender 2.90.1 crashing when OptiX viewport denoising is enabled.
Fri, Sep 25, 10:53 AM · BF Blender
Alaska (Alaska) renamed T81116: Blender 2.90.1 crashing when OptiX viewport denoising is enabled from Blender Crash Cycles Denoise render view to Blender 2.90.1 crashing when OptiX viewport denoising is enabled.
Fri, Sep 25, 10:42 AM · BF Blender
Alaska (Alaska) added a comment to T81159: Blender 2.90.1 Optix Crash if CPU Device Enabled..

Probably the same issue as T81116: Blender 2.90.1 crashing when OptiX viewport denoising is enabled

Fri, Sep 25, 10:42 AM · BF Blender
Alaska (Alaska) updated subscribers of T81116: Blender 2.90.1 crashing when OptiX viewport denoising is enabled.

Sorry, I'm not sure exactly where to go from here. Maybe try a clean install of the latest GPU drivers (even if you're already running the latest drivers). https://www.nvidia.com/download/index.aspx?lang=en-us
Maybe resetting Blender settings then enabling the GPU again will help? To do this select from the top of Blender File -> Defaults -> Load Factory Settings then re-enable the GPU and test again.

Fri, Sep 25, 5:49 AM · BF Blender
Alaska (Alaska) merged T81154: Render mode denoise viewport crash into T81116: Blender 2.90.1 crashing when OptiX viewport denoising is enabled.
Fri, Sep 25, 5:36 AM · BF Blender
Alaska (Alaska) merged task T81154: Render mode denoise viewport crash into T81116: Blender 2.90.1 crashing when OptiX viewport denoising is enabled.
Fri, Sep 25, 5:36 AM · BF Blender

Thu, Sep 24

Alaska (Alaska) changed the status of T81114: Mesh becomes uneditable in 2.9. Vertices can not be selected from Needs Triage to Needs Information from User.

It seems some of your geometry is hidden Try entering edit mode on the objects your having issues with and unhide hidden features by pressing ALT + H or selecting the Mesh -> Show/Hide - > Reveal Hidden menu at the top of the 3D viewport. Hopefully this helps out in the mean time.

Thu, Sep 24, 8:35 AM · BF Blender
Alaska (Alaska) awarded P366 Choose scrambling distance for pixel-based sequence scrambling in Cycles a Love token.
Thu, Sep 24, 8:26 AM
Alaska (Alaska) updated subscribers of T81108: Incorrect Fresnel layer weight shading on backfacing geometry.
Thu, Sep 24, 8:24 AM · BF Blender
Alaska (Alaska) added a comment to T81108: Incorrect Fresnel layer weight shading on backfacing geometry.

I believe this is a known issue or intended behaviour. Brecht acknowledged it here: https://devtalk.blender.org/t/diffuse-translucency-way-too-difficult-to-set-up-in-cycles/807/8

Thu, Sep 24, 8:24 AM · BF Blender
Alaska (Alaska) awarded T78710: macOS: Support arm64 a Love token.
Thu, Sep 24, 8:20 AM · Platform: macOS, Platforms, Builds & Tests
Alaska (Alaska) merged T81097: Moving object (or whatever) on some axis produces a graphical glitch into T80974: Axes overlay when moving an object has become very large (Thick Line Width preference).
Thu, Sep 24, 8:17 AM · BF Blender (2.91), EEVEE & Viewport
Alaska (Alaska) merged task T81097: Moving object (or whatever) on some axis produces a graphical glitch into T80974: Axes overlay when moving an object has become very large (Thick Line Width preference).
Thu, Sep 24, 8:17 AM · BF Blender
Alaska (Alaska) merged T80995: Axis constraint guides are too big - graphical glitch into T80974: Axes overlay when moving an object has become very large (Thick Line Width preference).
Thu, Sep 24, 8:17 AM · BF Blender (2.91), EEVEE & Viewport
Alaska (Alaska) merged task T80995: Axis constraint guides are too big - graphical glitch into T80974: Axes overlay when moving an object has become very large (Thick Line Width preference).
Thu, Sep 24, 8:16 AM · BF Blender
Alaska (Alaska) changed the status of T81116: Blender 2.90.1 crashing when OptiX viewport denoising is enabled from Needs Triage to Needs Information from User.

Are you able to try clearing your OptiX cache and trying again? This can be done by:

  1. Navigate to %LOCALAPPDATA%\NVIDIA\ (You can also find this folder manually by navigating to C:\Users\YOUR_NAME\AppData\Local\NVIDIA)
  2. Delete the folder called OptixCache
Thu, Sep 24, 8:12 AM · BF Blender
Alaska (Alaska) updated the task description for T81117: Low hair children and viewport display numbers cause hair to be excluded from parts of the mesh .
Thu, Sep 24, 2:51 AM · Nodes & Physics, BF Blender
Alaska (Alaska) created T81117: Low hair children and viewport display numbers cause hair to be excluded from parts of the mesh .
Thu, Sep 24, 2:51 AM · Nodes & Physics, BF Blender
Alaska (Alaska) closed T80342: hair particles are not working properly as Invalid.

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thu, Sep 24, 2:29 AM · EEVEE & Viewport, BF Blender
Alaska (Alaska) added a comment to T81102: Blender crashing a lot randomly in the rendered viewport.

Blender 2.90.0:



Thu, Sep 24, 2:05 AM · Render & Cycles, BF Blender
Alaska (Alaska) added a comment to T81102: Blender crashing a lot randomly in the rendered viewport.

Just thought I'd add that I personally experience crashes from time to time while using the CPU rendered viewport on Windows. However Linux doesn't appear to show issues (will need to keep playing around). I will play around with my Windows install and post a crash log as well.

Thu, Sep 24, 1:39 AM · Render & Cycles, BF Blender
Alaska (Alaska) committed rBM7099: Fix T81110: 'Curve' and 'Follow' flipped in 'Follow Path' contraint page.
Fix T81110: 'Curve' and 'Follow' flipped in 'Follow Path' contraint page
Thu, Sep 24, 1:36 AM
Alaska (Alaska) closed T81110: Typo in the manual as Resolved by committing rBM7099: Fix T81110: 'Curve' and 'Follow' flipped in 'Follow Path' contraint page.
Thu, Sep 24, 1:36 AM · Documentation
Alaska (Alaska) changed the status of T81110: Typo in the manual from Needs Triage to Confirmed.

@Hoang Duy Tran (hoangduytran) I haven't said this before, thank you for making these kinds of reports. It helps tidy up the Blender manual.

Thu, Sep 24, 1:32 AM · Documentation

Wed, Sep 23

Alaska (Alaska) awarded D8959: DNA: Optimize struct reconstruction by doing some preprocessing. a Love token.
Wed, Sep 23, 12:20 PM
Alaska (Alaska) added a comment to T81041: mp4 and mov don't play back at their file frame rate..

Sorry, I seemed to have missed something while triaging your report.

Wed, Sep 23, 9:13 AM · BF Blender
Alaska (Alaska) added a comment to T80509: Blender is Corrupted?.

is anyone else able to help?

Wed, Sep 23, 9:11 AM

Tue, Sep 22

Alaska (Alaska) added a project to T81045: Sculpt mode not showing (Shift-H) unhidden model: BF Blender.
Tue, Sep 22, 5:42 AM · BF Blender
Alaska (Alaska) closed T81043: blender 2.91 alpha crashes while it is opening as Invalid.

Thanks for the report. However, according to this site your GPU is Terrascale 2 based and is thus below the minimum requirements for Blender, so there is no longer support for it. https://www.blender.org/download/requirements/

Tue, Sep 22, 5:41 AM · BF Blender
Alaska (Alaska) closed T81041: mp4 and mov don't play back at their file frame rate. as Invalid.

Thanks for the report, however I am marking this report as Invalid as everything is working as intended.
When the step value is set to 2, every second frame is rendered. To maintain the same "timing" this "new animation" and the "original" animation, the framerate is adjusted, in this case halved to 12fps. When you play this file back in a video viewer, you will observe a 2 second long 12fps video, as expected.

Tue, Sep 22, 5:40 AM · BF Blender

Mon, Sep 21

Alaska (Alaska) awarded rBe93663363ea1: Fix T77734: random crash when rendering animation a Love token.
Mon, Sep 21, 10:12 PM
Alaska (Alaska) awarded rBea6cd1c8f05b: Overlay: Fade Inactive Geometry a Love token.
Mon, Sep 21, 10:09 PM
Alaska (Alaska) awarded rBb248ec97769f: Shaders: add emission strength input to Principled BSDF node a Love token.
Mon, Sep 21, 10:06 PM
Alaska (Alaska) committed rBM7091: Fix T81022: Typo in for coarse volumetric viewport display.
Fix T81022: Typo in for coarse volumetric viewport display
Mon, Sep 21, 11:31 AM
Alaska (Alaska) closed T81022: Typo in the manual as Resolved by committing rBM7091: Fix T81022: Typo in for coarse volumetric viewport display.
Mon, Sep 21, 11:31 AM · Documentation
Alaska (Alaska) changed the status of T81022: Typo in the manual from Needs Triage to Confirmed.
Mon, Sep 21, 11:28 AM · Documentation

Sep 20 2020

Alaska (Alaska) closed T80959: Alt + left mouse drag split areas as Invalid.

Thanks for the report, but please use other channels for user feedback and feature requests: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests

Sep 20 2020, 12:17 AM · BF Blender

Sep 19 2020

Alaska (Alaska) added a comment to T80396: Potential candidates for corrective releases.

Not sure how things work for add-ons, but should this one be added to the list? rBAdf0fa2341e1a: Fix T80879: add scatter objects operator to object menu

Sep 19 2020, 9:41 AM · BF Blender (2.90)
Alaska (Alaska) closed T80850: Blender 2.9 render uses 100%gpu but not using cpu as Invalid.

Because you're rendering with EEVEE, then only your GPU will be used. Your CPU will not be used for rendering.

Sep 19 2020, 9:38 AM
Alaska (Alaska) added a comment to T80808: Graphics issue.

Then I'm not sure what else to recommend. Sorry.

Sep 19 2020, 9:30 AM · BF Blender
Alaska (Alaska) changed the status of T80922: Cuda device not found starting blender 2.82, cycle completely disabled from Needs Triage to Needs Information from User.

Cycles going missing suggests Blender was built without Cycles, and Blender without Cycles will naturally leads to no CUDA.

Sep 19 2020, 1:00 AM · BF Blender
Alaska (Alaska) awarded T80940: Deps: update to OpenImageDenoise 1.2.3 a Love token.
Sep 19 2020, 12:55 AM · BF Blender (2.91), Platforms, Builds & Tests
Alaska (Alaska) closed T80946: Drop down menus are see through. as Invalid.

Thanks for the report. According to this site GPU, your GPU is based on the Terrascale architecture making it below the minimum requirements for Blender and as suck graphical bugs like these may occur and we no longer support for it. https://www.blender.org/download/requirements/

Sep 19 2020, 12:53 AM · BF Blender

Sep 16 2020

Alaska (Alaska) merged T80851: iOS, Denoiser Node in Composiiting crushes Blender each time, Activating Denoising options in Render Propertis in Cycle mode crushes Blender every time into T79929: Cycles OpenImageDenoise makes Blender crash on MacOS.
Sep 16 2020, 11:11 PM · Render & Cycles, Platform: macOS, BF Blender
Alaska (Alaska) merged task T80851: iOS, Denoiser Node in Composiiting crushes Blender each time, Activating Denoising options in Render Propertis in Cycle mode crushes Blender every time into T79929: Cycles OpenImageDenoise makes Blender crash on MacOS.
Sep 16 2020, 11:11 PM · BF Blender
Alaska (Alaska) added a comment to T80850: Blender 2.9 render uses 100%gpu but not using cpu.

Are you rendering with EEVEE? If so, then Blender will only use the GPU.

Sep 16 2020, 11:09 PM
Alaska (Alaska) added a comment to T80808: Graphics issue.

Are you able to force Blender to use the Nvidia GPU?

Sep 16 2020, 11:02 AM · BF Blender
Alaska (Alaska) closed T80811: i had a broblem with all 2.8 versions the edges renders badly as Invalid.

Thanks for the report. According to this site, your GPU based on the Terrascale architecture, making it below the minimum requirements for Blender, so there is no longer support for it. https://www.blender.org/download/requirements/

Sep 16 2020, 10:58 AM · BF Blender

Sep 15 2020

Alaska (Alaska) changed the status of T80751: When packing all, Blender 2.83.4 fails to correctly pack video textures from Needs Triage to Needs Information from User.

Are you able to retest with Blender 2.83.6 or 2.90?
2.83: https://www.blender.org/download/lts/
2.90: https://www.blender.org/download/

Sep 15 2020, 7:54 AM · BF Blender
Alaska (Alaska) closed T80791: Setting Output Quality to Lossless when exporting FFmpeg video only exports black frames as Resolved.

Should I just delete the task? Or is it good to leave it in case someone googles the same issue? Thanks!

Sep 15 2020, 6:19 AM · BF Blender
Alaska (Alaska) changed the status of T80791: Setting Output Quality to Lossless when exporting FFmpeg video only exports black frames from Needs Triage to Needs Information from User.

I believe this is a issue with the Windows video player. Opening the exported video in a web browser like Google Chrome or opening the video in Blender shows that it does have frames. I've personally had this issue with Nvidia lossless video recording with Open Broadcasting Studio OBS, so I believe it's a Windows video player issue with lossless video, not a issue with Blender.

Sep 15 2020, 5:37 AM · BF Blender

Sep 14 2020

Alaska (Alaska) updated the task description for T79215: 2.91 Documentation.
Sep 14 2020, 6:11 AM · BF Blender (2.91), Documentation