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Adam Preisler (Alphisto)
Blender user since 2.36

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User Details

User Since
Feb 23 2014, 1:51 PM (281 w, 2 d)

Recent Activity

May 4 2019

Adam Preisler (Alphisto) added a comment to T64122: Bug forces to close blender.

Not reproducible here on Win10, 1070M Blender 2.80.60. Tried all textures, never crashes.

May 4 2019, 2:12 AM · BF Blender
Adam Preisler (Alphisto) created T64123: Eevee Reflection Probe Not Visible On Alpha Clip Materials.
May 4 2019, 2:06 AM · BF Blender

May 1 2019

Adam Preisler (Alphisto) added a comment to T60038: FBX: out of image wrapping.

Glad to hear someone replied. I had to remove the original UV and rewrap it to solve my problem.

May 1 2019, 4:29 PM · Addons, Import/Export
Adam Preisler (Alphisto) closed T63948: Blender doesn't respect NumLock as Invalid.

Closing this because it is intended behaviour. It might be useful to use the arrow keys right next to numpad to change frames etc.

May 1 2019, 3:46 PM · BF Blender
Adam Preisler (Alphisto) closed T60038: FBX: out of image wrapping as Archived.

Hi there is indeed something wrong with the UV map but after recreating it (and even moving it out of bounds) everything seems to be fine. Odd thing was that the center of transformation for UVs was somewhere in infinite lower-bottom part of the UV map space when you selected with B. But if you singularly clicked out all triangles and scaled the transformation center was where expected to be. There was no triangle hidden in lower left part, I was checking.

May 1 2019, 3:40 PM · Addons, Import/Export
Adam Preisler (Alphisto) triaged T62903: uv select edge black bug in blender 2.80 64 bit build as Needs Information from User priority.

Can't reproduce this here. Win10 1070M drivers 417.22

May 1 2019, 3:23 PM · BF Blender
Adam Preisler (Alphisto) closed T63804: b2.8 3d cursor wrong alignment by normal as Resolved.

Closing this as resolved because the issue is gone in 2.80.60

May 1 2019, 3:13 PM
Adam Preisler (Alphisto) closed T63228: Big problem with Blender eevee render as Invalid.
May 1 2019, 3:06 PM · BF Blender
Adam Preisler (Alphisto) added a comment to T63228: Big problem with Blender eevee render.

Next time try rendering into FFmpeg video with container matroska or mp4 or as others have suggested either jpg or png and then assemble the file later differently.

May 1 2019, 3:05 PM · BF Blender
Adam Preisler (Alphisto) triaged T62923: no keyboard input as Needs Information from User priority.

@Mike Aspinall (dmkmedia)
Could you download the latest build from https://builder.blender.org/download/ and try it again?

May 1 2019, 3:00 PM · BF Blender
Adam Preisler (Alphisto) closed T63672: GPU + CPU crashing regularly as Invalid.

Closing this as invalid because it related to hardware limitations and render settings issue.

May 1 2019, 2:49 PM · BF Blender

Apr 15 2019

Adam Preisler (Alphisto) added a comment to T63632: EXR file rendered without Z pass comes out black.

@Steffen Dünner (SteffenD) Yes that looks like the same issue. Hopefully the fix is straightforward.

Apr 15 2019, 10:32 PM · BF Blender
Adam Preisler (Alphisto) created T63632: EXR file rendered without Z pass comes out black.
Apr 15 2019, 9:52 PM · BF Blender
Adam Preisler (Alphisto) added a comment to T63620: UV editing is very unstable even on low poly model.

Hi, for me everything works blazing fast. I think you need to try to track down the problem somehow.

Apr 15 2019, 8:26 PM · BF Blender
Adam Preisler (Alphisto) added a comment to T63627: Light Leak between normal shadows and contact shadows in Eevee.

Can you try to increase thickness and distance on contact shadows but also decrease bias and increase exponent on the Sun Lamp?

Apr 15 2019, 7:56 PM · BF Blender

Mar 17 2019

Adam Preisler (Alphisto) added a watcher for Blender Asset Manager: Adam Preisler (Alphisto).
Mar 17 2019, 5:13 PM

Feb 23 2019

Adam Preisler (Alphisto) created T61871: Error: No selected mesh object while using Smart UV Project or Lightmap Pack.
Feb 23 2019, 2:33 AM · BF Blender

Feb 11 2019

Adam Preisler (Alphisto) added a comment to T51675: Face-Map 2.8 Proposal.

I noticed there are FaceMaps now which are not only useful for animators but really for any modeller who wants to save certain face selections (some checkerboard selections weren't possible with vertex groups).

Feb 11 2019, 12:20 PM · Animation, BF Blender: 2.8

Jan 29 2019

Adam Preisler (Alphisto) added a comment to T60972: Boolean: Bmesh doesn't work well with some geometry compared to Carve.

Not sure but for me it looks still the same? Maybe it's because I'm using the 2.79 instead of newest builds?

Jan 29 2019, 11:13 AM · BF Blender
Adam Preisler (Alphisto) added a comment to T60972: Boolean: Bmesh doesn't work well with some geometry compared to Carve.

Yeah it looks similar but after watching the video I don't think it's the same.

Jan 29 2019, 10:47 AM · BF Blender
Adam Preisler (Alphisto) renamed T60972: Boolean: Bmesh doesn't work well with some geometry compared to Carve from Boolean: Bmesh doesn't work well with flat geometry compared to Carve to Boolean: Bmesh doesn't work well with some geometry compared to Carve.
Jan 29 2019, 9:47 AM · BF Blender
Adam Preisler (Alphisto) created T60972: Boolean: Bmesh doesn't work well with some geometry compared to Carve.
Jan 29 2019, 9:40 AM · BF Blender

Jan 24 2019

Adam Preisler (Alphisto) added a comment to rBcd023b6cecb7: Cycles: remove min bounces, modify RR to terminate less..

Hi again,

Jan 24 2019, 5:20 AM

Dec 4 2018

Adam Preisler (Alphisto) added a comment to T46463: Mouse roller zoom lag in Node Editor with "International Fonts" turned on.

Yeah it looks like the speed is linked to font size. So what Bastien noted in the first comment might be the cause - loading huge amount of glyphs.

Dec 4 2018, 1:22 PM · BF Blender, User Interface

Nov 18 2018

Adam Preisler (Alphisto) added a comment to T57085: Selection Sets not working with individual axis.

@Stephen Pflanze (megasoid) Question for you ^

Nov 18 2018, 11:15 PM · Addons

Nov 10 2018

Adam Preisler (Alphisto) added a comment to T46463: Mouse roller zoom lag in Node Editor with "International Fonts" turned on.

@Dong-Hyun Kim (temeddix) if you read all the comments you'd realize it's actually not a simple problem. It's really not helpful to call problems simple and urging people to fix them. It's good to bring the issue up and ask if there has been some progress but try to steer clear of the "can't believe this still hasn't been fixed" or "such a simple problem". Let me be clear though that I've done both in the past but I wish I hadn't.

Nov 10 2018, 7:10 AM · BF Blender, User Interface

Nov 5 2018

Adam Preisler (Alphisto) added a comment to T48238: Viewport Project: Wireframes for Blender 2.8.

@Alma Talp (AlmaTalp)
All this doesn't take from the fact that 2.8 wireframes do a lot more heavy-lifting and provide much more clarity in many scenarios that aren't extreme.
For example if you only work on one floor at a time it gives you much much much better understanding of what you actually see, although everything is dithered.
2.79


2.8

Nov 5 2018, 5:25 PM · User Interface, BF Blender: 2.8

Nov 4 2018

Adam Preisler (Alphisto) awarded rBe5c7c21630f9: Workbench: Smoke: Port back Flame display a Burninate token.
Nov 4 2018, 4:00 AM
Adam Preisler (Alphisto) awarded rBcde64619cab3: Eevee: Implement Overscan option a Love token.
Nov 4 2018, 4:00 AM

Oct 22 2018

Adam Preisler (Alphisto) added a comment to T53840: Blender 2.8: Icons.

@William Reynish (billreynish) That's great news. Amazingly great news^^ Application template ready. So does this mean we could change color per icon if needed?
I will probably tune mine in Properties menu to corresond with the current general set of colors / greys.

Oct 22 2018, 4:04 AM · Code Quest, BF Blender: 2.8, User Interface

Oct 20 2018

Adam Preisler (Alphisto) closed T57314: Render pulldown needs confirmation prompt. as Resolved.

AFAIK unless you start changing materials you don't break anything. It would be fine to have a warning but this issue kind of resolves itself with 2.8 materials being synchronized across renderers.

Oct 20 2018, 6:38 PM · BF Blender
Adam Preisler (Alphisto) added a comment to T57315: Number value fields are missing multiple object support..

Not sure here but have you trying holding ALT before clicking into the number field and then typing it? There is sort of a hidden feature in Blender that if you hold down ALT the action gets performed for all selected. But that does not work completely consistently (probably why it's hidden) so it might not work here.

Oct 20 2018, 6:33 PM · BF Blender
Adam Preisler (Alphisto) closed T57321: Crash - Delete "full copy" scene as Archived.

Closing this as duplicate of: T57320

Oct 20 2018, 6:07 PM · BF Blender: 2.8

Oct 17 2018

Adam Preisler (Alphisto) added a comment to D3788: Dope Sheet: new option to display keyframe interpolation mode and extremes..

Can the icons be scaled up and have more white space between keys? Asking more as a UI question if icons can scale together with text tbh (are vector). Or are the icons bitmap? Good job this looks great now just the interpolation with the curves, that would be a massive help with motion graphics.

Oct 17 2018, 5:00 PM

Oct 16 2018

Adam Preisler (Alphisto) added a comment to T53840: Blender 2.8: Icons.
  1. in real use, icons are apposed in UI in small bunches that are contextual. Colour ain’t that much needed here. Honestly, some of current icons pop out too much because of their colour, attracting user’s attention to particular parts of interface. It would be good to incorporate some colour codes though - in File Browser, Asset Manager or Outliner. In every place, where one has to manage big lists of items.
Oct 16 2018, 8:59 PM · Code Quest, BF Blender: 2.8, User Interface
Adam Preisler (Alphisto) closed T57265: Bug Texture image as Invalid.

Sorry but this website is in English.

Oct 16 2018, 8:49 PM · BF Blender
Adam Preisler (Alphisto) added a comment to T55162: Blender 2.8 Blender Keymap changes.

Current Blender Keymap Inconsistencies:
V - Merge vertices
Alt+V - Rip verices
have horrible defaults

Oct 16 2018, 4:41 PM · Code Quest

Oct 15 2018

Adam Preisler (Alphisto) added a comment to T57244: All keyboard keys stuck at zooming after shrink inflate selection on large mesh.

Doesn't happen here. Also you should not have to work on 500k+ mesh in Edit Mode. It's something to avoid at all costs.

Oct 15 2018, 9:58 PM · BF Blender
Adam Preisler (Alphisto) created T57251: NodeGroup input doesn't work when unconnected in Eevee..
Oct 15 2018, 9:44 PM · Eevee, BF Blender
Adam Preisler (Alphisto) added a comment to T54906: NodeGroup input doesn't work when unconnected in Eevee renderer. (Also Cycles to a degree).

I don't recall reading there is a rule not to reopen tasks from others when they are still valid.

Oct 15 2018, 9:36 PM · Cycles, Nodes, BF Blender
Adam Preisler (Alphisto) reopened T54906: NodeGroup input doesn't work when unconnected in Eevee renderer. (Also Cycles to a degree) as "Open".

Reopening this to raise awareness after 5 months as many many materials rely on NodeGroups with inputs.

Oct 15 2018, 9:26 PM · Cycles, Nodes, BF Blender
Adam Preisler (Alphisto) closed T57171: Undo causes world lighting with hdri to go black as Resolved.

@adam earle (adamearle) It needs to be reproducible every time.

Oct 15 2018, 9:23 PM · BF Blender

Oct 14 2018

Adam Preisler (Alphisto) added a comment to T57201: Change sculpting brushes shortcuts..

Check here for more info on the process of how this was thought out: T55162

Oct 14 2018, 6:36 PM · BF Blender
Adam Preisler (Alphisto) reopened T57155: Blender Addon Registry as "Open".

Sorry, opened again as I see it's a Patch and can't judge the code^^ Still a good idea to further discuss this on devtalk or mailing lists.

Oct 14 2018, 6:24 PM · Infrastructure: Websites, Addons
Adam Preisler (Alphisto) closed T57155: Blender Addon Registry as Invalid.

This is mainly a bug tracker so closing this.

Oct 14 2018, 6:17 PM · Infrastructure: Websites, Addons
Adam Preisler (Alphisto) added a comment to T57151: Graphics Tablet Problem.

Could you try if this happens with the latest 2.8 builds too?

Oct 14 2018, 6:10 PM · BF Blender
Adam Preisler (Alphisto) added a comment to T57147: Freestyle problem with objects with an array modifier.

When it comes to "visual" issues it's always best to attach images describing it well. In this case maybe even editing how you think it should look.

Oct 14 2018, 6:03 PM · BF Blender
Adam Preisler (Alphisto) closed T57153: UVProject modifier as Invalid.

Don't think this is an issue but you're not using the modifier right.

Oct 14 2018, 6:00 PM · BF Blender
Adam Preisler (Alphisto) added a comment to T57173: Animated Boolean breaks textures.

@adam earle (adamearle) could you please change the name of the task and it's description so that it's clearer?

Oct 14 2018, 5:39 PM · BF Blender
Adam Preisler (Alphisto) updated subscribers of T57186: refraction / reflection is stretching on edges (EEVEE).

Don't think there is a problem with reflection but there is an issue with refraction.

Oct 14 2018, 5:37 PM · BF Blender
Adam Preisler (Alphisto) closed T57199: Full screen and Windowed mode have visible difference of performance. as Invalid.

Guessing from your hardware specifications this is just the way it is and is most noticable on slower computers.

Oct 14 2018, 5:26 PM · BF Blender
Adam Preisler (Alphisto) added a comment to T57192: Blender's own cursors becoming miniaturized on high resolution displays.

Can confirm this issue.

Oct 14 2018, 5:17 PM · BF Blender

Oct 13 2018

Adam Preisler (Alphisto) added a comment to D3788: Dope Sheet: new option to display keyframe interpolation mode and extremes..

@Adam Preisler (Alphisto): Yikes, I don't think that will work in practice. That's way too information dense and will just look like visual noise. You have to understand that these icons will be displayed really small and there will be loads of them.
To be useful, this feature has to be simple and clear to the user, otherwise it's just visual noise and random shapes.

Oct 13 2018, 6:01 PM
Adam Preisler (Alphisto) added a comment to D3788: Dope Sheet: new option to display keyframe interpolation mode and extremes..

@William Reynish (billreynish) I had a go at it and figured something out.. but question remains how it works in the dope sheet UI and also how it feels during work..
I noticed that different handle types use different colors for their handles in 2.79b at least. That is not too bad, but the problem is that for example aligned and auto-clamped use almost the same shade of pink. So maybe long dashed and dotted could be introduce to ease this up a bit.

Oct 13 2018, 5:06 PM
Adam Preisler (Alphisto) added a comment to T57183: Boolean Modifier uses brush to apply materials, rather than the original object.

It's not that easy because the mesh doesn't have volume data for material assignments.

Oct 13 2018, 3:09 AM · Modifiers, BF Blender
Adam Preisler (Alphisto) added a comment to T57173: Animated Boolean breaks textures.

Can Confirm It's true that Boolean modifier seems to break UVs. Doesn't really matter if it's animated or not. If you apply modifiers the UV Map is simply gone. It works fine in 2.79b also for Material viewport shading mode.

Oct 13 2018, 2:51 AM · BF Blender
Adam Preisler (Alphisto) closed T57183: Boolean Modifier uses brush to apply materials, rather than the original object as Invalid.

Closing this because AFAIK it's not a bug. Try adding materials with the same name to the boolean brush object. It cuts with those materials:)

Oct 13 2018, 2:22 AM · Modifiers, BF Blender
Adam Preisler (Alphisto) added a comment to T57171: Undo causes world lighting with hdri to go black.

@adam earle (adamearle) then I suggest we consider this issue as resolved and you can close this task.

Oct 13 2018, 2:16 AM · BF Blender
Adam Preisler (Alphisto) added a comment to T56986: Filmic profile can use another looks.

Good to read:)

Oct 13 2018, 2:05 AM · BF Blender
Adam Preisler (Alphisto) added a comment to T57173: Animated Boolean breaks textures.

Maybe this helps?

Oct 13 2018, 1:41 AM · BF Blender
Adam Preisler (Alphisto) added a comment to D3788: Dope Sheet: new option to display keyframe interpolation mode and extremes..

For instance, if you scale an auto-keyed stretch of animation in time via Dope Sheet (or move keys in time), auto handles will adapt, but manual ones won't and your curve won't be smooth anymore.

Oct 13 2018, 1:19 AM
Adam Preisler (Alphisto) added a comment to T56986: Filmic profile can use another looks.

Thanks for further clarification. I see that there is a lot of underlying complexity and personally I don't need a parametric slider because the 7 presets work just great and at least no need to have random "on a whim" values like 1.5123 in the slider...

Oct 13 2018, 1:07 AM · BF Blender
Adam Preisler (Alphisto) added a comment to D3788: Dope Sheet: new option to display keyframe interpolation mode and extremes..

Free and Aligned are all non-automatic handles and thus I represent them with one <X> "here be dragons" icon.

Oct 13 2018, 12:50 AM
Adam Preisler (Alphisto) added a comment to D3788: Dope Sheet: new option to display keyframe interpolation mode and extremes..

@William Reynish (billreynish) Curves when it comes to sequentially always rising value with different interpolations.. Looks great and really readable.

Oct 13 2018, 12:46 AM
Adam Preisler (Alphisto) closed T57087: Blender 2.8 crashes (fezzes), won't open if you click in command prompt before it opens fully as Resolved.

I tried this in the October 12 version and couldn't reproduce this on 2 computers, both Windows 10. Have you tried to reproduce this multiple times?

Oct 13 2018, 12:34 AM · BF Blender
Adam Preisler (Alphisto) added a comment to T56986: Filmic profile can use another looks.

Thanks Troy! I always enjoy reading a good explanation of such topics. The 7 premade Contrasts for filmic work great it's just that I realized that Corona Renderer has a value input for Contrast so wondered if maybe it's not exposable. Some discussion about it is here: https://corona-renderer.com/forum/index.php?topic=12552.0

Oct 13 2018, 12:31 AM · BF Blender
Adam Preisler (Alphisto) added a comment to D3788: Dope Sheet: new option to display keyframe interpolation mode and extremes..

@William Reynish (billreynish) I like both but see an inconsistency with the current look of "Keyframe is not changing"

Oct 13 2018, 12:12 AM

Oct 12 2018

Adam Preisler (Alphisto) updated subscribers of T56986: Filmic profile can use another looks.
Oct 12 2018, 11:52 PM · BF Blender
Adam Preisler (Alphisto) added a comment to T56986: Filmic profile can use another looks.

Can confirm this and it also happens in 2.8.

Oct 12 2018, 11:43 PM · BF Blender
Adam Preisler (Alphisto) closed T57175: Windows position cursor not showing in the collection window as Resolved.

This issue will be solved, closing this as a duplicate of: D3650

Oct 12 2018, 11:37 PM · BF Blender
Adam Preisler (Alphisto) added a comment to T57173: Animated Boolean breaks textures.

Please post screenshots, otherwise this is too vague.

Oct 12 2018, 11:28 PM · BF Blender
Adam Preisler (Alphisto) added a comment to D3788: Dope Sheet: new option to display keyframe interpolation mode and extremes..

@William Reynish (billreynish) Looks great. My favorite is the graph version but I can see all of them useful tbh.

Oct 12 2018, 11:09 PM
Adam Preisler (Alphisto) added a comment to T57175: Windows position cursor not showing in the collection window.

Why so much system information? This doesn't look like a hardware issue.

Oct 12 2018, 10:56 PM · BF Blender
Adam Preisler (Alphisto) added a comment to T57178: Dyntopo warning message won't go away after entering vertex paint mode once.

Just click on the minus next to vertex color data and that deletes it.

Oct 12 2018, 10:44 PM · Sculpting and Painting, BF Blender
Adam Preisler (Alphisto) added a comment to T57181: Can't use mouse to draw Grease Pencil strokes when Wacom device connected.

Out of curiosity: could you try this on another computer? It's just that this being a specific Wacom tablet chances are it's caused by it or only for it in Blender for some reason.

Oct 12 2018, 10:38 PM · BF Blender
Adam Preisler (Alphisto) added a comment to T57182: Irregular behaviour while zooming.

Doesn't happen to me here, Win10 newest 2.79.

Oct 12 2018, 10:34 PM · BF Blender
Adam Preisler (Alphisto) updated subscribers of T57085: Selection Sets not working with individual axis.

I can't really judge if this should be a feature request but maybe one of the addon's authors might?

Oct 12 2018, 10:28 PM · Addons
Adam Preisler (Alphisto) added a comment to T57171: Undo causes world lighting with hdri to go black.

Hi, you can uncheck "Use Nodes" in the World tab in Properties Window. That turns off the Environment light.

Oct 12 2018, 10:14 PM · BF Blender
Adam Preisler (Alphisto) added a comment to T57164: Duplicate scene.

I think what might be happening here is either:

Oct 12 2018, 9:52 PM · BF Blender
Adam Preisler (Alphisto) added a comment to T57099: Editbone selection buffer crash.

Can't seem to reproduce this issue.

Oct 12 2018, 8:38 PM · BF Blender, GPU / Viewport
Adam Preisler (Alphisto) added a comment to T57167: Filmic an shadow catcher dont play well together.

This is not due to Filmic.

Oct 12 2018, 8:08 PM · BF Blender
Adam Preisler (Alphisto) added a comment to T57100: Redo panel does not work for the 3d cursor.

Can confirm this.

Oct 12 2018, 7:24 PM · BF Blender
Adam Preisler (Alphisto) added a comment to T57180: Alt-H won't work.

Hi, after a quick search I found this and I think you might find it useful:)

Oct 12 2018, 7:08 PM · BF Blender
Adam Preisler (Alphisto) added a comment to T57178: Dyntopo warning message won't go away after entering vertex paint mode once.

Unfortunately these 2 features contradict each other on a fundamental level so this is the way it has to be...

Oct 12 2018, 7:01 PM · Sculpting and Painting, BF Blender

Sep 27 2018

Adam Preisler (Alphisto) added a comment to T56649: Proposal: Blender 2.8: Wireframe, Select Through & X-Ray.

I think opposing sides are related. Left Right and Top Bottom are very important for the brain.

Sep 27 2018, 7:12 PM · User Interface, BF Blender: 2.8
Adam Preisler (Alphisto) added a comment to T56649: Proposal: Blender 2.8: Wireframe, Select Through & X-Ray.

@Duarte Farrajota Ramos (duarteframos) I think it's actually amazing how the options are organized. Left Right are opposites and Top Down are also related to each other + additional options for lookdev and rendered.
People are simply more used to moving mouse either horizontally or vertically than in a hexagonal grid.

Sep 27 2018, 6:51 PM · User Interface, BF Blender: 2.8
Adam Preisler (Alphisto) added a comment to T56649: Proposal: Blender 2.8: Wireframe, Select Through & X-Ray.

I looked over the rest of the 2.8 theme and it seems that active option background actually uses the blue color that in the pie menu is currently used as highlight background color.

Sep 27 2018, 6:34 PM · User Interface, BF Blender: 2.8
Adam Preisler (Alphisto) added a comment to T56649: Proposal: Blender 2.8: Wireframe, Select Through & X-Ray.

Like that while hovering with the mouse over let's say "Solid" and you press Z it would open another 3 options which are for example user defined custom versions of the solid shading mode with stuff turned on / off as set up by the user?

Sep 27 2018, 6:07 PM · User Interface, BF Blender: 2.8
Adam Preisler (Alphisto) added a comment to T56649: Proposal: Blender 2.8: Wireframe, Select Through & X-Ray.

Ok agreed. I was trying the pie menus the other day and it seems that double tapping Z doesn't close the menu after it's opened. Shouldn't the key be like a toggle that pops it up but can also close it? I know LMB and ESC can close it but could be intuitive to have the key close it.

Sep 27 2018, 5:56 PM · User Interface, BF Blender: 2.8
Adam Preisler (Alphisto) updated the task description for T56935: Background Image makes X-Ray confused in Wireframe Mode.
Sep 27 2018, 12:23 AM · BF Blender: 2.8
Adam Preisler (Alphisto) updated the task description for T56935: Background Image makes X-Ray confused in Wireframe Mode.
Sep 27 2018, 12:19 AM · BF Blender: 2.8
Adam Preisler (Alphisto) created T56935: Background Image makes X-Ray confused in Wireframe Mode.
Sep 27 2018, 12:16 AM · BF Blender: 2.8

Sep 26 2018

Adam Preisler (Alphisto) added a comment to T56649: Proposal: Blender 2.8: Wireframe, Select Through & X-Ray.

Z wireframe / solid
(you can choose occlude selection but wireframe and solid mode remember both it's own Occlude Selection Setting. Wireframe Occlude Selection off by default, Solid Occlude Selection on by default.)

Sep 26 2018, 11:48 PM · User Interface, BF Blender: 2.8

Sep 25 2018

Adam Preisler (Alphisto) added a comment to T56649: Proposal: Blender 2.8: Wireframe, Select Through & X-Ray.

Well frankly, I think there was nothing wrong with the way Z key worked in 2.79.. I never heard anyone complain, maybe because it's so commonly found in every modelling software.

Sep 25 2018, 5:17 PM · User Interface, BF Blender: 2.8

Sep 17 2018

Adam Preisler (Alphisto) awarded T56649: Proposal: Blender 2.8: Wireframe, Select Through & X-Ray a Party Time token.
Sep 17 2018, 12:16 PM · User Interface, BF Blender: 2.8

Sep 6 2018

Adam Preisler (Alphisto) added a comment to rBcd023b6cecb7: Cycles: remove min bounces, modify RR to terminate less..

Hi, I was trying to render some of my production archviz images and found out that 2.8 renders the scene about 23% slower with the same amount of noise.

Sep 6 2018, 1:47 PM

Jul 29 2018

Adam Preisler (Alphisto) added a comment to T48238: Viewport Project: Wireframes for Blender 2.8.

It has been almost two months so I would like to at least hear back from someone, possibly @Brecht Van Lommel (brecht) who asked me to prove my point.

Jul 29 2018, 4:10 PM · User Interface, BF Blender: 2.8

Jun 6 2018

Adam Preisler (Alphisto) added a comment to T55162: Blender 2.8 Blender Keymap changes.

Yes - viewport presets is something we considered, but decided against for now, in favour of a more direct system. We think that Workspaces can act as a type of viewport preset.
Re the Z-key behaviour, that's intentional. From the start, 2.8 was designed to eschew Wireframe mode as a necessary feature to work in 3D. That's why we've replaced the Z key to enable see-through X-ray mode instead.
Wireframes can still be seen in Edit Mode, and enabled anywhere via the Wireframe overlay option.
To make viewport settings quicker to set, we could perhaps add a shortcut to open the Overlays popover.

Jun 6 2018, 5:30 PM · Code Quest
Adam Preisler (Alphisto) added a comment to T55162: Blender 2.8 Blender Keymap changes.

Hello everyone:)

Jun 6 2018, 5:19 PM · Code Quest

Jun 1 2018

Adam Preisler (Alphisto) added a comment to T48238: Viewport Project: Wireframes for Blender 2.8.

@Alma Talp (AlmaTalp) I wouldn't really call the latest build buggy. I would call it in development. The fact that Blender is changed so well (and so deep) every once in a couple of years really makes Blender stand the test of time and might even make Blender the go-to software for 3D creation in the future.

Jun 1 2018, 5:55 PM · User Interface, BF Blender: 2.8