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Andrew (AndrewShi)
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User Details

User Since
Mar 23 2015, 2:17 PM (242 w, 6 d)

Recent Activity

Jul 12 2019

Andrew (AndrewShi) updated the task description for T66793: 2.80 RC1 Eevee incorrect shading on modified normals..
Jul 12 2019, 6:47 PM · Eevee, Modeling, BF Blender
Andrew (AndrewShi) created T66793: 2.80 RC1 Eevee incorrect shading on modified normals..
Jul 12 2019, 6:43 PM · Eevee, Modeling, BF Blender

Nov 10 2016

Andrew (AndrewShi) updated the task description for T49984: BendyBones problem..
Nov 10 2016, 1:44 PM · BF Blender
Andrew (AndrewShi) created T49984: BendyBones problem..
Nov 10 2016, 1:25 PM · BF Blender

Mar 4 2016

Andrew (AndrewShi) created T47690: Proportional Editing w/ individual origins limitation.
Mar 4 2016, 8:47 PM · BF Blender

Jan 23 2016

Andrew (AndrewShi) added a comment to T47218: Open gl render objects transparent.

I already described this pretty much precise...Okay second attempt.

Jan 23 2016, 6:23 PM · GPU / Viewport, Rendering, BF Blender

Jan 21 2016

Andrew (AndrewShi) created T47218: Open gl render objects transparent.
Jan 21 2016, 10:37 AM · GPU / Viewport, Rendering, BF Blender

Nov 22 2015

Andrew (AndrewShi) created T46841: Bone drawing and Ui bug.
Nov 22 2015, 3:20 PM · BF Blender

Oct 13 2015

Andrew (AndrewShi) created T46469: Data Transfer Modifier don't work..
Oct 13 2015, 11:38 AM · Modeling, BF Blender

Apr 15 2015

Andrew (AndrewShi) closed T44098: New hair bending model do not work. as Resolved.

Problem solved by adding small amount of randomness to the velocity in the velocity panel. I think it would be nice if it will be on by default, because it not so obvious, especially when you creating non-procedural hair.

Apr 15 2015, 9:35 AM · BF Blender

Mar 23 2015

Andrew (AndrewShi) created T44098: New hair bending model do not work..
Mar 23 2015, 3:51 PM · BF Blender