- User Since
- Mar 26 2019, 2:42 PM (11 w, 4 d)
Apr 17 2019
As an outsider user (I love learning new software, Maya, Modo, Max) I agree that Blender’s mode switching implementation worked fine and was already very similar to the standard so maybe we should just keep it.
Apr 16 2019
@William Sitton (william), how about keeping TAB and the current number keys untouched, leave them exactly like the Blender 2.80 mapping. It’s already similar to the standard anyway. It works great already and no need to offset all those keys. We only have to memorize that TAB is for toggling object/edit mode and that’s it.
To be realistic, no one is going to be 100% happy with every single hotkey, industry standard or not. However, having this standard means that those of us coming from other apps will only need to make minimal changes to be confortable with blender now.