- User Since
- Aug 1 2018, 11:24 AM (24 w, 19 h)
Thu, Jan 10
I just wanted to report that I reopened the scene today and it renders fine now. Same blender build, same GPU driver. Not sure what fixed it. Perhaps a reboot or restart of Blender.
Fri, Jan 4
Nov 29 2018
I found a solution to the problem, found in another thread:
Go to the intel HD Graphics Control Panel 3D Settings and turn off conservative morphological anti-aliasing.
So this seems to be an intel problem.
Oct 25 2018
Oct 22 2018
Awesome, also fixed it for me on Win10!
Oct 19 2018
Windows 10 Home 64-bit, GeForce 9600 GS 768MB (NVIDIA driver 342.01, which is the latest available for this card)
OS up to date.
Aug 17 2018
Awesome, this fixed it for me (trying 77e1942e0e1).
Thanks a lot!
Aug 1 2018
Coming from T56193 to this one (which seems to be similar). Exactly the same behaviour.
When starting blender with --factory-startup from the Windows 10 commandline (running as admin) I see the following in the command prompt after the crash: