- User Since
- Jul 12 2019, 4:36 PM (21 w, 1 d)
Fri, Nov 22
I have been discarding objects from the scene, to see if it was a specific object that produced the error. It seems to be an object formed by a curve, attached the image of the object.
I tried to Render with Blender 2.80 and the RAM consumption goes off, consumes my 8G of RAM and keeps writing to the SSD during the "View map cration" process. There comes a time when the screen goes black, blocking the PC.
It seems that the problem is when I use FreeStyle. Today I installed the .msi version of Blender 2.81, I don't know if you can take something into account. I have Blender 2.79, 2.80 and 2.81 installed on the same PC
Thu, Nov 21
Jul 30 2019
Sorry for waiting. I already made the same Render with the different Drivers.
Fast rendering over 256 samples
Render NVIDIA v. 430.86 -> 8:20
Render NVIDIA v. 431.70 -> 9:05
It seems that there is little difference, this morning at first glance seemed greater. What I do know is that Windows does not detect the activity of the GPU. Thank you for your time and congratulations for the work you do. Greetings.
I send them in half an hour. I have to install both versions and make the Renders
Yes, it becomes slower.
The configuration I have used is the same, in both it is available. But in the recent version, when rendering renders it does not use the GPU
This happens when I launch a Render with Cycles (F12) :
Render Engine : Cycles
Feature Set : Experimental
Device : GPU Compute
Jul 28 2019
Thanks for your interest. I send you some screenshots. They do a great job, greetings.