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Arnaud Masserann (Calvin1602)
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User Since
May 14 2014, 8:59 AM (283 w, 3 d)

Recent Activity

Dec 8 2017

Arnaud Masserann (Calvin1602) reopened T31440: Duplicate UV data with COLLADA export as "Open".

I'm sorry to resurrect a 5 years-old thread, but Sean is correct. Blender exports bad UVs.

Dec 8 2017, 11:51 AM · Import/Export, BF Blender

Jan 9 2017

Arnaud Masserann (Calvin1602) added a comment to T21410: Render API load from file does not load all layers.

a RenderResult contains a list of RenderLayer's (rr->layers)
a RenderLayer contains a list of RenderPass'es (rl->passes)
The naming is exactly what EXR wants. See https://github.com/martijnberger/blender/blob/c359343f8dae6689c955dc1fa700cb26f6cd2e95/source/blender/render/intern/source/render_result.c#L176

Jan 9 2017, 10:56 AM · Rendering, BF Blender
Arnaud Masserann (Calvin1602) added a comment to T21410: Render API load from file does not load all layers.

Hi James,

Jan 9 2017, 10:15 AM · Rendering, BF Blender

May 29 2016

Arnaud Masserann (Calvin1602) added a comment to T21410: Render API load from file does not load all layers.

Hi johantri, I'm not sure what your question is. If you're uncomfortable using diff/patch you can just apply it by hand, editing render_result.c, and hope it didn't change too much in 1.5 years. Then re-compile Blender (which is too complicated to explain here).
Re-reading the code, it should work with any format (except maybe some exr variants ?). Please let me know if PNG doesn't work.

May 29 2016, 10:39 PM · Rendering, BF Blender

Jan 15 2015

Arnaud Masserann (Calvin1602) added a comment to T21410: Render API load from file does not load all layers.

Hi; this is my first patch on Blender. Please bear with me, esp. if it's not the right place to do code reviews (IRC ?).

Jan 15 2015, 11:41 PM · Rendering, BF Blender

Dec 30 2014

Arnaud Masserann (Calvin1602) added a comment to T21410: Render API load from file does not load all layers.

Still present in 2.72b.

Dec 30 2014, 3:25 PM · Rendering, BF Blender

May 14 2014

Arnaud Masserann (Calvin1602) added a comment to T39119: CTRL-Z and Undo button, broken Blender.

I can confirm the problem on Windows at least (Win7 64b, VS 1013, latest git tip)
It's the first time ever I look at Blender's source code, but it looks like it has nothing to do with videos or VSE.
One of the "Follow Track" constraints data was deleted and not set to NULL, and deleted again, thus crashing in BKE_constraint_free_data during the undo.

May 14 2014, 9:08 AM · BF Blender: Unconfirmed