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CobraA (CobraA)
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User Since
Aug 18 2019, 5:37 PM (26 w, 3 h)

Recent Activity

Today

CobraA (CobraA) added a comment to T73867: Crash when trying to open some of the Eevee's demos..

Yes, now they're fixed and can be open.
Thank You.

Sun, Feb 16, 8:01 PM · BF Blender
CobraA (CobraA) created T73867: Crash when trying to open some of the Eevee's demos..
Sun, Feb 16, 5:29 AM · BF Blender

Fri, Feb 14

CobraA (CobraA) updated the task description for T73741: Grid Floor clips unselected mesh in Wireframe mode..
Fri, Feb 14, 3:47 AM · GPU / Viewport, BF Blender

Wed, Feb 12

CobraA (CobraA) awarded rB38589de10c09: Cycles: Add support for denoising in the viewport a Like token.
Wed, Feb 12, 11:15 PM
CobraA (CobraA) awarded D6825: Theme: Radial gradient background and enum for gradient type a Party Time token.
Wed, Feb 12, 8:05 PM · BF Blender (2.83)
CobraA (CobraA) updated the task description for T73741: Grid Floor clips unselected mesh in Wireframe mode..
Wed, Feb 12, 5:07 AM · GPU / Viewport, BF Blender
CobraA (CobraA) created T73741: Grid Floor clips unselected mesh in Wireframe mode..
Wed, Feb 12, 4:47 AM · GPU / Viewport, BF Blender

Tue, Feb 11

CobraA (CobraA) added a comment to D6204: One more fix for Voxel Remesher preserve volume artifacts.

Did this get in the latest master or is it forgotten? the issue is still there and it's a bit annoying when using draw sharp or crease then remeshing.
I had to disable preserve volume but at the same time need it, this patch looks like it will fix it.

Tue, Feb 11, 11:46 PM
CobraA (CobraA) awarded D6204: One more fix for Voxel Remesher preserve volume artifacts a Love token.
Tue, Feb 11, 11:43 PM

Sun, Feb 9

CobraA (CobraA) added a comment to D6791: Theming colors and size of background (transparency) checkerboard pattern.

Hey @Michael Soluyanov (crantisz), I tried to contact you but it seems there is no direct message here, someone told me you're working on this patch so maybe you could merge this propsal which has already the code for it, it's just needs an update.
https://blender.community/c/rightclickselect/ymfbbc/

Sun, Feb 9, 11:24 PM

Tue, Feb 4

CobraA (CobraA) added a comment to T73576: Assigning a hotkey to the shading color type works in Solid mode but not Wirefame..

These are separate properties, a menu for this would need to be defined in Python.
Closing.

Tue, Feb 4, 4:08 PM · BF Blender
CobraA (CobraA) created T73576: Assigning a hotkey to the shading color type works in Solid mode but not Wirefame..
Tue, Feb 4, 7:47 AM · BF Blender

Mon, Feb 3

CobraA (CobraA) awarded D6541: Viewport: Armature Wireframe Rendering a Like token.
Mon, Feb 3, 7:33 PM · GPU / Viewport
CobraA (CobraA) awarded T68873: Highpoly mesh sculpting performance a Love token.
Mon, Feb 3, 4:20 AM · Performance, Sculpt, Paint, Texture
CobraA (CobraA) awarded T73359: Blender editing performance with many datablocks a Love token.
Mon, Feb 3, 4:20 AM · Performance, Data, Assets & I/O, BF Blender
CobraA (CobraA) awarded T57936: Mesh modeling performance regressions a Love token.
Mon, Feb 3, 4:20 AM · Performance, Modeling, BF Blender

Sun, Feb 2

CobraA (CobraA) added a comment to T73479: 3D View Selection Occlusion (Select Through) .

If you switch to Eevee go to edit mode, Xray then behaves just like 2.7's limit selection to visible . the same for the other engines rendered modes, it's just solid mode that needs some tweaks. Why would u add more complexities to selection tools modes...etc?.

Sun, Feb 2, 7:28 AM · Modeling, BF Blender

Fri, Jan 31

CobraA (CobraA) awarded T73481: Design: Animation Caching a Love token.
Fri, Jan 31, 10:11 PM · Animation & Rigging
CobraA (CobraA) added a comment to T68908: Faster Animation Playback.

Hi!,
(at a company i worked they made it so that skin deformation would run in the GPU so this would add a punch of smoothness in the viewport wich made tthings like onion skin becomes possible because you have this level of interactivity)

Fri, Jan 31, 6:26 PM · Animation & Rigging

Thu, Jan 30

CobraA (CobraA) added a comment to T73486: Keying Set (Whole Character/ Whole Character (selected only)) not keying all properties.

It's also any property called child, I too have encountered this before.

Thu, Jan 30, 6:50 AM · Animation & Rigging, BF Blender
CobraA (CobraA) added a comment to T73479: 3D View Selection Occlusion (Select Through) .

... In practice you almost never do that, similar with view options. You can tap Alt-Z to enable X-ray... make the selection, and keep working. While it's possible you need to immediately disable it, this is the case for most options which toggle behavior.
We should be conscious of the burden of adding options for users too, that there are settings which control selection which users need to carry round in there head (as we can't have all settings visible at all times).

Thu, Jan 30, 3:02 AM · Modeling, BF Blender

Wed, Jan 29

CobraA (CobraA) added a comment to T73479: 3D View Selection Occlusion (Select Through) .

@Debuk (Debuk) Don't tag me again, I have already unsubbed from this thread, I don't want to be added into this conversation, thank you.

Wed, Jan 29, 10:39 PM · Modeling, BF Blender
CobraA (CobraA) added a comment to T73479: 3D View Selection Occlusion (Select Through) .

@CobraA (CobraA) No this thread is not turning into a mess. From what I get the description this is about discussing advantages and drawbacks for designing and improving a specific tool. And just saying something has been in there somehow, just to wipe away different approaces is not helpful in any sense. Your argumentation is just about conservation. And I think your agresssive tone was and still is damaging here. I gave you some examples why your argumentation makes no sense, that's all I will say to that sort of comments.

Wed, Jan 29, 8:57 PM · Modeling, BF Blender
CobraA (CobraA) added a comment to T73479: 3D View Selection Occlusion (Select Through) .

With that sort of argumentation, we wouldn't even have a save dialog, or a menuentry for it in the file menu, we would also have no filemenu nor would we have Ctrl+S as a shortcut for triggering it. This all existed in other apps before and these things are also defacto standards just like the proposed select through implementation. This is being asked for so often because it's more efficient. Not because someone wants blender to be a copy of another tool. How does this sort of thinking fit to open source. Is eg. using OpenVDB about copying Dreamworks tools or any other software utilizing it?

This thread is turning into a mess, if you want that kind of conversation take it to the forums not here, undestood.
you should first know the context of my comment .
For you information it's not allowed to reference other Softwares here on the bug tracker, and any comment who do that should be deleted by the Admins.

Wed, Jan 29, 8:29 PM · Modeling, BF Blender
CobraA (CobraA) added a comment to T73479: 3D View Selection Occlusion (Select Through) .

@CobraA (CobraA) nope, x-ray doesn't do the job. With xray = 1.0 you still see the wireframe/vertex/edges/face dots behind.
We are use to selecting elements we don't see, in most cases we know where they are. It's difficult to explain to users who haven't tried it, but I believe such an option won't hurt and a lot of users could benefit from it.

Wed, Jan 29, 6:11 PM · Modeling, BF Blender
CobraA (CobraA) added a comment to T73479: 3D View Selection Occlusion (Select Through) .

@Oskar (Oskar) @Peeter Maimik (z01ks) @CobraA (CobraA) @Paul Kotelevets (1D_Inc)
Guys look, this is a tool setting and needs to be implemented like -> this
Nothing more, nothing less. No need for endless debate. It's that simple.

Wed, Jan 29, 5:12 PM · Modeling, BF Blender
CobraA (CobraA) updated the task description for T73494: Jagged Wireframes in 2.83 Alpha..
Wed, Jan 29, 4:53 PM · EEVEE & Viewport, BF Blender
CobraA (CobraA) created T73494: Jagged Wireframes in 2.83 Alpha..
Wed, Jan 29, 4:52 PM · EEVEE & Viewport, BF Blender
CobraA (CobraA) added a comment to T73479: 3D View Selection Occlusion (Select Through) .

This "feature" is only useful in Edit mode and it conflicts with xray which already does the job, but the problem with xray is that you have to fiddle with the sliders. for example in Object mode you want it 0.5 but in edit mode u need it at 1.0.
So the obvious solution is xray needs preset values or a way to set it per mode, no need to add more extra options if it can be solved by an existent one.

Wed, Jan 29, 4:33 PM · Modeling, BF Blender

Tue, Jan 28

CobraA (CobraA) added a comment to T57712: Move the transform info away from the header, into the viewport..

Is there an estimate to fixing this? especially the top right corner with the navigation widgets.

Tue, Jan 28, 5:48 PM · BF Blender, User Interface
CobraA (CobraA) awarded T57712: Move the transform info away from the header, into the viewport. a Love token.
Tue, Jan 28, 5:44 PM · BF Blender, User Interface

Mon, Jan 27

CobraA (CobraA) added a comment to T71759: 2.81 Sculpt Brush Size Gets Undone After Undoing a Stroke.

Undo shouldn’t affect any of these settings whether it’s the brush size,strength or falloff , it's still happening in others modes(weight paint, vertex paint, texture paint...etc.
Really annoying when you undo and you're not aware of the changes and then have to reset them.

Mon, Jan 27, 11:43 PM · Sculpt, Paint, Texture, BF Blender
CobraA (CobraA) awarded T73434: Weight Paint Overlay a Like token.
Mon, Jan 27, 4:13 PM · BF Blender
CobraA (CobraA) awarded T54987: Implement Multi-Object Properties Editing a Love token.
Mon, Jan 27, 1:41 AM · User Interface

Sun, Jan 26

CobraA (CobraA) added a comment to T63743: Show gizmo while transforming.

I know this is maybe too early to discuss but i hope you guys take into account the sensitivity when draggin from the Gizmos axes, they're super sensitive when it's close to the origin and maybe we can get a better color highlighting along the way too, I can't see the axes highlight except for the white circles : (

Sun, Jan 26, 11:54 PM · User Interface

Sat, Jan 25

CobraA (CobraA) awarded T73366: Asset Manager “Basics” a Love token.
Sat, Jan 25, 2:30 PM · Data, Assets & I/O, BF Blender
CobraA (CobraA) awarded T73360: Fast highpoly mesh editing a Love token.
Sat, Jan 25, 1:49 AM · Performance, Modeling, BF Blender
CobraA (CobraA) added a comment to T73360: Fast highpoly mesh editing.

2.8x could and should go beyond 2.7x in highpoly editing especially now we can edit multiple objects at the same time.
I hope things go well for this project.

Sat, Jan 25, 1:49 AM · Performance, Modeling, BF Blender

Thu, Jan 23

CobraA (CobraA) awarded T73201: New volume object type a Love token.
Thu, Jan 23, 9:00 PM · Nodes & Physics, BF Blender
CobraA (CobraA) awarded T68908: Faster Animation Playback a Love token.
Thu, Jan 23, 8:59 PM · Animation & Rigging
CobraA (CobraA) awarded T68981: New hair object type a Love token.
Thu, Jan 23, 8:58 PM · Physics, BF Blender
CobraA (CobraA) awarded T73317: Multires a Like token.
Thu, Jan 23, 8:58 PM · Sculpt, Paint, Texture, BF Blender
CobraA (CobraA) added a comment to T73215: Blender autokeying deselects objects channels but not Armatures..

The synchronisation between selection state in the 3D viewport and the challens list is a known weak area. I've added this report to my list on my Weak Areas of Animation wiki page.

Thu, Jan 23, 3:25 PM · Animation & Rigging, BF Blender

Wed, Jan 22

CobraA (CobraA) added a comment to D6437: Rename 'View Frame' -> 'Go to Playhead'.

Actullay these all seems wrong, it should be "Frame Playhead" or in Blender case Cursor, "Frame All" & Frame Selected" not View or Go To,

No, this is how it is done...

Wed, Jan 22, 10:17 PM
CobraA (CobraA) added a comment to D6437: Rename 'View Frame' -> 'Go to Playhead'.

Actullay these all seems wrong, it should be "Frame to Playhead", "Frame All" & Frame to Selected" not View or Go To, and hopefully in the future we get "Auto Frame"for Selected Curves which makes some of these options less necessary.

Wed, Jan 22, 9:53 PM

Tue, Jan 21

CobraA (CobraA) created T73297: Locked Properites are editable/keyable when the tooltip says not..
Tue, Jan 21, 3:56 PM · BF Blender

Mon, Jan 20

CobraA (CobraA) awarded T54642: Asset Project: User Interface a Love token.
Mon, Jan 20, 8:38 AM · Datablocks and Libraries, User Interface

Sat, Jan 18

CobraA (CobraA) created T73215: Blender autokeying deselects objects channels but not Armatures..
Sat, Jan 18, 3:50 PM · Animation & Rigging, BF Blender

Jan 17 2020

CobraA (CobraA) added a comment to T72736: Gizmos blink when selecting with right mouse button.

flickering is bad enough if you have to (shift) select thousands of verts,edges and faces on a daily basis, this seems like adding more complexity when there is already a tweak tool that does the job.

Jan 17 2020, 6:14 PM · BF Blender
CobraA (CobraA) added a comment to T73189: Gizmos click & Click-hold bug..

This seems to be a duplicate of T72736.
Reporting the same issue multiple times is not helpful.

Jan 17 2020, 5:38 PM · BF Blender
CobraA (CobraA) updated subscribers of T73189: Gizmos click & Click-hold bug..

@Campbell Barton (campbellbarton) this is the second time you close my repot for no reason even though I tried multiple times to explain the problem to the best of my ability.
This issue may not seem important to you but for those who actually use Blender for modeling and stuff ,me in this case have to deal with the quick flashes of the gizmos in the recent versions.
I need to use the 2.83 for the new features but at the same time I am forced to use the older ones like 2.81 because it doesn't have this annoying bug.
The least you can do is acknowledge the problem instead of flat out closing.

Jan 17 2020, 5:22 PM · BF Blender
CobraA (CobraA) added a comment to T73191: Some Preferences options are locked..

I can reproduce this issue. Simply opening the preferences (Edit > Preferences) and clicking on the hamburger menu has no effect.

Exactly this, and aslo the Save Preferences button, if you change any setting and try to manually use it then it has no effect until you move the whole Editor a few pixels.

Jan 17 2020, 2:19 PM · BF Blender, User Interface
CobraA (CobraA) updated the task description for T73191: Some Preferences options are locked..
Jan 17 2020, 1:25 PM · BF Blender, User Interface
CobraA (CobraA) added a comment to T73189: Gizmos click & Click-hold bug..

Thanks for the steps, but you didn't actually mention what the issue is.

Jan 17 2020, 1:21 PM · BF Blender
CobraA (CobraA) created T73191: Some Preferences options are locked..
Jan 17 2020, 1:19 PM · BF Blender, User Interface
CobraA (CobraA) created T73190: Anim Player button in the status bar when scrubbing..
Jan 17 2020, 1:14 PM · BF Blender
CobraA (CobraA) updated the task description for T73189: Gizmos click & Click-hold bug..
Jan 17 2020, 1:01 PM · BF Blender
CobraA (CobraA) updated the task description for T73189: Gizmos click & Click-hold bug..
Jan 17 2020, 1:01 PM · BF Blender
CobraA (CobraA) created T73189: Gizmos click & Click-hold bug..
Jan 17 2020, 12:59 PM · BF Blender

Jan 16 2020

CobraA (CobraA) added a comment to T67997: Retopology in Blender.

Plz don't make it too complicated with too many Tools, just a few that work well with the combination of modifier keys, so the workflow is easy and streamlined.
if you add too many options it will break the flow when doing retopolog and slows the process alot.

Jan 16 2020, 3:12 PM · Sculpt, Paint, Texture, User Interface, BF Blender

Jan 15 2020

CobraA (CobraA) added a comment to T69967: Background Images issue when having opposite ones or Aligned to View..

An issue with hiding the frame means these are hard to control/select.
Closing since this is working as intended.

Jan 15 2020, 5:18 PM · User Interface, BF Blender
CobraA (CobraA) updated the task description for T73135: Transform Gizmos flicker & disappear when changing Viewport Display options.
Jan 15 2020, 1:35 PM · BF Blender
CobraA (CobraA) created T73135: Transform Gizmos flicker & disappear when changing Viewport Display options.
Jan 15 2020, 1:29 PM · BF Blender
CobraA (CobraA) added a comment to T72736: Gizmos blink when selecting with right mouse button.

This is working as intended, without this - the gizmo flashes on and off when tweaking the mesh.
This video shows what happens when tweaking vertices with this behavior disabled.

Jan 15 2020, 11:56 AM · BF Blender
CobraA (CobraA) awarded D6587: Sculpt: Pinch only in the direction perpendicular to the stroke a Love token.
Jan 15 2020, 10:31 AM
CobraA (CobraA) added a comment to T69992: Shortcuts for Tools (design task).

I found how to disable it, search "wm.toolbar_prompt" in the input editor and disable toolbar prompt for both left/right Alt.

Jan 15 2020, 12:12 AM · User Interface, BF Blender

Jan 13 2020

CobraA (CobraA) added a comment to T73062: Custom properties misaligned..

@CobraA (CobraA) That commit already does that - did you test with it?

Jan 13 2020, 12:15 PM · BF Blender
CobraA (CobraA) added a comment to T73062: Custom properties misaligned..

Can we not lose the multi column for the properties, please.

Jan 13 2020, 10:43 AM · BF Blender

Jan 12 2020

CobraA (CobraA) added a comment to T73062: Custom properties misaligned..

Not sure if we should call this a bug, but at the very least it's clearly a mistake.

Jan 12 2020, 5:39 PM · BF Blender
CobraA (CobraA) updated the task description for T73062: Custom properties misaligned..
Jan 12 2020, 2:14 PM · BF Blender
CobraA (CobraA) updated the task description for T73061: Selection tools interfere with the sidebar..
Jan 12 2020, 2:14 PM · BF Blender
CobraA (CobraA) created T73062: Custom properties misaligned..
Jan 12 2020, 12:08 PM · BF Blender
CobraA (CobraA) created T73061: Selection tools interfere with the sidebar..
Jan 12 2020, 11:52 AM · BF Blender

Jan 11 2020

CobraA (CobraA) awarded T73047: Sculpt Mode Multires Design a 100 token.
Jan 11 2020, 4:31 PM · Sculpt, Paint, Texture

Jan 10 2020

CobraA (CobraA) added a comment to D6322: Mesh: Select through.

If we can have the 2.7x occlude way, that would be great.

Jan 10 2020, 4:42 PM
CobraA (CobraA) awarded D6322: Mesh: Select through a Party Time token.
Jan 10 2020, 4:39 PM

Jan 9 2020

CobraA (CobraA) added a comment to T68970: Slower response of Blender due to click event in "left click" keymap..

this is a different issue. There could be multiple bottlenecks: E.g. viewport drawing, transform operator, depsgraph. My guess is that it's the latter. We also do an UI optimization which may cause this though: When the mouse moves many pixels fast-ish, we merge multiple movement events into a single one, to reduce updates. That may make it appear like it wasn't following the cursor correctly.
Could also be a combination off all these factors.

Jan 9 2020, 7:45 AM · BF Blender

Jan 8 2020

CobraA (CobraA) added a comment to T72969: Pose Brush causing Blender to crash in the latest build.

You need to reest the brush settings or Blender's settings, I too had it crashing until I reset everything.

Jan 8 2020, 3:54 PM · Sculpt, Paint, Texture, BF Blender (2.82)
CobraA (CobraA) added a comment to T68970: Slower response of Blender due to click event in "left click" keymap..

Many applications that use left click select, select on click not press.
This is a down side of left click select in general, since you may want to border select on drag, and pick the object under the cursor on click.
This is working as intended, since making left click select keymap work on press would require a re-design. See T57918: Tweaks & Fixes for Improved Left Click Select Support (Parent task)

Jan 8 2020, 12:31 PM · BF Blender
CobraA (CobraA) awarded D6545: Integrate hair collisions with cloth collision a Love token.
Jan 8 2020, 7:52 AM · Physics

Jan 6 2020

CobraA (CobraA) awarded T68478: World Light Extraction a Love token.
Jan 6 2020, 1:12 PM · GPU / Viewport
CobraA (CobraA) awarded T68996: OpenSubdiv GPU acceleration a Love token.
Jan 6 2020, 10:21 AM · GPU / Viewport, BF Blender
CobraA (CobraA) awarded T68477: Parallax Occlusion Mapping a Love token.
Jan 6 2020, 10:21 AM · GPU / Viewport
CobraA (CobraA) awarded T68459: Hair BSDF a Love token.
Jan 6 2020, 10:20 AM · GPU / Viewport

Jan 5 2020

CobraA (CobraA) awarded D5336: Destructive Extrude Operator a Like token.
Jan 5 2020, 2:39 AM · Modeling
CobraA (CobraA) awarded D6285: 3D View Grid Fade (Based on Distance to Origin) a Like token.
Jan 5 2020, 2:38 AM · EEVEE & Viewport
CobraA (CobraA) added a comment to D6285: 3D View Grid Fade (Based on Distance to Origin).

Why not instead of fading in/out make it de(in)crease the number of lines? just like we had in 2.7, I prefer that over the infinite grid which i don't get why it was changed in the first place.

Jan 5 2020, 2:38 AM · EEVEE & Viewport

Jan 3 2020

CobraA (CobraA) created T72867: Small Custom Bone Shapes have some Wireframes Artifact..
Jan 3 2020, 8:00 AM · GPU / Viewport, BF Blender
CobraA (CobraA) awarded T63743: Show gizmo while transforming a 100 token.
Jan 3 2020, 3:28 AM · User Interface

Dec 29 2019

CobraA (CobraA) added a comment to T72758: Stronger aliasing in outline of selected object compared to 2.81 and older versions.

Yeah i have noticed that too, I think the overlay engine refactoring has messed up many things which are now annoying to deal with.

Dec 29 2019, 6:25 AM · BF Blender

Dec 27 2019

CobraA (CobraA) created T72736: Gizmos blink when selecting with right mouse button.
Dec 27 2019, 8:42 PM · BF Blender

Dec 19 2019

CobraA (CobraA) awarded D6449: Voxel Remesh: Edit Voxel Size operator a Love token.
Dec 19 2019, 12:00 AM · BF Blender (2.82)

Dec 17 2019

CobraA (CobraA) added a comment to T72155: Bone X-ray no longer works in pose mode or weight paint mode..

It's not just weight painting it's also broken in pose mode, the X-Ray option doesn't work probably due to the Overaly engine refactoring
@Germano Cavalcante (mano-wii) Should we make a report for each or is it all related.

Dec 17 2019, 11:19 PM · EEVEE & Viewport, GPU / Viewport, BF Blender

Dec 14 2019

CobraA (CobraA) added a comment to T72450: the New gizmos in the UV Editor are too much in the way..

By default you don't see any gizmos. Only if you enable the corresponding tools. So you can just set it to Box Select and user G, R and S if you wish.

Dec 14 2019, 11:41 PM · BF Blender
CobraA (CobraA) created T72450: the New gizmos in the UV Editor are too much in the way..
Dec 14 2019, 8:47 PM · BF Blender
CobraA (CobraA) created T72440: Crash when drag & drop Color in the Image Editor .
Dec 14 2019, 6:20 AM · Sculpt, Paint, Texture, BF Blender

Nov 18 2019

CobraA (CobraA) awarded D6262: UI: Custom Face Orientation Colors a 100 token.
Nov 18 2019, 11:50 PM · User Interface
CobraA (CobraA) added a comment to D6262: UI: Custom Face Orientation Colors.
Nov 18 2019, 11:49 PM · User Interface
CobraA (CobraA) created T71664: Can't Re-map Polybuild's delete Operator..
Nov 18 2019, 10:07 PM · BF Blender

Oct 31 2019

CobraA (CobraA) awarded D6158: Sculpt: QuadriFlow Guides a Love token.
Oct 31 2019, 9:21 AM · BF Blender (2.82)