- User Since
- Jan 20 2019, 6:16 PM (21 w, 2 d)
May 16 2019
Feb 22 2019
Guys......Just download the latest daily build and It now work fine as soon as I opened the file and rendered it..........either you fixed it already or I am a victim of my own stupidity.....anyway keep up the phenomenal work.....really loving all the new toys
Feb 21 2019
Feb 8 2019
Jan 30 2019
Yes. However one of your colleagues kindly explained to me that this was 'normal' behaviour when changing between workspaces. Thanks for getting back to me on this
Jan 22 2019
Thanks so much for clarifying guys. Please keep up the great work.....The new program is really getting to be a world class tool.
Jan 21 2019
Sorry....wasn't on FB ............that was me sending myself the link through FB messenger as it came from another computer and networking a MAC and a windows system is a bit above me. so I pass stuff back and forward to myself from the two different systems......I know .....nuts huh.....but it's a good hack.
Sorry lost the run of myself. Rush of blood to the head and all that
I see that now.... It seemed to me that once you had set dyno it should stay set however if that's what the program does then so be it.....I know now. It was just a behaviour that I found a little counter intuitive.
Thanks for getting back. It seems that there is a small lag time in effect here. The program falls out of Dyno if you get to the last undo on a mesh. The problem is is that the Dyno 'check box' is on the opposite side of the screen from where you put the mesh in to sculpt mode and I (any user,) would possibly not notice that the dyno button had become unchecked when they got to the last undo.