User Details
- User Since
- Apr 16 2018, 10:14 PM (218 w, 6 d)
Sat, May 28
Mar 27 2022
Feb 10 2022
Feb 8 2022
Feb 4 2022
Dec 16 2021
Dec 6 2021
Sep 10 2021
Sep 6 2021
Using new operator from D12307 works like a charm!
Thanks @Harley Acheson (harley) !
Sep 3 2021
Aug 18 2021
Aug 17 2021
@Harley Acheson (harley) yes, that's true - there is no way to set direction, so the only way I found for my add-on is to swap areas and after join them.
Yes, using area corner position and direction sounds like a great way to improve an operator!
Aug 13 2021
Jul 29 2021
It actually seems that many of the operators breaks if properties are cleared.
Jul 28 2021
May 27 2021
Apr 26 2021
Apr 24 2021
It doesn't seem to be logically correct to place it inside App/system because it is about blender internal stuff and used more by advanced users/developers.
There is already a very nicely named File->Defaults menu, which points to the actual idea of the task - associating files/overriding defaults. I think it is a lot easier and convenient for either new or old users to find it there.
What you guys think?
Apr 21 2021
Ok, it seems I just needed to produce the full event key down -> key up, so I think the issue is solved
Apr 20 2021
Apr 17 2021
Apr 9 2021
Mar 29 2021
Mar 12 2021
Mar 11 2021
Hi!
Very interesting and helpful addition!
Does this mean that it will be possible to execute somethng in-between modal operators as well (i.e. detect start and finish)?
I already have some ideas where it can improve my workflow a lot! Thanks!
Mar 10 2021
Mar 5 2021
Jan 14 2021
Hi!
Same issue, consistently reproducible
This version also affected:
2.93.0 Alpha, branch: master, commit date: 2021-01-13 23:58, hash: rB0876829e7a77
Jan 2 2021
Dec 17 2020
And another one with blender_factory_startup.cmd:
Here is the crash with default Blender settings:
If I disable all my addons result is the same:
Hi!
Here is the files:
Dec 8 2020
Dec 6 2020
Nov 30 2020
Nov 16 2020
Nov 14 2020
Nov 12 2020
Nov 7 2020
Nov 5 2020
Ok, after trying the disabled Select option I found out that there is at least 2 scenarios:
Nov 2 2020
Maybe then it is better to disable this option by default since it doesn't make much sense.
Why there is a reason to select everything after unhide if this is already possible with pressing A (select all) and in 99 cases user working with not ALL objects but only part of scene?
It also seems like kind of industry standard in other software.
Oct 31 2020
Oct 13 2020
Oct 12 2020
This one is a super welcome feature!
Right now selection is quiet inconvenient in edge mode, hope patch will find it way to the end!
Oct 9 2020
Oct 1 2020
Sep 29 2020
After some research I found out that adding this callback to operator solves an issue:
Sep 28 2020
Sep 25 2020
Sep 19 2020
Sep 11 2020
Wow, does this mean we can finally get a checker overlay? (which is obviously a lot more needed rather than stretching, which is also have very confusing color theme imho)