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EitanSomething
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User Since
Feb 28 2019, 5:12 AM (11 w, 3 d)

Recent Activity

Thu, May 16

EitanSomething added a comment to T64671: 2.8: crashed and now it crashes Blender immediately on Load.

When opening the file with compiled source code in debug mode It throws the exception

Thu, May 16, 12:22 AM

Wed, May 15

EitanSomething triaged T64534: 2D animation bugs as Needs Information from User priority.

Please follow instructions on https://wiki.blender.org/wiki/Process/Bug_Reports

Wed, May 15, 5:05 AM · BF Blender
EitanSomething added a comment to T57233: UV Editor Tools Todo.

Gizmos for Move,Rotate, and Scale need to be created.

Wed, May 15, 4:36 AM · BF Blender: 2.8, User Interface, Code Quest

Tue, May 14

EitanSomething added a comment to D4859: Allow Shift-clicking through gizmos.

Caps lock and left click is a possibility for locking the axis.
caps lock + axis could be used as a shortcut to lock axis.

Tue, May 14, 9:43 PM
EitanSomething created T64621: 3D viewport modes no longer available after creating text object.
Tue, May 14, 9:19 PM · BF Blender
EitanSomething added a comment to D4859: Allow Shift-clicking through gizmos.

Alt click would be a better key-map and is unused.

Tue, May 14, 7:08 PM

Mon, May 13

EitanSomething added a comment to T64559: No such file or directory.

Try the newest build

Mon, May 13, 8:31 PM · BF Blender

Sun, May 12

EitanSomething abandoned D4478: Composting nodes Rotate socket rename.
Sun, May 12, 6:27 PM · User Interface

Wed, May 8

EitanSomething awarded D4822: UI: Outliner - Remove Hover Highlight When Losing Focus a Like token.
Wed, May 8, 2:21 AM · User Interface

Tue, May 7

EitanSomething awarded T63994: Node Editor: Move All Selected Nodes when dragging a Like token.
Tue, May 7, 11:07 PM · BF Blender, User Interface
EitanSomething added a comment to T57846: Clip Editor toolbar.
Tue, May 7, 11:04 PM · BF Blender: 2.8, User Interface, Code Quest
EitanSomething awarded D4654: Animation Editor Scrubbing Area a Like token.
Tue, May 7, 1:41 PM

Mon, May 6

EitanSomething added a comment to T57846: Clip Editor toolbar.

I've begun the process of removing the old tools panel and adding the new one.

Mon, May 6, 4:04 AM · BF Blender: 2.8, User Interface, Code Quest

Sun, May 5

EitanSomething added a comment to T57233: UV Editor Tools Todo.
Sun, May 5, 11:19 PM · BF Blender: 2.8, User Interface, Code Quest

Fri, May 3

EitanSomething added a comment to T57233: UV Editor Tools Todo.

There are no Move, Rotate or Scale tools in the UV Editor. There's only a generic Transform tool.

Fri, May 3, 6:48 PM · BF Blender: 2.8, User Interface, Code Quest
EitanSomething added a comment to T57233: UV Editor Tools Todo.

What is the widget for the for move,rotate,and scale tool called?

Fri, May 3, 5:09 PM · BF Blender: 2.8, User Interface, Code Quest

Thu, May 2

EitanSomething added a comment to T57233: UV Editor Tools Todo.

I'm working on adding Move,Rotate, and Scale tool to the toolbar.

Thu, May 2, 4:37 AM · BF Blender: 2.8, User Interface, Code Quest

Wed, May 1

EitanSomething added reviewers for D4769: Change overflow ellipsis character from UTF8 "two dot leader" to UTF8 ellipsis character: Campbell Barton (campbellbarton), Bastien Montagne (mont29).
Wed, May 1, 12:28 AM · BF Blender: 2.8
EitanSomething raised the priority of T64037: Blender 3d UV [draw other objects doesn't work] from Needs Information from User to Waiting for Developer to Reproduce.
Wed, May 1, 12:01 AM · BF Blender

Mon, Apr 29

EitanSomething added a comment to T63975: Quick switch between shift and ctrl for multi selection.

Closing, since this is a request and the issue tracker only accepts bug reports from users see: https://wiki.blender.org/wiki/Reference/Not_a_bug

Mon, Apr 29, 5:39 AM · BF Blender, User Interface
EitanSomething triaged T63975: Quick switch between shift and ctrl for multi selection as Confirmed, Low priority.
Mon, Apr 29, 4:20 AM · BF Blender, User Interface
EitanSomething added a comment to T63910: Puzzlle script.

It needs to be modified so it creates a flat edge on the side pieces.

Do you mean for cuboid shape ?

Mon, Apr 29, 2:02 AM · Addons

Sun, Apr 28

EitanSomething added a comment to T63944: what’s wrong with my blender? contact ASAP.

what version are you using?

Sun, Apr 28, 4:22 AM · BF Blender
EitanSomething added a comment to T63910: Puzzlle script.

It needs to be modified so it creates a flat edge on the side pieces.

Sun, Apr 28, 4:17 AM · Addons
EitanSomething added a comment to T63910: Puzzlle script.

what versions is it currently compatible with?

Sun, Apr 28, 3:53 AM · Addons

Fri, Apr 26

EitanSomething accepted D4660: Support shift click to select multiple report in info space.
Fri, Apr 26, 1:23 AM · BF Blender
EitanSomething added a comment to T62947: Box selection not working with Intel HD Graphics 620.

This affects Meshes,curves,surfaces, metaballs (only part gets selected),light probes,force fields,cameras,empties,text,and lattices.

Fri, Apr 26, 12:48 AM · BF Blender

Thu, Apr 25

EitanSomething added a comment to T63890: Overlays: Color Sampling doesn't work.

I have the same issue.

Thu, Apr 25, 10:52 PM · BF Blender
EitanSomething added a comment to T63890: Overlays: Color Sampling doesn't work.
Thu, Apr 25, 10:49 PM · BF Blender
EitanSomething added a comment to T63193: Animation Editor Scrubbing Area.

Adding arrows on the ends would make scrolling easier.

Thu, Apr 25, 10:13 PM · BF Blender, User Interface
EitanSomething added a comment to T63885: can't modify object parameters.

Are you on the latest version?

Thu, Apr 25, 10:07 PM · BF Blender
EitanSomething requested changes to D4660: Support shift click to select multiple report in info space.
("info.select_pick", {"type": params.select_mouse, "value": 'PRESS', "shift": True}, None),

Needs to be added in the industry compatible keyboard.

Thu, Apr 25, 8:11 PM · BF Blender
EitanSomething added a comment to T62947: Box selection not working with Intel HD Graphics 620.

I'm having the same problem. You can only lasso select the last object created it doesn't only apply to duplicating and cubes.

Thu, Apr 25, 6:43 PM · BF Blender
EitanSomething added reviewers for D4728: Installation instructions when pip3 is used.: Bastien Montagne (mont29), Sergey Sharybin (sergey), Campbell Barton (campbellbarton).
Thu, Apr 25, 6:05 PM
EitanSomething updated the summary of D4741: Addition of multiple line select in Info menu.
Thu, Apr 25, 5:45 PM · BF Blender, BF Blender: 2.8
EitanSomething created D4741: Addition of multiple line select in Info menu.
Thu, Apr 25, 5:44 PM · BF Blender, BF Blender: 2.8
EitanSomething added a reviewer for D4660: Support shift click to select multiple report in info space: Brecht Van Lommel (brecht).
Thu, Apr 25, 5:32 PM · BF Blender
EitanSomething added a child revision for D4660: Support shift click to select multiple report in info space: D4454: Change the selection behavior in info editor .
Thu, Apr 25, 3:30 PM · BF Blender
EitanSomething added a parent revision for D4454: Change the selection behavior in info editor : D4660: Support shift click to select multiple report in info space.
Thu, Apr 25, 3:30 PM · BF Blender
EitanSomething added a comment to T63877: Blender 2.8 Beta.

Can you share the file?

Thu, Apr 25, 2:20 PM · BF Blender
EitanSomething added a comment to T63870: Blender 2.8 crashes when adding a second particle system.

Can you share the file?

Thu, Apr 25, 2:58 AM · BF Blender
EitanSomething awarded D4706: Object alignment dropdown in generic object_add properties a Like token.
Thu, Apr 25, 1:02 AM · User Interface, BF Blender: 2.8

Wed, Apr 24

EitanSomething awarded D4647: Object add align to cursor a Like token.
Wed, Apr 24, 11:01 PM
EitanSomething added a watcher for BF Blender: 2.8: EitanSomething.
Wed, Apr 24, 8:39 PM
EitanSomething added a watcher for Python: EitanSomething.
Wed, Apr 24, 8:32 PM
EitanSomething created D4735: Info Editor description Updated.
Wed, Apr 24, 7:05 PM · BF Blender: 2.8, User Interface
EitanSomething renamed T63847: Set change frame and set cursor to LeftMouse click as Default from set change frame and set cursor to LeftMouse click as Default to Set change frame and set cursor to LeftMouse click as Default.
Wed, Apr 24, 6:05 AM · BF Blender: 2.8, BF Blender
EitanSomething renamed T63847: Set change frame and set cursor to LeftMouse click as Default from Change Mouse select ton left on to set change frame and set cursor to LeftMouse click as Default.
Wed, Apr 24, 6:05 AM · BF Blender: 2.8, BF Blender
EitanSomething updated the task description for T63847: Set change frame and set cursor to LeftMouse click as Default.
Wed, Apr 24, 6:03 AM · BF Blender: 2.8, BF Blender
EitanSomething triaged T63847: Set change frame and set cursor to LeftMouse click as Default as Confirmed, Low priority.
Wed, Apr 24, 6:02 AM · BF Blender: 2.8, BF Blender
EitanSomething created T63847: Set change frame and set cursor to LeftMouse click as Default.
Wed, Apr 24, 6:01 AM · BF Blender: 2.8, BF Blender
EitanSomething added a comment to T57918: Tweaks & Fixes for Improved Left Click Select Support (Parent task).

I think change frame in the animation editor types should be left click instead of right. It doesn't make sense for the selecting and changing of a frame to be right click when selecting an object or buttons is generally left.

Wed, Apr 24, 4:58 AM · BF Blender, User Interface

Mar 8 2019

EitanSomething added a comment to D4478: Composting nodes Rotate socket rename.

Does this load old files correctly?

Mar 8 2019, 7:14 PM · User Interface
EitanSomething created D4478: Composting nodes Rotate socket rename.
Mar 8 2019, 4:54 AM · User Interface

Mar 3 2019

EitanSomething added a comment to D4423: Bug fix for Active area for node-hider arrow too big and overlaps node input.

@EitanSomething Seems good. Say when you consider this patch done, then we can review.

Cheers

Mar 3 2019, 2:26 AM · BF Blender: 2.8, User Interface

Mar 1 2019

EitanSomething added a comment to D4423: Bug fix for Active area for node-hider arrow too big and overlaps node input.

Works awesome!

I'd say they should take this one. I just abandoned mine.

Cheers, Harley

Almost fully satisfied.
I will continue to fine tune it until its perfect.

Mar 1 2019, 4:32 AM · BF Blender: 2.8, User Interface
Harley Acheson (harley) awarded D4423: Bug fix for Active area for node-hider arrow too big and overlaps node input a Like token.
Mar 1 2019, 4:28 AM · BF Blender: 2.8, User Interface
EitanSomething updated the diff for D4423: Bug fix for Active area for node-hider arrow too big and overlaps node input.

Modification of https://developer.blender.org/D4431
Small number changes to the node hider arrow in hidden mode to align to the same position as visible mode. Reduced the button size so that it no longer overlaps the dots on the small nodes with three dots on the left(Material Output,etc). Tested at different UI scale and zoom.
Before:

Mar 1 2019, 4:14 AM · BF Blender: 2.8, User Interface
EitanSomething added a comment to D4423: Bug fix for Active area for node-hider arrow too big and overlaps node input.

@EitanSomething There is one thing that you have missed that will explain everything...

If you take a look at the section of code when it is open you will see that the hit area (basically empty button) and the drawn arrow are placed in a way that includes U.widget_unit.

U.widget_unit is scaled up as you scale the interface up. In a nutshell it is "20" when you have the interface at "1X" scale, and 40 when at "2X"

Unfortunately the code that you are changing does not use that value. So no matter what value you put in that section the button and hitarea will slide to the left as the scale is increased.

If you take a look at the following it will probably make sense:

https://developer.blender.org/D4431

Mar 1 2019, 1:48 AM · BF Blender: 2.8, User Interface
EitanSomething added a comment to D4423: Bug fix for Active area for node-hider arrow too big and overlaps node input.

@EitanSomething There is one thing that you have missed that will explain everything...

If you take a look at the section of code when it is open you will see that the hit area (basically empty button) and the drawn arrow are placed in a way that includes U.widget_unit.

U.widget_unit is scaled up as you scale the interface up. In a nutshell it is "20" when you have the interface at "1X" scale, and 40 when at "2X"

Unfortunately the code that you are changing does not use that value. So no matter what value you put in that section the button and hitarea will slide to the left as the scale is increased.

If you take a look at the following it will probably make sense:

https://developer.blender.org/D4431

Mar 1 2019, 1:34 AM · BF Blender: 2.8, User Interface

Feb 28 2019

EitanSomething updated the diff for D4423: Bug fix for Active area for node-hider arrow too big and overlaps node input.

Arrow is now moved to the right and is aligned with the location of the arrow in visible mode

Feb 28 2019, 10:14 PM · BF Blender: 2.8, User Interface
EitanSomething added a reviewer for D4423: Bug fix for Active area for node-hider arrow too big and overlaps node input: William Reynish (billreynish).
Feb 28 2019, 6:24 PM · BF Blender: 2.8, User Interface
EitanSomething updated the summary of D4423: Bug fix for Active area for node-hider arrow too big and overlaps node input.
Feb 28 2019, 3:53 PM · BF Blender: 2.8, User Interface
EitanSomething added a reviewer for D4423: Bug fix for Active area for node-hider arrow too big and overlaps node input: Julian Eisel (Severin).
Feb 28 2019, 2:34 PM · BF Blender: 2.8, User Interface
EitanSomething created D4423: Bug fix for Active area for node-hider arrow too big and overlaps node input.
Feb 28 2019, 6:24 AM · BF Blender: 2.8, User Interface
EitanSomething updated EitanSomething.
Feb 28 2019, 5:19 AM