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Floatharr (Floatharr)
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User Since
Sep 5 2019, 5:05 PM (146 w, 4 d)

Recent Activity

Sun, Jun 19

Floatharr (Floatharr) added a comment to T98983: Crash when sculpt painting on linked duplicate.
Sun, Jun 19, 11:42 AM · BF Blender
Floatharr (Floatharr) created T98983: Crash when sculpt painting on linked duplicate.
Sun, Jun 19, 11:40 AM · BF Blender

Mon, Jun 13

Floatharr (Floatharr) updated the task description for T98838: Sculpt Paint: Mask by color produces an empty mask with a threshold of 0.0.
Mon, Jun 13, 10:57 AM · Sculpt, Paint & Texture, BF Blender
Floatharr (Floatharr) updated the task description for T98838: Sculpt Paint: Mask by color produces an empty mask with a threshold of 0.0.
Mon, Jun 13, 10:54 AM · Sculpt, Paint & Texture, BF Blender
Floatharr (Floatharr) created T98838: Sculpt Paint: Mask by color produces an empty mask with a threshold of 0.0.
Mon, Jun 13, 10:52 AM · Sculpt, Paint & Texture, BF Blender

Thu, Jun 9

Floatharr (Floatharr) added a comment to T98718: Face Is Planar Node: Rotating a plane makes it non-planar.

You can actually just make a cube and move it in edit mode, or move the origin, and any face facing positive direction will be marked non-planar.

Thu, Jun 9, 11:46 AM · Geometry Nodes, Nodes & Physics, BF Blender
Floatharr (Floatharr) added a comment to T98718: Face Is Planar Node: Rotating a plane makes it non-planar.

Also in this video in this tweet, I have a single face, duplicated, moved and scaled multiple times, and only the middle one is marked planar. This makes no sense in any scenario involving a threshold. https://twitter.com/floatharr/status/1534823120032374784

Thu, Jun 9, 11:37 AM · Geometry Nodes, Nodes & Physics, BF Blender
Floatharr (Floatharr) created T98718: Face Is Planar Node: Rotating a plane makes it non-planar.
Thu, Jun 9, 11:36 AM · Geometry Nodes, Nodes & Physics, BF Blender

Apr 11 2022

CHET (cheteron) awarded T75528: Continuous Grab occasionally jumping when going across region border at high mouse polling rate a Burninate token.
Apr 11 2022, 5:16 PM · User Interface, BF Blender

Jan 4 2022

Floatharr (Floatharr) updated the task description for T94635: Crash: Smooth brush in Surface mode with Anchored Stroke Method.
Jan 4 2022, 2:48 PM · Sculpt, Paint & Texture, BF Blender
Floatharr (Floatharr) created T94635: Crash: Smooth brush in Surface mode with Anchored Stroke Method.
Jan 4 2022, 2:47 PM · Sculpt, Paint & Texture, BF Blender

Dec 20 2021

Floatharr (Floatharr) added a comment to T94169: Regression: Grease Pencil does not show up in render past 2049x2049 render resolution.

Confirmed with the included blend file: the issue shows up in Cycles but not EEVEE. The exact resolution above which lineart fails to show up is 2048x2048

Dec 20 2021, 4:01 PM · Render & Cycles, Grease Pencil, BF Blender

Jun 9 2021

Floatharr (Floatharr) added a comment to T80386: Crash with Fluid Simulation with EEVEE Motion Blur.

I can't reproduce either in 2.93 stable or the latest 3.0 alpha by following the steps or using the attached file. I also tested the file with 2.91.2 which I still had installed, and I can crash it reliably. Feels like this one is fixed.

Jun 9 2021, 8:41 PM · EEVEE & Viewport, BF Blender

Apr 30 2021

Samuel Sebastian Tekrenius (AgentSam) awarded T75528: Continuous Grab occasionally jumping when going across region border at high mouse polling rate a Cup of Joe token.
Apr 30 2021, 7:44 PM · User Interface, BF Blender

Nov 9 2020

Floatharr (Floatharr) awarded rBbc0a6b0400ce: Fix T71759: Sculpt/Vertex/Weight Paint Brush Size Gets Undone After Undoing a… a Party Time token.
Nov 9 2020, 6:51 PM

Nov 5 2020

Floatharr (Floatharr) added a comment to T80386: Crash with Fluid Simulation with EEVEE Motion Blur.

Nuking my drivers would be counterproductive to resolving the bug, no way to know what caused it if it works. Everything else is working flawlessly, and I don't work with fluid sims regularly so I prefer to be able to reproduce the bug.

Nov 5 2020, 9:18 AM · EEVEE & Viewport, BF Blender

Nov 4 2020

Floatharr (Floatharr) added a comment to T80386: Crash with Fluid Simulation with EEVEE Motion Blur.

I have managed to get the file I was tinkering with to a state where it renders consistently but with incorrect/broken motion blur. With 64 render samples, 499 px max blur, and 63 steps I believe this frame should have smooth motion blur on it. Maybe this'll help with debugging.

Nov 4 2020, 8:08 PM · EEVEE & Viewport, BF Blender
Floatharr (Floatharr) added a comment to T80386: Crash with Fluid Simulation with EEVEE Motion Blur.

Since others have failed to reproduce, I felt like it's best I do some investigation on my own. Hopefully this helps to narrow it down.

Nov 4 2020, 7:54 PM · EEVEE & Viewport, BF Blender
Floatharr (Floatharr) added a comment to T80386: Crash with Fluid Simulation with EEVEE Motion Blur.

I can still reproduce the crash with latest drivers (version 467.09) in 2.92 alpha and 2.91 beta with both the included file and following steps in the video.

Nov 4 2020, 6:48 PM · EEVEE & Viewport, BF Blender
Floatharr (Floatharr) updated the task description for T80386: Crash with Fluid Simulation with EEVEE Motion Blur.
Nov 4 2020, 6:47 PM · EEVEE & Viewport, BF Blender

Sep 9 2020

Floatharr (Floatharr) added a comment to T80386: Crash with Fluid Simulation with EEVEE Motion Blur.

I am using Driver version 452.06 which as of August 17th is the latest version available. There is no newer driver to update to.

Sep 9 2020, 3:20 PM · EEVEE & Viewport, BF Blender

Sep 8 2020

Floatharr (Floatharr) added a comment to T80386: Crash with Fluid Simulation with EEVEE Motion Blur.

Here are the files generated on the latest 2.91 development build


Sep 8 2020, 9:07 AM · EEVEE & Viewport, BF Blender

Sep 2 2020

Floatharr (Floatharr) updated the task description for T80386: Crash with Fluid Simulation with EEVEE Motion Blur.
Sep 2 2020, 5:33 PM · EEVEE & Viewport, BF Blender
Floatharr (Floatharr) created T80386: Crash with Fluid Simulation with EEVEE Motion Blur.
Sep 2 2020, 5:31 PM · EEVEE & Viewport, BF Blender

Jun 29 2020

Floatharr (Floatharr) awarded rBe3a420c4773a: Fix T76199 Bevel materials "bleed" over faces. a Love token.
Jun 29 2020, 9:19 AM

May 28 2020

Floatharr (Floatharr) added a comment to T77129: GPencil: Surface Placement breaks lit shading.

Alright, I see. So if I want to use it to add detail on the surface of a 3D object I should have each face with its own grease pencil object so all the strokes lie on a flat plane. Really felt like it was bugged because I expected the grease pencil strokes to be lit like any other piece of geometry. Maybe one day we can have that. Sorry for taking your time. Thank you.

May 28 2020, 5:23 PM · Grease Pencil, BF Blender
Floatharr (Floatharr) created T77129: GPencil: Surface Placement breaks lit shading.
May 28 2020, 4:05 PM · Grease Pencil, BF Blender

Apr 8 2020

Floatharr (Floatharr) added a comment to T75528: Continuous Grab occasionally jumping when going across region border at high mouse polling rate.

The walk/fly navigation also likes to drift and jump around at high mouse polling rates, so I would assume this is a broader issue with how mouse input is handled in blender. I've recorded a video comparison of 125hz vs 1000hz:

Apr 8 2020, 2:37 PM · User Interface, BF Blender
Floatharr (Floatharr) updated the task description for T75528: Continuous Grab occasionally jumping when going across region border at high mouse polling rate.
Apr 8 2020, 2:25 PM · User Interface, BF Blender
Floatharr (Floatharr) created T75528: Continuous Grab occasionally jumping when going across region border at high mouse polling rate.
Apr 8 2020, 2:24 PM · User Interface, BF Blender

Apr 4 2020

Floatharr (Floatharr) awarded D7335: Sculpt: Sharpen Mesh Filter a Party Time token.
Apr 4 2020, 7:01 PM · BF Blender (2.83)

Mar 25 2020

Floatharr (Floatharr) created T75087: Crash: Divide By Zero with workbench depth of field when antialiasing disabled.
Mar 25 2020, 10:01 PM · EEVEE & Viewport, BF Blender

Mar 9 2020

Floatharr (Floatharr) awarded D7065: Shading: Noise and Wave nodes. Add Roughness input. a Like token.
Mar 9 2020, 11:18 AM · Nodes

Mar 2 2020

Floatharr (Floatharr) added a comment to T74315: Sculpt Cloth breaks Orbit Around Selection when cloth moves away from cursor.

Please follow the steps exactly as listed, and shown in the video. The cloth brush has a deformation mode called "Grab".

Mar 2 2020, 8:44 AM · BF Blender (2.83), Sculpt, Paint & Texture

Feb 29 2020

Floatharr (Floatharr) created T74315: Sculpt Cloth breaks Orbit Around Selection when cloth moves away from cursor.
Feb 29 2020, 1:57 PM · BF Blender (2.83), Sculpt, Paint & Texture
Floatharr (Floatharr) awarded rB4a373afa5fb8: Sculpt: Cloth brush a Party Time token.
Feb 29 2020, 7:41 AM

Feb 28 2020

Floatharr (Floatharr) awarded rB6e23433c1a74: EEVEE: Lookdev: Add support for partially blurred background a Love token.
Feb 28 2020, 4:41 PM

Feb 26 2020

Floatharr (Floatharr) awarded T73935: Texture Displacement Sculpting design a 100 token.
Feb 26 2020, 9:26 PM · Sculpt, Paint & Texture
Floatharr (Floatharr) awarded T74186: Proposal for fast high poly mesh editing a Like token.
Feb 26 2020, 4:45 PM · Modeling

Jan 28 2020

Floatharr (Floatharr) awarded T73448: Sculpt Mode Project TODO a 100 token.
Jan 28 2020, 11:06 PM · Sculpt, Paint & Texture

Jan 27 2020

Floatharr (Floatharr) awarded T73317: Multires a Love token.
Jan 27 2020, 7:24 PM · Sculpt, Paint & Texture, BF Blender

Jan 18 2020

Floatharr (Floatharr) awarded D6156: Sculpt: Texture mesh filter a Love token.
Jan 18 2020, 1:05 PM · BF Blender (2.82)

Jan 15 2020

Floatharr (Floatharr) awarded T73047: Sculpt Mode Multires Design a 100 token.
Jan 15 2020, 11:45 AM · Sculpt, Paint & Texture

Jan 9 2020

Floatharr (Floatharr) awarded rB7ae35a7369df: Fluid: Fix broken motion blur for liquids a Party Time token.
Jan 9 2020, 7:14 AM

Jan 7 2020

Floatharr (Floatharr) awarded rBfdf89acc8634: Sculpt: Pose Brush with Inverse Kinematics a 100 token.
Jan 7 2020, 7:31 PM

Dec 28 2019

Floatharr (Floatharr) awarded T71253: Cycles shadow catcher improvements a Like token.
Dec 28 2019, 2:52 PM · BF Blender (2.90), Render & Cycles, Cycles

Dec 10 2019

Floatharr (Floatharr) awarded T72309: Crash on 'CTRL' or 'Command'+LMB in edit mode a Like token.
Dec 10 2019, 6:23 PM · EEVEE & Viewport, BF Blender

Nov 28 2019

Floatharr (Floatharr) awarded D6326: Fix T72006: Clay brush with size pressure corrupts mesh a Like token.
Nov 28 2019, 4:47 PM · BF Blender (2.82)
Floatharr (Floatharr) created T72006: Sculpt size pressure corrupts mesh when using a tablet, crash/hang after remesh.
Nov 28 2019, 11:06 AM · Sculpt, Paint & Texture, BF Blender

Nov 9 2019

Floatharr (Floatharr) added a comment to T56625: Bevel modifier UV problem with corners.

I think my issue is related to this. I've been getting these zero area faces stitched to the wrong side of the bevel in my UVs after applying a bevel modifier, so far the only way to fix it is to apply bevels before UVing or stitch all the faces manually which takes time. It would be amazing to see some progress on this. This bug is making it difficult to work with nondestructive bevels in game assets.

Nov 9 2019, 5:51 PM · Modifiers, Modeling, BF Blender
Floatharr (Floatharr) awarded T56625: Bevel modifier UV problem with corners a Heartbreak token.
Nov 9 2019, 5:37 PM · Modifiers, Modeling, BF Blender

Oct 31 2019

Floatharr (Floatharr) awarded D6160: Sculpt: Mask Slice a Party Time token.
Oct 31 2019, 2:41 PM · BF Blender (2.82)

Oct 25 2019

Floatharr (Floatharr) added a comment to T71105: Crash undoing cut hairs in particle edit with interpolated hairs enabled.

Forgot to search before reporting, this has been reported already here https://developer.blender.org/T69000

Oct 25 2019, 9:29 PM · BF Blender
Floatharr (Floatharr) updated the task description for T71105: Crash undoing cut hairs in particle edit with interpolated hairs enabled.
Oct 25 2019, 6:02 PM · BF Blender
Floatharr (Floatharr) updated Floatharr (Floatharr).
Oct 25 2019, 5:59 PM
Floatharr (Floatharr) created T71105: Crash undoing cut hairs in particle edit with interpolated hairs enabled.
Oct 25 2019, 5:19 PM · BF Blender

Oct 22 2019

Floatharr (Floatharr) added a comment to T69323: Remove/Update "Emulate Middle Mouse" preference.

I've used emulate mmb since the start maybe a decade ago, because I built up muscle memory for alt-orbiting and panning with a pen tablet from other software. For multiple reasons I would highly prefer to not have to readjust.

Oct 22 2019, 1:09 PM · User Interface

Oct 17 2019

Floatharr (Floatharr) created T70899: Looptools circle fails when new plane created aligned to view.
Oct 17 2019, 2:53 PM · BF Blender

Oct 4 2019

Floatharr (Floatharr) awarded D5984: Clay Strip brush tweaks a Party Time token.
Oct 4 2019, 10:37 AM

Sep 20 2019

Floatharr (Floatharr) awarded D5863: Voxel remesh: Fix poles and preserve volume a Love token.
Sep 20 2019, 8:00 PM

Sep 14 2019

Floatharr (Floatharr) added a comment to T65883: Sculpting - doesn't move surface with mouse after using graphic tablet..

I managed to reproduce this (or possibly a related bug...) having the pen within the proximity of the tablet (but not necessarily in contact with it), alt-tabbing away, lifting the pen and putting it aside, and then alt-tabbing back to blender and trying to sculpt with my mouse. Mouse sculpting and texture painting is broken until I bring my pen close to the tablet, no actual contact necessary at any point.

Sep 14 2019, 5:30 PM · Sculpt, Paint & Texture, BF Blender
Floatharr (Floatharr) created T69875: Sculpt Scene Spacing Distance breaks brush strength with Adjust Strength for Spacing enabled.
Sep 14 2019, 5:08 PM · BF Blender

Sep 5 2019

Floatharr (Floatharr) renamed T69548: Sculpt spacing distance set to Scene breaks Space and Line Stroke Methods when object origin is not at world origin from Sculpt spacing distance set to Scene breaks Space and Line Stroke Methods when object pivot not at origin to Sculpt spacing distance set to Scene breaks Space and Line Stroke Methods when object origin is not at world origin.
Sep 5 2019, 11:48 PM · BF Blender
Floatharr (Floatharr) added a comment to T69543: Sculpt mode new Stroke Spacing distance set to Scene causes immediate exit or crash.

Couldn't reproduce the crash on Nvidia/Windows 10 with the latest alpha build.

Sep 5 2019, 5:44 PM · BF Blender
Floatharr (Floatharr) created T69548: Sculpt spacing distance set to Scene breaks Space and Line Stroke Methods when object origin is not at world origin.
Sep 5 2019, 5:34 PM · BF Blender