- User Since
- Sep 11 2016, 5:32 PM (175 w, 3 d)
Mon, Jan 20
Something is still wonky with axis-locked projection smoothing. I'm not entirely sure why that is.
Sun, Jan 19
Fixed an issue with when smoothing in the "projection" mode while constrained to axes. The solution is to not pre-deform the verts when the smoothing count is greater than zero, because they will be added back later anyway.
Sun, Jan 5
Wed, Dec 25
Tue, Dec 24
Removed unused variable.
Dec 17 2019
Dec 16 2019
Dec 15 2019
Dec 17 2018
This may be related because font appears to be considered a type of curve:
Font crashes the Eevee and Workbench renderers if it is present in the camera's view frustum. Both can render font in the viewport, but going to render immediately crashes blender.
Sep 11 2016
This "bug" is still present in the official 2.78 RC as of 9/11/2016. I just ran in to this while working on my own addon involving PoseBones.