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Bryon Leung (GalerkinBunny)
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Tue, Aug 6, 6:56 PM (2 w, 1 d)

Recent Activity

Wed, Aug 7

Bryon Leung (GalerkinBunny) added a comment to T68331: [EEVEE] Discrepancy between multiple and single irradiance volumes.

I've been able to replicate this issue in a simple scene (an extruded cube, with the lightprobes, light sources, and cameras all inside the inner layer of the cube). The render can be seen below; note that the same issue with the loss of indirect lighting occurs on the render with multiple irradiance volumes.

Wed, Aug 7, 6:14 PM · BF Blender
Bryon Leung (GalerkinBunny) added a comment to T68331: [EEVEE] Discrepancy between multiple and single irradiance volumes.

Hi Hiroyuki,

Wed, Aug 7, 5:43 PM · BF Blender

Tue, Aug 6

Bryon Leung (GalerkinBunny) updated the task description for T68331: [EEVEE] Discrepancy between multiple and single irradiance volumes.
Tue, Aug 6, 11:18 PM · BF Blender
Bryon Leung (GalerkinBunny) updated the task description for T68331: [EEVEE] Discrepancy between multiple and single irradiance volumes.
Tue, Aug 6, 7:19 PM · BF Blender
Bryon Leung (GalerkinBunny) updated the task description for T68331: [EEVEE] Discrepancy between multiple and single irradiance volumes.
Tue, Aug 6, 7:19 PM · BF Blender
Bryon Leung (GalerkinBunny) created T68331: [EEVEE] Discrepancy between multiple and single irradiance volumes.
Tue, Aug 6, 7:16 PM · BF Blender