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Bryon Leung (GalerkinBunny)
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Aug 6 2019, 6:56 PM (48 w, 5 d)

Recent Activity

Feb 21 2020

Bryon Leung (GalerkinBunny) added a comment to T68331: [EEVEE] Discrepancy between multiple and single irradiance volumes.

@Campbell Barton (campbellbarton) I've attached test files to this message.

Feb 21 2020, 5:27 PM · EEVEE & Viewport, BF Blender

Aug 7 2019

Bryon Leung (GalerkinBunny) added a comment to T68331: [EEVEE] Discrepancy between multiple and single irradiance volumes.

I've been able to replicate this issue in a simple scene (an extruded cube, with the lightprobes, light sources, and cameras all inside the inner layer of the cube). The render can be seen below; note that the same issue with the loss of indirect lighting occurs on the render with multiple irradiance volumes.

Aug 7 2019, 6:14 PM · EEVEE & Viewport, BF Blender
Bryon Leung (GalerkinBunny) added a comment to T68331: [EEVEE] Discrepancy between multiple and single irradiance volumes.

Hi Hiroyuki,

Aug 7 2019, 5:43 PM · EEVEE & Viewport, BF Blender

Aug 6 2019

Bryon Leung (GalerkinBunny) updated the task description for T68331: [EEVEE] Discrepancy between multiple and single irradiance volumes.
Aug 6 2019, 11:18 PM · EEVEE & Viewport, BF Blender
Bryon Leung (GalerkinBunny) updated the task description for T68331: [EEVEE] Discrepancy between multiple and single irradiance volumes.
Aug 6 2019, 7:19 PM · EEVEE & Viewport, BF Blender
Bryon Leung (GalerkinBunny) updated the task description for T68331: [EEVEE] Discrepancy between multiple and single irradiance volumes.
Aug 6 2019, 7:19 PM · EEVEE & Viewport, BF Blender
Bryon Leung (GalerkinBunny) created T68331: [EEVEE] Discrepancy between multiple and single irradiance volumes.
Aug 6 2019, 7:16 PM · EEVEE & Viewport, BF Blender