Oren Titane (Genome36)
Owner of BlenderCluster.com

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User Details

User Since
May 24 2014, 5:44 AM (174 w, 12 h)

Recent Activity

Dec 10 2016

Oren Titane (Genome36) changed the status of T50009: Matcap wireframe z fighting from "Archived" to "Resolved".

Sorry for the late reply.

Dec 10 2016, 7:08 AM · BF Blender

Nov 12 2016

Oren Titane (Genome36) created T50009: Matcap wireframe z fighting.
Nov 12 2016, 8:54 PM · BF Blender

Sep 19 2016

Oren Titane (Genome36) added a comment to T49390: Blender extremely laggy.

Try destroying all cached data that blender creates (on windows its located in the %appdata%) and reinstall afterwards.

Sep 19 2016, 7:48 PM · BF Blender

Apr 11 2016

Oren Titane (Genome36) added a comment to T48096: New Wiki.

Hello everyone !

Apr 11 2016, 4:19 AM · Documentation, Infrastructure: Websites
Oren Titane (Genome36) updated subscribers of T48096: New Wiki.
Apr 11 2016, 3:23 AM · Documentation, Infrastructure: Websites

Feb 26 2016

Oren Titane (Genome36) added a comment to T47571: Download.blender.org MD5 checksum for blender releases.

What if I take the step forward and create all the md5 checksums for all the files (for completion's sake) ?

Feb 26 2016, 7:02 PM · Infrastructure: Websites
Oren Titane (Genome36) created T47571: Download.blender.org MD5 checksum for blender releases.
Feb 26 2016, 1:58 AM · Infrastructure: Websites

Dec 27 2015

Oren Titane (Genome36) added a comment to T46897: AMD OpenCl kernel compile failure.

Sure thing :) ty @Brecht Van Lommel (brecht)

Dec 27 2015, 6:14 AM · Cycles, BF Blender

Dec 16 2015

Oren Titane (Genome36) added a comment to T46897: AMD OpenCl kernel compile failure.

I Have done some research about my device AMD Radeon 8550G.
According to this wiki link https://en.wikipedia.org/wiki/Radeon_HD_8000_series#Richland_.28HD_8xxxG.29_series, my device codename should be SCRAPPER and not DEVASTATOR as blender prints out in logs.

Dec 16 2015, 2:46 AM · Cycles, BF Blender
Oren Titane (Genome36) added a comment to T46897: AMD OpenCl kernel compile failure.

Hello, sorry for the long delay.

Dec 16 2015, 2:43 AM · Cycles, BF Blender

Dec 2 2015

Oren Titane (Genome36) added a comment to T46897: AMD OpenCl kernel compile failure.

Made sure to Download the lastest linux x86_64 build including T46906.
It compiled for a few minutes, took up to 4GB of memory and then failed again. At least it's trying this time :|

Dec 2 2015, 3:03 AM · Cycles, BF Blender

Dec 1 2015

Oren Titane (Genome36) added a comment to T46897: AMD OpenCl kernel compile failure.

The Radeon HD 8550G is a "Terascale 3" type architecture ......

Dec 1 2015, 2:19 AM · Cycles, BF Blender
Oren Titane (Genome36) added a comment to T46897: AMD OpenCl kernel compile failure.

APU or not, i also have a dedicated GPU: AMD Radeon HD 8550G.
I assume it is a "HD 8xxx" which is clearly above the "HD 7xxx" minimum.
I'll have to inform myself about the GCN though.

Dec 1 2015, 2:13 AM · Cycles, BF Blender

Nov 29 2015

Oren Titane (Genome36) added a comment to T46897: AMD OpenCl kernel compile failure.

Already got the latest drivers, yet i don'T know if the beta will be of use.

Nov 29 2015, 10:38 PM · Cycles, BF Blender
Oren Titane (Genome36) added a comment to T46897: AMD OpenCl kernel compile failure.

never tried before today.

Nov 29 2015, 10:19 PM · Cycles, BF Blender
Oren Titane (Genome36) added a project to T46897: AMD OpenCl kernel compile failure: Cycles.
Nov 29 2015, 9:45 PM · Cycles, BF Blender
Oren Titane (Genome36) added a comment to T46897: AMD OpenCl kernel compile failure.

Im currently using a LENOVO G505S laptop with dual graphics (2x GPU).

Nov 29 2015, 9:43 PM · Cycles, BF Blender
Oren Titane (Genome36) created T46897: AMD OpenCl kernel compile failure.
Nov 29 2015, 9:38 PM · Cycles, BF Blender

Oct 27 2015

Oren Titane (Genome36) closed T46601: build game failing as "Resolved".
Oct 27 2015, 4:21 PM · Game Engine

Oct 26 2015

Oren Titane (Genome36) added a comment to T46601: build game failing .

@Jacob Merrill (blueprintrandom) :
The error is not related to the add-on itself from what i can read in the error message.
Your game appears to have some missing textures (GPL_chrome.png & Soft egde grey.png).

Oct 26 2015, 4:21 PM · Game Engine

Sep 1 2015

Oren Titane (Genome36) added a comment to T45953: Cycles Materials Library Addon Design.

Pixaal and I are discussing a few nodes mechanics prior to coding the full add-on.
My add-on aims to give users a new and fast way to either save parts of nodes trees or full trees using some binary serialized json for a light-weight personal library.

Sep 1 2015, 6:40 AM · BF Blender, Addons
Oren Titane (Genome36) updated subscribers of T45953: Cycles Materials Library Addon Design.
Sep 1 2015, 6:24 AM · BF Blender, Addons

Aug 20 2015

Oren Titane (Genome36) updated the diff for D1455: Game Engine Publishing | Player creation code cleanup.

Update for commit.

Aug 20 2015, 11:47 PM · Addons, Game Engine
Oren Titane (Genome36) updated the diff for D741: Game Engine Publishing | Integrated label checkbox.

Fix for last update.

Aug 20 2015, 11:41 PM · Game Engine
Oren Titane (Genome36) updated the diff for D741: Game Engine Publishing | Integrated label checkbox.

Update for commit.

Aug 20 2015, 11:34 PM · Game Engine

Aug 14 2015

Oren Titane (Genome36) updated the diff for D723: Game Engine Publishing | Lib folder creation bug.

Fixed error message.

Aug 14 2015, 7:51 PM · Addons, Game Engine

Aug 13 2015

Oren Titane (Genome36) updated the diff for D723: Game Engine Publishing | Lib folder creation bug.

Changed class "PublishAutoPlatforms" to return an error if the lib folder does not exist.

Aug 13 2015, 2:30 AM · Addons, Game Engine

Aug 12 2015

Oren Titane (Genome36) added a comment to D741: Game Engine Publishing | Integrated label checkbox.
revision 2
Aug 12 2015, 1:40 AM · Game Engine
Oren Titane (Genome36) updated the diff for D741: Game Engine Publishing | Integrated label checkbox.

Changed the UI_UL_list to use the folder path chooser. The "overwrite assets" toggle didn't make much sense to be in it.
I also have removed the "publish" toggle text, it makes for a cleaner look overall.

Aug 12 2015, 1:39 AM · Game Engine

Aug 11 2015

Oren Titane (Genome36) added a comment to D741: Game Engine Publishing | Integrated label checkbox.
BeforeAfter
Aug 11 2015, 3:34 AM · Game Engine
Oren Titane (Genome36) updated the diff for D741: Game Engine Publishing | Integrated label checkbox.

Added comments to code and fixed duplicate buttons to overwrite and publish.

Aug 11 2015, 3:23 AM · Game Engine

Aug 9 2015

Oren Titane (Genome36) updated the diff for D722: Game Engine Publishing | Assets paths listing upgrade.

Simplified source relpath / abspath.

Aug 9 2015, 9:42 PM · Addons, Game Engine
Oren Titane (Genome36) set the repository for D741: Game Engine Publishing | Integrated label checkbox to rBA Blender Add-ons.
Aug 9 2015, 9:27 PM · Game Engine
Oren Titane (Genome36) set the repository for D723: Game Engine Publishing | Lib folder creation bug to rBA Blender Add-ons.
Aug 9 2015, 9:27 PM · Addons, Game Engine
Oren Titane (Genome36) set the repository for D722: Game Engine Publishing | Assets paths listing upgrade to rBA Blender Add-ons.
Aug 9 2015, 9:26 PM · Addons, Game Engine
Oren Titane (Genome36) set the repository for D720: Game Engine Publishing | MD5 checksum feature addition to rBA Blender Add-ons.
Aug 9 2015, 9:25 PM · Addons, Game Engine
Oren Titane (Genome36) added a reviewer for D1455: Game Engine Publishing | Player creation code cleanup: Mitchell Stokes (moguri).
Aug 9 2015, 9:11 PM · Addons, Game Engine
Oren Titane (Genome36) updated the diff for D723: Game Engine Publishing | Lib folder creation bug.

Added comments to code parts.

Aug 9 2015, 8:31 PM · Addons, Game Engine

Aug 1 2015

Oren Titane (Genome36) triaged T45634: Render as "Incomplete" priority.

Please include your machine specs, blender version and how to reproduce.

Aug 1 2015, 2:33 AM · BF Blender
Oren Titane (Genome36) created T45637: OpenEXR and OpenEXR-Multilayer data inconsistencies..
Aug 1 2015, 1:33 AM · BF Blender

May 14 2015

Oren Titane (Genome36) added a comment to T44704: Blender Game Engine import error.

2.73b and older:

from bge.types import KX_GameObject
May 14 2015, 12:01 AM · Game Engine

May 13 2015

Oren Titane (Genome36) created T44704: Blender Game Engine import error.
May 13 2015, 11:58 PM · Game Engine

Apr 9 2015

Oren Titane (Genome36) closed T40334: BGE Material Creator (BGE-MC) as "Archived".
Apr 9 2015, 5:55 AM · Game Engine, Addons, Game UI

Feb 18 2015

Oren Titane (Genome36) added inline comments to D721: Game Engine Publishing | Default platform settings.
Feb 18 2015, 2:26 AM · Addons, Game Engine

Dec 29 2014

Oren Titane (Genome36) added a comment to D651: BGE: Adding a screenshot function to game actuator.

Strange, i only registered myself and didn't touch anything else.

Either way, sorry for the inconvenience.

EDIT: Now that I think of it, "Moguri requested changes to this revision" and it only took effect right after I subscribed ... Meaning I didn't change status :P

Dec 29 2014, 6:25 PM · Game Engine
Oren Titane (Genome36) added a comment to D651: BGE: Adding a screenshot function to game actuator.

Strange, i only registered myself and don't touch anything else.

Dec 29 2014, 6:20 PM · Game Engine

Dec 14 2014

Oren Titane (Genome36) added a comment to T42891: Blender Internal Material Node .

Versions 2.72 up to 2.72.3 (2.72 - 2.72b - 2.72.3) have shown a reproducibility of 100% with a startup file created with the first release of 2.72.
I have loaded the factory defaults on 2.72 - 2.72b and still shown a rate of 100%.
I then tried saving a startup file from 2.72.3 and has proven to fix the issue on all the versions I tested (2.72 - 2.72b - 2.72.3).

Dec 14 2014, 9:17 PM · Nodes, Platform: Linux, BF Blender
Oren Titane (Genome36) added a comment to T42891: Blender Internal Material Node .

Please note that this bug is only reproducible on linux.

Dec 14 2014, 3:08 AM · Nodes, Platform: Linux, BF Blender
Oren Titane (Genome36) created T42891: Blender Internal Material Node .
Dec 14 2014, 2:03 AM · Nodes, Platform: Linux, BF Blender

Sep 13 2014

Oren Titane (Genome36) updated subscribers of T41815: letterboxing from Video Sequence Editor > Strip menu.
Sep 13 2014, 9:46 PM · Addons

Aug 15 2014

Oren Titane (Genome36) edited dependencies for D721: Game Engine Publishing | Default platform settings, added: 1; removed: 1.
Aug 15 2014, 6:12 AM · Addons, Game Engine
Oren Titane (Genome36) retitled D741: Game Engine Publishing | Integrated label checkbox from to Game Engine Publishing | Integrated label checkbox.
Aug 15 2014, 6:10 AM · Game Engine
Oren Titane (Genome36) added a dependency for D721: Game Engine Publishing | Default platform settings: D722: Game Engine Publishing | Assets paths listing upgrade.
Aug 15 2014, 5:40 AM · Addons, Game Engine

Aug 7 2014

Oren Titane (Genome36) retitled D724: Game Engine Publishing | Panel relocation from to Game Engine Publishing | Panel relocation.
Aug 7 2014, 9:13 PM
Oren Titane (Genome36) retitled D723: Game Engine Publishing | Lib folder creation bug from to Game Engine Publishing | Lib folder creation bug .
Aug 7 2014, 8:57 PM · Addons, Game Engine
Oren Titane (Genome36) retitled D722: Game Engine Publishing | Assets paths listing upgrade from to Game Engine Publishing | Assets paths listing upgrade.
Aug 7 2014, 8:47 PM · Addons, Game Engine
Oren Titane (Genome36) retitled D721: Game Engine Publishing | Default platform settings from to Game Engine Publishing | Default platform settings.
Aug 7 2014, 8:41 PM · Addons, Game Engine
Oren Titane (Genome36) retitled D720: Game Engine Publishing | MD5 checksum feature addition from to Game Engine Publishing | MD5 checksum feature addition.
Aug 7 2014, 8:35 PM · Addons, Game Engine
Oren Titane (Genome36) added a comment to D698: Game engine Publishing Upgrade.

Ok Moguri, one last thing, can someone discard this revision ? Please.

Aug 7 2014, 8:25 PM

Aug 4 2014

Oren Titane (Genome36) updated the diff for D698: Game engine Publishing Upgrade.
  • Changed the assets add class to be able to import multiple files using a file browser thanks to bpy_extras.ioutils.ImportHelper
Aug 4 2014, 10:25 PM

Aug 2 2014

Oren Titane (Genome36) updated subscribers of T38495: Sapling addon leaves glitch and crashes blender (unresponsive).

Since this could affect other values settings in the add on we should just disable the update fuction of the bpy.types.uilayout.prop() because each time the number is changed blender tries to recalculate the mesh.

Aug 2 2014, 10:16 PM · Addons
D651: BGE: Adding a screenshot function to game actuator now requires changes to proceed.
Aug 2 2014, 9:42 PM · Game Engine
Oren Titane (Genome36) updated D698: Game engine Publishing Upgrade.
Aug 2 2014, 1:55 AM
Oren Titane (Genome36) added a comment to D698: Game engine Publishing Upgrade.

Can't post differentials for the Versions, "Re-skinning", and new "Hierarchy" features since they are dependent on previous differentials.

Aug 2 2014, 1:51 AM
Oren Titane (Genome36) updated the diff for D698: Game engine Publishing Upgrade.
  • With open("xxx", "xx") as file: closes automatically the file when finished, thus removing the need to close the file using file.close().
Aug 2 2014, 1:47 AM
Oren Titane (Genome36) added inline comments to D698: Game engine Publishing Upgrade.
Aug 2 2014, 1:43 AM
Oren Titane (Genome36) updated the diff for D698: Game engine Publishing Upgrade.
  • Fixed bug where library folder is not created if it does not exist before downloading platforms.
Aug 2 2014, 1:39 AM
Oren Titane (Genome36) updated the diff for D698: Game engine Publishing Upgrade.
  • Added MD5 checksum generation for all files being created for the platforms under a JSON format.
Aug 2 2014, 1:34 AM
Oren Titane (Genome36) updated the diff for D698: Game engine Publishing Upgrade.
  • Simplified assets and platforms listing by integrating their boolean on the same label line as their name.
Aug 2 2014, 1:33 AM
Oren Titane (Genome36) updated the diff for D698: Game engine Publishing Upgrade.
  • Removed the first if statement for the "publish default platform" boolean and modified the "add new platform" button to set by default the "default platform" specifications, thus only using one WriteRuntime() instead of two via a for loop.
Aug 2 2014, 1:29 AM
Oren Titane (Genome36) updated the diff for D698: Game engine Publishing Upgrade.
  • Moved panel from [ properties > window > render ] to [ properties > window > render_layer ] since when we export the game, the blenderplayer defaults to the scene being used while publishing and because the render_layer is empty while using the Game Engine
Aug 2 2014, 1:22 AM
Oren Titane (Genome36) added a comment to D698: Game engine Publishing Upgrade.
Aug 2 2014, 12:18 AM

Aug 1 2014

Oren Titane (Genome36) updated the diff for D698: Game engine Publishing Upgrade.

Reverted style changes to the strict necessary.

Aug 1 2014, 11:16 PM
Oren Titane (Genome36) updated D698: Game engine Publishing Upgrade.
Aug 1 2014, 6:56 AM
Oren Titane (Genome36) updated D698: Game engine Publishing Upgrade.
Aug 1 2014, 6:55 AM
Oren Titane (Genome36) updated the diff for D698: Game engine Publishing Upgrade.
Aug 1 2014, 6:44 AM
Oren Titane (Genome36) updated D698: Game engine Publishing Upgrade.
Aug 1 2014, 4:38 AM
Oren Titane (Genome36) updated D698: Game engine Publishing Upgrade.
Aug 1 2014, 4:37 AM
Oren Titane (Genome36) retitled D698: Game engine Publishing Upgrade from to Game engine Publishing Upgrade.
Aug 1 2014, 4:32 AM

Jul 31 2014

Oren Titane (Genome36) edited the description of T40334: BGE Material Creator (BGE-MC).
Jul 31 2014, 1:43 AM · Game Engine, Addons, Game UI

Jul 30 2014

Oren Titane (Genome36) edited the description of T40334: BGE Material Creator (BGE-MC).
Jul 30 2014, 3:29 AM · Game Engine, Addons, Game UI

Jul 6 2014

Oren Titane (Genome36) added a comment to T40965: Armature Crashing.

Thanks :D

Jul 6 2014, 11:41 AM · BF Blender
Oren Titane (Genome36) added a comment to T40965: Armature Crashing.

Sorry for the inconvenient, this task is a glitch from when https://developer.blender.org/T40966 got submitted.

Jul 6 2014, 11:27 AM · BF Blender
Oren Titane (Genome36) attached 0 file(s) of 1: F96819: blender.crash.txt
Jul 6 2014, 9:26 AM · BF Blender
Oren Titane (Genome36) updated subscribers of T40965: Armature Crashing.
Jul 6 2014, 9:07 AM · BF Blender
Oren Titane (Genome36) reopened T40966: Armature Crashing Blender as "Open".
Jul 6 2014, 9:06 AM · BF Blender
Oren Titane (Genome36) added a comment to T40965: Armature Crashing.

Ubuntu 14.04 LTS 64-bit - Gnome Shell

Jul 6 2014, 9:05 AM · BF Blender
Oren Titane (Genome36) reopened T40965: Armature Crashing as "Open".
Jul 6 2014, 9:04 AM · BF Blender

Jun 17 2014

Oren Titane (Genome36) added a comment to T40334: BGE Material Creator (BGE-MC).

Completed add-on wiki [ http://rikutogame.dnsd.me/bge_material_creator ]

Jun 17 2014, 12:10 AM · Game Engine, Addons, Game UI

Jun 16 2014

Oren Titane (Genome36) added a comment to T40334: BGE Material Creator (BGE-MC).

Changed modules import method to only load necessary modules for the add-on [ from module import submodule ]

Jun 16 2014, 10:50 PM · Game Engine, Addons, Game UI
Oren Titane (Genome36) added a comment to T40334: BGE Material Creator (BGE-MC).

Added support for relative paths using campbellbarton "bpy.path.abspath" suggestion.

Jun 16 2014, 10:48 PM · Game Engine, Addons, Game UI

Jun 11 2014

Oren Titane (Genome36) added a comment to T40334: BGE Material Creator (BGE-MC).

Hello campbellbarton

Jun 11 2014, 8:03 PM · Game Engine, Addons, Game UI

Jun 10 2014

Oren Titane (Genome36) added a comment to T40334: BGE Material Creator (BGE-MC).

I am proud to announce the final release candidate of the add-on Material Creator (BGE-MC).
For information about it's functionalities and initial setup, please follow this link: http://rikutogame.dnsd.me/bge_material_creator.

Jun 10 2014, 7:36 AM · Game Engine, Addons, Game UI

Jun 9 2014

Oren Titane (Genome36) added a comment to T40334: BGE Material Creator (BGE-MC).

Reworking add-on internals to include multi node advanced options, into the textures slots creation class.

Jun 9 2014, 9:48 AM · Game Engine, Addons, Game UI

Jun 8 2014

Oren Titane (Genome36) updated subscribers of T40532: Three wheeled (baby) (vehicle) just the picture.

All tasks posted must be about blenders software development. Unless this request is to talk about a bug involving the 3D model [ Three wheels on spindles, 180 degree. Two engines, one driver's seat. Saucer shaped. Two pedals, one for each engine. Up down sensitive ] I recommend not doing so.

Jun 8 2014, 3:03 AM · User Interface

Jun 6 2014

Oren Titane (Genome36) added a comment to T40334: BGE Material Creator (BGE-MC).

Added EnumProperties for "Texture coords", "projection" and "blend type".

Jun 6 2014, 12:58 AM · Game Engine, Addons, Game UI
Oren Titane (Genome36) added a comment to T40334: BGE Material Creator (BGE-MC).

Added texture node Influences [ such as "intensity", "color", "alpha", "hardness", "normal" and "displacement" ]

Jun 6 2014, 12:56 AM · Game Engine, Addons, Game UI

Jun 5 2014

Oren Titane (Genome36) added a comment to T40334: BGE Material Creator (BGE-MC).

Added facilitating methods and values to reduce code length or repetitive strings formats.

Jun 5 2014, 1:49 AM · Game Engine, Addons, Game UI
Oren Titane (Genome36) added a comment to T40334: BGE Material Creator (BGE-MC).

Planning an advanced feature for multiple texture maps customizable channels.

Jun 5 2014, 12:40 AM · Game Engine, Addons, Game UI
Oren Titane (Genome36) added a comment to T40334: BGE Material Creator (BGE-MC).

Added raco editable channels suggestion [ Diffuse: Intensity, Color | Specular: Intensity, Color, Hardness ]

Jun 5 2014, 12:38 AM · Game Engine, Addons, Game UI