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Harris Smith (Harris3D)
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Aug 6 2019, 5:53 PM (10 w, 4 d)

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Aug 6 2019

Harris Smith (Harris3D) added a comment to T65138: Intel HD Graphics bone selection problems in edit mode/pose mode.

Exact same problem here ! Intel I3-3220, internal HD Graphics, 8GB DDR3. A work around this problem:
Display the bones in WIRE mode, then they can be selected without problems. If OCTA,ENVELOP, BOX is choosen then they CAN NOT be selected.
Other workaround this that works in POSE only: Using SHAPES ( Custom Bones ) , bones that have custom shapes can be selected. However in Edit mode there is not custom shape representation, so problem persists. Best OPTION: Display as wires and add custom bones to all bones in the armature.
Obviously this does not happen in 2.79b and before,
Regards !

Aug 6 2019, 6:07 PM · User Interface, GPU / Viewport, BF Blender