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Sam Walker (Hexbob6)
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User Since
Dec 3 2018, 10:54 PM (24 w, 1 d)

Recent Activity

Mar 17 2019

Sam Walker (Hexbob6) added a comment to T60960: Crash when editing 'Resolution' value of 'Point Density' node.

Have just tested in 52a7636c2921 and no longer appear to be experiencing the crash, and the resolution does seem to be updating in the rendered viewport as expected.

Mar 17 2019, 10:17 PM · Nodes, Cycles, BF Blender

Jan 30 2019

Sam Walker (Hexbob6) updated the task description for T60960: Crash when editing 'Resolution' value of 'Point Density' node.
Jan 30 2019, 12:55 PM · Nodes, Cycles, BF Blender
Sam Walker (Hexbob6) added a comment to T60960: Crash when editing 'Resolution' value of 'Point Density' node.

So it is! Have just downloaded 001414fb2f73 on a different machine to test and it is still causing a crash. Will update the task with the new details.

Jan 30 2019, 12:54 PM · Nodes, Cycles, BF Blender

Jan 28 2019

Sam Walker (Hexbob6) created T60960: Crash when editing 'Resolution' value of 'Point Density' node.
Jan 28 2019, 11:40 PM · Nodes, Cycles, BF Blender

Dec 7 2018

Sam Walker (Hexbob6) added a comment to T56950: UI Paper Cuts (Parent Task).

Hi there, I've noticed in Sculpt Mode that there is a warning dialog that displays when enabling Dynotopo:


Whilst the information is useful, having it display each time and having to click the 'ok' button I feel is frustrating and detrimental to the UX. There have been multiple instances where I have immediately dragged my cursor away from the box and looked elsewhere, not noticing (and forgetting!) that the box would display, and as a result started sculpting without Dynotopo, and wondering why my mesh resolution isn't increasing!

Dec 7 2018, 1:10 AM · BF Blender, User Interface
Sam Walker (Hexbob6) created T58902: "Texture Paint" Workspace causes Traceback Error Popup.
Dec 7 2018, 12:32 AM · BF Blender: 2.8

Dec 4 2018

Sam Walker (Hexbob6) created T58668: Selecting/editing multiple values at once in properties panel causes misalignment.
Dec 4 2018, 12:04 AM · BF Blender, User Interface