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James (James9856)
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User Since
Aug 28 2017, 9:51 AM (197 w, 5 d)

Recent Activity

Fri, Jun 4

James (James9856) added a comment to T88681: Armature combined with subdivision incorrect normals.

I have tried to use different materials and configurations and it does not appear to affect the render output so that must have been a coincidence.

Fri, Jun 4, 1:26 AM · EEVEE & Viewport, BF Blender

Thu, Jun 3

James (James9856) added a comment to T88681: Armature combined with subdivision incorrect normals.

Have you been able to cross-compare between the last working/non-working versions? The renders had different light responses but they are subtle probably because the normals are sweeping across rather than being in opposing directions.

Thu, Jun 3, 6:53 PM · EEVEE & Viewport, BF Blender

Mon, May 31

James (James9856) closed T88693: Material index not working as expected as Resolved.

user error :(

Mon, May 31, 12:26 AM · BF Blender
James (James9856) created T88693: Material index not working as expected.
Mon, May 31, 12:23 AM · BF Blender

Sun, May 30

James (James9856) added a comment to rB34b28850bf86: Fix wrong material indicated in the error message when baking.

You're trying to reinitialize a const int in the loop. (line 449)

Sun, May 30, 3:30 PM
James (James9856) updated the task description for T88681: Armature combined with subdivision incorrect normals.
Sun, May 30, 1:51 PM · EEVEE & Viewport, BF Blender
James (James9856) updated the task description for T88681: Armature combined with subdivision incorrect normals.
Sun, May 30, 1:43 PM · EEVEE & Viewport, BF Blender
James (James9856) updated the task description for T88681: Armature combined with subdivision incorrect normals.
Sun, May 30, 1:38 PM · EEVEE & Viewport, BF Blender
James (James9856) updated the task description for T88681: Armature combined with subdivision incorrect normals.
Sun, May 30, 1:33 PM · EEVEE & Viewport, BF Blender
James (James9856) updated the task description for T88681: Armature combined with subdivision incorrect normals.
Sun, May 30, 1:32 PM · EEVEE & Viewport, BF Blender
James (James9856) created T88681: Armature combined with subdivision incorrect normals.
Sun, May 30, 1:31 PM · EEVEE & Viewport, BF Blender

Nov 15 2020

James (James9856) created T82747: Crash.
Nov 15 2020, 10:40 PM · BF Blender
James (James9856) created T82746: Crash.
Nov 15 2020, 10:06 PM · BF Blender

Oct 22 2020

James (James9856) created T81952: Pivot Point in Edit Mode shows black dotted line but pivot point sometimes miss aligned no matter which pivot mode is selected and rotation seems to be miss-calculated.
Oct 22 2020, 11:16 AM · BF Blender

Jan 6 2020

James (James9856) added a comment to T70821: Hair Radius Is Actually Hair Diameter.

It's just the wrong text label in the UI I think.

Jan 6 2020, 6:10 PM · Tracker Curfew, BF Blender
James (James9856) added a comment to T70821: Hair Radius Is Actually Hair Diameter.

I'm not sure anyone has looked into the actual issue here? In the file there is a 1x1m plane. In one corner (when rendered) there is a hair. The hair has a radius setting of 1 and a scale of 1 and should be 2 metres in diameter but it is 1 metre in diameter...

Jan 6 2020, 6:07 PM · Tracker Curfew, BF Blender

Nov 2 2019

James (James9856) updated the task description for T71285: Hair Segments vs Strand Steps vs Path Steps / Eevee vs Cycles.
Nov 2 2019, 10:58 AM · BF Blender
James (James9856) updated the task description for T71285: Hair Segments vs Strand Steps vs Path Steps / Eevee vs Cycles.
Nov 2 2019, 10:57 AM · BF Blender
James (James9856) created T71285: Hair Segments vs Strand Steps vs Path Steps / Eevee vs Cycles.
Nov 2 2019, 10:56 AM · BF Blender

Oct 15 2019

James (James9856) created T70853: Real name exposed against user name..
Oct 15 2019, 8:57 PM · BF Blender
James (James9856) updated James (James9856).
Oct 15 2019, 8:56 PM
James (James9856) added a comment to T70821: Hair Radius Is Actually Hair Diameter.

@"Jacques Lucke (JacquesLucke)"

Oct 15 2019, 8:54 PM · Tracker Curfew, BF Blender
James (James9856) updated subscribers of T70821: Hair Radius Is Actually Hair Diameter.
Oct 15 2019, 8:53 PM · Tracker Curfew, BF Blender
James (James9856) added a comment to T70821: Hair Radius Is Actually Hair Diameter.

What would be the impact of renaming it in the future?

Oct 15 2019, 8:47 PM · Tracker Curfew, BF Blender

Oct 14 2019

James (James9856) created T70821: Hair Radius Is Actually Hair Diameter.
Oct 14 2019, 11:27 PM · Tracker Curfew, BF Blender

Jul 20 2019

James (James9856) added a comment to T65538: Color Management - Film and RRT presets and ALL film looks missing.

I renamed the current 2.80 rc1 colormanagement folder to Xcolormanagement.
See my unzipped folder in image below...


Copied the 2.79 folder from C:\Program Files\Blender Foundation\Blender\2.79\datafiles\colormanagement -> see folder mentioned above.

Jul 20 2019, 8:12 PM · BF Blender

Jul 17 2019

James (James9856) added a comment to T65538: Color Management - Film and RRT presets and ALL film looks missing.

Yes it has definitely done the job! :)

Jul 17 2019, 7:20 PM · BF Blender
James (James9856) added a comment to T65538: Color Management - Film and RRT presets and ALL film looks missing.

I think i've managed to cheat the system by copying the 2.79 colormanagement folder and replaced the 2.80 RC1 giving back the film color settings. It seems to work too. Nice dynamic programming!

Jul 17 2019, 1:17 AM · BF Blender

Jul 14 2019

James (James9856) added a comment to T65538: Color Management - Film and RRT presets and ALL film looks missing.

I just wasted 11 hours of rendering BTW.

Jul 14 2019, 9:30 AM · BF Blender
James (James9856) added a comment to T65538: Color Management - Film and RRT presets and ALL film looks missing.

What in the h3ll is the point in removing these? Is there something about them that's broken?

Jul 14 2019, 9:02 AM · BF Blender

Jul 13 2019

James (James9856) created T66882: Aperture Radius Option Removed from Cycles Camera Options.
Jul 13 2019, 9:44 PM · BF Blender

Jun 10 2019

James (James9856) added a comment to T64222: remove doubles.

Ok, thanks that is useful.

Jun 10 2019, 11:41 PM · BF Blender
James (James9856) added a comment to T64222: remove doubles.

That's a shame. Changing the name breaks many tutorials. I don't see the point in renaming things like 'Remove Doubles' it will just cause confusion for existing users. I do understand that 'Merge by Distance' is more logical. Are there many other functional name changes? Is there a comparison/translation list for 2.79 -> 2.8?

Jun 10 2019, 9:44 PM · BF Blender

May 13 2019

James (James9856) created T64531: Missing render buttons in outliner..
May 13 2019, 1:18 AM · BF Blender

Aug 28 2017

James (James9856) updated the task description for T52569: Shadow Catcher Feature.
Aug 28 2017, 10:16 AM · BF Blender
James (James9856) updated the task description for T52569: Shadow Catcher Feature.
Aug 28 2017, 10:11 AM · BF Blender
James (James9856) updated the task description for T52569: Shadow Catcher Feature.
Aug 28 2017, 10:11 AM · BF Blender
James (James9856) updated the task description for T52569: Shadow Catcher Feature.
Aug 28 2017, 10:10 AM · BF Blender
James (James9856) created T52569: Shadow Catcher Feature.
Aug 28 2017, 10:07 AM · BF Blender