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Julien Kaspar (JulienKaspar)
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User Since
Feb 1 2018, 12:48 PM (189 w, 3 d)

3D Artist at the Blender Studio

Recent Activity

Sat, Sep 18

Vyacheslav (hitrpr) awarded T55629: Append already linked Data a Love token.
Sat, Sep 18, 11:23 AM · Core, BF Blender

Fri, Sep 17

Julien Kaspar (JulienKaspar) accepted D12493: Fallback tool support for RMB keymap (WIP).

I tested this for Object and Edit mode and the UV editor. All works great!

Fri, Sep 17, 2:41 PM

Tue, Sep 14

Julien Kaspar (JulienKaspar) added a comment to T82359: Stronger binding of Active and Selected.

From reading this I am wondering. So generally there are 3 different ways of how an operation is targeting elements:

  • Many to one
  • One to many
  • All selected
Tue, Sep 14, 1:24 PM · User Interface, Animation & Rigging, BF Blender

Fri, Sep 3

Julien Kaspar (JulienKaspar) accepted D11860: UDIM: Show the UV grid even when images are loaded.
Fri, Sep 3, 10:59 AM · Restricted Project

Wed, Aug 25

Julien Kaspar (JulienKaspar) awarded D11862: UDIM: Move UDIM grid to the Overlay panel a Like token.
Wed, Aug 25, 11:56 AM · Restricted Project

Mon, Aug 23

Julien Kaspar (JulienKaspar) accepted D12303: Disable Fade Inactive Geometry overlay by default.

This is one of the last To Do's for the fade inactive geometry overlay from previous discussions at the Studio.
There is still a good use for this overlay but the flash on mode transfer is the better default behaviour for almost all use-cases because it doesn't obscure the objects.

Mon, Aug 23, 6:48 PM · Sculpt, Paint & Texture
Julien Kaspar (JulienKaspar) added a comment to D11860: UDIM: Show the UV grid even when images are loaded.

I think as a quick fix for the overlay this goes in the right direction. This is useful for:

  • Showing and using the Grid on UDIM tiles that are still missing or not using any images. This also highlights the disconnect between the UV Grids and UDIM image tiles.
  • Showing the boundary of each UDIM tile even when images are used. This can also be really useful when when "Repeat Image" is toggled on
Mon, Aug 23, 3:45 PM · Restricted Project

Aug 19 2021

Julien Kaspar (JulienKaspar) added a comment to T87722: Transfer Mode operator shortcut.

@Pablo Dobarro (pablodp606) I think it makes sense to close this task since the Alt + Q shortcut shortcut is so far the most reliable solution that doesn't interfer with any other existing shortcuts.
Do you agree?

Aug 19 2021, 11:31 AM · Sculpt, Paint & Texture

Aug 18 2021

Julien Kaspar (JulienKaspar) awarded D12255: UI: wait for input for operators that depend on cursor location a Love token.
Aug 18 2021, 12:57 PM · User Interface

Aug 4 2021

Julien Kaspar (JulienKaspar) created T90427: Center View to Mouse broken.
Aug 4 2021, 12:45 PM · User Interface, EEVEE & Viewport, BF Blender

Jul 20 2021

Julien Kaspar (JulienKaspar) updated subscribers of T89989: Letting go of Modifier keys will break Tweak Events.
Jul 20 2021, 6:41 PM · User Interface, BF Blender
Julien Kaspar (JulienKaspar) created T89989: Letting go of Modifier keys will break Tweak Events.
Jul 20 2021, 2:28 PM · User Interface, BF Blender

Jul 17 2021

Julien Kaspar (JulienKaspar) added a comment to T83689: Default Keymap Update: Improve tool access using Alt-LMB.

I've been testing the proposed addition of Alt + LMB to the LCS keymap and came to some more important conclusions:

Jul 17 2021, 3:42 PM · User Interface

Jul 13 2021

Julien Kaspar (JulienKaspar) accepted D11880: Expose Sculpt Symmetrize Merge Threshold Property In UI.

Since it seems to be an issue to use the Adjust Last Operation panel like in Edit Mode to expose the threshold slider I'm fine with adding it to the UI in the symmetry options.
But yes, I don't think anyone will use this slider much. The mirror modifier gives faster live feedback to tweak the threshold.
But it's still good to at least have the option in sculpt mode exposed somewhere like this.

Jul 13 2021, 5:01 PM · Sculpt, Paint & Texture

Jul 2 2021

Julien Kaspar (JulienKaspar) created T89603: Parenting breaks extract operations in sculpt mode.
Jul 2 2021, 3:50 PM · Sculpt, Paint & Texture, BF Blender

Jun 30 2021

Julien Kaspar (JulienKaspar) added a comment to T57233: UV Editor Tools Todo.

Another missing feature for the UV Editor Box Select Tool that I noticed is that there are 2 ways of box selecting:

  • Box select any UVs with B
  • Box select pinned UVs with Ctrl + B
Jun 30 2021, 11:50 AM · BF Blender: 2.8, User Interface, Code Quest

Jun 29 2021

Julien Kaspar (JulienKaspar) added a comment to D11651: Fix T83930 and Fix T84659: Walk navigation tablet bugs..

I tried the test build out on Linux and it doesn't fix T83930 for me. I'm using a Wacom Cintiq but I don't think that would cause any different behaviour in Blender from a regular pen tablet.

Jun 29 2021, 11:47 AM · Platform: Windows, Platform: macOS, Platform: Linux

Jun 28 2021

Julien Kaspar (JulienKaspar) created T89515: Clicking on Favourites will rename them.
Jun 28 2021, 6:49 PM · BF Blender

Jun 18 2021

Julien Kaspar (JulienKaspar) accepted D11626: Voxel Remesher: Make smooth shading output automatic.

Seems to work exactly like expected. @Pablo Dobarro (pablodp606) But you should also ideally implement the same change for the dyntopo settings.
In there is also still a toggle for smooth shading that should be handled the same way as the remesher.

Jun 18 2021, 2:18 PM · Sculpt, Paint & Texture
Julien Kaspar (JulienKaspar) assigned T89262: Linking from a complex .blend file crash to Bastien Montagne (mont29).
Jun 18 2021, 12:34 PM · BF Blender
Julien Kaspar (JulienKaspar) created T89262: Linking from a complex .blend file crash.
Jun 18 2021, 12:33 PM · BF Blender

Jun 14 2021

Julien Kaspar (JulienKaspar) closed T88963: Transfer Mode not working in Xray with Empty images in the background as Resolved.

On the latest master it seems to be fixed. I also cannot reproduce it anymore.

Jun 14 2021, 12:31 PM · Sculpt, Paint & Texture, BF Blender

Jun 10 2021

Julien Kaspar (JulienKaspar) closed T55347: Sculpting brush shortcut improvements as Archived.

This is a very old task that is no longer up to date.

Jun 10 2021, 6:40 PM · Sculpt, Paint & Texture, User Interface, BF Blender: 2.8
Julien Kaspar (JulienKaspar) accepted D11519: Overlays: Make flash on mode transfer an operator property.

For me this is a step in the right direction but it's not the final step. It's great that the flash is now no longer affected when turning off all overlays and it's great that it is a global setting that is enabled by default. But we need to add more options in addition to this patch:

Jun 10 2021, 10:28 AM

Jun 8 2021

Julien Kaspar (JulienKaspar) assigned T88963: Transfer Mode not working in Xray with Empty images in the background to Pablo Dobarro (pablodp606).
Jun 8 2021, 6:43 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) updated the task description for T88963: Transfer Mode not working in Xray with Empty images in the background.
Jun 8 2021, 6:43 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) created T88963: Transfer Mode not working in Xray with Empty images in the background.
Jun 8 2021, 6:42 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) accepted D11497: Texture Paint: sync changing active texture in the node editor to the active paint slot.

For the same reasons as I wrote in D11498 I think this works great.

Jun 8 2021, 11:06 AM · Sculpt, Paint & Texture
Julien Kaspar (JulienKaspar) accepted D11498: Texture Paint: sync changing active texture in the Node Editor to the Image Editor.
Jun 8 2021, 11:05 AM · Sculpt, Paint & Texture

Jun 7 2021

Julien Kaspar (JulienKaspar) updated the task description for T87134: Transfer Mode Operator Do To's.
Jun 7 2021, 12:47 PM · Sculpt, Paint & Texture
Julien Kaspar (JulienKaspar) updated the task description for T87134: Transfer Mode Operator Do To's.
Jun 7 2021, 11:40 AM · Sculpt, Paint & Texture
Julien Kaspar (JulienKaspar) added a comment to T87134: Transfer Mode Operator Do To's.

Some more changes were committed for 3.0.

  • The shortcut for the transfer operator got changed to Tilde, which is a better fit in terms of context but needs to be discussed further since it is not available on all keyboard layouts (rBf92f5d1ac62c)
  • All object types and modes do now support this operator. I will update the description based on any left over to do's (rB69e15eb1e4a5)
Jun 7 2021, 11:07 AM · Sculpt, Paint & Texture
Julien Kaspar (JulienKaspar) closed T84726: Tablet Drag Threshold used instead default Drag Threshold as Resolved.

Resolved by commit rB7197017ea951

Jun 7 2021, 10:49 AM · User Interface, BF Blender

Jun 4 2021

Julien Kaspar (JulienKaspar) added a comment to D11498: Texture Paint: sync changing active texture in the Node Editor to the Image Editor.

I'm testing this a bit in combination with D11496 and D11497. I think this a nice little quality of life improvement for texture painting!

Jun 4 2021, 3:29 PM · Sculpt, Paint & Texture

Jun 3 2021

Julien Kaspar (JulienKaspar) accepted D11055: Overlay: Flash on Mode Transfer overlay.

This looks all good to me. It can be improved further in the future if we want.
I presented the current state to Ton and he approved it. So this can land in master now.

Jun 3 2021, 3:45 PM · EEVEE & Viewport, Sculpt, Paint & Texture

May 27 2021

Julien Kaspar (JulienKaspar) added a comment to T57214: Spin Tool Todo.

I recently noticed that the Spin Tool is having some issues, especially in combination with some features that were added to Blender afterwards:

  • Dragging anywhere in the viewport will also execute the tool but this still needs to be tied to the "Drag Fallback Action" panel. The Spin Tool and Spin Duplicates Tool are the only ones that lack this feature inclusion even though it is necessary here.
  • When using the Gizmo on the Spin Duplicates Tool it will instead use the Spin operation without the "Use Duplicated" checkmark. This makes the Gizmo useless.
  • Ideally IMO the 2 Tools should be merged with more checkmarks provided in the Tool Settings like "Use Duplicates", "Auto Merge" and "Flip Normals".
May 27 2021, 12:29 PM · BF Blender: 2.8, User Interface, Code Quest

May 25 2021

Julien Kaspar (JulienKaspar) added a comment to D11189: Keymap: use D-Key for view-pie menu.

Yes it seems like a big problem that the transfer mode operator is deselecting all other objects in the scene. For Weight Paint mode this operator would then be useless since an armature often needs to be selected as well. So this needs to be considered when adding this operator to Weight Paint mode.

May 25 2021, 5:45 PM · User Interface

May 21 2021

Julien Kaspar (JulienKaspar) added a comment to D11250: 3D View: UV Checker Pattern Overlay.

After testing this for a bit further I do think having this as a shading options instead might be more useful.
In edit mode the wires and selections, etc can obscure the grid very easily so it's very typical to disable overlays to see the grid more clearly. This is not possible if it's also an overlay.

May 21 2021, 2:38 PM
Julien Kaspar (JulienKaspar) awarded T88071: Keymap: use number keys for mode switching (2nd Iteration) a Like token.
May 21 2021, 12:49 PM · BF Blender (3.0), User Interface
Julien Kaspar (JulienKaspar) awarded T88092: Keymap: use D-key for view navigation pie-menu (2nd iteration) a Like token.
May 21 2021, 12:49 PM · BF Blender (3.0), User Interface

May 17 2021

Julien Kaspar (JulienKaspar) accepted D11243: Fix T88230: Properly handle Face Set visibility in Expand Face Sets editing.

This fixed the T88230 issue well for me. I didn't notice any other issues from this when testing it.

May 17 2021, 12:59 PM · BF Blender (2.93)
Julien Kaspar (JulienKaspar) added a comment to D11250: 3D View: UV Checker Pattern Overlay.

I think it would be nice to have the overlay work in Sculpt Mode as well but this is a known limitation right now anyway with UVs in sculpt mode.
I wonder why we are not using the already existing grid textures in Blender for this overlay?

May 17 2021, 12:24 PM

May 13 2021

Julien Kaspar (JulienKaspar) created T88261: Colorpicker: Hue is not saved if Saturation is on 0.
May 13 2021, 6:53 PM · Restricted Project, User Interface, BF Blender

May 12 2021

Julien Kaspar (JulienKaspar) assigned T88230: Face Set resize broken with hidden geometry to Pablo Dobarro (pablodp606).
May 12 2021, 4:57 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) created T88230: Face Set resize broken with hidden geometry.
May 12 2021, 4:57 PM · Sculpt, Paint & Texture, BF Blender

May 9 2021

fin (finirpar) awarded T87704: Fade Inactive Geometry: Objects with the same stored mode are not faded a Like token.
May 9 2021, 10:31 AM · Sculpt, Paint & Texture, BF Blender

May 7 2021

Julien Kaspar (JulienKaspar) added a comment to T88071: Keymap: use number keys for mode switching (2nd Iteration).

@Campbell Barton (campbellbarton) I think he proposal to tie the number keys to certain collection colors can be really good!
It just needs to be made obvious in the UI or tooltips that this is how it works. It can easily be a very hidden feature or many people will even think the collection switching shortcuts are gone, when in fact the functionality just has changed.
Adding a small number to the color icons in the right click menu might be a good indicator in additon to a tooltip explaining the shortcuts.

May 7 2021, 3:21 PM · BF Blender (3.0), User Interface
Julien Kaspar (JulienKaspar) updated the task description for T87722: Transfer Mode operator shortcut.
May 7 2021, 2:13 PM · Sculpt, Paint & Texture
Julien Kaspar (JulienKaspar) added a comment to T88071: Keymap: use number keys for mode switching (2nd Iteration).

Just to leave my opinion on the topic as well:
IMO there is no implementation for mode switching that is more convenient than the current pie menu. It's consistent, easy to memorise and only uses one shortcut.
The mentioned open topics in this task also expose the big downsides to using the number keys for mode switching. There are just not enough number keys for all modes and sub modes and past number 5 I would say it is no longer convenient to use.
It would also mean that sub modes will become a menu popup again (or even a pie menu) on Ctrl + Tab.

May 7 2021, 1:54 PM · BF Blender (3.0), User Interface
Julien Kaspar (JulienKaspar) added a comment to T88092: Keymap: use D-key for view navigation pie-menu (2nd iteration).

@Campbell Barton (campbellbarton) I agree it would be best if we resolve this issue as a bug instead of working around it.
Were there any more results from trying out if the same key position independent of the keyboard layout. Or maybe detecting the keyboard layout settings and adjusting the keymap item based on that?

May 7 2021, 10:43 AM · BF Blender (3.0), User Interface

May 6 2021

Julien Kaspar (JulienKaspar) accepted D11183: GPencil: Add Bracket keymaps to increase/decrease brush size.

Works great!

May 6 2021, 7:03 PM · Grease Pencil

May 4 2021

Julien Kaspar (JulienKaspar) added a comment to D11055: Overlay: Flash on Mode Transfer overlay.

I used it a bit more and the issue I had before is basically gone. The only performance related issue left that I noticed is when switching between objects that take a long time, the overlay will be significantly shorter. It's to the point that if the operator is used and it will take a couple seconds, the flash is just a very short blip.
Can this be improved so the overlay animation only starts once the transfer mode operate is done and Blender is no longer frozen so that the flash animation can run whole?

May 4 2021, 12:00 PM · EEVEE & Viewport, Sculpt, Paint & Texture

Apr 23 2021

Julien Kaspar (JulienKaspar) updated subscribers of T87705: Fade Inactive Geometry: Objects with the same object data are faded.

@Germano Cavalcante (mano-wii) Would be good to have @Pablo Dobarro (pablodp606) have a look at this. This seemed to me like something that isn't intentional. If it's a bug or a known issue, I'm not sure.

Apr 23 2021, 6:32 PM · EEVEE & Viewport, Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) added a comment to D11055: Overlay: Flash on Mode Transfer overlay.

I tested it for a bit and it seems to work very well.
The only issue I've seen is when using the operator again while the animation is still running it has glitchy effects like the animation being run twice on the same object.

Apr 23 2021, 12:10 PM · EEVEE & Viewport, Sculpt, Paint & Texture

Apr 22 2021

Julien Kaspar (JulienKaspar) renamed T87134: Transfer Mode Operator Do To's from Switch Object Operator Do To's to Transfer Mode Operator Do To's.
Apr 22 2021, 7:20 PM · Sculpt, Paint & Texture
Julien Kaspar (JulienKaspar) created T87722: Transfer Mode operator shortcut.
Apr 22 2021, 7:15 PM · Sculpt, Paint & Texture
Julien Kaspar (JulienKaspar) added a comment to T87704: Fade Inactive Geometry: Objects with the same stored mode are not faded.

T87705 is related to this since the logic of what objects are greyed out is prioritising "being in the same mode" instead of "having the same object data"

Apr 22 2021, 11:55 AM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) created T87705: Fade Inactive Geometry: Objects with the same object data are faded.
Apr 22 2021, 11:54 AM · EEVEE & Viewport, Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) created T87704: Fade Inactive Geometry: Objects with the same stored mode are not faded.
Apr 22 2021, 11:48 AM · Sculpt, Paint & Texture, BF Blender

Apr 21 2021

Julien Kaspar (JulienKaspar) moved T87134: Transfer Mode Operator Do To's from Backlog to Design (UI/UX) on the Sculpt, Paint & Texture board.
Apr 21 2021, 3:09 PM · Sculpt, Paint & Texture

Apr 20 2021

Julien Kaspar (JulienKaspar) moved T87501: Pen input UI/UX issues from Backlog to Design (UI/UX) on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:14 PM · Grease Pencil, Sculpt, Paint & Texture
Julien Kaspar (JulienKaspar) moved T87633: Fade Inactive Geometry - Animated Overlay from Backlog to Design (UI/UX) on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:14 PM · Sculpt, Paint & Texture
Julien Kaspar (JulienKaspar) moved T35100: Dynamic Sculpting: Inflate Brush artifacts --- could freeze blender from Backlog to Known Issues on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:14 PM · BF Blender, Sculpt, Paint & Texture
Julien Kaspar (JulienKaspar) moved T56111: Vertex Paint bug with Falloff Angle from Backlog to Known Issues on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:14 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T65450: Error with paint curves and drawing with mouse buttons from Backlog to Known Issues on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:14 PM · User Interface, Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T57779: Crash with animated displacement modifier in Texture paint mode while playing from Backlog to Known Issues on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:14 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T68242: Color space seems wrong while painting in image editor. from Backlog to Known Issues on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:13 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T70020: Sculpt mode transform tools. Weirdness with 3d cursor. from Backlog to Bugs on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:13 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T69786: Sculpt Tools (not brushes) treated like brushes from Backlog to Known Issues on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:13 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T71682: Unnecessary Proportional editing in Sculpt Mode. from Backlog to Bugs on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:13 PM · User Interface, Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T70342: QuadriFlow with the new symmetry option creates holes at the center from Backlog to Known Issues on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:13 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T70720: Elastic deform brush won't work with lower scene unit scale. from Backlog to Known Issues on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:13 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T71899: Sculpt move tool is applied when clicking within negative space of UI, regardless of active sculpt tool from Backlog to Bugs on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:13 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T49740: Texture stencil "Reset Transform" doesn't work properly from Backlog to Bugs on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:13 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T51231: OpenEXR DWA compression should not apply to non-color data passes from Backlog to Bugs on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:13 PM · Sculpt, Paint & Texture, Images & Movies, BF Blender
Julien Kaspar (JulienKaspar) moved T54554: bpy.ops.paint.image_paint with a texture requires initialization with manual paint stroke otherwise color not quite right from Backlog to Known Issues on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:13 PM · Python API, Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T60366: Creating a new image texture in shader editor does not appear among the texture slots from Backlog to Bugs on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:13 PM · Sculpt, Paint & Texture, Render & Cycles, BF Blender
Julien Kaspar (JulienKaspar) moved T54807: Blender performance under Linux is flakey ( on my system? ) from Backlog to Known Issues on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:13 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T61075: Texture Node editor --->creating image , then use created image as input node in texture node editor from Backlog to Known Issues on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:12 PM · Sculpt, Paint & Texture, Nodes, BF Blender
Julien Kaspar (JulienKaspar) moved T61228: Sample color add to palette, works for mouse click but not key press only from Backlog to Known Issues on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:12 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T61367: creating custom (combined ) texture brush is not visually updated in texture brush tab from Backlog to Bugs on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:12 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T62520: Texture paint undo sometimes changes texture slot from Backlog to Bugs on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:12 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T62185: XP-Pen Deco 01 tablet has no pressure sensitivity on linux from Backlog to Known Issues on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:12 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T63128: Magic UV: Texture Lock error when sliding vertex along line from Backlog to Bugs on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:12 PM · Sculpt, Paint & Texture, Add-ons (Community)
Julien Kaspar (JulienKaspar) moved T66198: Brush icons show all the same under Draw from Backlog to Known Issues on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:12 PM · User Interface, Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T63391: Smart UV Unwrap - bad island spaceing from Backlog to Bugs on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:12 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T65872: X-mirror activated in Edit Mode missleadingly affects symmetry in Weight Paint Mode from Backlog to Known Issues on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:12 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T67276: Papercut!! Undo in Texture paint switches back to base texture. from Backlog to Bugs on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:12 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T67303: mask visibility in sculpt mode using shape keys from Backlog to Known Issues on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:12 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T69200: Resetting default value does not work in popovers or menus from Backlog to Known Issues on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:12 PM · User Interface, BF Blender
Julien Kaspar (JulienKaspar) moved T69346: Undo doesn't work with paint mask selection (texture paint vs. vertex/weightpaint) from Backlog to Bugs on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:12 PM · User Interface, Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T69760: Undo/Adjust Last Operation: vertex and weightpaint operators undo more then they should (change back any setting changed prior to execution) from Backlog to Known Issues on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:12 PM · Restricted Project, Core, Animation & Rigging, Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T68855: Texture on active object is not visible in solid view with sculpt mode activated from Backlog to Known Issues on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:12 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T70356: Scaling up 1x1 pixel image reads past buffer bounds from Backlog to Bugs on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:11 PM · Python API, Sculpt, Paint & Texture, Images & Movies, BF Blender
Julien Kaspar (JulienKaspar) moved T70546: QuadriFlow's Preserve Sharp option creates triangle holes from Backlog to Known Issues on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:11 PM · Modeling, Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T72057: Can't re-select the previous tool in any paint mode after changing on Property Area from Backlog to Bugs on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:11 PM · User Interface, Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T70926: Sculpt mode: Set Pivot to Mask Border doesn't work with the initial mask generated by the Box/Lasso mask tools from Backlog to Known Issues on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:11 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T71843: [Sculpt Mode] Remesh - Fix Poles problem. from Backlog to Known Issues on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:11 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T72349: Sculpt mode -> Curve Stroke causes Undo to behave differently from Backlog to Bugs on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:11 PM · Sculpt, Paint & Texture, BF Blender
Julien Kaspar (JulienKaspar) moved T72524: Weight Painting intermittent issues with brush, not adding or subtracting weight, not influencing correct areas from Backlog to Bugs on the Sculpt, Paint & Texture board.
Apr 20 2021, 1:11 PM · Sculpt, Paint & Texture, Modeling, BF Blender