Page MenuHome

Julien Kaspar (JulienKaspar)
User

Projects

User Details

User Since
Feb 1 2018, 12:48 PM (106 w, 5 d)

Recent Activity

Today

Julien Kaspar (JulienKaspar) added a comment to T63830: Instanced objects get their viewport display color ignored (by design).

I originally brought this issue to Dalai because I am using vertex colors also for pre-viz in workbench just like material colors.
Interestingly when no vertex colors are detected, the color will default back to object colors.
Since I needed to define some objects as trasnparent I had to use object colors as a result since vertex colors don't have an alpha value.
This is where the issue of instancing came in since all instances replaced the object colors I had set up.

Tue, Feb 18, 6:22 PM · BF Blender

Fri, Feb 14

Julien Kaspar (JulienKaspar) created T73803: Viewport Render Background is always transparent.
Fri, Feb 14, 2:14 PM · BF Blender
Julien Kaspar (JulienKaspar) updated subscribers of T73802: Instance Object is overriding Object Colors.
Fri, Feb 14, 2:12 PM · BF Blender
Julien Kaspar (JulienKaspar) created T73802: Instance Object is overriding Object Colors.
Fri, Feb 14, 2:12 PM · BF Blender
Julien Kaspar (JulienKaspar) created T73797: Editing after Make Single User for Object Data.
Fri, Feb 14, 12:44 PM · BF Blender

Thu, Feb 13

Julien Kaspar (JulienKaspar) added a comment to D6828: Sculpt: Update red cursor color.

@Pablo Dobarro (pablodp606) Looks good. Fits much better with the other cursor colours now.

Thu, Feb 13, 10:41 AM
Julien Kaspar (JulienKaspar) awarded D6828: Sculpt: Update red cursor color a Like token.
Thu, Feb 13, 10:40 AM

Wed, Feb 12

Julien Kaspar (JulienKaspar) added a comment to T73746: Clay Thumb brush rips edges.

@Pablo Dobarro (pablodp606) I tried it with lower strength and the higher strength seems to just make the ripping happen faster. If a stroke is going over the same surface multiple times it eventually rips.

Wed, Feb 12, 5:32 PM · BF Blender
Julien Kaspar (JulienKaspar) created T73750: Annotation Lines are always drawn on "Screen".
Wed, Feb 12, 12:00 PM · BF Blender
Julien Kaspar (JulienKaspar) created T73749: Undo is changing Tool Settings.
Wed, Feb 12, 11:55 AM · BF Blender
Julien Kaspar (JulienKaspar) assigned T73746: Clay Thumb brush rips edges to Pablo Dobarro (pablodp606).
Wed, Feb 12, 11:00 AM · BF Blender
Julien Kaspar (JulienKaspar) created T73746: Clay Thumb brush rips edges.
Wed, Feb 12, 11:00 AM · BF Blender

Wed, Jan 29

Julien Kaspar (JulienKaspar) added a comment to D6705: Sculpt: Edge Automasking.

@Pablo Dobarro (pablodp606) This works really well as far as I tested it now. I would personally mostly have it reserved for the "Smooth" and "Slide Relax" Tools so I'm glad that the option also works by accessing the smooth brush via holding Shift.
I noticed the limitations too but I don't have anything else to add.

Wed, Jan 29, 9:03 PM · BF Blender (2.83)

Wed, Jan 22

Julien Kaspar (JulienKaspar) accepted D6577: UI: Consolidate masking-related brush controls.

Seems to work fine and grouping options better together sounds good to me.

Wed, Jan 22, 4:15 PM · User Interface

Mon, Jan 20

Julien Kaspar (JulienKaspar) added a comment to D6603: Sculpt: Enable size/pressure in Grab Brush.

Seems to work fine for the other brushes too!
The rotate brush is the only one that is excluded right now but I'm only mentioning it to make it consistent. I don't think anyone uses the rotate brush much ...

Mon, Jan 20, 6:40 PM
Julien Kaspar (JulienKaspar) awarded D6616: Enable 'Selection Only' for all built-in exporters a Love token.
Mon, Jan 20, 5:38 PM · Add-ons

Jan 17 2020

Julien Kaspar (JulienKaspar) added a comment to D6603: Sculpt: Enable size/pressure in Grab Brush.

@Pablo Dobarro (pablodp606) Ok I tried it out and I actually love it. I thought the drag threshold would be way more annoying but it works really well!
I think this is more useful for corner cases but it's better to have this than a pressure sensitivity button that doesn't work or doesn't exist.
There are moments in the Spring production where I wish I had this feature since it would've saved me from pressing F a million times.

Jan 17 2020, 11:39 AM

Jan 16 2020

Julien Kaspar (JulienKaspar) added a comment to D6594: Sculpt Snapshots.

Vertex position snapshots are the ones that work exactly like layers, so I think it is better to have more advanced layer features instead of adding this to snapshots.

@Pablo Dobarro (pablodp606) Fair enough. I think it's the best case if the snapshots are fast, temporary, on-at-a-time way of storing data.
So why not see it as something that goes hand-in-hand with other types of data instead of something that conflicts with them. Here's what I think snapshots could be:

Jan 16 2020, 10:39 PM · BF Blender (2.83)
Julien Kaspar (JulienKaspar) added a comment to D6594: Sculpt Snapshots.

@Pablo Dobarro (pablodp606) Looks and works really well! What if both Snapshot methods are working outside of the Undo Stack, which makes it so powerful. If users know that their snapshot will be saved while going back & forth in the undo stack it becomes a massively useful feature.

Jan 16 2020, 6:25 PM · BF Blender (2.83)
Julien Kaspar (JulienKaspar) added a comment to D6603: Sculpt: Enable size/pressure in Grab Brush.

I wrote T56930 a while ago and there are actually 2 brushes that are using the pressure sensitivity for the brush size and that is Nudge & Thumb. There it becomes clear how this becomes an issue.
Because the size gets sampled from the pressure sensitivity at the start of the stroke the user still has no control over it since it will often be too small or randomly close to 0.
If we add a Drag Threshold so that the user has time to define the pressure sensitivity a bit more, then there will always be a delay which is already an annoying issue for when using the Tool Gizmos in LMB select.

Jan 16 2020, 5:37 PM
Julien Kaspar (JulienKaspar) added a comment to D6594: Sculpt Snapshots.

In my opinion, I would prefer using multires layers as the main "storage" system of sculpt mode and leave this for quick shape exploration.

Jan 16 2020, 11:23 AM · BF Blender (2.83)
Julien Kaspar (JulienKaspar) added a comment to D6594: Sculpt Snapshots.

@Pablo Dobarro (pablodp606) I'm testing it right now and the first thing I am noticing is the constant need to remesh, This is because the snapping to the snapshot target is not very accurate. I'm assuming that the method used is similar to "Target Normal Project" or "Nearest Surface Point" in the Shrinkwrap modifier.

Jan 16 2020, 10:44 AM · BF Blender (2.83)

Jan 15 2020

Julien Kaspar (JulienKaspar) added a comment to T67997: Retopology in Blender.

@William Reynish (billreynish)
Some more notes:

Jan 15 2020, 2:57 PM · Sculpt, Paint, Texture, User Interface, BF Blender
Julien Kaspar (JulienKaspar) accepted D6587: Sculpt: Pinch only in the direction perpendicular to the stroke.

Ok I tested it a bit and my only worry was that it would be harder to pinch a point instead of a line but that is still possible when circling the stroke a bit. Not sure if I this behaviour would make sense for the crease and blob brushes as well.
But I agree with @William Reynish (billreynish) that the old method should just be replaced for this brush.

Jan 15 2020, 2:30 PM
Julien Kaspar (JulienKaspar) added a comment to D6587: Sculpt: Pinch only in the direction perpendicular to the stroke.

@Pablo Dobarro (pablodp606) My opinion: Hell yes! Make this the default. Not sure if it's worth keeping the old way as an option ... Possibly yes.

Jan 15 2020, 11:44 AM
Julien Kaspar (JulienKaspar) added a comment to T73047: Sculpt Mode Multires Design.

@Pablo Dobarro (pablodp606)
Overall this all sounds pretty good. One thing that concerns me right now is backwards compatibility.
Like @William Reynish (billreynish) said there is an important use-case for multires at the moment:

Jan 15 2020, 11:41 AM · Sculpt, Paint, Texture
Julien Kaspar (JulienKaspar) awarded D6584: Pose Brush: Option to disable the IK anchor point a Like token.
Jan 15 2020, 2:01 AM · BF Blender (2.83)

Jan 13 2020

Julien Kaspar (JulienKaspar) added a comment to T72599: "Material preview" shows always eevee mat branch / never cycles.

My opinion:
Since you would have to click on the output you want to render at any time anyway, using the Node Wrangler Addon to Ctrl + Shift on a node is just as valid as a workflow.
As long as the eevee output is selected it should be just as fast to use.
Sounds like a workaround and it is ... at least until this Node Wrangler feature get's a fully official default implementation.

Jan 13 2020, 6:31 PM · EEVEE & Viewport, BF Blender

Jan 4 2020

Julien Kaspar (JulienKaspar) awarded D6522: T68649 Adding a dialog box to Load Factory Preferences a Love token.
Jan 4 2020, 5:46 PM · User Interface

Dec 31 2019

Mikhail Rodionov (MARodionov) awarded T70301: Eevee Viewport Render is not Sampling a Manufacturing Defect? token.
Dec 31 2019, 12:12 PM · Tracker Curfew, Blender Studio, BF Blender
Isiac Dagarac (sacb0y) awarded T70301: Eevee Viewport Render is not Sampling a Like token.
Dec 31 2019, 8:17 AM · Tracker Curfew, Blender Studio, BF Blender

Dec 29 2019

Julien Kaspar (JulienKaspar) added a comment to T68745: Sculpt mode defaults.

This task needs an overhaul if it's still being used.
But here are some more suggestions from my experimentations with the tools so far:

Dec 29 2019, 7:00 PM · Sculpt, Paint, Texture

Dec 27 2019

Metin Seven (MetinSeven) awarded T55347: Sculpting brush shortcut improvements a Like token.
Dec 27 2019, 9:15 PM · Sculpt, Paint, Texture, User Interface, BF Blender: 2.8
Julien Kaspar (JulienKaspar) added a comment to T50283: Tooltip Guidelines.

I was also thinking about this for a while and I definitely believe that adding images or even animated images would be very helpful for specific options that are hard to explain with text only.
Concepts like the "sculpt plane orientation" for example are not understood by most users since it's an aspect to a brush that is invisible to the user.
But I wouldn't add extra images to the vast majority of tooltips.

Dec 27 2019, 1:32 PM · User Interface

Dec 18 2019

Julien Kaspar (JulienKaspar) assigned T72547: Wireframe overlay clipping issues to Jeroen Bakker (jbakker).
Dec 18 2019, 3:33 PM · BF Blender
Julien Kaspar (JulienKaspar) created T72547: Wireframe overlay clipping issues.
Dec 18 2019, 3:33 PM · BF Blender

Dec 11 2019

Julien Kaspar (JulienKaspar) added a comment to T70204: RGB Curve Node point order switching.

I also can't reproduce it anymore in the latest master, both manually or when rendering.

Dec 11 2019, 10:27 AM · BF Blender (2.82), Blender Studio

Dec 8 2019

Julien Kaspar (JulienKaspar) awarded D5993: Sculpt: Split normal radius and area radius a Love token.
Dec 8 2019, 2:05 AM

Dec 4 2019

Julien Kaspar (JulienKaspar) assigned T72161: Material Attribute Node in Linear Space to Jeroen Bakker (jbakker).
Dec 4 2019, 12:45 PM · EEVEE & Viewport, Blender Studio, BF Blender
Julien Kaspar (JulienKaspar) added a project to T72161: Material Attribute Node in Linear Space: Blender Studio.
Dec 4 2019, 12:45 PM · EEVEE & Viewport, Blender Studio, BF Blender
Julien Kaspar (JulienKaspar) created T72161: Material Attribute Node in Linear Space.
Dec 4 2019, 12:43 PM · EEVEE & Viewport, Blender Studio, BF Blender

Nov 29 2019

Julien Kaspar (JulienKaspar) added a comment to T71951: Sculpt Mode workflow with multiple objects.
  • We can click on a part of the mesh to move the viewport rotation center to that area. Currently you need to start a stroke to change the view rotation center.
Nov 29 2019, 8:10 AM · Sculpt, Paint, Texture
Julien Kaspar (JulienKaspar) awarded T71951: Sculpt Mode workflow with multiple objects a Love token.
Nov 29 2019, 8:10 AM · Sculpt, Paint, Texture
Julien Kaspar (JulienKaspar) awarded T71951: Sculpt Mode workflow with multiple objects a Love token.
Nov 29 2019, 8:09 AM · Sculpt, Paint, Texture

Nov 28 2019

Julien Kaspar (JulienKaspar) awarded D6324: Sculpt: Sculpt plane cursor preview a Love token.
Nov 28 2019, 2:02 PM · BF Blender (2.82)

Nov 27 2019

Julien Kaspar (JulienKaspar) added a comment to T70204: RGB Curve Node point order switching.

@Jeroen Bakker (jbakker) I fixed the files on the cloud since there were still people sharing the pink jacket spring renders ...
I can still reliably reproduce this bug. We can look at it once I'm back from CTN.

Nov 27 2019, 7:27 AM · BF Blender (2.82), Blender Studio

Nov 26 2019

Julien Kaspar (JulienKaspar) added a comment to T69391: Scrollbars Design.

I am all for this new desing! I think fading the color is a way better method than making the scrollbar thinner or making it disappear entirely.
It makes it much more inviting to use when scrolling massively long lists, which I find way more comfortable than using the MMB drag, which is more convinient for smaller scrolling steps.

Nov 26 2019, 5:49 PM · User Interface, BF Blender

Nov 17 2019

Julien Kaspar (JulienKaspar) awarded D6266: Workbench: X-Ray Fresnel a Love token.
Nov 17 2019, 8:39 PM · BF Blender (2.82)

Nov 15 2019

Julien Kaspar (JulienKaspar) created T71611: Outliner - Show only Visible Objects not working when hiding Collections.
Nov 15 2019, 3:30 PM · User Interface, BF Blender

Nov 8 2019

noki paike (amonpaike) awarded T71385: Custom Shading Modes a Evil Spooky Haunted Tree token.
Nov 8 2019, 1:09 PM · GPU / Viewport, BF Blender

Nov 6 2019

Julien Kaspar (JulienKaspar) assigned T71385: Custom Shading Modes to Jeroen Bakker (jbakker).
Nov 6 2019, 3:56 PM · GPU / Viewport, BF Blender
Julien Kaspar (JulienKaspar) created T71385: Custom Shading Modes.
Nov 6 2019, 3:55 PM · GPU / Viewport, BF Blender

Nov 5 2019

Julien Kaspar (JulienKaspar) added a comment to T71366: Default Sculpting Template changes.

I agree. It doesn't really make sense to have them disabled since they are drawn & shown by the user and never actively in the way.

Nov 5 2019, 8:24 PM · Sculpt, Paint, Texture

Oct 30 2019

Julien Kaspar (JulienKaspar) added a comment to D6155: Add option to exclude back facing geometry from snapping.

I just tested it and it doesn't seem to work for me. If I have "Project Individual Elements" enabled it also causes Blender to crash.

Oct 30 2019, 5:56 PM

Oct 29 2019

Julien Kaspar (JulienKaspar) awarded T71185: Properties Search a Love token.
Oct 29 2019, 3:08 PM · User Interface, BF Blender

Oct 17 2019

Julien Kaspar (JulienKaspar) added a comment to D5928: Brush Settings UI.

@Matias Mendiola (mendio) @William Reynish (billreynish) @Demeter Dzadik (Mets)
I think we just need to decide on a common term for the rings (among other things) around the brush.
I generally refer to it as the brush cursor but others apparently use brush tip, brush contours, just "brush" or other terms.
There needs to be consistent terminology in all these modes, otherwise it becomes too messy.

Oct 17 2019, 11:35 AM · BF Blender (2.82), User Interface

Oct 12 2019

Julien Kaspar (JulienKaspar) added a comment to T70762: No Annotation options when selecting GP objects.

Then I would suggest that at the very least it should work in Object Mode since there you won'e add or modify GP lines.
IMO Annotations should definitely be accessible when selecting any object in Object mode.

Oct 12 2019, 9:25 PM · BF Blender
Julien Kaspar (JulienKaspar) created T70762: No Annotation options when selecting GP objects.
Oct 12 2019, 4:54 PM · BF Blender

Oct 11 2019

Julien Kaspar (JulienKaspar) added a comment to D5928: Brush Settings UI.

Just to say it here too: I noticed one last issue in the UI in GP Draw Mode. There is a Brush Settings tab in the topbar that includes all brush settings even though it's also split into individual tabs next to it.

Oct 11 2019, 3:25 PM · BF Blender (2.82), User Interface
Julien Kaspar (JulienKaspar) added a comment to D5928: Brush Settings UI.

Just tested it as well and I agree. Generally nice improvements and for now couldn't see any issue with the patch anymore.

Oct 11 2019, 12:52 PM · BF Blender (2.82), User Interface

Oct 9 2019

Julien Kaspar (JulienKaspar) added a comment to T70387: Sculpting with Original Normal rips edges.

@Pablo Dobarro (pablodp606) It still happens for me even with the patch. Other people at the studio can also reproduce it. Make sure the strength is set pretty high and that the stroke is as long as possible. It's more likely to happen that way.

Oct 9 2019, 3:47 PM · BF Blender
Julien Kaspar (JulienKaspar) added a comment to T67303: mask visibility in sculpt mode using shape keys.

Since T70564 got implemented it works much better. But there's still some inconsistency. Here's a list of modifier-shapekey cases where the mask disappears or behaves differently.

Oct 9 2019, 2:37 PM · Sculpt, Paint, Texture, BF Blender
Julien Kaspar (JulienKaspar) added a comment to T70636: Brush resizing got locked to 1 axis..

@Pablo Dobarro (pablodp606) If it has to be only one axis then here's my suggestion:

Oct 9 2019, 2:24 PM · BF Blender
Julien Kaspar (JulienKaspar) created T70670: Hidden collections are still rendered by Cycles in the Viewport.
Oct 9 2019, 11:47 AM · BF Blender

Oct 8 2019

Julien Kaspar (JulienKaspar) added a comment to T70636: Brush resizing got locked to 1 axis..

@Pablo Dobarro (pablodp606) There must be a way of using the vertical axis as well. In my opinion this is the only issue with this.

Oct 8 2019, 4:44 PM · BF Blender
Julien Kaspar (JulienKaspar) added a comment to T70636: Brush resizing got locked to 1 axis..

@Pablo Dobarro (pablodp606) In my experience it's best to change the brush size/strength/etc with a diagonal hand movement. This feels more natural and while working with my Cintiq I am not blocking what I see with my hand (That is very much the case at the moment when moving from left to right).

Oct 8 2019, 2:36 PM · BF Blender

Oct 7 2019

Julien Kaspar (JulienKaspar) added a comment to T70387: Sculpting with Original Normal rips edges.

@Pablo Dobarro (pablodp606)
I still see this issue in some brushes. I was experimenting with the Scrape brush and it seems to work fine when also having "Accumulate" enabled. With just "Original Normal" it still rips the edges though.

Oct 7 2019, 5:47 PM · BF Blender
Julien Kaspar (JulienKaspar) added a comment to T70564: Sculpt Mask not visible (Show mask enabled).

@Philipp Oeser (lichtwerk) I talked with sergey and apparently it only got implemented in 2.79 and didn't transition over to 2.8.

Oct 7 2019, 2:02 PM · Modifiers, Sculpt, Paint, Texture, BF Blender
Julien Kaspar (JulienKaspar) updated subscribers of T70564: Sculpt Mask not visible (Show mask enabled).

@Philipp Oeser (lichtwerk) Just for clarification, Blender does tell the user that "Hide, Mask and optimised display is disabled" when modifiers are being used.
But at some point last year, @Sergey Sharybin (sergey) at least implemented that masks are visible when using shapekeys, as far as I remember. This feature seems to be gone now.

Oct 7 2019, 12:37 PM · Modifiers, Sculpt, Paint, Texture, BF Blender

Oct 4 2019

Julien Kaspar (JulienKaspar) added a comment to T70476: Pose brush breaks with subdiv modifier.

@Pablo Dobarro (pablodp606)
Try it with a subdivided monkey. I am able to reproduce it on factory settings and others at the studio here have it too.
It's more noticeable if the base mesh has more geometry too.

Oct 4 2019, 11:37 AM · BF Blender

Oct 3 2019

Julien Kaspar (JulienKaspar) created T70477: Eevee/Workbench: Only the first material is visible.
Oct 3 2019, 12:36 PM · BF Blender
Julien Kaspar (JulienKaspar) assigned T70476: Pose brush breaks with subdiv modifier to Pablo Dobarro (pablodp606).
Oct 3 2019, 12:27 PM · BF Blender
Julien Kaspar (JulienKaspar) created T70476: Pose brush breaks with subdiv modifier.
Oct 3 2019, 12:26 PM · BF Blender

Oct 1 2019

Julien Kaspar (JulienKaspar) awarded D5949: Sculpt/Paint: Dash Ratio and Dash Samples a Love token.
Oct 1 2019, 6:17 PM
Julien Kaspar (JulienKaspar) awarded T70412: Brushes Storage a Love token.
Oct 1 2019, 11:25 AM · Sculpt, Paint, Texture, User Interface

Sep 30 2019

Julien Kaspar (JulienKaspar) created T70390: Dyntopo smooth shading broken.
Sep 30 2019, 3:06 PM · BF Blender
Julien Kaspar (JulienKaspar) updated subscribers of T70387: Sculpting with Original Normal rips edges.
Sep 30 2019, 12:55 PM · BF Blender
Julien Kaspar (JulienKaspar) created T70387: Sculpting with Original Normal rips edges.
Sep 30 2019, 11:29 AM · BF Blender

Sep 27 2019

Julien Kaspar (JulienKaspar) moved T70301: Eevee Viewport Render is not Sampling from Backlog to Bugs on the Blender Studio board.
Sep 27 2019, 5:00 PM · Tracker Curfew, Blender Studio, BF Blender
Julien Kaspar (JulienKaspar) added a project to T70301: Eevee Viewport Render is not Sampling: Blender Studio.
Sep 27 2019, 5:00 PM · Tracker Curfew, Blender Studio, BF Blender
Julien Kaspar (JulienKaspar) created T70301: Eevee Viewport Render is not Sampling.
Sep 27 2019, 5:00 PM · Tracker Curfew, Blender Studio, BF Blender

Sep 26 2019

Julien Kaspar (JulienKaspar) added a comment to D5889: Sculpt: Sculpt cursor UX improvements.

Since this is about Cursor UX could you find a solution to make resizing the brush Cursor starts alawys from the center instead of the Outer ring? thanks.

Sep 26 2019, 11:30 AM

Sep 24 2019

Julien Kaspar (JulienKaspar) updated the task description for T70204: RGB Curve Node point order switching.
Sep 24 2019, 3:02 PM · BF Blender (2.82), Blender Studio
Julien Kaspar (JulienKaspar) moved T70204: RGB Curve Node point order switching from Backlog to Bugs on the Blender Studio board.
Sep 24 2019, 2:59 PM · BF Blender (2.82), Blender Studio
Julien Kaspar (JulienKaspar) added a project to T70204: RGB Curve Node point order switching: Blender Studio.
Sep 24 2019, 2:59 PM · BF Blender (2.82), Blender Studio
Julien Kaspar (JulienKaspar) created T70204: RGB Curve Node point order switching.
Sep 24 2019, 2:58 PM · BF Blender (2.82), Blender Studio

Sep 19 2019

Julien Kaspar (JulienKaspar) added a comment to T69844: Eevee multiple UVs issue.

@Jacques Lucke (JacquesLucke) They are packed now.

Sep 19 2019, 4:59 PM · BF Blender (2.81), Eevee, Blender Studio
Julien Kaspar (JulienKaspar) updated the task description for T69844: Eevee multiple UVs issue.
Sep 19 2019, 4:59 PM · BF Blender (2.81), Eevee, Blender Studio

Sep 18 2019

Julien Kaspar (JulienKaspar) awarded T66304: Tools, Selection & Gizmo design a Like token.
Sep 18 2019, 12:48 PM · BF Blender (2.82)
Julien Kaspar (JulienKaspar) awarded D5826: Sculpt: Enable accumulate in scrape brush a Like token.
Sep 18 2019, 11:08 AM

Sep 16 2019

Julien Kaspar (JulienKaspar) awarded D5818: Sculpt: Split original normal into original normal and plane a Love token.
Sep 16 2019, 6:48 PM

Sep 13 2019

Julien Kaspar (JulienKaspar) moved T69844: Eevee multiple UVs issue from Backlog to Bugs on the Blender Studio board.
Sep 13 2019, 3:36 PM · BF Blender (2.81), Eevee, Blender Studio
Julien Kaspar (JulienKaspar) added a project to T69844: Eevee multiple UVs issue: Blender Studio.
Sep 13 2019, 3:36 PM · BF Blender (2.81), Eevee, Blender Studio
Julien Kaspar (JulienKaspar) created T69844: Eevee multiple UVs issue.
Sep 13 2019, 3:35 PM · BF Blender (2.81), Eevee, Blender Studio

Sep 11 2019

Julien Kaspar (JulienKaspar) moved T69754: Crash after sculpting stroke from Backlog to Bugs on the Blender Studio board.
Sep 11 2019, 4:27 PM · Blender Studio, BF Blender
Julien Kaspar (JulienKaspar) added a project to T69754: Crash after sculpting stroke: Blender Studio.
Sep 11 2019, 4:26 PM · Blender Studio, BF Blender
Julien Kaspar (JulienKaspar) created T69754: Crash after sculpting stroke.
Sep 11 2019, 4:26 PM · Blender Studio, BF Blender

Sep 1 2019

Julien Kaspar (JulienKaspar) awarded T69391: Scrollbars Design a Like token.
Sep 1 2019, 11:37 PM · User Interface, BF Blender

Aug 29 2019

Julien Kaspar (JulienKaspar) added a comment to D5623: UI Experiment - Panel Sections.

How would this look with multiple sections open beneath each other? Wouldn't this make the separation between them worse?

Aug 29 2019, 2:17 PM · User Interface

Aug 27 2019

Julien Kaspar (JulienKaspar) awarded D5595: UI : More Forgiving Joins a Like token.
Aug 27 2019, 12:20 AM · User Interface