- User Since
- Jul 9 2015, 6:12 AM (215 w, 2 d)
Tue, Aug 20
Jul 16 2019
@Sebastian Parborg (zeddb) In my video, you can see, the dynamic is worked with mask and wireframe modifier, but nothing with displace modifier, it's Strangely.
Jul 14 2019
@Nahuel Belich (belich) I can't determine the running situation because I can't see it. I add the mask modifier, looks good, but displace modifier seems not work.
Jul 13 2019
Jul 11 2019
@Philipp Oeser (lichtwerk) sorry, the second seems work, the 11.4m display as 11m, 11.1 display as 11m so lots as 11m, and the strange cursor, Let me mistake, and think it not work.
Jun 30 2019
@Campbell Barton (campbellbarton) If possible, I would very much like to be able to add a new shortcut preset, which includes the current 2.8, and the old 2.7x. I mean, if there is no shortcut operation in the 2.8 version, use the old 2.7 shortcut. . Such as alt+c conversion mode. thanks.
Jun 24 2019
Personally think that this is not necessary, it does not require a lot of select like editing a mesh. Now I am worried about disconnecting and adding reroute with node wrangler
Jun 17 2019
Jun 11 2019
May 28 2019
For me, the previous studio light works better, hope roll back, or provide many bright versions. thanks
May 21 2019
@Campbell Barton (campbellbarton) Hi, How to add shortcuts for the group menu, e.g. make single user, set origin, select loops, for high custom, this is useful, I can't find "Assign shortcuts" in context menu by right click.
Mar 25 2019
@Sebastian Parborg (zeddb) I confirm this, shortcut is much more quicker than the pie and icons(3d view header)
Mar 11 2019
@Clément Foucault (fclem) My above statement may be wrong. I found it's only happened in the pie operate, if I used shift+Z to switch, it's will be quickly.
Mar 4 2019
Feb 26 2019
@Campbell Barton (campbellbarton) Hi, does the pop-up panel in the 3d viewport will have shortcuts, e.g. Collections Visibility, Object Types Visibility, Overlays and Shading, I think it necessary.
Feb 25 2019
@Campbell Barton (campbellbarton) Thanks for your reply. Does the Set origin(ctrl +alt +shift +c) and convert objects(alt +c ) will be back. it's apply modifier very quickly.
Feb 23 2019
@Campbell Barton (campbellbarton) In windows 10, the Chinese version, Ctrl + space is a global key to switch input. as far as I know, can't modify by user in direct. so I think Shift + Space is better for full screen editor. Ctrl +Home/End to setting start/end frame, this is too far from the left hand, I often use this. by the way, F6(redo last in 2.79) will back? I very need it. thanks.
Jan 6 2019
really don't like this change, no more features, what's update in 2.8, more is split. split the 3d viewer, split the editor. this not means more features. combine is more useful, ex. less select from drop-down list. one editor do more things.
Aug 13 2018
Very thanks for you care, if possible, hope add different language translation for the blender.org. in actually, not everyone is good at English. you know, even I tell my friend download blender from blender.org, but when they open the page and all English word fill the eye, most will close it in instantly. who care where is the "Download", full of fear :D
Aug 12 2018
Aug 11 2018
May 6 2018
@Juan Gea (juang3d) What you worry about is exactly what I worry about too, in 2.7x, the tool panel is very friendly for addons setting, yeah, the icon in 2.8 is very beautiful, but not friendly for tools setting and look for tools, e.g. the brush, in 2.7x all in one grid list, but in 2.8, If you are not familiar with it, you must unfold everyone groups to look for, the tools setting too. for quick unfold groups, so I am highly recommended can use hot keys to do this, like when the cursor over the tools group, press A to unfold, and the tool groups can auto unfold when the cursor across over the tools. and best this worked for the top bar too, this very useful for quick work, please please please to add this hotkey. btw I find when the mouse cursor over the value domain will become double arrows, it's make me fill strange, like the old behavior much more. sorry my poor English
Apr 27 2018
I recommend this can use “A” key to unfold the tools group, like the old behavior. hot key much quickly than hold LMB.
Apr 23 2018
Only one problem, why don't show hot keys in editor lists, lots editors have hot keys, but no body know it, even for lots old users. Please keep hot keys.
Apr 5 2018
This addon give me big help, it's useful for multi-images to planes, Like a pile of poker, and it's provided a node group to adjust for all materials, just one question, any possible for replace current materials though this addon(like one material "A" have linked on many objects, I want every objects have different textures(images), through one button, replaced all materials( material A ) with different materials(image nodes + node group(for quick adjust for all) ), sorry, my bad English, hope you can understand, currently, cycles can't easy for multi-images materials, this addon give me hope.
Mar 31 2018
Mar 26 2018
@Brecht Van Lommel (brecht) , Sorry, my English not good, so show it in gif, you are right, in previous version, the option in F6 panel will be remembered, 2.79b can't remember the amount value, but others looks ok, like the cuts number.
Mar 24 2018
Yeah, but in old version(.exe packed), it's have check box option that allow me to delete all config files through uninstall program.
@Brecht Van Lommel (brecht) hello, in 2.79b still have problem, like flow:
Mar 22 2018
I'm not sure I can reply in this area, I saw lots ui idea in 2.8, it's make me crazy, even hate and angry, the Blender from amazing magical to normal and ordinary, lots style from photoshop, max, maya and modo, put them together and called it 101, lost itself for new users, WHY not make more tools tip for first open in blender, as far as I now, in photoshop 2018, unreal and 3d coat, they all have good tools tip to lets users to see it clear, for example, switch editor have hotkeys in blender, but less people know that, even lots old users. Actually not myself don't like the new ui design, include my friends, lots are old users, they are uses autodesk at before, and now blender start like autodesk in ui design. for photoshop, it's really not good in ux, tools bar in left, layer and property in left, move mouse left to right, right to left, the tools setting topbar more inconvenient, so in new photoshop version, more and more move in property panel, I have used photoshop in five years, almost less in topbar setting, yeah must be move your eye look for from left to right, the option panel is much more better. I really like blender, because it provided the different idea and operation than others, clear and light, very efficient in work. but now, more like autodesk with obese and awkward.
Mar 17 2018
@Joshua Leung (aligorith) , wow, big thanks for your tip, Ctrl+E is my need.
Mar 16 2018
Mar 13 2018
Mar 12 2018
Mar 6 2018
Thanks for reply, possible, please add this feature in futrue, thanks
Mar 5 2018
Feb 9 2018
windows 10, 2.79
Jan 19 2018
Nov 22 2017
I really don't like the top bar design, , the F6 panel is much more useful and practicability, maybe it's good for the beginner, more obvious.
Aug 7 2017
Nov 16 2016
Oct 11 2016
Anyone have the same problem in windows 10?
Sep 20 2016
Sep 17 2016
@Sergey Sharybin (sergey) I must to say I like before much more, I am think select\visible\render not affect the data-block, and these property is often to use, can't edit this have some little sad, but now, you still can press H/Alt+H in the 3d viewer to hide/unhide the linked object, anyway, if possible, please revert to previous or we can edite this property, I'm sorry for my reckless, just my idea :D
Sep 13 2016
Sep 5 2016
@Mai Lavelle (maiself) I can confirm this, the step flow:
Sep 4 2016
@Ronny G (nutel) I don't understand what is the -nan normals, but your method is work，very thanks for your reply : )
I have the same problem. the external displacement map often make blender crash in the Experimental feature, like connect the node, switch the displacement mode, than crash :(
Aug 19 2016
Aug 18 2016
@Kévin Dietrich (kevindietrich) I have test it use the dynamic paint waves at before, have the same problem, and my friend tell me import maya is no problem, so I guess the problem is in import, and happened with the mesh deformation by the smooth normal, if you have fixed this, please ignore the above, this is the .blend file, very thanks!
Aug 17 2016
Aug 14 2016
I can confirm this, can't import realflow mesh cache(.abc) Windows 7 64bit sp1 :P
Jun 28 2016
@Campbell Barton (campbellbarton) I tried many times, still can't find what is the key to cause, and crazy is when I try to reduce the source file, it's happened , but when I save as than try again, it's works good, maybe you should close this at first, very sorry :(
Jun 20 2016
Jun 2 2016
@Martijn Berger (juicyfruit) Hi, does any body can write a .reg file, just open it, and have option to install blender(build association(-R)) and uninstall blender(clean registry), currently we can use the -R to association, but i don't know how to uninstall, so I have go to Registry to delete by manually, if possible the .reg file can included into the Zip version, just run the .reg file to association. sorry for my bad english.
May 31 2016
May 10 2016
@Campbell Barton (campbellbarton) Hi, can you make the space search keep the history, it's will much easy for search multiple operations by often. this is my suggestion that posted in the rightclick, very hope to add this, thanks for you :P
Hi, I am very like this function, and I'm very hope can add some setting for this, because the property as same as the target not often to used, and usually we should change that by manual in the graph editor, So I make one draft in flow image, and in this idea, we can changer map ranger through the option panel, or press F6 to change this quickly, very hope can add this, and it's make driver much more easier and faster.
Hi, very thanks for you fix this, and I still have some question, does this have fix in the day build version? I am meaning the "select" button is use to select the vertex in current vertex group, but the selected vertex in the edit mode not same as the weight paint mode, is this right. something like in the flow images, sorry for my english
May 9 2016
Apr 29 2016
Apr 25 2016
@Campbell Barton (campbellbarton) not actually crashing, no exiting or error tip, just stop responding, perhaps because my computer too low, the CPU will become very high, and than stop responding, but if I check "Clamp overlap", it's will be work fine. never happen that.
Apr 24 2016
Apr 21 2016
Hi @YimingWu (NicksBest) very thanks for verify this, it's make me crazy
Are you like me? this is my problem T48202
Apr 20 2016
@Campbell Barton (campbellbarton) I'm confused, I ask my friend to test this, he is ok, not crash : (
@Campbell Barton (campbellbarton) not ever, more happen on the edge area that bevel edge, check "Clamp overlap" will fine.
Apr 17 2016
Apr 7 2016
Apr 4 2016
Feb 27 2016
Nov 9 2015
the paste, not past, sorry my bad english :)
Oct 12 2015
Oct 3 2015
@Alex (Kinryu) have fixed in 2.76 rc2, but still can't uninstall completely
Sep 29 2015
Test many and many times, the image preview like font preview, also crashed, and I have test under Multi-level, still happened. it not very frequent, and even let me believe that will not collapse, but it still happened by sometimes. hope more people try that, sorry for my bad English.