- User Since
- Jul 9 2015, 6:12 AM (260 w, 4 d)
Wed, Jun 17
Tue, Jun 16
@Riccardo Giovanetti (harvester) Did you test by viewport render, for me, normal render good, just in viewport render. I am in default setting, have tested in two computer. btw, 2.82a ok.
@Riccardo Giovanetti (harvester) Both in default Filmic, Only happened in Viewport Render, normal render(F12) works fine.
Hi, what about "Apply", I think that more frequent and important. must click twice in new drag menu. thanks
Jun 6 2020
@Germano Cavalcante (mano-wii) sorry, my English is bad.
Jun 4 2020
Jun 3 2020
May 30 2020
May 12 2020
@Alaska (Alaska) Sorry, I forget I am in global coordinates, so no problem.
May 9 2020
@Clément Foucault (fclem) Will this improve? Very tired eyes in wireframe mode.
Apr 23 2020
@Harley Acheson (harley) Thanks your idea, before then I would recommend installing a second language(like English) to avoid IME, there is a very sad issue that the Chinese Windows system used Ctrl + Space to switch languages, and you can't change shortcut except setting the registry.
Apr 22 2020
@Harley Acheson (harley) First of all, thank you very much to focus on this issue, I'm sorry, my English is not good, struggling with understanding, I am think not the same issue we are discussing.
Apr 21 2020
@William Reynish (billreynish) Can I setting it back to crosshair cursor? I like it so much, It is a good visual feedback. btw, the green mesh will mixing with Y axis. orange more eye-catching, this change really necessary?
I can confirm this, 2.82 much more good for users
Apr 16 2020
@Chingiz Jumagulov (Krayzmond) It's actually been fixed a lot, in the previous daily version, to be thinner than it is now. Now, just edge mode.
Apr 14 2020
I can confirm this, as an obsessive-compulsive disorder, more like 2.72
Apr 13 2020
Apr 12 2020
@Harley Acheson (harley) Trust me, I can't used IME like this in 2.82 release. Perhaps that's fine, need time to test.
Apr 11 2020
@Harley Acheson (harley) @Brecht Van Lommel (brecht) Now, enabled IME by default ( blender2.83 build ), is it normal? I do not know whether this is beneficial, Perhaps this is a good development, in earlier versions, conflict between IME and shortcuts by sometimes.
Apr 9 2020
Apr 4 2020
Apr 1 2020
Mar 22 2020
Mar 18 2020
@Richard Antalik (ISS), Thank you for your reply, change thickness in user preferences interface tab also change all interface. I think this not the best way.
Mar 17 2020
@Evan Wilson (EAW) , sorry, my problem, I am worked in cycles. I'm sorry to bring you trouble.
Mar 16 2020
Mar 9 2020
Feb 18 2020
I can confirm this.
Feb 16 2020
@Andrew Charlton (Scaredyfish) Press P in timeline editor to select preview range, than click 3D view eitor > View > Viewport Render Animation to render preview range. hope that can help you.
@Harley Acheson (harley) Thank you very much for your detailed reply. user with "English" selected would always be able to see Chinese characters and disable IME at the same time would be very useful. At before, I needed to enable Translation for see Chinese characters, and then the IME would always be enabled, even if I disabled Translation, so I had to restart Blender.
Feb 15 2020
@Brecht Van Lommel (brecht) In 2.8, if Translation is enabled, IME is also enabled. IME often conflicts with shortcuts (it's easy to make shortcuts unusable), so I usually don't enable translation. Does the international font have anything to do with Translation?(2.7x called international font, and 2.8 named translation? ). although my English is not good, it effectively avoids shortcut conflicts. and can you add the option of whether to enable the system IME in the future? thanks.
Jan 18 2020
Jan 6 2020
Jan 4 2020
Dec 10 2019
Dec 3 2019
Nov 22 2019
Nov 4 2019
@André Hänsel (AndreKR) I don't know where to create the feature request, and my English is bad
Nov 2 2019
Which I prefer Houdini operation, use keyboard shortcuts to quickly, the default is the middle cut, Just a suggestion or idea.
Oct 28 2019
Oct 21 2019
Sep 22 2019
Sep 15 2019
Sep 6 2019
Sad+1, I often used ESM at before. two problem.
Aug 27 2019
Aug 26 2019
Aug 20 2019
Jul 16 2019
@Sebastian Parborg (zeddb) In my video, you can see, the dynamic is worked with mask and wireframe modifier, but nothing with displace modifier, it's Strangely.
Jul 14 2019
@Nahuel Belich (belich) I can't determine the running situation because I can't see it. I add the mask modifier, looks good, but displace modifier seems not work.
Jul 13 2019
Jul 11 2019
@Philipp Oeser (lichtwerk) sorry, the second seems work, the 11.4m display as 11m, 11.1 display as 11m so lots as 11m, and the strange cursor, Let me mistake, and think it not work.
Jun 30 2019
@Campbell Barton (campbellbarton) If possible, I would very much like to be able to add a new shortcut preset, which includes the current 2.8, and the old 2.7x. I mean, if there is no shortcut operation in the 2.8 version, use the old 2.7 shortcut. . Such as alt+c conversion mode. thanks.
Jun 24 2019
Personally think that this is not necessary, it does not require a lot of select like editing a mesh. Now I am worried about disconnecting and adding reroute with node wrangler
Jun 17 2019
Jun 11 2019
May 28 2019
For me, the previous studio light works better, hope roll back, or provide many bright versions. thanks
May 21 2019
@Campbell Barton (campbellbarton) Hi, How to add shortcuts for the group menu, e.g. make single user, set origin, select loops, for high custom, this is useful, I can't find "Assign shortcuts" in context menu by right click.
Mar 25 2019
@Sebastian Parborg (zeddb) I confirm this, shortcut is much more quicker than the pie and icons(3d view header)
Mar 11 2019
@Clément Foucault (fclem) My above statement may be wrong. I found it's only happened in the pie operate, if I used shift+Z to switch, it's will be quickly.
Mar 4 2019
Feb 26 2019
@Campbell Barton (campbellbarton) Hi, does the pop-up panel in the 3d viewport will have shortcuts, e.g. Collections Visibility, Object Types Visibility, Overlays and Shading, I think it necessary.
Feb 25 2019
@Campbell Barton (campbellbarton) Thanks for your reply. Does the Set origin(ctrl +alt +shift +c) and convert objects(alt +c ) will be back. it's apply modifier very quickly.
Feb 23 2019
@Campbell Barton (campbellbarton) In windows 10, the Chinese version, Ctrl + space is a global key to switch input. as far as I know, can't modify by user in direct. so I think Shift + Space is better for full screen editor. Ctrl +Home/End to setting start/end frame, this is too far from the left hand, I often use this. by the way, F6(redo last in 2.79) will back? I very need it. thanks.
Jan 6 2019
really don't like this change, no more features, what's update in 2.8, more is split. split the 3d viewer, split the editor. this not means more features. combine is more useful, ex. less select from drop-down list. one editor do more things.
Aug 13 2018
Very thanks for you care, if possible, hope add different language translation for the blender.org. in actually, not everyone is good at English. you know, even I tell my friend download blender from blender.org, but when they open the page and all English word fill the eye, most will close it in instantly. who care where is the "Download", full of fear :D
Aug 12 2018
Aug 11 2018
May 6 2018
@Juan Gea (juang3d) What you worry about is exactly what I worry about too, in 2.7x, the tool panel is very friendly for addons setting, yeah, the icon in 2.8 is very beautiful, but not friendly for tools setting and look for tools, e.g. the brush, in 2.7x all in one grid list, but in 2.8, If you are not familiar with it, you must unfold everyone groups to look for, the tools setting too. for quick unfold groups, so I am highly recommended can use hot keys to do this, like when the cursor over the tools group, press A to unfold, and the tool groups can auto unfold when the cursor across over the tools. and best this worked for the top bar too, this very useful for quick work, please please please to add this hotkey. btw I find when the mouse cursor over the value domain will become double arrows, it's make me fill strange, like the old behavior much more. sorry my poor English
Apr 27 2018
I recommend this can use “A” key to unfold the tools group, like the old behavior. hot key much quickly than hold LMB.
Apr 23 2018
Only one problem, why don't show hot keys in editor lists, lots editors have hot keys, but no body know it, even for lots old users. Please keep hot keys.
Apr 5 2018
This addon give me big help, it's useful for multi-images to planes, Like a pile of poker, and it's provided a node group to adjust for all materials, just one question, any possible for replace current materials though this addon(like one material "A" have linked on many objects, I want every objects have different textures(images), through one button, replaced all materials( material A ) with different materials(image nodes + node group(for quick adjust for all) ), sorry, my bad English, hope you can understand, currently, cycles can't easy for multi-images materials, this addon give me hope.
Mar 31 2018
Mar 26 2018
@Brecht Van Lommel (brecht) , Sorry, my English not good, so show it in gif, you are right, in previous version, the option in F6 panel will be remembered, 2.79b can't remember the amount value, but others looks ok, like the cuts number.
Mar 24 2018
Yeah, but in old version(.exe packed), it's have check box option that allow me to delete all config files through uninstall program.
@Brecht Van Lommel (brecht) hello, in 2.79b still have problem, like flow:
Mar 22 2018
I'm not sure I can reply in this area, I saw lots ui idea in 2.8, it's make me crazy, even hate and angry, the Blender from amazing magical to normal and ordinary, lots style from photoshop, max, maya and modo, put them together and called it 101, lost itself for new users, WHY not make more tools tip for first open in blender, as far as I now, in photoshop 2018, unreal and 3d coat, they all have good tools tip to lets users to see it clear, for example, switch editor have hotkeys in blender, but less people know that, even lots old users. Actually not myself don't like the new ui design, include my friends, lots are old users, they are uses autodesk at before, and now blender start like autodesk in ui design. for photoshop, it's really not good in ux, tools bar in left, layer and property in left, move mouse left to right, right to left, the tools setting topbar more inconvenient, so in new photoshop version, more and more move in property panel, I have used photoshop in five years, almost less in topbar setting, yeah must be move your eye look for from left to right, the option panel is much more better. I really like blender, because it provided the different idea and operation than others, clear and light, very efficient in work. but now, more like autodesk with obese and awkward.
Mar 17 2018
@Joshua Leung (aligorith) , wow, big thanks for your tip, Ctrl+E is my need.
Mar 16 2018
Mar 13 2018
Mar 12 2018
Mar 6 2018
Thanks for reply, possible, please add this feature in futrue, thanks