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Leroy (Leroy)
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User Since
Jul 9 2015, 6:12 AM (295 w, 4 d)

Recent Activity

Fri, Mar 5

Leroy (Leroy) added a comment to T65704: Assign shortcuts: add support for enum menus.

HI, Is there any progress ?

Fri, Mar 5, 9:21 AM · BF Blender

Tue, Mar 2

Leroy (Leroy) awarded D10573: Geometry Nodes: Point Array Node a Love token.
Tue, Mar 2, 3:02 AM · Geometry Nodes

Mon, Mar 1

Leroy (Leroy) added a comment to T83027: The active state of collection Incorrect.

@Hans Goudey (HooglyBoogly) Still have problem in blender 2.92 release, so it's moved in 2.93?

Mon, Mar 1, 11:19 AM · User Interface, BF Blender
Leroy (Leroy) added a comment to D10558: UI: Rename 'Mix' blending mode to 'Normal'.

Leroy: The name of the node hasn't changed. The node is still called MixRGB. This changes the name of the blending mode, not the MixRGB node name itself.

Mon, Mar 1, 3:19 AM · User Interface

Sun, Feb 28

Leroy (Leroy) added a comment to D10558: UI: Rename 'Mix' blending mode to 'Normal'.

I prefer to mix more, because this is a mix node, simple and clear. Normal node is more like a normal(map) operation.

Sun, Feb 28, 3:05 PM · User Interface

Mon, Feb 15

Leroy (Leroy) added a comment to T85639: blender 经常使我的电脑死机,鼠标也无法动弹,只能关闭电源重启,显卡驱动已经更新到最新版本.

注意细分修改器,一般2-3即可,复杂的模型设置太高,,会直接因耗尽电脑性能而死机

Mon, Feb 15, 3:08 AM · BF Blender

Mon, Feb 8

Leroy (Leroy) added a comment to D10350: Node Redesign: Colored Labels.

I dont really like the colored labels, so distracting and non estetic, the original format was better imo.

Mon, Feb 8, 3:48 AM · Nodes, User Interface

Sun, Feb 7

Leroy (Leroy) added a comment to D10348: Node Redesign: Header Color Bar.

I don't know why this is the case, but it looks really messy and almost focused my attention on these colors. The old design is good enough, a bit superfluous :(

Sun, Feb 7, 3:45 AM · User Interface, Nodes

Jan 31 2021

Leroy (Leroy) awarded D10238: EEVEE: Depth of field: New implementation a Love token.
Jan 31 2021, 4:23 AM

Jan 27 2021

Leroy (Leroy) awarded rBed809866b172: Viewport Rendering: Don't clamp when overlays are disabled. a Love token.
Jan 27 2021, 2:37 AM

Jan 21 2021

Leroy (Leroy) added a comment to T83216: Potential candidates for corrective releases.

Don't have T83027...

Jan 21 2021, 3:31 PM · BF Blender (2.91)

Jan 18 2021

Leroy (Leroy) created T84814: Changing viewport studio lighting not working.
Jan 18 2021, 7:00 AM · BF Blender

Jan 8 2021

Leroy (Leroy) added a comment to T71662: Collection numbering is not consistent for moving and hide/show using hotkeys..

Usually, I don't care on sub-menus, I just want faster operation, More detailed sub-menu operations are what the Outline Editor does, It’s difficult for us to guarantee everything, but something is better than nothing : )

Jan 8 2021, 4:15 AM · BF Blender

Jan 7 2021

Leroy (Leroy) added a comment to T84440: Shortcut keys are not right in Move to Collection .

On the main keyboard,
1 is switch view to collection 1
2 is switch view to collection 2
3 is switch view to collection 3
4 is switch view to collection 4
....

Jan 7 2021, 4:04 AM · User Interface, BF Blender

Jan 6 2021

Leroy (Leroy) created T84454: Edit mode in wireframe become strange when you disable Overlays..
Jan 6 2021, 2:02 PM · BF Blender
Leroy (Leroy) added a comment to T84440: Shortcut keys are not right in Move to Collection .

Trust me, the usage rate of New Collection and Scene Collection is lower. Like many rooms, I want to move an object to a room with a house number.

Jan 6 2021, 12:29 PM · User Interface, BF Blender
Leroy (Leroy) added a comment to T84441: 2D Cursor in Image Editor.

sorry, my problem, my default render to UV Editor, load factory setting is ok.

Jan 6 2021, 11:56 AM · BF Blender
Leroy (Leroy) awarded D10008: UI: Reorder mesh merge operator types for consistent shortcuts a Love token.
Jan 6 2021, 9:34 AM · Modeling, User Interface
Leroy (Leroy) created T84441: 2D Cursor in Image Editor.
Jan 6 2021, 9:31 AM · BF Blender
Leroy (Leroy) created T84440: Shortcut keys are not right in Move to Collection .
Jan 6 2021, 8:20 AM · User Interface, BF Blender

Dec 27 2020

penguinburger1@gmail.com (penguinburger1) awarded T77909: 2.83lts Regression: Viewport render image ignores colormanagement, and appears to be hardcoded to use sRGB. a Y So Serious token.
Dec 27 2020, 6:25 PM · BF Blender (2.93), EEVEE & Viewport

Dec 21 2020

Leroy (Leroy) added a comment to D9891: Node Editor: Coloured Node Links.

Personally I think all the new socket colors already too distracting (see my comment in T82689), and that this makes it even worse.

Dec 21 2020, 3:17 AM · User Interface

Dec 20 2020

Andy Cuccaro (AndyCuccaro) awarded T77909: 2.83lts Regression: Viewport render image ignores colormanagement, and appears to be hardcoded to use sRGB. a Love token.
Dec 20 2020, 11:55 PM · BF Blender (2.93), EEVEE & Viewport

Dec 19 2020

Leroy (Leroy) added a comment to D9891: Node Editor: Coloured Node Links.

I prefer the previous version., I am work on nodes, not the wire, it's make me keep focus on noodles. The obvious contrast will let me think that this is a problem or there is some error.

Dec 19 2020, 3:17 AM · User Interface

Dec 9 2020

Leroy (Leroy) awarded D9792: [WIP] Eevee: Parallax Occlusion Mapping from Displacement Output a Love token.
Dec 9 2020, 3:19 AM · EEVEE & Viewport

Nov 26 2020

Leroy (Leroy) created T83027: The active state of collection Incorrect.
Nov 26 2020, 4:22 AM · User Interface, BF Blender

Nov 7 2020

Leroy (Leroy) added a comment to T77909: 2.83lts Regression: Viewport render image ignores colormanagement, and appears to be hardcoded to use sRGB..

So higher priority, please : )

Nov 7 2020, 1:32 PM · BF Blender (2.93), EEVEE & Viewport

Oct 26 2020

Leroy (Leroy) awarded D9348: Fix T77909: Viewport Render Incorrect EEVEE Colors a Like token.
Oct 26 2020, 10:42 AM · EEVEE & Viewport
Gints Zilbalodis (gintszilbalodis) awarded T77909: 2.83lts Regression: Viewport render image ignores colormanagement, and appears to be hardcoded to use sRGB. a Like token.
Oct 26 2020, 10:04 AM · BF Blender (2.93), EEVEE & Viewport
Gints Zilbalodis (gintszilbalodis) awarded T77909: 2.83lts Regression: Viewport render image ignores colormanagement, and appears to be hardcoded to use sRGB. a Like token.
Oct 26 2020, 10:03 AM · BF Blender (2.93), EEVEE & Viewport

Oct 22 2020

Leroy (Leroy) added a comment to T77909: 2.83lts Regression: Viewport render image ignores colormanagement, and appears to be hardcoded to use sRGB..

Will this be fixed in Blender 2.91 Release? thanks

Oct 22 2020, 2:10 PM · BF Blender (2.93), EEVEE & Viewport

Oct 16 2020

Leroy (Leroy) added a comment to D9232: Add more columns to toolbar.

I'd really hope list view in Shift+Spacebar.

Oct 16 2020, 1:49 PM · Sculpt, Paint & Texture, User Interface

Sep 24 2020

Robert S (eobet) awarded T65704: Assign shortcuts: add support for enum menus a Like token.
Sep 24 2020, 2:39 PM · BF Blender

Sep 5 2020

Leroy (Leroy) awarded T80460: gltf / glb-export: 2nd level hierarchy selections can't be exported a Love token.
Sep 5 2020, 2:45 AM · Add-ons (Community)

Sep 4 2020

Leroy (Leroy) added a comment to T79959: Data-block Selector Design Changes.

The new UI design almost all commonly used functions are hidden (folding), which is really inconvenient. Please do not make change UI, this is not everyone likes, the 2.8 new toolbar and layout top bar, I almost never clicked. The industry standard is not the best, it was a few decades ago design.

Sep 4 2020, 7:41 AM · BF Blender (2.92), User Interface

Sep 3 2020

Leroy (Leroy) updated the task description for T80411: Shift+F3 default is Compositor Editor, not Shader Editor.
Sep 3 2020, 4:27 AM · Nodes, User Interface, BF Blender
Leroy (Leroy) created T80411: Shift+F3 default is Compositor Editor, not Shader Editor.
Sep 3 2020, 4:10 AM · Nodes, User Interface, BF Blender

Sep 1 2020

Leroy (Leroy) created T80308: Viewport Render Image don't support EEVEE motion blur..
Sep 1 2020, 5:34 AM · EEVEE & Viewport, BF Blender
Leroy (Leroy) created T80307: Keyboard "quick access" doesn't work if wm.context_menu_enum is assigned to shortcut.
Sep 1 2020, 5:19 AM · User Interface, BF Blender
Leroy (Leroy) created T80304: "Wireframe" can't update after apply Visual Geometry to Mesh..
Sep 1 2020, 4:37 AM · BF Blender

Aug 31 2020

Leroy (Leroy) added a comment to D8746: UI: Support switching to any camera.

Very strange design, more convenient to use ~ key, but hope in outline editor, double-click the camera to switch.

Aug 31 2020, 2:59 AM · User Interface

Aug 24 2020

Leroy (Leroy) awarded D3099: Denoising Baking Results a Love token.
Aug 24 2020, 10:20 AM

Aug 20 2020

Leroy (Leroy) added a comment to T77909: 2.83lts Regression: Viewport render image ignores colormanagement, and appears to be hardcoded to use sRGB..

It's helpful if you don't need pass, especially in the rendering animation. it's good choice for Eeevee Engine. another reason, F12 need cameras.

Aug 20 2020, 2:49 AM · BF Blender (2.93), EEVEE & Viewport

Aug 19 2020

AnityEx (AnityEx) awarded T77909: 2.83lts Regression: Viewport render image ignores colormanagement, and appears to be hardcoded to use sRGB. a Y So Serious token.
Aug 19 2020, 8:13 AM · BF Blender (2.93), EEVEE & Viewport

Aug 18 2020

Leroy (Leroy) added a comment to T77909: 2.83lts Regression: Viewport render image ignores colormanagement, and appears to be hardcoded to use sRGB..

The problem will fixed in 2.90, or delayed until 2.91? it's very important for rendering.

Aug 18 2020, 2:54 AM · BF Blender (2.93), EEVEE & Viewport

Aug 10 2020

Dipesh Giri (arcdipesh) awarded T45389: Can't display .blend thumbnail in the Windows explorer a Burninate token.
Aug 10 2020, 3:12 PM · Platform: Windows, BF Blender

Jul 24 2020

Leroy (Leroy) created T79220: Color value limited to 4.875.
Jul 24 2020, 8:51 AM · User Interface, Nodes, BF Blender

Jun 17 2020

Leroy (Leroy) updated the task description for T77347: Shortcut apparently conflicting, if setting toggle shading to Ctrl+Alt+Z, Ctrl+Z is not working anymore.
Jun 17 2020, 10:14 AM · User Interface, BF Blender

Jun 16 2020

Leroy (Leroy) added a comment to T77909: 2.83lts Regression: Viewport render image ignores colormanagement, and appears to be hardcoded to use sRGB..

@Riccardo Giovanetti (harvester) Did you test by viewport render, for me, normal render good, just in viewport render. I am in default setting, have tested in two computer. btw, 2.82a ok.

Jun 16 2020, 3:35 PM · BF Blender (2.93), EEVEE & Viewport
Leroy (Leroy) added a comment to T77909: 2.83lts Regression: Viewport render image ignores colormanagement, and appears to be hardcoded to use sRGB..

@Riccardo Giovanetti (harvester) Both in default Filmic, Only happened in Viewport Render, normal render(F12) works fine.

Jun 16 2020, 12:28 PM · BF Blender (2.93), EEVEE & Viewport
Leroy (Leroy) created T77909: 2.83lts Regression: Viewport render image ignores colormanagement, and appears to be hardcoded to use sRGB..
Jun 16 2020, 11:20 AM · BF Blender (2.93), EEVEE & Viewport
Leroy (Leroy) added a comment to D8031: UI: Add shortcuts for modifier panels.

Hi, what about "Apply", I think that more frequent and important. must click twice in new drag menu. thanks

Jun 16 2020, 2:54 AM · BF Blender (2.90), User Interface

Jun 6 2020

Leroy (Leroy) added a comment to T77347: Shortcut apparently conflicting, if setting toggle shading to Ctrl+Alt+Z, Ctrl+Z is not working anymore.

@Germano Cavalcante (mano-wii) sorry, my English is bad.

Jun 6 2020, 5:33 AM · User Interface, BF Blender

Jun 4 2020

Leroy (Leroy) created T77347: Shortcut apparently conflicting, if setting toggle shading to Ctrl+Alt+Z, Ctrl+Z is not working anymore.
Jun 4 2020, 8:06 AM · User Interface, BF Blender

Jun 3 2020

Leroy (Leroy) created T77310: Snap problem in edit mode.
Jun 3 2020, 4:26 PM · BF Blender

May 30 2020

Leroy (Leroy) created T77200: Material flicker.
May 30 2020, 4:06 PM · BF Blender

May 12 2020

Leroy (Leroy) added a comment to T76664: Affect only Origins not work for rotation.

@Alaska (Alaska) Sorry, I forget I am in global coordinates, so no problem.

May 12 2020, 5:34 AM · BF Blender
Leroy (Leroy) created T76664: Affect only Origins not work for rotation.
May 12 2020, 5:07 AM · BF Blender

May 9 2020

Leroy (Leroy) added a comment to T74804: Edges in Blender 2.83 too thin.

@Clément Foucault (fclem) Will this improve? Very tired eyes in wireframe mode.

May 9 2020, 8:28 AM · BF Blender

Apr 23 2020

Leroy (Leroy) added a comment to T75951: IME is enabled by default in 2.83.

@Harley Acheson (harley) Thanks your idea, before then I would recommend installing a second language(like English) to avoid IME, there is a very sad issue that the Chinese Windows system used Ctrl + Space to switch languages, and you can't change shortcut except setting the registry.

Apr 23 2020, 1:38 AM · BF Blender

Apr 22 2020

Leroy (Leroy) added a comment to T75951: IME is enabled by default in 2.83.

@Harley Acheson (harley) First of all, thank you very much to focus on this issue, I'm sorry, my English is not good, struggling with understanding, I am think not the same issue we are discussing.

Apr 22 2020, 5:41 AM · BF Blender

Apr 21 2020

Leroy (Leroy) added a comment to T75947: No indication to user upon entry to edit mode in 2.83.

@William Reynish (billreynish) Can I setting it back to crosshair cursor? I like it so much, It is a good visual feedback. btw, the green mesh will mixing with Y axis. orange more eye-catching, this change really necessary?

Apr 21 2020, 1:52 PM · BF Blender
Leroy (Leroy) added a comment to T75947: No indication to user upon entry to edit mode in 2.83.

I can confirm this, 2.82 much more good for users

Apr 21 2020, 7:12 AM · BF Blender
Leroy (Leroy) updated the task description for T75951: IME is enabled by default in 2.83.
Apr 21 2020, 7:04 AM · BF Blender
Leroy (Leroy) updated the task description for T75951: IME is enabled by default in 2.83.
Apr 21 2020, 6:47 AM · BF Blender
Leroy (Leroy) created T75951: IME is enabled by default in 2.83.
Apr 21 2020, 6:44 AM · BF Blender

Apr 16 2020

Leroy (Leroy) added a comment to T75720: In 2.83 edges are less thick in edit mode and there are some viewport inconsistencies compared to previous 2.8x versions when working in solid mode.

@Chingiz Jumagulov (Krayzmond) It's actually been fixed a lot, in the previous daily version, to be thinner than it is now. Now, just edge mode.

Apr 16 2020, 3:54 AM · BF Blender

Apr 14 2020

Leroy (Leroy) added a comment to T75720: In 2.83 edges are less thick in edit mode and there are some viewport inconsistencies compared to previous 2.8x versions when working in solid mode.

I can confirm this, as an obsessive-compulsive disorder, more like 2.72

Apr 14 2020, 12:32 PM · BF Blender

Apr 13 2020

Leroy (Leroy) added a comment to D3705: Translation: always enable Use International Fonts, default to English..

@Harley Acheson (harley) Trust me, I can't used IME like this in 2.82 release. Perhaps that's fine, need time to test.

If IME is enabled while English is selected then submit a bug report. Although I thought there was a previous issue where IMEs are not turned off when changing from an IME language to a non-IME language? So starting blender with English worked fine, but changing to Chinese and then back to English left them on. Is this the case here?

Apr 13 2020, 3:18 AM

Apr 12 2020

Leroy (Leroy) added a comment to D3705: Translation: always enable Use International Fonts, default to English..

@Harley Acheson (harley) Trust me, I can't used IME like this in 2.82 release. Perhaps that's fine, need time to test.

Apr 12 2020, 11:43 AM

Apr 11 2020

Leroy (Leroy) added a comment to D3705: Translation: always enable Use International Fonts, default to English..

@Harley Acheson (harley) @Brecht Van Lommel (brecht) Now, enabled IME by default ( blender2.83 build ), is it normal? I do not know whether this is beneficial, Perhaps this is a good development, in earlier versions, conflict between IME and shortcuts by sometimes.

Apr 11 2020, 5:01 AM

Apr 9 2020

Leroy (Leroy) awarded D7380: UI: Windows Shell Links & Improved Mac Aliases a Like token.
Apr 9 2020, 2:36 AM · BF Blender (2.90), User Interface

Apr 4 2020

Leroy (Leroy) awarded T60695: Optimized per-datablock global undo a Love token.
Apr 4 2020, 4:47 PM · Core, BF Blender, Performance

Apr 1 2020

Leroy (Leroy) created T75262: Can't refresh when Setting Viewport Anti-Aliasing samples.
Apr 1 2020, 5:15 AM · EEVEE & Viewport, BF Blender

Mar 22 2020

Leroy (Leroy) awarded D7210: UI: Changes to Language Selection a Love token.
Mar 22 2020, 2:51 AM · User Interface

Mar 18 2020

Leroy (Leroy) added a comment to T74804: Edges in Blender 2.83 too thin.

@Richard Antalik (ISS), Thank you for your reply, change thickness in user preferences interface tab also change all interface. I think this not the best way.

Mar 18 2020, 3:26 AM · BF Blender

Mar 17 2020

Leroy (Leroy) created T74846: UV Gizmos axis handedness is wrong .
Mar 17 2020, 12:59 PM · User Interface, BF Blender
Leroy (Leroy) added a comment to T74833: No Specular Shader in Blender 2.82.

@Evan Wilson (EAW) , sorry, my problem, I am worked in cycles. I'm sorry to bring you trouble.

Mar 17 2020, 8:23 AM · BF Blender
Leroy (Leroy) created T74833: No Specular Shader in Blender 2.82.
Mar 17 2020, 4:26 AM · BF Blender

Mar 16 2020

Leroy (Leroy) created T74804: Edges in Blender 2.83 too thin.
Mar 16 2020, 9:00 AM · BF Blender

Mar 9 2020

Leroy (Leroy) created T74568: sun shadow problem in orthographic view.
Mar 9 2020, 10:51 AM · BF Blender

Feb 18 2020

Leroy (Leroy) added a comment to T73960: Grease Pencil can't convert to any type while it is a separate from old strokes.

I can confirm this.

Feb 18 2020, 9:54 AM · Grease Pencil, BF Blender

Feb 16 2020

Leroy (Leroy) added a comment to D6863: UI: add option to render preview range instead of full range.

@Andrew Charlton (Scaredyfish) Press P in timeline editor to select preview range, than click 3D view eitor > View > Viewport Render Animation to render preview range. hope that can help you.

Feb 16 2020, 5:52 AM · BF Blender
Leroy (Leroy) added a comment to D6854: UI: always use international font.

@Harley Acheson (harley) Thank you very much for your detailed reply. user with "English" selected would always be able to see Chinese characters and disable IME at the same time would be very useful. At before, I needed to enable Translation for see Chinese characters, and then the IME would always be enabled, even if I disabled Translation, so I had to restart Blender.

Feb 16 2020, 5:14 AM

Feb 15 2020

Leroy (Leroy) added a comment to D6854: UI: always use international font.

@Leroy (Leroy) this patch does not affect IME, that's still only enabled when Translation is on.

Feb 15 2020, 1:39 PM
Leroy (Leroy) added a comment to D6854: UI: always use international font.

@Brecht Van Lommel (brecht) In 2.8, if Translation is enabled, IME is also enabled. IME often conflicts with shortcuts (it's easy to make shortcuts unusable), so I usually don't enable translation. Does the international font have anything to do with Translation?(2.7x called international font, and 2.8 named translation? ). although my English is not good, it effectively avoids shortcut conflicts. and can you add the option of whether to enable the system IME in the future? thanks.

Feb 15 2020, 4:07 AM

Jan 18 2020

Leroy (Leroy) awarded T64282: EEVEE & Viewport Module a Love token.
Jan 18 2020, 12:52 PM · EEVEE & Viewport, BF Blender

Jan 6 2020

Mikhail Rodionov (MARodionov) awarded T71154: New soft shadows don't support viewport render [no TAA] a 100 token.
Jan 6 2020, 8:26 PM · Render & Cycles, EEVEE & Viewport, BF Blender

Jan 4 2020

Piotr Rogowski (pierogo) awarded T65704: Assign shortcuts: add support for enum menus a Love token.
Jan 4 2020, 2:47 AM · BF Blender

Dec 10 2019

Leroy (Leroy) created T72318: new Mappping node can't read correctly in blender 2.80.
Dec 10 2019, 2:24 AM · BF Blender

Dec 3 2019

Leroy (Leroy) created T72137: Import .svg file failed in Blender 2.81.
Dec 3 2019, 9:06 AM · BF Blender

Nov 22 2019

Leroy (Leroy) created T71769: The plus icon is on the left and no effect when you click.
Nov 22 2019, 7:03 AM · BF Blender

Nov 4 2019

Leroy (Leroy) added a comment to T54236: The button "Clear Custom Split Normals Data" not work for multiple object with alt key.

@André Hänsel (AndreKR) I don't know where to create the feature request, and my English is bad

Nov 4 2019, 2:26 AM · BF Blender

Nov 2 2019

Leroy (Leroy) added a comment to D6130: UI: Proposed Split Operator Change.

Which I prefer Houdini operation, use keyboard shortcuts to quickly, the default is the middle cut, Just a suggestion or idea.

Nov 2 2019, 3:02 AM · User Interface

Oct 28 2019

Leroy (Leroy) created T71154: New soft shadows don't support viewport render [no TAA].
Oct 28 2019, 8:50 AM · Render & Cycles, EEVEE & Viewport, BF Blender

Oct 21 2019

Duarte Farrajota Ramos (duarteframos) awarded T65704: Assign shortcuts: add support for enum menus a Like token.
Oct 21 2019, 4:21 PM · BF Blender

Sep 22 2019

Leroy (Leroy) awarded T68477: Parallax Occlusion Mapping a Love token.
Sep 22 2019, 3:27 PM · EEVEE & Viewport

Sep 15 2019

Leroy (Leroy) created T69893: Can't assign shortcuts to the Shader Editor Slots.
Sep 15 2019, 8:48 AM · BF Blender

Sep 6 2019

Leroy (Leroy) added a comment to D5659: Eevee: Shadow map refactor.

Sad+1, I often used ESM at before. two problem.

Sep 6 2019, 9:46 AM

Aug 27 2019

Leroy (Leroy) awarded T65704: Assign shortcuts: add support for enum menus a Love token.
Aug 27 2019, 12:21 PM · BF Blender