Page MenuHome

Leul Mulugeta (Leul)
User

Projects

User does not belong to any projects.

User Details

User Since
Oct 15 2019, 10:09 AM (72 w, 11 h)

Recent Activity

Jan 20 2021

Leul Mulugeta (Leul) added a comment to D9180: Box/Lasso Directional Selection.

Looks Great on both the Dark and Light Background.. Kudos to the one that came up with Stacking the Black and white solid line

Jan 20 2021, 6:18 PM · User Interface

Dec 4 2020

Leul Mulugeta (Leul) added a comment to D9743: Geometry Nodes: Array.

does D7517 finally work in nodes atleast

Dec 4 2020, 5:29 AM · Geometry Nodes
Leul Mulugeta (Leul) awarded D9743: Geometry Nodes: Array a Like token.
Dec 4 2020, 5:29 AM · Geometry Nodes

Nov 26 2020

Leul Mulugeta (Leul) added a comment to D9180: Box/Lasso Directional Selection.

Here are some suggestions for the names and tool tips besides the ones already in the Patch description, they may not be perfect and a bit repetitive but hopefully they will be useful as starting ideas

Nov 26 2020, 2:59 PM · User Interface

Nov 23 2020

Leul Mulugeta (Leul) added a comment to D9180: Box/Lasso Directional Selection.

@Brecht Van Lommel (brecht)
I have tried to find something with ergonomics or HIC but i culdnt find anything so i will go on my own... there are Inclusive, Exclusive and Directional selection Methods and In my experience the most common selection Direction is Left->Right and the most useful selection method is the Exclusive one The current selection behavior of blender is Inclusive one and almost feels unintuitive and prone to mistakes.. you can see here

Nov 23 2020, 7:50 PM · User Interface

Nov 18 2020

Leul Mulugeta (Leul) added a comment to D9180: Box/Lasso Directional Selection.
In D9180#238212, @Zachman wrote:

I agree with @Brecht Van Lommel (brecht) above that the left-to-right selection in directional mode should be intersection not inner.

Nov 18 2020, 7:20 PM · User Interface
Leul Mulugeta (Leul) awarded D9415: Transform: New feature to set a custom 'Snap With' a Love token.
Nov 18 2020, 6:54 PM · User Interface, Modeling
Leul Mulugeta (Leul) added a comment to D9415: Transform: New feature to set a custom 'Snap With'.

Am glad this is getting developed, it looks great especially when Moving, but on the Rotate wouldn't it be more useful if the Rotation (Transform) point is the Base point and same for the Scale operation too (something similar to the Scale cage but outward) but anyways thanks for the development and the provided builds

Nov 18 2020, 6:53 PM · User Interface, Modeling

Nov 9 2020

Leul Mulugeta (Leul) awarded D6322: Mesh: Select through a Love token.
Nov 9 2020, 5:32 PM

Oct 27 2020

Leul Mulugeta (Leul) awarded D7517: Add rotation value to array modifier a Like token.
Oct 27 2020, 6:42 PM · Modifiers

Oct 21 2020

Leul Mulugeta (Leul) added a comment to T81823: Windows 10 Security update (KB4579311), breaks Blender. (Won't fully launch).

in Windows Update, in Update History, there is an option to Uninstall Updates, Maybe you can try that if your on your own personal computer

Oct 21 2020, 5:41 AM · BF Blender

Oct 16 2020

Leul Mulugeta (Leul) added a comment to D9115: Sculpt: Add angle snapping to line gesture tools.

i think 15 and 5 are the most used intervals.. if this helps

Oct 16 2020, 2:38 PM

Oct 14 2020

Leul Mulugeta (Leul) added a comment to D9180: Box/Lasso Directional Selection.

this will disrupt users workflows alot and changes how box select work entirely, someone made a better suggestion on devtalk where instead of directional selection make it like modals operators where after drawing the box you can hit another hotkey to change the direction (so it won't matter which direction you start from) also you can add other future features like holding spacebar to move the box around before releasing/dropping it...etc
to me that seems to fit how blender works in general and can be done to other selection tools without destroying current workflow & muscle memory.

Oct 14 2020, 6:31 PM · User Interface

Oct 13 2020

Leul Mulugeta (Leul) awarded D9180: Box/Lasso Directional Selection a Love token.
Oct 13 2020, 12:23 PM · User Interface

Sep 7 2020

Leul Mulugeta (Leul) added a comment to T57210: Add Object Tools Todo.

Hi, The add object tools really are great additions to blender, and they have soo much more potential as a precision modeling tools if they are allowed to, the current implementation completely ignores precision modeling, and so here are my thoughts on them...

Sep 7 2020, 8:29 PM · BF Blender (2.90), BF Blender: 2.8, User Interface, Code Quest

Jun 27 2020

Leul Mulugeta (Leul) awarded rBe2fc9a88bcb3: Transform: Full snapping support for Vert Slide a Like token.
Jun 27 2020, 6:14 AM

May 29 2020

Leul Mulugeta (Leul) added a comment to rB122cb1aea823: Object: new add object tool, currently for primitive types.

Hi Thanks for the add object tools i tried them, they really are great additions and so i wanted to give feedback if you will take them, here goes...

May 29 2020, 11:44 AM

May 28 2020

Leul Mulugeta (Leul) awarded rB122cb1aea823: Object: new add object tool, currently for primitive types a Like token.
May 28 2020, 5:36 PM

May 19 2020

Leul Mulugeta (Leul) added a comment to T70814: Vertex/Weight Paint: Global undo causes brush & tool settings to be handled along with vertex paint data.

am hoping D7518 will solve this

May 19 2020, 3:12 PM · BF Blender

May 8 2020

Leul Mulugeta (Leul) awarded rB82704ac3edf0: UI: support context menu in menu search popup a Like token.
May 8 2020, 2:59 PM

May 5 2020

Leul Mulugeta (Leul) awarded D7576: Snap: Allow multiple snap elements to be enabled without pressing Shift a Like token.
May 5 2020, 10:16 AM · User Interface

Apr 22 2020

Leul Mulugeta (Leul) added a comment to T60695: Optimized per-datablock global undo.

Hi there.. is this T70814 bug related to this undo (basically it causes the first undo of a stroke to also undo brush settings)

Apr 22 2020, 8:10 AM · Core, BF Blender, Performance

Apr 20 2020

Leul Mulugeta (Leul) awarded T75913: New tool to add and subtract prismatic volumes a Like token.
Apr 20 2020, 9:34 AM · BF Blender (2.91), Modeling

Apr 16 2020

Leul Mulugeta (Leul) added a comment to T70814: Vertex/Weight Paint: Global undo causes brush & tool settings to be handled along with vertex paint data.

This bug is really annoying, is there no hope for it..?

Apr 16 2020, 7:35 PM · BF Blender

Apr 13 2020

Leul Mulugeta (Leul) awarded rB9c5b0542069b: Fix T71546: VSE stereoscopic strips issues with mismatched dimensions a Like token.
Apr 13 2020, 1:58 PM

Mar 25 2020

Leul Mulugeta (Leul) awarded D7222: Tool: Extrude, Dissolve and Intersect a Love token.
Mar 25 2020, 3:55 PM

Mar 24 2020

Leul Mulugeta (Leul) awarded T71759: Sculpt/Vertex/Weight Paint Brush Size Gets Undone After Undoing a Stroke a Like token.
Mar 24 2020, 7:52 PM · BF Blender (2.92), Sculpt, Paint & Texture

Mar 10 2020

Leul Mulugeta (Leul) awarded D7071: Ruler: New Snap Gizmo and its use in the Ruler tool a Like token.
Mar 10 2020, 7:39 PM · User Interface

Mar 4 2020

Leul Mulugeta (Leul) added a comment to D7000: Transform: Move with base point.

Yap .. The measure Tool really feels like this is how it should have always been .. really awesome.. nd No crashes.. i really have tried to crash it, it doesn't .. issue i found is

  • the snapping doesn't work on Grease Pencil Objects and Text Object, and the other one is
  • the Gizmo not showing when snapping to Camera, Lights and in Edit mood on a Vertex.. It works when you just click on it.. but its not showing.. like its hiding behind the Transform Gizmo
Mar 4 2020, 5:52 PM · Modeling
Leul Mulugeta (Leul) added a comment to D7000: Transform: Move with base point.

Tested it .. it really makes me happy this exists, very nice and it really works, but assuming there will be a Rotate with base point tool too, the operations needed (Choosing a base point and an axis to rotate on) will not be as smooth, plus its not fast to choose the move tool with a mouse for every move you do if your whole workflow is that, so i hope there will be an additional dedicated overlapping tool to choose from like the "Scale and Scale Cage" tools are, but unlike the current "Scale and Scale Cage" tools if a person chooses the "Base move" or "Base Rotate" the default blender behavior should change when hitting "G or R" key, instead of moving the object it should wait for a base point to be chosen, but thanks again

Mar 4 2020, 2:16 PM · Modeling

Mar 3 2020

Leul Mulugeta (Leul) awarded D7000: Transform: Move with base point a Love token.
Mar 3 2020, 6:58 PM · Modeling

Feb 22 2020

Leul Mulugeta (Leul) added a comment to T73993: Snapping & precision modeling improvements.

I am glad this is all being worked on, and thank you to everyone whose working on this, and here are my thoughts 4 what they are worth, i think Transform on a base point (https://developer.blender.org/T66424) is the most time saving feature of all of these, but i understand if its too much work and needs to be planned for Milestone-2 but until then, I understand @Germano Cavalcante (mano-wii) had an add-on called "snap utilities" that can do something similar, if its still working it would be nice if the full version of the add-on was included in blender, also there is this patch called Destructive Extrude (https://developer.blender.org/D5336) i have tried it on a bone studio build, its nice in certain situations but its not consistent, it would be nice if it was added for review somewhere on this list.. and once again thank you guys 👍👍👍👍👍👍

Feb 22 2020, 8:34 AM · Modeling
Leul Mulugeta (Leul) awarded D5608: Transform: Snap to the intersection between the constraint and the geometry a Love token.
Feb 22 2020, 8:14 AM · Modeling
Leul Mulugeta (Leul) awarded T73993: Snapping & precision modeling improvements a Love token.
Feb 22 2020, 7:59 AM · Modeling

Feb 13 2020

Leul Mulugeta (Leul) added a comment to rB5314161491d4: VSE: Add option to select handles with box selection.

It could be solved if blender supported Directional selection Box (Left to Right and Right to Left) .. and this could be useful in other places too..
Sneaky Feature Request :)

Feb 13 2020, 7:34 PM

Feb 10 2020

Leul Mulugeta (Leul) awarded D6678: Add Object Tool (WIP) a Love token.
Feb 10 2020, 11:02 AM · BF Blender

Feb 5 2020

Leul Mulugeta (Leul) added a comment to D4786: Proportional Editing Vertex Gradient.

2.83 Hopefully.. ??

Feb 5 2020, 8:12 PM · Modeling
Leul Mulugeta (Leul) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Feb 5 2020, 8:04 PM · Modeling

Jan 25 2020

Leul Mulugeta (Leul) awarded T73047: Sculpt Mode Multires Design a Like token.
Jan 25 2020, 8:04 AM · Sculpt, Paint & Texture

Dec 21 2019

Leul Mulugeta (Leul) awarded T66424: Transform Tools: Perform on a base point a Love token.
Dec 21 2019, 9:22 AM · Modeling
Leul Mulugeta (Leul) awarded D5336: Destructive Extrude Operator a Love token.
Dec 21 2019, 9:21 AM · Modeling

Nov 18 2019

Leul Mulugeta (Leul) awarded T57210: Add Object Tools Todo a Like token.
Nov 18 2019, 7:00 AM · BF Blender (2.90), BF Blender: 2.8, User Interface, Code Quest

Nov 15 2019

Leul Mulugeta (Leul) added a comment to T70832: Artifacts when Affect origin only Enabled.

P.S. Snap Utilities should be shipping?

Nov 15 2019, 10:55 AM · BF Blender

Nov 12 2019

Leul Mulugeta (Leul) awarded T58473: Multires: changes not smoothly propagated from low to high, for example with apply base a Like token.
Nov 12 2019, 2:31 PM · Sculpt, Paint & Texture, BF Blender (2.83), Blender Studio

Oct 16 2019

Leul Mulugeta (Leul) added a comment to T70832: Artifacts when Affect origin only Enabled.

Downloaded installed and restarted with the latest Intel Drivers nothing changed then downloaded and made a clean install of Nvidia Driver now everything is working as intended there is even a new X,Y,Z letters on the gizmo.. thanks for the help!! and attached below is a before video of blender if it will help in anyway.

Oct 16 2019, 9:44 AM · BF Blender
Leul Mulugeta (Leul) added a comment to T70833: GPU Not Recognized.

thanks Got it

Oct 16 2019, 8:41 AM · BF Blender

Oct 15 2019

Leul Mulugeta (Leul) renamed T70832: Artifacts when Affect origin only Enabled from Artifacts when move origin only Enabled to Artifacts when Affect origin only Enabled.
Oct 15 2019, 11:08 AM · BF Blender
Leul Mulugeta (Leul) created T70833: GPU Not Recognized.
Oct 15 2019, 10:59 AM · BF Blender
Leul Mulugeta (Leul) created T70832: Artifacts when Affect origin only Enabled.
Oct 15 2019, 10:38 AM · BF Blender