Luca Rood (LucaRood)
Developer/Researcher

Projects

User Details

User Since
Apr 5 2016, 5:57 AM (59 w, 4 d)

Recent Activity

Fri, May 26

Luca Rood (LucaRood) committed rB3b311b7cb232: Fix uninit shading group in object mode particles (authored by Luca Rood (LucaRood)).
Fix uninit shading group in object mode particles
Fri, May 26, 1:36 PM
Luca Rood (LucaRood) committed rBff29914dcc92: Remove default shading groups from eevee (authored by Luca Rood (LucaRood)).
Remove default shading groups from eevee
Fri, May 26, 12:56 PM
Luca Rood (LucaRood) committed rBf75ca733eda4: Fix indentation in clay_engine.c (authored by Luca Rood (LucaRood)).
Fix indentation in clay_engine.c
Fri, May 26, 12:56 PM

Tue, May 23

Luca Rood (LucaRood) committed rBeef92770a101: Optimize particle primitive shader (authored by Luca Rood (LucaRood)).
Optimize particle primitive shader
Tue, May 23, 6:40 PM
Luca Rood (LucaRood) committed rBe1c4908771a6: Temp fix for vertex format with batch instancing (authored by Luca Rood (LucaRood)).
Temp fix for vertex format with batch instancing
Tue, May 23, 6:40 PM
Luca Rood (LucaRood) committed rB9bc88b69d81f: Implement particle velocity and acceleration visualization (authored by Luca Rood (LucaRood)).
Implement particle velocity and acceleration visualization
Tue, May 23, 6:40 PM
Luca Rood (LucaRood) added a comment to rB340e4394d43e: Use custom shader for dot particles.

This is still WIP.
The difference at this point is only the format of the size attribute which I changed in 6f063bdb1c316d31d108d2d609de36a0e4461db5.
But in a few minutes I'll be pushing more changes, which for instance add support for drawing velocity and acceleration data as colors in the shader.

Tue, May 23, 6:20 PM
Luca Rood (LucaRood) committed rB6f063bdb1c31: Use pointers to actual data for particle uniforms (authored by Luca Rood (LucaRood)).
Use pointers to actual data for particle uniforms
Tue, May 23, 2:40 PM
Luca Rood (LucaRood) committed rB340e4394d43e: Use custom shader for dot particles (authored by Luca Rood (LucaRood)).
Use custom shader for dot particles
Tue, May 23, 2:40 PM
Luca Rood (LucaRood) committed rBb5426b50fb13: Rename/move particle shaders (authored by Luca Rood (LucaRood)).
Rename/move particle shaders
Tue, May 23, 2:40 PM
Luca Rood (LucaRood) committed rB21857cb08121: Create new shading group for each psys (authored by Luca Rood (LucaRood)).
Create new shading group for each psys
Tue, May 23, 2:40 PM
Luca Rood (LucaRood) committed rBb30cefa6505b: Revert "Implement UBOs for particles" (authored by Luca Rood (LucaRood)).
Revert "Implement UBOs for particles"
Tue, May 23, 2:40 PM
Luca Rood (LucaRood) added a reverting commit for rB845732652fa7: Implement UBOs for particles: rBb30cefa6505b: Revert "Implement UBOs for particles".
Tue, May 23, 2:40 PM

Mon, May 22

Luca Rood (LucaRood) committed rB845732652fa7: Implement UBOs for particles (authored by Luca Rood (LucaRood)).
Implement UBOs for particles
Mon, May 22, 4:44 PM
Luca Rood (LucaRood) committed rBcedebeb5de02: Minor cleanup of previous hair commits (authored by Luca Rood (LucaRood)).
Minor cleanup of previous hair commits
Mon, May 22, 4:44 PM
Luca Rood (LucaRood) claimed T51523: Particles with disabled lattice modifier produce unclear feature.

This is not a feature. Particles are simply ignoring the modifier options when doing the lattice computation. Disabling the lattice modifier should stop it from having any effect on anything on that object.

Mon, May 22, 12:42 PM · Modifiers, BF Blender

Fri, May 19

Luca Rood (LucaRood) committed rB985574c010d4: Move particle drawing to object mode (authored by Luca Rood (LucaRood)).
Move particle drawing to object mode
Fri, May 19, 7:18 PM
Luca Rood (LucaRood) committed rB521886060738: Fix issue with alpha layering for AA dot drawing (authored by Luca Rood (LucaRood)).
Fix issue with alpha layering for AA dot drawing
Fri, May 19, 6:02 PM
Luca Rood (LucaRood) committed rB42804d49b54a: Implement particle drawing with draw manager (authored by Luca Rood (LucaRood)).
Implement particle drawing with draw manager
Fri, May 19, 5:24 PM
Luca Rood (LucaRood) committed rBc62bec8d99bc: Change particle draw_size default and limits (authored by Luca Rood (LucaRood)).
Change particle draw_size default and limits
Fri, May 19, 5:24 PM

Wed, May 17

Luca Rood (LucaRood) committed rBcd8909fbc97b: Fix typo in hair shader view vector (authored by Luca Rood (LucaRood)).
Fix typo in hair shader view vector
Wed, May 17, 5:29 PM
Luca Rood (LucaRood) committed rBf628cfd2970a: Fix T51535: View vector inverting in pespective/ortho (authored by Luca Rood (LucaRood)).
Fix T51535: View vector inverting in pespective/ortho
Wed, May 17, 4:43 PM
Luca Rood (LucaRood) closed T51535: Hair shading in clay has inverted lighting when alternating between ortho and perspective modes as "Resolved" by committing rBf628cfd2970a: Fix T51535: View vector inverting in pespective/ortho.
Wed, May 17, 4:43 PM · BF Blender: 2.8
Luca Rood (LucaRood) committed rB11c167ff7635: Fix particle system batch_cache on object duplication (authored by Luca Rood (LucaRood)).
Fix particle system batch_cache on object duplication
Wed, May 17, 11:20 AM

Tue, May 16

Luca Rood (LucaRood) committed rBdc01586b4063: Fix crash when particle display is below 100% (authored by Luca Rood (LucaRood)).
Fix crash when particle display is below 100%
Tue, May 16, 5:43 PM
Luca Rood (LucaRood) committed rB95547bd75042: Minor cleanup in clay_engine.c (authored by Luca Rood (LucaRood)).
Minor cleanup in clay_engine.c
Tue, May 16, 4:44 PM
Luca Rood (LucaRood) committed rBc6da3c26557c: Fix hair drawing with collection clay settings overrides (authored by Luca Rood (LucaRood)).
Fix hair drawing with collection clay settings overrides
Tue, May 16, 4:08 PM

Mon, May 15

Luca Rood (LucaRood) committed rB392b5b82122e: Implement matcaps for hair (authored by Luca Rood (LucaRood)).
Implement matcaps for hair
Mon, May 15, 5:31 PM
Luca Rood (LucaRood) committed rB9035aa9cee5d: Use better prng algo and fix randomness UI (authored by Luca Rood (LucaRood)).
Use better prng algo and fix randomness UI
Mon, May 15, 5:31 PM

Fri, May 12

Luca Rood (LucaRood) committed rBdbd3bf5ed23f: Fix memleak in previous hair commit (authored by Luca Rood (LucaRood)).
Fix memleak in previous hair commit
Fri, May 12, 4:35 PM
Luca Rood (LucaRood) committed rB0eb32ab22809: Implement hair drawing with Draw Manager in Clay engine (authored by Luca Rood (LucaRood)).
Implement hair drawing with Draw Manager in Clay engine
Fri, May 12, 4:15 PM

Thu, May 11

Luca Rood (LucaRood) closed T51208: Implement vertex and weight-paint color drawing as "Resolved".

Oh yeah, forgot to close. There are still some possible optimizations, but it is all working, so this is finished.

Thu, May 11, 12:00 PM · BF Blender: 2.8, OpenGL / Gfx
Luca Rood (LucaRood) closed T51208: Implement vertex and weight-paint color drawing, a subtask of T51202: Draw Manager 2.8 project (parent task), as "Resolved".
Thu, May 11, 12:00 PM · BF Blender: 2.8, OpenGL / Gfx

Tue, May 9

Luca Rood (LucaRood) renamed T51378: Particles to show in object mode with draw manager from "Hair particles to show in object mode with core profile" to "Particles to show in object mode with draw manager".
Tue, May 9, 2:43 PM · BF Blender: 2.8, OpenGL / Gfx

Mon, May 8

Luca Rood (LucaRood) assigned T51439: Object not updated when particle sytem settings change in 2.8 to Sergey Sharybin (sergey).
Mon, May 8, 7:00 PM · Dependency Graph, BF Blender: 2.8, BF Blender
Luca Rood (LucaRood) created T51439: Object not updated when particle sytem settings change in 2.8.
Mon, May 8, 7:00 PM · Dependency Graph, BF Blender: 2.8, BF Blender
Luca Rood (LucaRood) committed rBa1442b7ceadd: Fix capitalization in some particle panels (authored by Luca Rood (LucaRood)).
Fix capitalization in some particle panels
Mon, May 8, 3:28 PM
Luca Rood (LucaRood) closed T51379: Hair editing shouldn't break blender as "Resolved".

2fed99ad9f1a

Mon, May 8, 11:54 AM · BF Blender: 2.8, OpenGL / Gfx
Luca Rood (LucaRood) closed T51379: Hair editing shouldn't break blender, a subtask of T51202: Draw Manager 2.8 project (parent task), as "Resolved".
Mon, May 8, 11:54 AM · BF Blender: 2.8, OpenGL / Gfx
Luca Rood (LucaRood) committed rB2fed99ad9f1a: Fix T51379: Entering particle edit crash (temporary) (authored by Luca Rood (LucaRood)).
Fix T51379: Entering particle edit crash (temporary)
Mon, May 8, 11:52 AM

Sat, May 6

Luca Rood (LucaRood) committed rB317544455e04: Add missing weight paint vertex shader (authored by Luca Rood (LucaRood)).
Add missing weight paint vertex shader
Sat, May 6, 1:35 AM

Fri, May 5

Luca Rood (LucaRood) committed rBd9949c351d20: Pass selection to weight paint vert overlay instead of colors (authored by Luca Rood (LucaRood)).
Pass selection to weight paint vert overlay instead of colors
Fri, May 5, 6:25 PM
Luca Rood (LucaRood) committed rB553954495824: Update paint wire when changing modes (authored by Luca Rood (LucaRood)).
Update paint wire when changing modes
Fri, May 5, 6:25 PM
Luca Rood (LucaRood) committed rB741d848cf8ee: Fix crash with no active object (authored by Luca Rood (LucaRood)).
Fix crash with no active object
Fri, May 5, 6:00 PM
Luca Rood (LucaRood) committed rB872d8993ddda: Clean up weight/vertex painting code (authored by Luca Rood (LucaRood)).
Clean up weight/vertex painting code
Fri, May 5, 3:53 PM
Luca Rood (LucaRood) added a comment to rB3103b819aa53: Vertex paint with draw manager.

My bad, fixed a7388d650a8

Fri, May 5, 11:40 AM
Luca Rood (LucaRood) committed rBa7388d650a8b: Fix empty struct errors in paint_vertex_mode.c (authored by Luca Rood (LucaRood)).
Fix empty struct errors in paint_vertex_mode.c
Fri, May 5, 11:39 AM

Thu, May 4

Luca Rood (LucaRood) committed rB3103b819aa53: Vertex paint with draw manager (authored by Luca Rood (LucaRood)).
Vertex paint with draw manager
Thu, May 4, 8:06 PM
Luca Rood (LucaRood) closed D2658: Vertex paint with draw manager by committing rB3103b819aa53: Vertex paint with draw manager.
Thu, May 4, 8:06 PM
Luca Rood (LucaRood) created D2658: Vertex paint with draw manager.
Thu, May 4, 7:38 PM

Wed, May 3

Luca Rood (LucaRood) committed rB20f95de6ba2d: Weight painting with draw manager (authored by Luca Rood (LucaRood)).
Weight painting with draw manager
Wed, May 3, 7:00 PM
Luca Rood (LucaRood) closed D2654: Weight painting with draw manager by committing rB20f95de6ba2d: Weight painting with draw manager.
Wed, May 3, 7:00 PM
Luca Rood (LucaRood) updated the diff for D2654: Weight painting with draw manager.

Added ensure BM dvert, and rebased.

Wed, May 3, 6:54 PM
Luca Rood (LucaRood) updated the diff for D2654: Weight painting with draw manager.

Fixed one last corner case where the draw cache wasn't updated (different object with same mesh).

Wed, May 3, 6:02 PM
Luca Rood (LucaRood) updated the diff for D2654: Weight painting with draw manager.

Fixed all crashes and memleaks. Weight cache invalidation is a bit hacky, but is the simplest way to do it for now, and can be changed later.

Wed, May 3, 4:19 PM
Luca Rood (LucaRood) updated the diff for D2654: Weight painting with draw manager.

Added all drawing options (Wire, shading, face mask and vert mask), did some minor style fixes, and added support for the custom weight color setting (debatable usefulness).

Wed, May 3, 12:06 PM

Mon, May 1

Luca Rood (LucaRood) created D2654: Weight painting with draw manager.
Mon, May 1, 3:33 PM
Luca Rood (LucaRood) edited P471 Masterwork From Distant Lands.
Mon, May 1, 12:52 PM
Luca Rood (LucaRood) placed T51380: Vertex & Weight Painting not working in core profile up for grabs.
Mon, May 1, 12:13 PM · BF Blender: 2.8, OpenGL / Gfx
Luca Rood (LucaRood) claimed T51208: Implement vertex and weight-paint color drawing.
Mon, May 1, 10:29 AM · BF Blender: 2.8, OpenGL / Gfx

Fri, Apr 28

Luca Rood (LucaRood) claimed T51296: Particle: UV Texture coordinate issue on hairs emitted from verts.

Ok, indeed there is something wrong with texture handling when emitting from verts, but the texture coordinates seem to be doing fine. Without looking at the code, I think the color of the first emitted hair is just being applied to all hairs, but the I see nothing wrong with the texture coordinates.
I'll take a look at this.

Fri, Apr 28, 6:33 PM · BF Blender
Luca Rood (LucaRood) added a comment to T51296: Particle: UV Texture coordinate issue on hairs emitted from verts.

Are you talking about the direction the hairs point to? If so, yes, that is the intended behavior, as hairs are emitted in the normal direction of the emitter, be it a face or vert or whatnot.
I am not sure how this is related to texture coordinates, could you clarify?

Fri, Apr 28, 6:00 PM · BF Blender
Luca Rood (LucaRood) closed T51325: Deselecting doesn't affect active object. as "Invalid".

This is not a bug, but rather just the way Blender was designed.

Fri, Apr 28, 5:54 PM · BF Blender
Luca Rood (LucaRood) added a comment to T51302: "Boid" Force field does nothing; should be removed.

Ok, this makes sense. So we actually have a horrible case of misnaming, lacking documentation, and terrible code design.
I can look for a better way to handle this in the code at some point (when I start working on particles), but for now, I think it is a matter of fixing the docs. (And maybe coming up with a better name, as the field does not introduce any kind of "boyd behavior", but rather influences existing boyds particles...)

Fri, Apr 28, 5:46 PM · Physics, BF Blender

Apr 26 2017

Luca Rood (LucaRood) added a comment to T51302: "Boid" Force field does nothing; should be removed.

I didn't look at boids.c, but since the code in do_physical_effector does nothing, and pdDoEffectors has no special case handling for boid (no calls to boids.c stuff), I can only see this force field being a noop.

Apr 26 2017, 6:34 PM · Physics, BF Blender

Apr 24 2017

Luca Rood (LucaRood) committed rB2f2e2bae8d4c: Fix own mistake in smoke.c (authored by Luca Rood (LucaRood)).
Fix own mistake in smoke.c
Apr 24 2017, 5:16 PM
Luca Rood (LucaRood) committed rB913e9350a56d: Convert BaseLegacy to Base (part) (authored by Luca Rood (LucaRood)).
Convert BaseLegacy to Base (part)
Apr 24 2017, 4:55 PM
Luca Rood (LucaRood) added a comment to T51297: Use A Higher Hair Segment Limit.

I really don't think this is the way to go about this. There is no point in slightly increasing the limit, as you can just as well find the new limit to be too low at some point in the future. I would be for keeping the 50 limit, but replacing it with a soft limit, that way, new users don't accidentally freeze their sims, but you are free to increase the the segments to whatever you want.

Apr 24 2017, 12:32 AM · User Interface, Physics, BF Blender

Apr 20 2017

Luca Rood (LucaRood) committed rBd7f5520fdfec: Merge branch 'master' into cloth-improvements (authored by Luca Rood (LucaRood)).
Merge branch 'master' into cloth-improvements
Apr 20 2017, 6:43 PM
Luca Rood (LucaRood) committed rBca958642fa92: Fix Surface Deform not unbinding if target is removed (authored by Luca Rood (LucaRood)).
Fix Surface Deform not unbinding if target is removed
Apr 20 2017, 5:50 PM
Luca Rood (LucaRood) committed rBee3faddfaaa1: Fix T45350: Cache not being recomputed with "Bake All Dynamics" (authored by Luca Rood (LucaRood)).
Fix T45350: Cache not being recomputed with "Bake All Dynamics"
Apr 20 2017, 3:04 PM
Luca Rood (LucaRood) closed T45350: Cloth Simulator: "Free all bakes" doesn't clear bake, but "Free Bake" works as "Resolved" by committing rBee3faddfaaa1: Fix T45350: Cache not being recomputed with "Bake All Dynamics".
Apr 20 2017, 3:04 PM · Physics, BF Blender

Apr 19 2017

Luca Rood (LucaRood) closed T31269: Add sewing seams to cloth simulation as "Resolved".

No idea why this stayed open so long...

Apr 19 2017, 6:11 PM · BF Blender
Luca Rood (LucaRood) closed T47195: Cloth penetration when the size of the faces in the cloth and collision object are different as "Archived".

I have completely removed Bullet's plNearestPoints from the new cloth collision system in the cloth-improvements branch. I have instead implemented a brand new and more reliable function, tailored specifically for the new collision response system.

Apr 19 2017, 5:08 PM · Physics, BF Blender
Luca Rood (LucaRood) committed rB4bee5b80d4c5: Convert direct usages of base defines (authored by Luca Rood (LucaRood)).
Convert direct usages of base defines
Apr 19 2017, 4:53 PM
Luca Rood (LucaRood) committed rB2f2420709c95: Remove local view toggle operator (authored by Luca Rood (LucaRood)).
Remove local view toggle operator
Apr 19 2017, 4:53 PM

Apr 13 2017

Luca Rood (LucaRood) committed rBbbf2f3ac2a59: Merge branch 'master' into cloth-improvements (authored by Luca Rood (LucaRood)).
Merge branch 'master' into cloth-improvements
Apr 13 2017, 5:42 PM
Luca Rood (LucaRood) committed rB257e6c0c7df4: Remove deprecated opengl stuff from opensubdiv (authored by Luca Rood (LucaRood)).
Remove deprecated opengl stuff from opensubdiv
Apr 13 2017, 4:59 PM
Luca Rood (LucaRood) committed rB8458ffcf5b25: Remove some elbeem debug functions (authored by Luca Rood (LucaRood)).
Remove some elbeem debug functions
Apr 13 2017, 4:58 PM
Luca Rood (LucaRood) committed rB0a032ce83be7: Fix Surface Deform crash with missing or freed DM (authored by Luca Rood (LucaRood)).
Fix Surface Deform crash with missing or freed DM
Apr 13 2017, 3:42 PM

Apr 11 2017

Luca Rood (LucaRood) assigned T51175: Alembic export is static with mesh animated by deform modifiers after subsurf to Sybren A. Stüvel (sybren).
Apr 11 2017, 11:40 AM · BF Blender
Luca Rood (LucaRood) created T51175: Alembic export is static with mesh animated by deform modifiers after subsurf.
Apr 11 2017, 11:40 AM · BF Blender

Apr 10 2017

Luca Rood (LucaRood) committed rB358def15a35c: Install deps: Fix compilation error of Alembic (authored by Luca Rood (LucaRood)).
Install deps: Fix compilation error of Alembic
Apr 10 2017, 3:55 PM

Apr 4 2017

Luca Rood (LucaRood) committed rB320771dc741b: Copy cache when copying cloth object (authored by Luca Rood (LucaRood)).
Copy cache when copying cloth object
Apr 4 2017, 11:57 AM

Apr 3 2017

Luca Rood (LucaRood) added a comment to rB4f4a484b9b20: Cloth refactor: Remove goal springs and some other cleanup.

Hey, glad to hear that you are using cloth. All the development in that regard is happening in the cloth-improvements branch: https://developer.blender.org/diffusion/B/browse/cloth-improvements/

Apr 3 2017, 7:02 PM
Luca Rood (LucaRood) committed rB607a2d80d3f3: Replace collision spinlocks with atomic_ops (authored by Luca Rood (LucaRood)).
Replace collision spinlocks with atomic_ops
Apr 3 2017, 6:01 PM
Luca Rood (LucaRood) committed rBbc738592df87: Multithread self collision detection (authored by Luca Rood (LucaRood)).
Multithread self collision detection
Apr 3 2017, 4:05 PM
Luca Rood (LucaRood) committed rB6b818dcf7932: Self collision refactor (prep for threading) (authored by Luca Rood (LucaRood)).
Self collision refactor (prep for threading)
Apr 3 2017, 4:05 PM
Luca Rood (LucaRood) committed rB102b2a741873: Multithread object collision detection (authored by Luca Rood (LucaRood)).
Multithread object collision detection
Apr 3 2017, 4:05 PM
Luca Rood (LucaRood) committed rB5d07a070cb83: Collision refactor (prep for threading) (authored by Luca Rood (LucaRood)).
Collision refactor (prep for threading)
Apr 3 2017, 4:05 PM

Apr 2 2017

Luca Rood (LucaRood) added a comment to rB4f4a484b9b20: Cloth refactor: Remove goal springs and some other cleanup.

Hey, that is an odd behavior you are getting. No parameters changed between 2.76 and 2.78. The UI was just reorganized a bit, and the speed multiplier and dynamic base mesh features were added, but all the parameters are still the same.

Apr 2 2017, 1:45 PM

Mar 31 2017

Luca Rood (LucaRood) committed rB87825084d57e: Implement cloth trouble indication map (authored by Luca Rood (LucaRood)).
Implement cloth trouble indication map
Mar 31 2017, 11:17 AM

Mar 26 2017

Luca Rood (LucaRood) closed T50864: Image Sequence Textures for Particles failing as "Invalid".

It seems that @ronan ducluzeau (zeauro) clarified the issue, and that there is no bug here after all. Closing.

Mar 26 2017, 2:56 PM · Cycles, Physics, Images & Movies, Animation, BF Blender
Luca Rood (LucaRood) closed T50914: Problem with weight paint and particle system as "Invalid".

Like @Alex (SpectreFirst) said, the issue is the scale. Particle distribution is calculated in local coordinates, thus distribution will be off when the object is scaled unevenly in global space. Applying the scale fixes the issue.
No bug here, closing.

Mar 26 2017, 2:54 PM · BF Blender
Luca Rood (LucaRood) closed T51044: Smoke > Domain and Flow panels not retaining data as "Invalid".

Like @ronan ducluzeau (zeauro) said, each object can only be one smoke type. Switching between types will reset the settings.
This is expected behavior, so no bug here. Closing.

Mar 26 2017, 2:44 PM · BF Blender

Mar 25 2017

Luca Rood (LucaRood) added a comment to D2539: Add support for “Per monitor DPI scaling” on Windows 8.1 and later using a “Use system DPI” preference.

Yes, that fixed it. Thanks @Brecht Van Lommel (brecht) :)
Just for reference, I'm running Arch with OpenBox.

Mar 25 2017, 8:43 PM · BF Blender, User Interface
Luca Rood (LucaRood) added a comment to D2539: Add support for “Per monitor DPI scaling” on Windows 8.1 and later using a “Use system DPI” preference.

Hey @Brecht Van Lommel (brecht), something did indeed break, hehe.
For me Blender is segfaulting on startup (linux). Here is an asan log:

=================================================================
==15131==ERROR: AddressSanitizer: SEGV on unknown address 0x000000000000 (pc 0x7f4392681d36 bp 0x7ffc21efaa80 sp 0x7ffc21efa1f8 T0)
    #0 0x7f4392681d35 in strlen (/usr/lib/libc.so.6+0x81d35)
    #1 0x7f4397ecbe3b in __interceptor_strlen /build/gcc/src/gcc/libsanitizer/asan/asan_interceptors.cc:577
    #2 0x7f4393633b34  (/usr/lib/libX11.so.6+0x48b34)
    #3 0x7f4393634e8a in XrmGetStringDatabase (/usr/lib/libX11.so.6+0x49e8a)
    #4 0x4ab41bf in GHOST_WindowX11::getDPIHint() /home/luca/Blender/blender/intern/ghost/intern/GHOST_WindowX11.cpp:1686
    #5 0x4a97d3b in GHOST_GetDPIHint /home/luca/Blender/blender/intern/ghost/intern/GHOST_C-api.cpp:920
    #6 0x1f1388d in wm_window_set_dpi /home/luca/Blender/blender/source/blender/windowmanager/intern/wm_window.c:380
    #7 0x1f144a8 in wm_window_ghostwindow_add /home/luca/Blender/blender/source/blender/windowmanager/intern/wm_window.c:486
    #8 0x1f149d6 in wm_window_ghostwindows_ensure /home/luca/Blender/blender/source/blender/windowmanager/intern/wm_window.c:565
    #9 0x1eb1128 in WM_check /home/luca/Blender/blender/source/blender/windowmanager/intern/wm.c:395
    #10 0x1ed8cd4 in wm_homefile_read /home/luca/Blender/blender/source/blender/windowmanager/intern/wm_files.c:834
    #11 0x1ee36ac in WM_init /home/luca/Blender/blender/source/blender/windowmanager/intern/wm_init_exit.c:195
    #12 0x1ea7786 in main /home/luca/Blender/blender/source/creator/creator.c:431
    #13 0x7f4392620510 in __libc_start_main (/usr/lib/libc.so.6+0x20510)
    #14 0x1ea6f49 in _start (/home/luca/Blender/build_linux_debug/bin/blender+0x1ea6f49)
Mar 25 2017, 4:13 PM · BF Blender, User Interface

Mar 23 2017

Luca Rood (LucaRood) committed rB4f4a484b9b20: Cloth refactor: Remove goal springs and some other cleanup (authored by Luca Rood (LucaRood)).
Cloth refactor: Remove goal springs and some other cleanup
Mar 23 2017, 7:55 AM
Luca Rood (LucaRood) closed D2514: Cloth refactor: Remove goal springs and some other cleanup by committing rB4f4a484b9b20: Cloth refactor: Remove goal springs and some other cleanup.
Mar 23 2017, 7:55 AM · Physics
Luca Rood (LucaRood) updated the diff for D2407: Implement combined interpolated vertex weights (aka Weight Keys).

Just a little update to fix a blenderplayer linking error, and a minor UI issue.
I'll be committing as soon as I get around to writing docs for this...

Mar 23 2017, 7:43 AM