- User Since
- Aug 24 2018, 7:38 PM (42 w, 2 d)
Feb 22 2019
@Joan (jbetbe) Probably not a big help, but on my iMac Pro it works if I disconnect at least one other image texture (counting 7 textures).
Feb 20 2019
Thanks @James Peterson (blenderND)
These OpenGL problems on MacOS are really frustrating.
Thank you all for your work, it's really appreciated! But unfortunately, even with Feb. 20 version in my submitted file material not updating.blend the material is still displayed in pink.
Or am I doing something wrong? Is there a limit of texture nodes per material on MacOS?
Feb 17 2019
Feb 10 2019
Works now with 2019-02-08 46ac288a9306
Feb 6 2019
I have the same problem with todays build. 2019-02-05 8996e26116f0
Feb 5 2019
Dec 13 2018
Dec 9 2018
Thats unfortunate for us Mac users... I guess there is not much of a chance that we will see Metal support in the future - maybe through the help of MoltenVK?